Mandy
Mandy
About
- Username
- Mandy
- Joined
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Comments
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@DragonMasterDarren said:
whenever i see one of these threads i automatically click on it regardless of what i'm currently doing, for cute 4 legged animals are more important then work or personal hobbies
ngl they're some of my favourite threads - I love to see people's pets.
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Thanks @CashelP14 have pinned for a brief while as these posts are pretty popular.
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@Aneurysm said:
Why is this now a noed thread??
I was actually wondering the same thing.
Please keep this thread on topic!
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I believe this is to do with the recent changes made to Steam prices across various regions.
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Dead Dawg Saloon is being looked into.
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It's most likely Tuesdays regular Steam Maintenance.
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he's very sleepy cos I woke him up for the pic - figured you needed it <3
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not mine, but you already have a pic of my doggo - will try to get another tomorrow for you (he's gone to bed now).
Hope you're ok Karu!
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If you sign in with the same account name, everything should still be available to you - as they are tied to the account.
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Could the totem be cleansed do you know?
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MMR was on for a really short amount of time, so is no longer active in matchmaking I'm afraid, so it's definitely not this that's causing your long wait times.
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Hi, if you've encountered a bug please make a bug report in the correct sub forum (this is in the Italian forum for example) with as much information as possible - ie what map, where and screenshots/video etc would be much appreciated. Thank you.
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@GrimoireWeiss said:
They didn't even MENTION last gen consoles on this patch. There are tons of posts regarding how killer powers with charge bars are lagging constantly, and they didn't even mention it on the "Known Issues" part.
Like, seriously, just drop the support for last gen already.
Because it's something we've already addressed as an issue, the "known issues" section are known issues specific with this patch not with things in general.
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Performance on consoles is something we've already acknowledged and is being worked on as previously advised on this forum and on our social media posts.
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Same place as where the survivor climbs up from, which is why it's not quite an exploit as both parties can do it. There are bug reports in on it, and I am pretty sure it was fixed previously but returned with the latest update.
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I'm not aware of an exploit with Ormond? Not anything that's game breaking at least - there are rocks that both killer and survivor can climb upon?
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As this is purely subjective and there should be absolutely no difference in a way a character is introduced, I'm going to close this right here.
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This is actually an interesting point. I will check out more on this to see if it's by design or something unintended.
Thank you for bringing this up.
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Nobody is banned for nothing. There are forum rules that everyone has to follow and if those are broken there are consequences that can lead to a permanent ban.
The rules can be found here: https://forum.deadbydaylight.com/en/kb/articles/137-forum-rules
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https://forum.deadbydaylight.com/en/kb/articles/139-game-rules The game rules listed here apply to both consoles & PC, the only difference is chat offences are handled by the Console platform - so Sony or Microsoft whilst PC chat is handled by us. But in general the game rules are the same.
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@sulaiman said:
https://forum.deadbydaylight.com/en/discussion/comment/2416112#Comment_2416112
https://forum.deadbydaylight.com/en/discussion/271785/killers-need-to-be-buffed-then-if-sbmm-exists
Isnt one of the points that each killer has an individuall mmr-rating? So basicly if a killer comes to a skill level where he is capped, he shouldn´t rise higher but stay there?
Also, while you can have an amazing Rank 13 that doesnt play often, you can also have a potatoe who doesnt play that often. In red ranks, however, you can be sure that you have people that either know the game for playing it much or that have some decent skill, and if you are lucky, both.
Yes you will have different levels with different killers depending on your own competency with those killers. I don't think it's about "capping" a skill level, as despite many people thinking Trapper is weak or that Pig is weak you have some people that are absolutely incredible with these killers and do very very well with them. But if an individual is not great with those killers then obviously they'll get matched with weaker survivors.
For example, my nurse is god awful so I wouldn't get matched with the same survivors that I do with my wraith for example.
And your point about the rank 13 that could be amazing or be a potato is exactly the point I am making. Right now the current matchmaking system is not ideal for ranking matches as it's such a mismatch of levels, you can have someone at Rank 1 who's incredible at the game, and you can also have someone at Rank 1 who's average at the game, but plays a lot. Which is why SBMM will make fairer match-ups and have people at the same level playing together.
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With SBMM you will be matched with survivors at your skill level.
Please remember that Ranks a very small indicator of current skill levels, and is more an indicator of time put in. You can have a Rank 13 who's amazing at the game and better than someone at Rank 1 - they just don't play that often for example.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2414529#Comment_2414529
To make something clear, it's NOT only the playtime if we talk about ranks in general. As mentioned by Peanits in the recent announcement post. Excuse me if I got you wrong and you've meant it with the MMR on.
No, but even in the announcement post that time played in a month is the biggest factor - which is why you can get Rank 17's who are great players but they don't play much so they're rank doesn't increase.
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@M4dBoOmr said:
any change sounds great, let's see how this plays out when it gets activated again 😊
Any ETA on the reactivation?
I don't have an ETA I'm afraid...as soon as I hear something, I will update this post.
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There is no cross progression between those two platforms. The only cross progression in the game is between Steam & Stadia, with Switch shortly joining them (no ETA on when Cross Progression will be available for Switch).
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I don't think it will be possible to have a system that you can turn on/off for different players - that would also increase queue times greatly.
The advantage with this system is that, you won't get put with other players outside of your skill level - which is different from the current matchmaking that we have now, which is based only on your rank. So if you want to just have fun in the game with your friends, you will be matched with a killer of your combined skill level - that way, you're not bullying newer players and not getting bullied by more experienced killers.
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@ggallinftw said:
Any reason other than "to hide the evidence when the system doesn't work" is a straight up lie.
The amount of people who say after each test "the ranks are all over the place" is exactly the reason why this change has been made. No other reason.
The Ranking system shows time put into the game, not skill so it's completely at odds to the SBMM and as such it makes sense to keep ranks hidden so we don't get the whole "I'm red rank but there's green ranks in my matches", as that feedback isn't helpful as it skews people's way of thinking and as we're looking for constructive feedback on the matchmaking it makes more sense to get the feedback without people having preconceived ideas about how their skill was judged/calculated.
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Mine would also have been the megadrive, with Sonic. I used to love playing Sonic so much - and happily my son has played Sonic for years as well so I've still been able to keep playing.
First PC gaming was definitely the Tomb Raider games, I've always loved those.
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@Mushwin said:
https://forum.deadbydaylight.com/en/discussion/271479/anyone-know-any-good-slasher-movies-or-stuff
Okay is going to reel off some, what I find are good, some classic and some more recent but worth a watch, I guess depending also on what you like. :)
IT follows. Scream (1,2,3 are the best). Carrie(the old one). The Shining. Misery. Bite. Contracted. Mara. Mama. Saw. Hostel (number 3 was terrible) Braindead. Eden Lake. Lights Out. Trick R Treat(good for Halloween - short stories) Ouija - origion of evil (the first one was eh). Waxworks. Goodnight Mommy. The Omen. Martyrs (french version is better and not one for those who struggle with torture/gore) Wish Master. (skip number 3 lol). Happy Death Day( 1 and 2) Paranomal Activity. The Fly. Evil Dead. (The remake is also good). Night of the Living Dead. American Werewolf in London. Alien( 1-4) The Silence of The Lambs. Us. V/H/S (short films)
I want to watch movies with you now!
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2414431#Comment_2414431
Just believe in yourself like I believe in you Mandy
I appreciate your faith in me <3
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@Razorbeam said:
https://forum.deadbydaylight.com/en/discussion/comment/2414340#Comment_2414340
I'm so sad it's disabled I was so amped to start practicing all the killers I wanted outside the red zone, fix it Mandy turn it back on.
I really don't think we'd want me fixing things, it might never be able to be put right again...my talents definitely do not lie in those areas! :)
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Ranks are going to be hidden under the Skill Based Matchmaking test (as was always planned when the system goes live). It's actually a lot better to get feedback when ranks are hidden because Ranks are effectively meaningless for rating skill as the current ranking system is pretty much more about time.
Judge your matches by how they felt, how balanced they feel etc. Not going by the end result screen.
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No the perk won't be charged then, the charges are split between the two survivors healing.
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Glad you've found out now, but for anyone reading this (some point in the future), for reference you need to make an in-game report in the first instance and then send additional evidence to Support https://support.deadbydaylight.com/hc/en-us/requests/new (the evidence would normally need to be in the form of video for hacking/cheating etc.
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If you think someone is cheating/hacking in your game please make an in-game report and send the evidence to Support: https://support.deadbydaylight.com/hc/en-us/requests/new
Making a forum thread is really not needed.
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It still increases the action speed of vaulting, yes. I've passed this on to the team.
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Are you on console? Because this normally occurs if things are not fully downloaded yet on that platform.
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Thank you for the log file! That's really helpful in cases like this.
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Technically off for the weekend, but I'll send you a quick message now.
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I rarely see Plague played, I've played against quite a few Twins players recently, but haven't played against a Plague in months.
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A quick reminder on this thread not to discuss leak or suspected leaks - that's not something we wish to have on our platform. Thank you for the understanding.
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@Satsui said:
https://forum.deadbydaylight.com/en/discussion/comment/2409055#Comment_2409055
And of course the moderators moved this thread to "feedback", a place where no dev gives a ######### about and less users see and therefore given less attention. Thanks mods :)
I made the original thread 4 months ago, and of course nothing has been done about this senseless change in the game.
It's in the feedback section, because that's precisely what it is - feedback, so it's been moved to the correct sub forum.
And the chat filter, is constantly being updated.
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You don't need to use map offerings in KYF, you can put the settings to play on whatever map you choose in custom games.
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Nothing has changed in the Emblem System.
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You can't transfer your progress between accounts I'm afraid.
I would suggest contacting Support with regards to the 112 error to see if they are able to assist you as it seems specific to that one account.
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Due to this going severely off topic and just turned into a basic slanging match, I'm locking this here.
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I'd suggest contacting our support team directly on this https://support.deadbydaylight.com/hc/en-us/requests/new you can make a ticket on that link and they should be able to assist you.
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You personally shouldn't be getting their DC penalty. But if you are in a party with them, you will all be subject to the matchmaking lock until their DC penalty has expired. If you leave that party and go solo for example the DC penalty would not be there then.
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@bjorksnas said:
https://forum.deadbydaylight.com/en/discussion/comment/2408045#Comment_2408045
Congrats on the 14,000 posts, really putting in the hard work to make the forums a better place.
Congratulations
Thank you, that means a lot! <3
![4CJt8i8[1].png](https://forumcdn.deadbyqueue.com/6030815/uploads/2WBF1IKSQJRC/4cjt8i8-5b1-5d.png)
![f6BDgcI[1].png](https://forumcdn.deadbyqueue.com/6030815/uploads/B4RECYHM8DGV/f6bdgci-5b1-5d.png)