Master
Master
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@Runiver said:
Skillchecks are boring.
No thanks.Smashing a button is much more exciting, yeah
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@Tsulan said:
So right now, struggling is more annoying than anything.
Why does it has to be a button smasher?
How about we change it to skill checks. If the survivor fails the skill checks, he dies. If the manages to hit a great skill check, he gets some more seconds on the hook. This would also award points for people being camped.Would support that
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Too much 2nd chance stuff prolonging chases, thats the problem
But yeah, I feel like gens need a rework, and I mean a complete rework, search missing stuff to repair gens etc etc
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@GhostEuant said:
Everytime I see these posts I ask myself if this is a killer expecting 2 kills (which is the average) and feels the game isn’t balanced properly to do that or 4 kills (which should be rare) because they feel entitled to it. This one seems like a killer just looking to get 4 easy kills every game.How do you explain the fact that I escape in way more games than only every 2nd game? (at least assuming no DCs) And im not even a good survivor lol
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@powerbats said:
@GhostEuant said:
Everytime I see these posts I ask myself if this is a killer expecting 2 kills (which is the average) and feels the game isn’t balanced properly to do that or 4 kills (which should be rare) because they feel entitled to it. This one seems like a killer just looking to get 4 easy kills every game.Same and The Shape really? His speed at lvl 2 and 3 is nuts already. The base movement speed isn't the issue it's the perks on survivor side that cause them the most issue.
Myers moves at the same speed as any other normal killer too, 115% even at tier 2 or 3
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@EpicFailTryHard said:
"weakest killer". perhaps to some who don't know how to use him. his perks are game changing. i'll have to find the video of wiping out all 4 survivors once all the gens were done.
not because of swf either.These perks can be used on any killer and dont make the killer himself stronger
A single video where he managed to 4k? And tells a lot already that 4 survivors were still alive once all gens were done
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@ArryFrostfire said:
Just wondering since PC got its update recently.When Sony/microsoft are done with their verification process, better ask them
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@KroolTheField said:
@Master
Let's make sure that killers get a higher reward than survivors. It could be justified by the fact that they are alone vs 4 players
Again, it only tries to treat the symptons, but does not cure the disease.
I dont think killer will want to play at high rank anymore if they face tryhard SWF every games.
The reward would be insanely high and it would have to be a participation reward^^+No, they need to fix balance first, most important are SWF and gentime atm
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@Asylum_BHVR said:
Right, touchy subject i know but i just wanted to know everyones thought's on killers who stay by the hook when a survivor is hooked.To be honest when I'm a survivor i don't particularly mind to much as it allows the other 3 survivors to get the gens on, (Suck's when i am the one on the hook mind you), but does it really benefit the killer if he hook camps?
From the survivor side, sure its annoying but you still can be saved unless its a chainsaw killer
From the killer side it is quite boring if you do it every time.
But if someone loops me into oblivion while the gens pop like crazy, then I will make sure that the loopers doesnt get a 2nd chance, camping in such a situation is quite relaxing after such a long frustrating chase, stretch a bit, get some water etc
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@KroolTheField said:
@Kaskrane
• More bloodpoints at high ranks ?
• More xp at high rank ( account level ) ?
• Leaderboard ? ( Think it's already planned )We all know playing at high rank is very difficult and can ruin the fun for some. I'm one of these and I would love to be rewarded for being at high rank. Not sure we will see that soon but anyway it's a +1 for your idea
Do these changes right now and we will face serious queue time issues since a lot of casual killer would switch to survivor in order to gain the rewards
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@mintchapstick said:
Given that he's invisible, #2 would be pretty OP.Not really, you can hear him
Even if both #1 and #2 got implemented, he would still be way below nurse level. He would leave the trash-tier and become a mediocre killer next to the other ones waiting for a buff -
@Kaskrane said:
Why even bothering making rank resets if it does not even do somewhat of a difference : people high ranked will just ramp up and people low rank will get rekt against really good survivors or really good killers.There should be a reward depeding on your skill and the time you spent playing other than just daily quest I think.
And it would be really great with the new Iridescent Shards economic set.
Rank first needs to mean something, especially since the 2.0 patch on the survivor side, piping has become a participation reward now.
And they still havent adressed the biggest core issues, gentime and SWF, both making the game anything else than competitive.They plan to introduce leaderboards and ranked rewards anyway, but first they need to fix the mess
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@RemoveSWF said:
This would discourage de-ranking too.Threatening bans (which is what BHVR always does) is pathetic, not working and shows they're not good enough to create a gameplay mechinic to get the desired result.
Carrot is always better than stick.
Uhm deranking is not a bannable offense unless you do it via DCing
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@ArthurFiNCHr said:
And of course the BBQ needs nerf. At the last patchs only survivors getting nerfs:- Adding new killer with his ultra OP ability to counter pallet looping.
- Hatch nerf idea on PTB
- DStrike nerf idea showed on live
- Adding "Dead Hard" animation wasn't really big deal but still, it's easier for killers to predict Dead Hard now so it's a little nerf.
- Pallet droping nerf, YES that's nerf not a fix as many people think, that's a nerf because if it would be fix, hitting survivor on the end of the pallet when he slips through it should also be fixed.
What are the nerfs for killers in last month or two?
What's survivor gets? A Kate Danson with really weak perks? Please...Ultra OP? Ever played clown by yourself? Doubt so....
Hatch idea got scraped because you cried enough
DS nerf on live? Where, cant see it on live sever, not even on PTB lol
You still cant predict deadhard, when the animation starts you already got the invulnerability. The only thing it does is reducing the crying about laggswitchers a bit
Fixed a bugWhy would you nerf killers? Its not like they are too strong....
Survivor perks are kinda weak on the highest lvl yeah, but the pallet showing perk is quite good at beginner lvl
killer perks arent that strong either -
@EpicFailTryHard said:
i can't help but wonder what they think about their decision to make this forum. toxic nutjobs constantly sqwuaking nonsense at one another. we are a rare breed. it seems any videogame where killing people is a part of it brings out the psychopaths. yes, i said it. i can admit it. can you?Said the guy showcasing bannable action in his video, think again

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@saams420 said:
How you going take away pallets make killers faster I mean i use my lithe thru a window and 2 seconds later im downedYou have to hold down shift, otherwise he will catch up very quickly yeah
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@EpicFailTryHard said:
i play for 3 reasons. fun, bloodpoints and the least important reason-rank. if i am subjected to what can only be described as a thinly veiled attempt at passive trolling, what reason do i have to stay? this killer angrily messaged me. then had the audacity to say he wasn't tunneling. yeah, i left.Sprinting around like a boss, yes you deserve to die.
Anyway have a report for the DC -
@DrHermanCarter said:
@Jack11803 said:
@Broccoli_Jaeger said:
BBQ doesn't need a nerf. It's easy to tell when a killer has it. Just go in one direction for 4 seconds and then turn around or try to get close to the killer. It's not that difficultThat never works on my billy, they try but I’m already on them. BBQ is a really strong perk for the AURA ALONE. The fact that it’s BP too is ridiculous.
it makes the doc to a real BP farmer
BBQ is the only reason why there are still enough killers in the game. If it werent for the extra BP, I think a lot of killers would switch to survivor instead of going through the frustration (I would so so at least)
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@Broccoli_Jaeger said:
BBQ doesn't need a nerf. It's easy to tell when a killer has it. Just go in one direction for 4 seconds and then turn around or try to get close to the killer. It's not that difficultAs difficult as playing survivor, but some still dont manage that

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I have watched your video, im not quite sure what you are trying to say though.
Are you mad about tunneling or what? Do you realize that you are playing against the weakest killer of the game? Not to tunnel would be stupid with ANY killer because there is literally no benefit in not doing soAnyway, you are not even trying to escape, so you deserve to die lol
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Devs gave up the balance by adding SWF to the game. So many killer powers, strategies and perks become utterly useles if the survivors can communicate.
I accepted thsi fact now, either you dodge every SWF or you simply dont rely on these tactics.
Just sad that the game itself is still unbalanced AF even if there were no SWF
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Because survivors represent ~80% of the community and dictate balancing
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@Eradik said:
It's a little pricey, but lower than a lot of other games. And I'd much rather have that then a random lootbox.Considering that other games are f2p its pretty pathetic that a skin is 10 bucks
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@Shadoureon said:
I do have more perks unlocked on survivor side but still this difference is huge.Prestiging doesnt affect perks at all, there is only a very slight increase chance that rared addons/items appear in the bloodweb, but even that is not really worth prestiging
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Probably you were called out for finishing the gen and giving away the position/ activating NOED
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@Zanfer said:
@Master said:
@Zanfer said:
@SuperboyPrime said:
What the developers have done to Killer is just ridiculous. You feel incredibly powerless unless you play Nurse or Hillbilly, and I refuse to play the same two Killers over and over just to feel like I'm doing something. Survivor is boring to play, it's simply too easy to play as Survivor. I don't want to play Survivor, I want to play Killer. I want to play Killer and be satisfied. I post this here in hopes a developer sees this, or at least get a response from one of them.I don't want to play DBD anymore. I played Survivor for a while, but that got boring, and Killer is the only entertaining part of this game. But they have ruined it, and the community's pleas for any sort of balance IN FAVOR of the Killer has either been given a half-assed fix, or is ignored. I don't hate this game, I just hate the direction it's been going in for a while. And it doesn't seem like it's going to get any better.
Even the new DLC doesn't seem to be bringing anything that will make playing Killer more satisfying and fun. No matter how hard you try, unless you try-hard as heck and bring in top-tier perks/add-ons, you will not have fun because the Killers are so weak and playing Survivor is a cakewalk. Again, I don't hate this game, I want to see them bring changes that will actually make Killer fun. But until that day comes, if it ever does, I'm not going to keep playing this game. I will not buy anymore of the DLC. Hopefully in the future I can come back and actually enjoy playing Killer, but until that day, I'm not going to keep frustrating myself playing DBD. The game has incredible potential, but the developers need to remember that the Killer is meant to be an unstoppable force, not a laughable one.
The devs did talk about how they are going to make animations better and going through old killers and making them better. Time is the essence here.
All I hear is talking, but nothing happens
Changing animation like trappers "cheap" mori, who gives a damn seriouslyPerfect example is the clown, he is nowhere close nurse, just another mediocre killer in the selection. A few days after its release and I hardly see him anymore
I wasn't talking mori animations. Talking about faster animations for placing traps or doing specific actions.
Lets be honest, speeding up his animation.... do you seriously believe it will bring him on nurse level?

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@Runiver said:
@Master said:
@Runiver said:
The reworked emblem system is actually very easy atm.
Not sure how you can even not safety now, except if you're like that guy from the other thread that RQ'ed after running in straight line.
It may happen if you're quickly caught first and camped, but otherwise... I don't see how it is now possible.The only way to depip is to be caught fast by the killer and then camped to death because your mates didnt bring BT. Either that or by DCing

It's probably still a matter of time before they ask for even more tho.
Let's just wait and see how easy it needs to get before the changes stop.With the emblem system in its current implementation, leaderboards will only display how much time survivors have played, because rank is a participation reward atm
But probably devs will drop the idea of leaderboards/rewards anyway if they realize that the game is not competitive -
@VolantConch1719 said:
@SadonicShadow said:
When one of my team mates DC because they are entitled little babies that cant handle losing or the match not going their way. Nothing annoys me more because they basically screw over the whole team. To any of the dumbasses that think DCing is acceptable. Please uninstall. You don't hurt the killer. You deny him some points but thats it and when you do this ######### it just makes his job that much easier. If you don't want to play the match don't join a lobby in the first place.The Killer actually does get Bloodpoints when someone quits (Have had it happen a few times, twice in one game one time)
As both a Survivor and Killer, I despise camping. It is boring as killer and makes the Survivor pretty much guaranteed death because no one can save them. I mean, I'll check every now and then, but I normally go looking for the other survivors. Unless I see a Survivor literally right there when I hook someone. That has led to accidental camping, but I try to avoid it.
If EVERY survivor DCs, then the killer gets 2,5k BP in TOTAL
How is that anything compared to the addons/offerings he loses? -
@Xhaviour said:
It feels so Ugly to throw Paletts you have to stand so ######### next to a Palett i dont talk about Vakuum i talk about that you need stand so Perfect to a Palett that you mostly spend so much time with Positioning that you get hit.I Mean you want make it realistic? okay do so a Normal suvivor would strech their Arms out and grab at ~50-70% of the Palett the End and drop it down by swing himself at the end.
So do so, you also still have the Hook Vakuum where a Killer still Teleports last 1-2 Meter on the Hook so remove that too then.
Express what you mean by "feels ugly"
As survivor I dont have problem dropping pallets, the only problem is when the connection isnt good and the killer can hit me due to the lagg through the palletI would like to see yourself in reallife how you stretch your arms, grab the pallet and swing through it while it falls down on you

And yes, please remove the hook vacuum and allow the killer to hook frmo all angles, thats just fair because survivors can unhook from all angles too
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@Zanfer said:
@SuperboyPrime said:
What the developers have done to Killer is just ridiculous. You feel incredibly powerless unless you play Nurse or Hillbilly, and I refuse to play the same two Killers over and over just to feel like I'm doing something. Survivor is boring to play, it's simply too easy to play as Survivor. I don't want to play Survivor, I want to play Killer. I want to play Killer and be satisfied. I post this here in hopes a developer sees this, or at least get a response from one of them.I don't want to play DBD anymore. I played Survivor for a while, but that got boring, and Killer is the only entertaining part of this game. But they have ruined it, and the community's pleas for any sort of balance IN FAVOR of the Killer has either been given a half-assed fix, or is ignored. I don't hate this game, I just hate the direction it's been going in for a while. And it doesn't seem like it's going to get any better.
Even the new DLC doesn't seem to be bringing anything that will make playing Killer more satisfying and fun. No matter how hard you try, unless you try-hard as heck and bring in top-tier perks/add-ons, you will not have fun because the Killers are so weak and playing Survivor is a cakewalk. Again, I don't hate this game, I want to see them bring changes that will actually make Killer fun. But until that day comes, if it ever does, I'm not going to keep playing this game. I will not buy anymore of the DLC. Hopefully in the future I can come back and actually enjoy playing Killer, but until that day, I'm not going to keep frustrating myself playing DBD. The game has incredible potential, but the developers need to remember that the Killer is meant to be an unstoppable force, not a laughable one.
The devs did talk about how they are going to make animations better and going through old killers and making them better. Time is the essence here.
All I hear is talking, but nothing happens
Changing animation like trappers "cheap" mori, who gives a damn seriouslyPerfect example is the clown, he is nowhere close nurse, just another mediocre killer in the selection. A few days after its release and I hardly see him anymore
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@Runiver said:
@Master said:
@LatexT said:
Before the update the first gen popped a little after I hooked the first guy, which takes from 30 seconds to 1 minute, now when I hook the first survivor almost always 2 gens pop, and almost 1 gen is completed per hook. Even using ruin won't prevent the first gen popping instantly, I tried several times.It has been a thing since marth did his experiment. Sure, his intentions were great, trying to show the unbalance such that devs can do something about it.
Sadly the whole thing failed because devs are ignorant and dont give a #########, but at the same time survivors strated to realize how much power they have and how fast they can complete gens. Sad thing is that you even gain a lot of BP with this strategy, even if you dont pip every game
It's a good thing.
It shows the unbalance of this game even more. The more we experience 3 to 5minute rounds, the more devs MAY (lol) realise how unbalanced the game is in the current state.I am pretty sure they realized by now, but they show no intention to change the core mechanics
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Dont forget that there are controller players out there. This would reduce the possible keys by a lot and make it quite easy if you ask me.
This idea would get rid of the 1-hand play of survivors which is quite pathetic if you ask me. Playing survivor is so chilled that you can easily eat in the meantime, just hold M1 and use another mouse button for the skillcheck, eat with the other hand or do other stuff.....Why not make it that way that you still have the skillcheck circle thing, but now you have to press the key chosen at the correct time
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@LatexT said:
Before the update the first gen popped a little after I hooked the first guy, which takes from 30 seconds to 1 minute, now when I hook the first survivor almost always 2 gens pop, and almost 1 gen is completed per hook. Even using ruin won't prevent the first gen popping instantly, I tried several times.It has been a thing since marth did his experiment. Sure, his intentions were great, trying to show the unbalance such that devs can do something about it.
Sadly the whole thing failed because devs are ignorant and dont give a #########, but at the same time survivors strated to realize how much power they have and how fast they can complete gens. Sad thing is that you even gain a lot of BP with this strategy, even if you dont pip every game
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@Warp said:
@Master said:
@Warp said:
Camping is just for baby killers, the worst strategy in the game. Tunnelling, on the other hand, is not wrong, but if your tunnelling when other survivors are easier to get(in a more exposed position), then it's your problem. Even though I'm a survivor main, and don't have much time on killers, I know that killers don't have a lot of time, but in too many occasions, I can sit on a gen right next to the loop where the killer is being looped and the killer just going to tunnel. I usually play Billy or Myers when I play killer, punishing the survivor doing a bad save seems to be more effective, sprint will usually be already used, I can get a chainsaw or on them most of the time. For camping, its just a waste of time, as sacrificing is only one of the four emblems, and spending 120 seconds next to a hook and let the survivors to get almost 4 gens done(if they do gen which is what they should be doing) doesn't seem to be a good trade, looking for other survivors is far more effective, I tried to facecamp everyone, most of the time I only get 1 or 2 kills, while going for others gets me lot more hatch games.Call me a baby killer, but I dont know what to do against a squad with flashlights/DS, if I finally manage to catch one and pick him up, then im not gonna move away from the hook anymore

Watching streams have told me that it is not my fault being an "unexperienced" killer at only 500+ hours, nope even the several thousand hour killers can do nothing against it
(you as a survivor main wont understand that though)Get in more chase to practice, kills don't equal skills, rank doesn't equal to skills, getting more experience by chasing will help you more than camping and getting a single kill dude.
When a several thousand hour killermain playing this game as his job cant handle it, how am I as a normal player supposed to practice enough to be able to handle such a situation (assuming that the game mechanics allow you at all, which I dont think they do)
And im not talking about nurse, thats another story
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@Runiver said:
The reworked emblem system is actually very easy atm.
Not sure how you can even not safety now, except if you're like that guy from the other thread that RQ'ed after running in straight line.
It may happen if you're quickly caught first and camped, but otherwise... I don't see how it is now possible.The only way to depip is to be caught fast by the killer and then camped to death because your mates didnt bring BT. Either that or by DCing

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@Jack11803 said:
Uh... balance I’d prefer?Yeah nice joke, not gonna happen :'(
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@Jack11803 said:
@MasterOr just tell them there’s a problem? Either way, Not_queen knows of basically all the problems, before Starbreeze prevented them from acting. Now that they are free, they owe Starbreeze money, that they spent buying independence. They’ll just take awhile to fix things is all.
There is a twitch clip out there of mclean stating that marths experiment was pointless. He was like, what is he trying to proof, that the game is unbalanced? We never said that lol

At the moment I believe its simply a marketing strategy to milk the 80% and hope that the 20% wont leave the game too fast / get new killers cus rank 20 seems like fun
I hope they will prove me wrong, but I am very sceptical atm -
Survivor is so ridiculous easy to pip now.
Just equip BT and throw yourself at them hooks, pip basically guaranteed unless your are caught first and camped^^ -
Good nurse, its the only time this game feels like a horror game
Oh and I really enjoyed playing against scratched mirror myers -
They did once and we got DS, never again please
Dont forget that 80% of the community are survivors -
@Jack11803 said:
@Fluffy said:
Regarding the exclusives, it's a personal opinion as i like skins and encourage people to grind for them but i hate paid exclusives!
That you pay to get them faster is no problem but that paying for them is the only way to get them... they'll get camped for it. Or at least i'll make sure they don't escape!
Of course it's unfair and petty... it's the point!They are funding the game people so desperately want balanced for killers. And they aren’t exclusives, just paid only. Do you think you should get flashlight blinded and t-bagged after every pallet for using a licensed killer?
In fact by paying money they tell the devs that everything is allright at the moment. Only the ABSENCE of money will show the devs that there is a problem
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On ps4, If killer DC’s, you lose shards, rank, points, and items. Killers do it whenever exits are powered. It also sends you straight to the menu, so they are anonymous. The perfect rage quit tool. It needs to be gone.
Yes I know there is that closing app abuse, they need to do sth about it
But it doesnt change my point that the killer is screwed everytime the survivors DC, even via "esc" -
Yeah its sad, something REAL has to happen soon.... even at lower ranks survivors loop you into oblivion now, a few months ago everythign was fine below rank 10, now I even struggle at rank 17 against tryhard SWF (yes before rank reset)
Freddy would be weak AF even at 120% though

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@EpicFailTryHard said:
plus a straight out quit by the killer, where i at least got points. the new thing among killers seems to be having a temper tantrum and throwing the checkerboard into the air. this, in the form of closing the app (ps4). straight up obnoxious and wastes all the survivor's time. not cool.Survivors DC so regularly in my games, I can only laugh about this
Playing doc => DC
Playing nurse => DC
playing iri huntress => DC
not finding ruin fast => DC
getting downed => DC
SWF at hatch? => DC
Franklins => DC
slugged => DC
missed DS => DC
mate failed flashlight save => DCJust to give a short overview

Oh and btw, if all survivors DC the killer gains 2,5k BP in TOTAL while he loses ALL his addons/offering -
@Nickenzie said:
I do think the killer is somewhat weak in my opinion because there's always that question to see if the killer is strong or not. "Can this killer end chases effectively and reliably?" If it's no, he's lower-mid tier killer and if it's yes, he's mid-higher tier. Kinda explains why you see nurses, Huntress, and sometimes billys at higher ranks. This killer can SOMETIMES end chases SOMEWHAT effectively (Due to the slowness effect) but CAN'T do it reliably (Due to survivors' counter play) which puts him at lower-mid tier killer if not then he's at least mid tier killer. Now, since we discussed what makes a killer a high tier killer, how can we make him better without making him "OP"? Simple, instead of 5% decrease to speed when affected by the tonic gas, [Optional buff] make it prevent survivors from running when affected by the tonic gas. [Optional buff] Remove the killer's red stain for the duration effect of the tonic gas for the survivor's perspective. [Need Buff] Increase tonic gas effects to 5 seconds (5 seconds will refresh if survivor walks back into the gas or remains in it) and increase the blurry vision effect (because currently it doesn't do enough). Now what's the point of these buff(s)? Survivors will now think twice about walking in the tonic gas and will now punish survivors if they walk in to it. Give me constructive feedback and point out some flaws in the Needed Buff suggestion. Optional buffs are just something to consider if my needed buff doesn't work or just isn't enough to make the killer better overall.Yes I would really like to see some stuff that plays with the survivors ability to sprint, duration of the gas is fine in my opinion, just the effect is too weak
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I like it,
You can also add that by some of the new cosmetics the immersion of a "horror" game is destroyed
Another one for the collection:
Survivor dead hards over the hole in badham and tbaggs at the other side, you lunge at the side of the hole and down him, after the game the obligatory report for exploit telling me he got video proof

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@Warp said:
Camping is just for baby killers, the worst strategy in the game. Tunnelling, on the other hand, is not wrong, but if your tunnelling when other survivors are easier to get(in a more exposed position), then it's your problem. Even though I'm a survivor main, and don't have much time on killers, I know that killers don't have a lot of time, but in too many occasions, I can sit on a gen right next to the loop where the killer is being looped and the killer just going to tunnel. I usually play Billy or Myers when I play killer, punishing the survivor doing a bad save seems to be more effective, sprint will usually be already used, I can get a chainsaw or on them most of the time. For camping, its just a waste of time, as sacrificing is only one of the four emblems, and spending 120 seconds next to a hook and let the survivors to get almost 4 gens done(if they do gen which is what they should be doing) doesn't seem to be a good trade, looking for other survivors is far more effective, I tried to facecamp everyone, most of the time I only get 1 or 2 kills, while going for others gets me lot more hatch games.Call me a baby killer, but I dont know what to do against a squad with flashlights/DS, if I finally manage to catch one and pick him up, then im not gonna move away from the hook anymore

Watching streams have told me that it is not my fault being an "unexperienced" killer at only 500+ hours, nope even the several thousand hour killers can do nothing against it
(you as a survivor main wont understand that though) -
@Fre_Shavacado0 said:
if i get unhooked while the killer is there and they tunnel me, i’m annoyed at the other survivor for unhooking me at a bad time. the only killer i really get annoyed at when they tunnel is the Pig, only because the reverse bear traps are there for a reason, so if i am chased while the timer is going it’s sortof frustrating but it is a strategy to get a kill so what can i say.You can also argue that the bear trap makes tracking easier

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@zero2dash said:
@Master said:
@zero2dash said:
I want to report an obvious lagswitcher that I just played with, however, I closed out the lobby before doing so using the in-game report. How can I report this person? I have the whole match recorded and it's clear as day.Obvious laggswitcher you say, most likely it was just a laggspike
In my 500+ hours I have only occured 2 laggswitchers
In case it was a real laggswitcher, copy the link manually into the report screen. Yes you need to do it manually and yes you need to leave the report screen open all the time while you upload the video, yes we still live in the last century in DBD
When you keep moving, the killer stops moving, you run around and then all the sudden terror radius is highest and you get hit out of nowhere - that's a lag switcher. That was this match. Against every survivor in the game - and I spectated after the match was over. It happened to everyone. All 4 died.
Still uploading, but it's on my YouTube.
I agree, it's rare. I have over 1200 hours, this is the worst one I've seen, and probably only the 3rd I've ever seen.
It's a shame I can't report this person just because I closed out of the lobby though. Oh well.
But MLGA and marking people as "blocked" is frowned upon. Hmm...Do you realize that MLGA is a bannable offense just like a laggswitch?
Probably even worse, using a 3rd party programm can get you banned instantly, for laggswitchers they probably try to find multiple evidence videos