MashedBroccoli
MashedBroccoli
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- MashedBroccoli
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Comments
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yeah it is definitely not fixed. Played 3 games last night and only 1 had all it’s pallets.
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@Rokku_Rorru said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062229#Comment_4062229
Yet they could easily make multiple costumes for them by just making more Legendaries but with a discount if you own the character or the like, it's just a matter of actually taking the time to do it.
Soma has 2 versions of himself if even they are a recolour, no reason at all those couldn't be alternate costumes.
Also @UnicornMedal all your statements are like… inconsistent? If you know the story you'll know Natalia has no similarities lorewise or personality wise to Grace? That feels like you only have bits of the plot or don't understand it?
Also Alyssa got a huge sendoff and became a massive contributor to one of the largest conclusions of RE lore than any character has had in years. We get to also see she lived a happy life, let's not pretend Oubtreak sold loads back in the day coz it didn't, you should know that. File 2 sold 200k copies, so expecting Alyssa to play a bigger role than she did is crazy to me. File 1 sold on brand name alone, and I'm pretty sure it didnt even meet RE0 numbers (which is one of the lesser at 1.2mil)
So it's always funny when the "OG fans" tell me they played back in the day, when they didn't just pick it up on emulator later or something, because that game was doodoo offline without walkthroughs.
Anyways just my 2 cents loli owned both outbreak games on ps2. What held them back was online console gaming was really new. So most people probably didn’t enjoy outbreak as a singleplayer experience. I really wish they would remaster outbreak. Those games in the new re engine could be its own live service style game.
Outbreak file 1 and 2 were so far ahead of their time. I had the prima strategy guide and everything for it. I've never tried it on an emulator maybe i should just to experience it again.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062356#Comment_4062356
I never said she was a bad character. I said I don't like her and that I don't find her to be elevated above other characters in the franchise. You claimed she was awesome and hit an unspecified benchmark and when I asked you to clarify, you never did. Likewise, I find it ironic that you're claiming to have been a fan since 1996 and implied you've never taken a break ("fan since the beginning"), while also being the arbiter of who has actually played the games and who hasn't. That's a very lofty position to have. Hats off to you. 😎
I only called you out based on your own posts about her competency which you clearly don’t know. Another poster already hit the nail on the head when it came to her while i was at work and didn’t feel the need to elaborate.
Capcom designed her entirely to be the horror aspect of the game while adding leon to be the action hero aspect of the game. Grace is untrained, shes terrified, well acted and overall great. Watching her growth through out the game was in a similar vein as claire from resident evil 2. Though grace was way more traumatized than claire and significantly less trained than claire. It shows in the way she can barely hold her own gun and stabilize it at the start of the game. We’re not even talking about the requiem here. Her normal 9mm pistol.
your own misunderstanding of the character and how she plays is why i said you haven’t played the game. -
@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062353#Comment_4062353
She wags her wrist instead of dropping it or smacking herself in the face. 😵
so basically this entire thread where you said she was a bad character you never even played the game to know her. Got it.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062229#Comment_4062229
Seriously. They're my two favorite characters in the franchise. I would've loved an OG CODE:Veronica Claire and an RE5 Chris.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062319#Comment_4062319
I understand your point, but she's definitely not the first. I would still count Ethan and Claire in their first titles. Plus you have Steve, the majority of the Outbreak cast, Ashley, Moira, and the Resistance cast. I never played the additional 8 chapter but I'd assume Rose too.
She's still wielding the Requiem effortlessly overall and can take potshots like Alyssa. And her gameplay is largely based on Ethan's. I don't think either of those are a bad thing, for the record. Gameplay is very important. I just don't know that that makes her one of the most important characters.
she doesn’t wield it effortlessly the first time she fires it is hilarious.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062211#Comment_4062211
You're entitled to your opinion. I just don't personally see what sets her apart from any other side characters we've had over the years other than her having inflated significance in one title. Jake had a very similar role in 6 and also came out of nowhere but was easily forgotten. Again, get back to me in a year or two and tell me if you still care about her as much as you care about the main cast.
jake was an awful character in an awful video game largely panned as the worst in franchise.
Grace is a great character in a great video game largely adored and considered a massive goty contender. Grace was everything she was supposed to be for what capcom wanted. They absolutely nailed it.
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@Skillfulstone said:
Resident Evil Requiem's success alone basically guarantees that, at the very least, we'll see some RE9 cosmetics eventually.
If I had to guess, Grace will either be a Survivor or a legendary skin, Leon's RE9 look will likely be added.
A "Commander" skin for Legion is very possible, although it would be a bit redundant since we already have H.U.N.K.
I really hope we never get Zemo as a Killer or skin for Wesker. He's a cheap knockoff of Wesker already and the laziest possible villain design for Capcom (the game is great though, easily in my top 3 RE games, but come on, dumb as he was, even Simmons was at least his own character and not just a Temu version of another character).
zeno is supposed to be what he is though. That alone makes wesker getting a cosmetic for him a good choice.
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@UnicornMedal said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4062049#Comment_4062049
I disagree. I think once the dust settles and the novelty wears off, she'll likely be forgotten. It's happens to every character that isn't in the first 2 games.
While you’re right about most characters being forgotten, you’re dead wrong about grace. I’ve been a fan on the franchise since the beginning and grace is the best character in a very long time.
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i agree bots should not have self preservation, and should be overtly altruistic. Bots shouldn’t be opening the gates and instantly leaving. They also should also take their chances when 2 survivors are left. Human players who don’t dc should take precedent.
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if it can’t be done manually then it should be removed.
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@Sp00kyb0b said:
https://forums.bhvr.com/dead-by-daylight/discussion/464877/analyzing-why-ghoul-is-hated
Off topic, but i dont understand this, Why not cleanse the Plague? not cleansing means you are permanently one hit ??
now imagine her playing with PWYF, she would catch up pretty quick, and if she uses perks where she have no terror radius on top of that..
because when you cleanse she gets her red puke which injures you. Being broken is better than giving her power. Especially when your teammates know her counterplay stay broken and you cleanse give her a ranged attack and now your teammates gets destroyed.
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ghoul is buggy as heck right now and anyone who says he has counterplay is only half right. Many ghoul enjoyers probably don’t even know that they can unintentionally break animations so survivors can’t determine whether the kagune is activated or not. Making it so there isn’t any actual counterplay.
He has so many glaring issues and his skill ceiling is none existent because of his auto aim free hit that the skilled kaneki’s want removed so they can truly play skillfully.
His bugs make him op with no counterplay, his auto aim makes him skillless. His vault back hit is unreasonably massive.
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@Snackyboii said:
So i just reinstalled windows i was on Windows 10 and upgraded to Windows 11 and now my game only runs at 70–80 FPS. earlier it used to easily reach 120 FPS i've checked everything Hertz, maximum FPS settings etc., everything is fine but its still stuck at 70–80 FPS and stuttering ):
since you recently switched os, in your pc’s display settings make sure your refresh rate is set correctly.
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if your data is showing anything other than the ghoul is op than you can’t trust the data and you should go back to the drawing board about how you gather and use said data.
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@OrangeBear said:
Yeah it really doesn't make sense when the exact effect can be replicated by ReShade, which is explictly whitelisted for the game. So if you are on pc you are able to have a free addon and it's not considered cheating.
most monitors have a built in cross hair so you don’t even need to go the reshade route. The decision to not have one in game is dumb and should change.
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grace is probably the most fitting survivor from a video game in a long time. The va killed it in her performance. If there is a line she should jump to the front.
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@Abbzy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4060864#Comment_4060864
His power sucks in 2v8 nemi is slow killer in building up his power and needing 3 hits to cause damage to unifected survivors. Killer in 2v8 needs good mobility because of huge maps that are almost twice as bigger as they normaly are so 4 zombies arent that problematic not to mention there is class that rubuilds pallets and another class that has flashlight which can stun them for enough time to do some gen progress or one survivor can lead them away and i have seen many times one guy leading 3 of them like it was some whisper guy from TWD so they arent that big deal as some see them and nemi without killer that has great mobility and chase power isnt that oppressive here.
firstly I never said they were oppressive, i think they’re worthless and rather have less of them than more. his power has those same issues in 1 v 4 unless you bring marvins blood. All his extra zombies do is get in my way while im chasing a survivor which is really bad in particular with maps like lerys and rpd with tiny door ways.
Make marvins blood basekit and a lot of his problems go away.
Nemy is one of my mains and his extra zombies have barely helped improve him in 2 v 8. In fact a lot of times they’re more of a hindering factor. Smart survivors will use them as a speed boost if they’re uninfected, whipping an already infected survivor also gives you less mutation gain, than the initial infection rate.
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i love nemy playing as and against but 4 zombies isn’t what he needed. It takes too long to tier up, i’ve played games where i didn’t miss a single whip but half the game was over before i reached tier 3.
Chaos shuffle woke me up to how much marvins blood hard carries.
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@JPLongstreet said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4060596#Comment_4060596
How would you know if it's a known cheater?
played against them before, some stream themselves cheating etc.
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i admit to lobby dodging, but only on two conditions.
1) there is a known cheater
2) i’ve played with someone in the lobby and they have either quit, sandbagged or were just not someone i never want on my team again. Why should i be forced into a game with people who let you die on your first hook? -
@Lokantor said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058113#Comment_4058113
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4058109#Comment_4058109
Didn't they literally make it so Spirit Fury only works with "Basic Break" actions? That's a nerf to all killers that can use their power in some way to break pallets for charges. And who's to say they wont do that to other perks? For all we know, they could do the same thing to perks like Bam or Thwack.
it was only a matter of time tbh, they already did this with vaulting powers.
However thanks to how myers currently works(completely brain dead and busted) and how he is the killer is see end/fury on most I would be happy with this change.
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@azaxydbd said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4056749#Comment_4056749
only invasive anticheat can fix it, something like vanguard.
and even then cheaters still get around it.
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@Elan said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4056153#Comment_4056153
He received Marvin's blood basekit while ago. He needed way more hits to get into tier 2. So he got more range on whip, better cooldowns and so on.
he got a portion of it, he needs it all.
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@HoodedWildKard said:
Playing nemi in the 2v8 has got me thinking. His zombies feel a little bit pointless in 1v4, especially on the larger maps, it's always annoying when you see them just vibing in a corner of the map where gens have been finished, not doing anything useful. But I've been having a blast in 2v8 with 4 zombies wandering about, hassling survivors and causing all sorts or mischief.
Especially since a lot of his add ons are geared towards using his zombies. I think a third zombie in 1v4 would make them a little more consistently useful. It's not like they're hard to deal with for survivors, but it would be nice to use them more to add pressure in chase and put passive pressure on gens. Perhaps an increase in the zombie respawn time would be a good counterpoint to this buff
Wondering what people think? Reckon it would be too much?
no what nemesis needs is base kit marvins blood. He doesn’t need another mostly worthless zombie.
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he doesn’t need more zombies, he needs base kit marvin’s blood. I would give up all zombies for base kit marvins blood.
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@ChurchofPig said:
Over the last few months I've had an issue with the game running fine and then randomly start crashing every game. It feels almost impossible to play the game anymore on that platform because of this. I've tried cleaning my playstation, resetting wifi, resetting my playstation, everything, and it keeps happening. Hell, it's gotten to a point where I've started getting dc penalties because it's happening too often. This feels unplayable. Seriously if you've been in a lobby recently with me and I randomly dc, I didn't, the game literally crashed on me. I have to switch platforms (as seen) just to play the game properly and I only have this issue on playstation.
https://us.v-cdn.net/6030815/uploads/BBKML4ZU0QQK/screenshot-28731-29.png
i have friends on xbox and PlayStation who constantly crash. Its not platform specific.
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@Brokenbones said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4054216#Comment_4054216
It said on the survey message that it's to see our in game purchase history or content we own. Something like that
My guess is, it's to make sure that people who say they play X killer and think they are broken/OP and so on actually own that character.
This survey in particular survey asked about your experience playing the killers you were giving feedback for, i assume this is linked to our id to verify we actually played said killers.
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i think before they implement harsher penalties they should fix the crashes, since the chapter 2 update my friends game has been consistently crashing. If bhvr could implement a way to tell the difference i would be all for harsher penalties.
But punishing people for bhvr’s bugs isn’t right.
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@Dinadin said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4053577#Comment_4053577
Thats one of the worst statements possible.
do you really think biased opinions are better for the game than unbiased ones?
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how are they going to know if someone is a killer main precisely? I thought the survey was fine. Tbh survivor mains and killer mains alike shouldn’t be surveyed, the only people who are logical about it are 50/50 players.
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ngl old lady kind of looks like carol from twd, who should’ve already been in the game.
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@Abbzy said:
Cheaters have more fun and rights than people that paid for this game and devs favor them so sad truth is nothing is being done right now about this issue just we are getting new things.
I have started to see more swf that play with cheater to get more "fun" which is actualy bully killer and getting free escape which I find sick behavior, even some ttv playing with cheater (you cant prove that easily but its was obvious from gameplay) for content even I have noticed more cheaters having content chanels on YT and I bet on other platforms like tiktok they they are spreading there too which is kinda sad.
It looks that the future of DBD will be in monthly paying for cheats to be able to paly it and have fun which is sick but it looks like it.
i always try to help the killer get the cheater because cheaters absolutely suck, i’ve noticed however the killer players more often than not just kill me.
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@killerjuker said:
Blatantly pay to win Spam cheese killer. More powerful than Nurse yet easier to pick up and play than Trapper.
The people defending this killer are killer mains benefiting from easy 4ks or killer mains that claim to play both sides but actually hardly play survivor so they go up against extremely incompetent low MMR killers and get some easy escapes before hopping back on killer.
If you're actually good at survivor and have mid to high MMR, you are forced to play like a rat and get hatch because your teammates will get massacred quickly almost every time by this broken killer.
you’re so wrong about this statement. I play both sides maybe slightly more survivor than killer these days. On a game to game basis with him i can go from an easy 4k to not even getting a 1k because even with aura they just dodge everything.
mmr is cooked in this game, I don’t even believe it’s real considering how one match i can get someone like zerbs or tonytheduff on my team and the next i can get survivors who never played before.
I don’t even know what they could do to fix him. Maybe world breaker should be shorter and the time static. Grandfather clocks shouldn’t reduce its time but instead should remove tokens.
the worst part about him is how your teammates and worthless bots can feed him to world breaker and then you get punished for it. I can dodge him pretty decently denying world breaker just for a meg to feed him and wipe the team. -
as someone who is neither sided and plays both equally, there should be no unhook notification
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@Rogue11 said:
How has this not been addressed yet??
because it isn’t a detriment to killer players so its fine.
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disable smart app control?
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if anything they should meet in the middle because vecna and krasue need a slight cooldown and unknown needs less of one.
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recently i’ve been vaccummed into pallets i wasn’t even close to. Its disgusting.
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i don’t want steve’s old screams back, but his new screams especially on the hook are down right terrible. I don’t know what has happened to the audio department but its just not well done at all.
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his new screams are so bad, and he is way too quiet. His screams need to be changed again.
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he gets his power way too quickly when you consider how long it lasts, how much snowball potential it has. They made his dash way too free.
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i have been insta mori’d at the start of 3 games in the last 24 hours. I agree it is out of control.
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@TheLastSane1 said:
Remove the chat. That would remove a ton of issues. I don't care if they are crying about ######### on their side of the computer if I don't have to see it.
you can hide the chat
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it should be two uses and the skill check should be removed. With it becoming a general perk it will be a strong anti tunnel perk.
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@Emeal said:
I think the problem is you have relied too much on camping/tunneling and you dont have killer skills for the mmr that camping/tunneling left you at. Now that you are without those strengths you are at a dis advantage, you will lose alot of matches before your mmr corrects.
But honestly I think most people are pretty happy about losing camping.
this is the reality most killers refuse to accept, they relied on crutch tools that put them in a place where without those tools you can’t succeed.
It’s why i never relied on perks or used crutch perks in general. I refused to use old dead hard and i was right to do so because i remember the adjustment period my peers went through. I refused to use cob + eruption because i knew it was going to be gutted.
its why i can 4k with killers perkless and addonless, because i built up skills and game knowledge instead of relying on crutches that can be changed/removed at anytime. I don’t need to tunnel or camp. They’re fake pressure for low tier killers that leaves gens undefended, unless you’re playing against an altruistic squad.When I get tunneled in my swf it never works out for the killer, my friends stick gens, leave me until last second on both hook stages, sure i may die but unless there is significant snowball we get a 3 out.
Playing both sides makes you a better player. This game would be better for everyone if we didn’t have “mains” anymore.
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@Leon_van_Straken said:
I hope so.
And I hope they remove the Skill Check for DS.
Be honest to yourself for what reason is the Skill Check on DS?
change the skill check to an ability button so i can choose to use it
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i was playing the other night and during one match it felt like i was moving slower. My duo even commented on it. Next match i was back to normal. Wouldn’t surprise me if bhvr messed things up somewhere.
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@random1543 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4036874#Comment_4036874
Three patches with nerfs mixed with QOL for ghoul players, one where he was buffed.
and its still not enough. Either remove his ability to cancel or increase the cooldown.
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@tubalcane said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/4035110#Comment_4035110
BECAUSE THE KILLER EARNED IT! If you can't open a gate as the last survivor, you deserve to take the L. You had plenty of chances to win with 4 others.
if you’re slugging for the 4k than you didn’t earn squat. This is coming from a 50/50 player who never slugs for the 4k.
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if we’re going to do that then high mobility killers should lose access to perks like friends til the end, startstruck and lethal. I think the entire perk system needs a radical overhaul.
killers should be classed and perks should be altered based on the class type. Same goes for survivor. Problem is bhvr would never get it right and most people would hate it.