Marigoria
Marigoria
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- Marigoria
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Comments
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@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2706612#Comment_2706612
No you can't
I promise you if I had me and 3 of my friends play together with flashlights and sabo and coh you couldn't kill us
Maybe the top 1% of killers could kill 1 of us maybe
How is that fair?
If you cant then lose, your MMR will drop and youll get potatoes and get easier matches.
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@jarjargist21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706339#Comment_2706339
Rude? Huh sending people to attack me on the forums isn't rude? Just because i can't have my own opinion when me, myself is playing killer. Now do you see why I don't like him
He should have at least blurred your name in the video. I know youtubers/streamers always say they don't tell their viewers to attack anyone, but what are they expecting when there's so many "yes ma'ams" in between them? It wouldn't be that difficult to blur your name, or even not show the thread at all, just state his opinion.
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@Veinslay said:
Those 50 win streaks were pre-MMR.
A big reason why MMR sucks is having every single match be against hackers, bully squads, or just very high skilled survivors. There's no breaks from it. The only reprieve is during very high survivor queue time hours like on Friday and Saturday nights. I get matched with less skilled survivors during those hours because their queues are so long. It's nice to have a chill out, relaxing match that's a win instead of frustration, cheating, and bullying every single game.
If you're always going against high skilled survivors and hackers, you'll keep on losing games, which is supposed to lower your MMR. There, now you have potatoes, enjoy.
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@MrsGhostface said:
Streamer loses one singular match and that makes the game survivor sided… lol
But it’s totally fine when they 4k every match
Don't remember seeing these people saying anything when Otz was doing those 50 win streaks
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706611#Comment_2706611
I hate dealing with body blocking teams that forced me to go to another hook if they sabotage it. I use iron grasp now and is it great? No, but it has bailed me out plenty of times and It has helped me out so much. I do need star stuck tho.
For body block teams, starstruck and madgrit are absolutely amazing together. If you want a full carrying build I'd use agitation, mad grit, starstruck and iron grasp.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706271#Comment_2706271
Yep. These threads make me giggle when I seem them. 😆
It's comedy central on these forums daily.
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Some people act like if they die in the game, they will die in real life. Or if they don't get a 4k, the entity will go to them personally and punish them for it, that's why they can't have fun if they don't have easy escapes/4ks.
As killer, having fun for me is at least getting my 4 stacks of BBQ, having a fair match even if I get a 0k. If everyone played fair and didn't BM, it's fine for me. Would it be better to get a kill? Sure, but I don't need to get kills every game, next one will be better.
As survivor since I play solo Q, having a good team who can meme AND play at the same time, it's what's fun for me. It feels really rewarding to get actual randoms in your team who are good and take hits, do gens, saves etc, since it is so rare. Even if I end up dying, that's ok with me.
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@WeirdlyBearded said:
https://forum.deadbydaylight.com/en/discussion/comment/2706604#Comment_2706604
Your correct on that front. Good information can be found all over the place. Glad we could agree!
Clearly you didn't pick up on obvious sarcasm, but it was sarcasm. I hope you can pick it up now that I said it directly.
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@LoneSlinger said:
https://forum.deadbydaylight.com/en/discussion/comment/2706068#Comment_2706068
Holding the game hostage is the definition of bullying they oud done the last 2 gens in 30 secs instead it went on for 10 minutes
The game isnt being held hostage, you can still kill them.
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It's funny isnt it? Killers think it's ok to tell survivors to bring perks to counter this or that, but when you tell them to bring lightborn they get all up and arms how "i shouldnt need something to counter an item". Like, the solution is right in front of their eyes but they'd rather have a victim complex and scream "this and that op" than use the counters.
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@WeirdlyBearded said:
https://forum.deadbydaylight.com/en/discussion/comment/2706577#Comment_2706577
When did i ever mention solo survivors? I guess my echo chamber being here, twitter, twitch, reddit is little. Sure Jan!
We all know that reddit, twitter and the forums are really great for information, "sure jan"
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@WeirdlyBearded said:
https://forum.deadbydaylight.com/en/discussion/comment/2706271#Comment_2706271
Why do you feel the need to be so condensing? The game is survivor sided. Killers and survivors agree. What hill are you trying to die on?
Lol no. The game is SWF sided. "Killers and survivors agree", yea maybe in your little echo chamber.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2705824#Comment_2705824
I was going to say, Hag and Trapper probably don't do badly on that map tbh.
House of pain though, I'd rather not chase around there as any other killer!
Those long fences are also amazing with both trapper and hag since if you trap them they have nowhere to go.
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@BubbaDredge said:
https://forum.deadbydaylight.com/en/discussion/comment/2706209#Comment_2706209
I guess you want "Press E to activate god-mode? Maybe it should be automatic so you don't have to press E?
######### does hard countering tunneling even mean? After a survivor is unhooked, they can never be chased again? Uninstalling hard counters tunneling.
How is DS "god-mode"? Can you not be killed at all if you have DS?
Uninstalling also hard counters "survivor op", yet some of you guys don't want to do it.
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I agree with OP. If I see a flashlight squad in the lobby, I'll equip lightborn, and it more often than not gives me free hits + I dont need to worry at all about picking up survivors.
People will not "genrush" just because they know you have lightborn. To genrush, they would need to use toolboxes + gen perks. More likely than not, their build isn't based on gens and more on saves/altruism, so that isnt a problem. Also no toolboxes, because they already have flashlights.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2706438#Comment_2706438
Ah yes then sacrifice 1 perk that could be game changing for a mediocre one since they got dead dawg main building.
You mean like when people are asked to use small game instead of a game changing perk like DS just because the killer might have noed?
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@Ssajbambusa said:
@Marigoria Did you even watch the video before posting? If so, tell me what he could have done to actually win there.
I did watch the video. You dont have to win 100% of your games.
Like I'm also not supposed to win a game when I'm using no mither and someone dcs at 5 gens.
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@Brimp said:
https://forum.deadbydaylight.com/en/discussion/comment/2706330#Comment_2706330
Ah yes light born.... the perk that becomes useless after the first flashlight save attempt unless you get low iq survivors.
Still better than complaining about flashlight saves when you have something that literally counters them 100%
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I just want an Ada legendary skin..
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@ObscurityDragon said:
https://forum.deadbydaylight.com/en/discussion/comment/2706345#Comment_2706345
You can find bones
You can learn where all the bones in the game spawns to get them quickly
You can pass some time to search for the bones even tho he was next to your gen the entire time
But people complained that they cant find the bones to prevent noed or had the time, so other playrrs said use these perks to find them
Here its another subject
Abusing the Flashy save out of à locker where you cant do anything as a killer and find yourself in a loose/loose scenario is bad, and you should never have to be forced to put anyperk on to be able to play the game normaly. A normal flashy save is all fine, but the locker one is quite easy to abuse on many maps tbh
You can use lightborn. It's free, it's a Billy perk. You know if there's flashlights in the lobby, so you know when to equip it.
"The killer cant do anything against a flashlight save in the locker", they can, they can use lightborn, or even franklins.
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706363#Comment_2706363
Flashlight saves are ok. Flashlight saves when locked into a locker animation and/or outside of the killer's pov are. Abusing a map to allow those save while hiding in an area where the killer has no way to prevent it or apply pressure is also broken.
The killer is also locked in an animation when picking up a survivor in the open. So what is the difference between being locked in that animation, and being locked in a locker grab animation?
And I do agree if the bean is outside of their POV, they shouldn't get blinded.
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706345#Comment_2706345
Totems and NOED aren't broken game mechanics, so your comparison is a bad one.
You basically agree here. It can't be proven if they used it or not from that video. Regardless, it shouldn't exist. True was probably right though, it's much more likely that they were using it than not.
I'll see if I can find an actual source. If seen it in a few random threads and in some streams, but I don't have first hand knowledge of it and could be completely wrong. Even still, there's no reason for it to stay in the game when all it is, is a griefing mechanic.
Flashlight saves aren't broken game mechanics.
Just because you lose doesn't mean the other team was using stretch resolution. Most likely he lost because he was using a crap killer against a coordinated SWF group. If those groups are even difficult to face as top tier killers, of course Legion is going to struggle.
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For me, yes. But that's because I have really poor hearing and first person also makes me a bit dizzy, so I lose survivors quite easily if they're also using iron will.
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@Tiufal said:
What does a SWF change if your friends are still bad players like the randoms youve got? Right, it doesnt change a thing. People always keep yelling SWF is OP, but its not, cause those are basically the same players like in solo que. Being in a group doesnt make them better players. I sometimes play SWF with some friends even though i know that theyre not on my level, but i dont care, cause i play this game out of social reasons. Wanna hang around in a game with them. Thats what most SWF are all about. My escape chances in those SWFs arent better then in soloQ.
Even if they're all bad players they still have advantage over soloq.
Sure, you can "hangout" with your friends in the game, even though it's not really a "hangout" game.
If your escape chances are the same in SWF as they are in solo, it seems like it's a you problem. I for one do way better in SWF because I know I can rely on my team.
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@Veinslay said:
Lol at recommending Lightborn when he's playing a build that a viewer paid money for
That's not relevant. You aren't the one being paid by viewers, he is.
This post is not about "poor tru3" it's about "poor killers" in general.
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706330#Comment_2706330
It's ridiculous to think a perk should be used as a band-aide for a broken game mechanic.
Whether they were using it or not doesn't matter. Some players do, on both sides, and it shouldn't be possible.
You're right here, sort of. They are annoying. The only purpose is to grief killers. But for some reason the devs said call it "tactical". So from their data they must give some sort of advantage. Either that or the devs think griefing killers is fun.
Oh you mean when people tell others to use "small game" to counter noed and "do bones"? But yes, I do agree that we shouldn't have to use perks to counter other things.
Of course it matters, it was one of the things you mentioned. I'm totally against stretched res, I don't use it and I don't think it should be possible at all. I see it a lot when I spectate random team mates.
When did the devs say flashlight macros are "tactical"? Do you have a source for that?
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706282#Comment_2706282
The point is things like getting flashlight blinded when locked into a locker animation shouldn't exist. Getting blinded when the survivor isn't in you FoV shouldn't exist. Stretched res shouldn't exist. Flashlight macros shouldn't be regarded as "tactical". The game shouldn't be able to be broken by 3 or 4 friends playing together.
Lightborn exists. You cant get blinded with Lightborn.
You dont know if the survivors are using stretched resolution, you only see the killer POV.
Flashlight macros are annoying, but they do not win you matches.
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@Smuk said:
https://forum.deadbydaylight.com/en/discussion/comment/2706318#Comment_2706318
Yeah. Becouse soloQ is not working with you, even with instant queues. how pitty
What does solo q not working for me as anything to do with a streamer with thousand of hours losing against a SWF team while playing a weak killer?
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@Smuk said:
https://forum.deadbydaylight.com/en/discussion/comment/2706271#Comment_2706271
I also like ur post how sbmm is not good for you. As you have to play with survivors who were boosted by swf and cant last 10s in the chase. But…MaYbE ThIs Is YoUr MmR aNd SbMm WoRkS?????
I literally didnt even mention SBMM in this post, but I guess you always have to hang around in hope I notice your hate boner for me
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706271#Comment_2706271
Congrats on missing the point entirely. 🏆🏆🏆
What was the point besides "survivor op pls nerf" thread nº89408098405?
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Oh no, a streamer lost one game. Losing one game = game must be survivor sided.
Game is only balanced when I win 100% of my matches.
Also, there's already a thread on this video: https://forum.deadbydaylight.com/en/discussion/300938/wow-playing-killer-in-2021-is-so-fun-right#latest
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@Ssajbambusa said:
@Marigoria You have to understand it's 4/1 type of game. You can't win it by yourself. DS gives time to the remaining trio - and a lot of it!
DS applies pressure where it's even not in the game (Obsession is always present, no matter the perks).
It's 4v1 when you're in a SWF, not solo Q.
Why would I care that people that I dont know escaped when I get nothing for it?
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@I_am_Negan said:
What is the point of this article?
Yes I didn't read it just looks like a bunch of gibberish that's already been said a thousand times before.
Just another "Us vs Them git gud" thread.
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@BreadTube said:
DS doesn't hard counter tunneling.
Totally agree. I get tunneled after first hook, use DS, get hooked again, and then what? No more DS, and I get tunneled again.
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@ThatOneDemoPlayer said:
Most people are complaining that SoloQ needs Perks to be on the level of SWF, if that were the case, people wouldn't be complaining about Perks like NOED or strategies like camping
Exactly this.
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As killer:
- Sprint Burst
- Boon: Shadow Step
- Head On
As survivor:
- Rancor
- Insidious
- Starstruck
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2705463#Comment_2705463
Otz actually said the exact opposite this year, lol. And did a video to prove it.
4k with each Killer back-to-back | Dead by Daylight - YouTube
I will say this, these forums are Killer-sided and need a nerf! 44 upvotes for your statement.
Literally. There was a thread some days ago where Otz said Killer isnt as bad as everyone says and all the same people on here were like "we shouldnt balance the game because of what streamers say" and whatever.
Streamers opinions only matter when they fit their "survivor bad killer good" narrative.
Here's the thread: https://forum.deadbydaylight.com/en/discussion/298720/otzdarva-is-proving-you-that-the-game-is-not-survivor-sided
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@steamed_hamzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2706122#Comment_2706122
I’m sorry but you seem to be missing the whole point of this argument
I never said the survivors in that game were using stretch res. I was simply making a case against your “no one was banned so it’s not an exploit” argument
I was saying that if the developers are not going to ban anyone who uses stretch res even though there’s countless videos online showing just how much it gives people an advantage and is clearly cheating, then they’re certainly not going to ban anyone abusing these locker mechanics which are lesser exploits, but exploits none the less
It just seems like the devs let people get away with murder on this game. Unless you’re playing killer ironically
No. I'm well aware that people who hack a lot of the times dont get banned. But saying what these survivors were doing is "exploiting" is a reach. None of what they did was an exploit. Annoying? Maybe. Exploit? No.
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2706110#Comment_2706110
Well, yes, that is why I said: they need to get lucky on target selection. Either: A) be so much better at mindgaming and looping that the raw speed difference doesn't matter because you need to bloodlust the hit out, then they swap out for someone else and heal it etc.; or B) be a perfectly coordinated team with no other goal than to do locker flashlight saves or head on and run loops as long as possible on top of that... then skedaddle as soon as the batteries run low.
"You are not mechanically trapped in the game" does not mean "you have a chance of victory". Being at 1 gen and 0 hooks with a gen in each corner of the map is clearly a state where the survivors could go do gens and escape at any time (which they eventually do, both in this game and my experience). So, why aren't they doing it? They can win. The aim is to win and escape, right? So why aren't they escaping? Why are they insisting on jumping into lockers so their buddies can flashlight stun and repeat, or they can whack you with head-on, or just standing doing nada whilst someone runs the Killer for two minutes?
What part of "not doing any objectives for ten minutes when it would take at most 80s to do one and escape" is viewable as anything other than messing with the other player?
I mean, do I have a chance of victory when I'm in a 2v1 when 2 of my team mates dced at 5 gens? No. Is this bullying? No.
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@Percival_nxs said:
https://forum.deadbydaylight.com/en/discussion/comment/2706115#Comment_2706115
fortnite developers have managed to remove the possibility of playing in stretch, maybe they should take lessons on how to fix their game
Since you decided to delete your comment saying I must "only have 500 hours", no, I don't have only "500 hours" just because I don't agree with you.
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@steamed_hamzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2706100#Comment_2706100
Lol you think the devs care? They haven’t done anything about stretch res yet when that’s clearly cheating. You can literally reveal Ghost Face over obstacles you otherwise couldn’t, you get an advantage in loops and if you’re playing killers like Nurse you don’t lose track of survivors as much during fatigue
If they still haven’t addressed stretch res then they’re obviously not going to class “locker tech” as exploits when evidence suggests it is
Nothing done in that game was an "exploit". No one was hacking/cheating or doing things that weren't supposed to be in the game.
You don't know if any of those survivors were using stretch res since you don't see their POV.
Sometimes even when Ghostface is in the middle of your screen, you don't reveal him. It's just a power that was badly implemented for both sides, which has nothing to do with this game at all.
Nurse is fine the way she is. She is incredibly difficult to master, and if you're able to do so you should be able to do fine with the strongest killer in the game.
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2706084#Comment_2706084
No, the important aspect I was emphasising is trapping them in the game. Habitually bodyblocking survivors in corners would be bullying: they have no means by which to advance the game and escape (if they're the last survivor, nobody can trigger EGC if the hatch is open, after all). Because there exists not even the slightest possibility of getting out of this situation, it is rightfully against the rules.
When Survivors want to bully, they do need to get lucky on target (same as a Killer would to back you into said corner): they need to be able to either outplay at their leisure (or as long as their flashlights last), such that the Killer has minimal to no chance to secure the kills necessary to win. Then, they just don't complete the last gen, so the Killer can't open the exit gate, and is forced to either keep engaging in chases or give up on doing anything.
This video is actually a perfect example: 3rd gen pops at 5 minutes, 4th gen pops at 7 minutes, nowhere near Tru3. All of the gens are spread out, so it's not a 3gen scenario, and he has zero hooks at this point. It should be trivial for someone to go off and do a gen, then everyone to Escape. It takes another 3 and a half minutes for that last gen to be done, and another 3 minutes after that for anyone to open the door. That is not the actions of a team playing to win; fully half of the game was spent in a position to win at any point and they put it off to run around.
When I run into people who I know I clearly can't beat, and they know I clearly can't get them, and they proceed to spend 10+ minutes running loops on the last gen, I don't think their aim is "beat the Killer and escape". There is no way that "don't do your objective for ten minutes" can somehow pass for "advancing doing your objective". It's very much the opposite.
You aren't trapped in the game, you can still catch them. Pallets arent infinites and the killer is always faster than the survivors unless you're playing nurse.
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@Percival_nxs said:
https://forum.deadbydaylight.com/en/discussion/comment/2706086#Comment_2706086
Killers camp and tunnel for "strategy", survivors can win even without doing this, they clearly do this only for bullying.
Killers can also win without camping and tunneling. I main both Freddy and Pig, dont camp or tunnel and still win.
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@steamed_hamzzz said:
https://forum.deadbydaylight.com/en/discussion/comment/2706068#Comment_2706068
How about the part where they were abusing obvious exploits so he literally couldn’t get a single hook, thus unable to progress the game.
what was he meant to do? Stand in the corner with his back to the wall and just accept being “outplayed”
I swear survivors will tell killers to just “play chill” and “not care about hooks or kills, just play for fun”, all while they’re playing like SEAL team six and are purposely playing to annoy
"Exploits" are bannable. So no, there weren't any "exploits". Another over used word that people dont know what it really means.
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I want a Werewolf killer.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2706068#Comment_2706068
Killers like to say that they got "bullied" when they lost.
But nope, the Streamer is the only person in Endgame Chat who starts an argument. First thing is claiming that the Survivors were using stretched resolution. Without any evidence or whatsoever.
But hey, if a Killer is saying that, it must be true.
I know. People use the word "bullying" = I'm not having fun, but then say camping/tunneling is a "valid strat". It's only fun when I do it, when people do it to me it's "bullying".
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@RainehDaze said:
https://forum.deadbydaylight.com/en/discussion/comment/2706068#Comment_2706068
There's more to bullying than verbal harassment, y'know?
It's very simple: this is a game, so trapping people in a situation they can't have a fun experience and have no escape from is bad. Body blocking people into corners, for instance, for the one thing Killers can still do to deny the end of the game (and is, notably, against the rules). Survivors who have the resources/mindset/skill difference to drag out the game until they get bored, whilst the Killer has the choice of: A) go AFK, or B) engage in pointless chase after pointless chase whilst whatever tool is used against them.
If one side is in a position where they can't end the game and the other side could but is choosing not to, that's bullying. You're not letting the other player move on to a game they might actually win.
And then you can add on all the people who admit in endgame chat or out of the game that they're also specifically running builds meant to be frustrating and they're out to annoy people, not win and escape. So, that adds onto it.
So for you facecamping/tunneling/camping is also bullying because the survivor isnt having fun?
You not being able to catch the survivors (keeping in mind they arent cheating) it's not bullying, it's just SBMM not working and putting you with people who are not the same skill as you.
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@Jago said:
90% of the killer playerbase wouldnt have done better than Tru3 here.
This is the problem most of you guys don't want to see. Bully simulator is a real mindset, and it's sad.
Which part of this was bullying? Did they insult him in end game chat?
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@NemmyMan3000 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706027#Comment_2706027
Its not even about the loops, its about how survivors can just run without limit. On top of that you get speed perks as well. Someone even mentioned about a stamina bar in the game.
Stamina bar in the game has to be the worst idea ever I've seen on these forums.
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@Dino7281 said:
https://forum.deadbydaylight.com/en/discussion/comment/2706022#Comment_2706022
What if I told you, you can hold W as long you can, then also loop when killer gets close enough? So you waste as much time as you can...
So you mean how survivors are supposed to play? Or are they supposed to just sit there and give free hits?
Looping isn't an issue, unless it's in a map with too many pallets like The Game.
