Marik1987
Marik1987
About
- Username
- Marik1987
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Aurelle said:
It's still a strong perk despite it's nerfs. Yes, it loses the information aspect, but it's still strong.
And then u look at the placements in 7 out of 10 games.... all at one side of the map, all in the corners of Grim Pantry or on top of the crow-tower. Hell yeah!
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3026022#Comment_3026022
This patch is pure trash for killers, Survivors, who know what they are doing will have super easy games now.
idk about that but the base 2.5% instant regression + normal regression does nothing for killers who don't have the mobility to get to a gen, kick it, then chase whoever was on it (since they're gonna be long gone by the time you do all that). Like the whole reason Ruin was good was because you didn't have to do that, you could just chase someone off the gen and have the gen regress. Now you're just forced to let the gen go or let the survivor go, so you have to make up the pressure in other ways (like camping and 3-genning). 90 second gens just delays the inevitable if you don't, and if you've ever played Eyrie of Crows/Mother's Dwelling/Garden of Joy/Blood Lodge as an M1 killer you know how little the chase changes will work out for you.
We'll see but I just don't think this patch will achieve the idea of making killers less reliant on gen regression perks. I think the weaker killers will just have to adopt lamer, lazier strategies.
I play M1 most of the time. I feel frustrated about this patch and I cant find Fairness anywhere.
-
@GoshJosh said:
Although itβs losing its information aspect, it will actually be stronger and preferable to Pop in most situations. Static 15% gen progress loss on the furthest repaired gen, without needing to go kick it.
When all hooks are SH, probably. I just say Grim Pantry and hooks at the edges.....
-
@[Deleted User] said:
I really don't see how any of the regression & gen changes are healthy for the game tbh. I just foresee a lot more 3 gen scenarios and camping.
What else can we Killer do? Camping is everything after the patch.
Camp the Gen for Overcharge to reach 400%, maybe with Dragons Grip or Camp at the hook to trade with the faster "Clean-Animation".
This patch is pure trash for killers, Survivors, who know what they are doing will have super easy games now.
-
I will let everyone out when I play killer. All that counts are kills for BHVR, so I will not have any of them, just max. 2 hooks per surv.
Its time for Baby-MMR to have fun playing killer. High MMR u can be happy if u get 3 hooks.
Its a mess, I cant understand people who says the opposite
ITS BROKEN!!!
-
It no NERF, nothing at all.
Hey, there is a window - i vault - Press E. Its in some scenarios a BUFF!
This Update, if it comes live, is TERRIBLE, ABSOLUTELY TERRIBLE.
-
Exactly what I think. Survivors become a Meta-Perk for free, an 80sec-Borrowed Time thanks to Off the Record + Speed Boost, while Killer gets 2 Autostacks of Save the Best for Last.
WOW! IM SO IMPRESSED.
Playing Killer is so disgusting, u need Solo-Survivors to have a chance with an C-Tier Killer. When the Gen-Regression-Perks all dead too, this game will become 40% Kill Rates, nothing more.
It should have 60-70% Kill Rates, because u play against 4 guys, so u play most of the time against 14-16 Meta-Perks (+ 4x Basekit-Meta now). Killers should have 6 Perk Slots.
Thats why they want give killers extra-BP when there are no one in the queue-Line anymore.
Why should they? Getting bashed half the time and some hooks are gifted after all gens are done after 5mins because they want to do some altruistic.
Im really happy for the AFK-Matches incoming now. 5 AFK-Matches and then I will let everyone get out. I just count 2 hooks per Survivor at maximum anymore. I will no longer try to kill anyone.
EVERY KILLER SHOULD LET EVERY SURVIVOR OUT, MAYBE BHVR REALIZE THEN ITS MORE THAN KILLS FFS!!!
The Devs are destroying this game even more!
-
@Bravescorpio said:
https://forum.deadbydaylight.com/en/discussion/comment/3020416#Comment_3020416
Its very sad that the onryo isn't getting any changes. I think the community was quite hoping she'd get a well needed buff :(
Absolutely agree with that. Sadako, Freddy (Addon-Pass) and Trapper needs love the most.
-
@GoodBoyKaru said:
Genuinely haven't faced a Freddy in like half a year at this point it's kinda mad
Come into Custom Match with me. Ill play a Freddy vs. you :-)
But maybe its because his Addons are pure trash besides the Paint Brush. His snares are mediocre, nothing more.
-
Top-MMR SWFs are unbeatable, if u dont play Nurse or Blight at high level. Nothing new. It will become more worse if all the changes are come online.
They will fck the killers easily.
-
If Ruin with 100% is no Hex-Perk anymore, ok. As a Hex-Perk, its dead. Absolutely dead and a waste of a perk loadout.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/3020492#Comment_3020492
https://forum.deadbydaylight.com/en/discussion/comment/3020528#Comment_3020528
The only thing Nurse will be affected by is the speed boost nerf. Nurse's blink attacks aren't affected by basic attack recovery.
Scourge Hook: Monstrous Shrine
She hooks one, he will die faster, if she is 24m away. So she camps 25m away, having her Blink(s) ready to return instantly when the Hook-Aura (The hook itself turns direction while unhooking, u can see that) is moving.
Just one example.
Just combine it with another Scourge Hook and she has 4 SH on the normal map to "camp" from the distance, just to come back with 1 Blink. Now give her a little Make your Choice and one SH is Game over.
-
@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/3020416#Comment_3020416
That's a big shame, especially with the upcoming Basic Attack cooldown reduction affecting Nurse, one of the two Killers that didn't need any buffs
Nurse will become GOD now.
-
Tbh camping is my way to play after the patch becomes live. Its so easy to trade now. From the distance, I will block Gens with Dead Mans Switch (Rush toward with Blight and then back to the hook - Nurse-Blinks- Sadako Teleport - Freddy Fake-Teleport etc.) and Deadlock easily und trade, trade, trade. And because of the Deadhard-Nerf and the buff for M1-Killers, u can get hooks a little bit easier. On top of that Save the Best for Last will become the cherry on the cake XD.
This will be fun π
-
Nurse was still like a God, now she is absolutely UNBEATABLE, if u have the slightest clue how to play her.
-
I dont think they are allowed to change Demogorgon itself without the license?
Anyways, I would love to see the licence with all cosmetics and Hawkins back in the game.
-
They just had to do one thing: if 3+ players are in the ingame-friendlist, this survivors receive a speed penalty to all actions by X percent.
So 2 players together is fine, more receive nerfs.
-
@Thusly_Boned said:
https://forum.deadbydaylight.com/en/discussion/comment/3016021#Comment_3016021
Yeah, they killed it.
But to be fair, it was a bit much.
With that, I should run BBQ instead of Tinkerer to block gens with my Fake Teleport. On top I think Pain Resonance is not interesting anymore on my Freddy.
-
Officially DEAD now. I wanna puke!
-
The new Dev.-Patch in the eyes of a Freddy:
Pain Resonance - Dead Mans Switch-Combo is officially dead, but u can still block Gens with fake teleports.
M1-Gameplay is buffed
What build should I run now... Double Dresses and Overcharge in Combi with Pop and Call of Brine? #
Or a hardcore-Chase-build with Spirit Fury and Enduring?
-
The combo Pain Resonance - Dead Mans Switch is dead now. A sad day for me as Freddy-Main! I think BBQ is now the better way to go than Tinkerer.
-
Yes and yes. STBFL is buffed.
-
The classics:
Brutal Strengh: 50% instead of 20%
Enduring: 50% instead of 30%
-
Most of the time I get 2-3 Cakes + 1 out of the "surprise-box" (only the brown one!).
My max. was 4 in a web.
-
At the moment I just run a Chase-Build and dont give a f.... about winning.
Save the best for last, Enduring, Spirit Fury and Corrupt. I count hooks.
No Gen-Defense (ok, Corrupt to have a game which is longer than 5mins), No Info-Perks, nothing. Just pure M1-Chases. I like that kind of gameplay. At least till I am back at gold. For the Road to Rank 1 some Anti-Gen-Perks are necessary. The risk of losing pips is too high.
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2998988#Comment_2998988
Dude, it's not intended, because this sometimes doesn't work.
Who cares? Its nice! π€©
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2998725#Comment_2998725
you don't have a bug report on it?
https://us.v-cdn.net/6030815/uploads/3H9PC1DKR7TF/image.png
If it's not a bug then why isn't it being marked as such? In fact why are 90% of bug reports left as pending? I have bugs that have reports from years ago, like this one
https://forum.deadbydaylight.com/en/discussion/183209/freddy-instant-teleport
still pending and it's a pretty major bug.
I'm sorry but it's really frustrating how it feels like bug reports are never being regularly checked, even though support says they do.
Thats not a bug, thats Freddys Ability. Pressure from the start. Very nice thing π. Freddy has suffered FAR MORE than any other killer. If wecan get addons like Dredges, which are wonderful, I could live with disabling the teleport at the start π π.
-
I asked for a fix for Dream Snares, nothing happened. Nurse-Bugs arent alone.
-
STBFL is everything. Besides that, I assume 1 Infoperk like Tinkerer or BBQ and 2 Gen-Slowdowns (Pop, Corrupt)
-
Lol she is no Freddy, Freddy is far stronger than she is. He teleports to gens, he can fake it and use it in chase. On top he has his snares.
Sadako has TV on terrible RNG-Placements. Thats it.
-
Man I tried Dissolution on my Main Killer... and it didnt work at all..... after the match I realized that this perk cant work on my dude, because I mostly have to Terror Radius as Freddy LMAO π€£
-
@BadZilla said:
I'm having the same issue for the last 6 month, my survivor queue is instant no matter what time is it but killer games take 7-10 mins for me and it's torture and always queues me against sweaty swf teams I never play against soloQ..
More S- than K-players
-
@Tsulan said:
CanΒ΄t remember the last time killer had a queue like that. Yesterday evening my killer queue was instant.
Maybe reboot the game.
Evening is killer-time. Look at my post earlier.
-
As a Killer Main, I really like to hit the unhooked guy every time (!). If there is no BT, wonderful, one guy on the ground who cannot progressing gens, if there is BT, not wonderful, but still fine, because he needs time to mend AND i receive a stack to my favourite perk, STBFL.
So all fine with BT or Bodyblock-BT.
-
@Regulus47 said:
4.4m/s. Blinks don't go through walls. There, she's balanced and still really strong. I literally came up with that in seconds, it's a joke how they haven't nerfed her in 6 years.
3,8m/s
-
Its an easy thing atm:
Play Survivor in the daytime, play Killer at the evening/night. In this timezones, your queue is 2secs on each side.
Killer at daytime gives you a) long queue-time and b) terribly strong SWFs, at evening the rounds are easier, but still a nice challenge.
-
And again. I did a pallet save, go to the basement to save someone (Midwich), go up und vault the god-pallet. While Animation, Rubberbanding says hello, Vault is cancelled, then killer could down me and im in the basement at the hook instead of chilling at a gen. NICE!!!
-
@xEmoGirlxAlexisx said:
The Map is very fine Not many Save Palletts and Not so big
The only Problem i have its to dark and this im saying as a Dredge Main lol
I even cant see if the person in the house is a Nea or a Claudette π
"Dredge-Main" after 1 week of his existence XD. Man, I like that !!!
-
The main Building has some stupid windows and this God Pallet on the roof... why?
-
@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/2994237#Comment_2994237
So 2 survivors are guaranteed kills for Bubba. How is that not broken?
Id never said its fair. But it is how it is.
-
@AnchorTea said:
https://forum.deadbydaylight.com/en/discussion/comment/2993447#Comment_2993447
But if there's 5-4 gens left they wont be done until the first person dies.
You see the problem?
Then same strategy again. 2 guys comes out.
-
I suffer Rubberbanding since 5.7.2. This Patch brought a lot of bugs into the game.
-
Lethal should be Basekit.
-
@rvzrvzrvz said:
https://forum.deadbydaylight.com/en/discussion/comment/2993447#Comment_2993447
I keep reading this answer it's so dumb, do you even play solo queue guys ? Most players will totally try to save the camped guy and it's a good thing, your" just gen rush" doesn't work in practice no one want to let that guy die it's lame as fk and it could be you
If u dont want to throw the game, than u have to. Of course, try to save that one guy (ye, it could be myself - happened in the nearby past), but thats a issue (one of a lot) which has to be fixed by the devs.
-
You play against Bubba. He facecamps. What are u supposed to do?
Well, do the gens and let that one guy die.
-
@kaneyboy said:
Dead hard is hit and miss- and a good killer can counter it.
With all the Auto-Deadhard-Hacks in the game? Yea, sure thing.
-
Because they play bad. Just play Ego-Builds and do your thing.
SWF: If Survivors are in the friend list and play together, they cannot get perks like Deadhard or gets speed penalty as basekit.
-
I really like Dredge how he is. If Freddy would be like him, Id love BHVR.
-
Dredge is a penis with arms LOL.
-
Look at Dredge. Thats how Freddys Addons should be.