Mak0
Mak0
About
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- Mak0
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Comments
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@Gonourakuto said:
https://forum.deadbydaylight.com/en/discussion/comment/1160651#Comment_1160651
a killer can have map pressure by just ending chases fast what doc does very easily pls he has his enormous terror raduis that make you always wonder if he coming to you and his skillchecks passives that can screw you very easily
yes spirit need skill
no it isnt , his lunge is one the longest in the game alongside freddy and tier 3 myers
A. You Can't just say Hurr durr end chases quickly when a chase could cost you 2 generators. Thats not map pressure. Map pressure is being able to keep survivors off gens and pressure them so they cannot get back on as easily
B. Learn to do skill checks. If i and many many other people can hit a backwards skillcheck while doing a generator 99% of this community can. bring a tool box with a addon that removes skill checks if it makes you feel better
C. Use calm spirit. If you say your not going to use calm spirit because its a meme perk you have no right to complain about doctor Throw pallets and vault windows early. Learn to counter him instead of just running to the fourm and crying to the devs for a nerf
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Nothing you can do besides report them grab a video clip and their steamID and send it to BHVR so they can get them banned
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Another thread with a killer whining because they didn’t get a 4K and are being trash talked with survivors they can easily report. Moving on
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Haha survivor entitlement at its finest
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@Cius said:
easy solution: remove dedicated servers,the game did not improve at all
And then watch Lagswitching rise again. DCing rise again. Okay instead of asking for them to be removed you should be asking for them to be improved otherwise their fixing one problem and adding other problems back
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Spirit and Steve
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@LoverOfDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/1165004#Comment_1165004
Nice Job! You offered a potentially accurate cause to a single issue on a mountain of faults and failures... wanna cookie?
Nice Job! You just wasted a few minutes of your life writing a post complaining about the same things you find on any other post and expect the devs to see this post and immediately change their ways! You deserve a mountain of cookies and milk for all your hard work! You Fixed the game Great job!.
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@ZFennecFox said:
https://forum.deadbydaylight.com/en/discussion/comment/1138626#Comment_1138626
In all respects if the gate is open and someone is hooked it just means the survivors didn't run out after it was open.
This cha ge is more or less to stop teams from running around the map after the last gen is done and sitting on a 3 lit door.
Its to give incentive for the survivors to actually survive
Well. No your logic is flawed. One of the core mechanics of EGC is to make risky plays now that theres a timer until your instantly killed. Theres even bloodpoint events for pulling off said risky plays like unhooks. If survivors open the gate and they want to make an attempt to get everyone out that's on them if their attempt fails and they end up dying. Plus I also support what the other person said this would be a direct buff to bloodwarden and make some games unfair. personally EGC is fine right now. It can activate in the survivors or killers favor and now people cant stand in the exit gates forever just to waste killers time. No more hatch standoffs also
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@Carpemortum said:
Lousy? You mean the exact same as a non prestige but with better chances? Loool.
The chances of getting better items in the bloodweb is complete garbage I'm looking for perks like BBQ and even at level 40 I'm still getting stuff like monstrous shrine and bad addons
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They cant do anything to fix dc bans besides removing them all together BHVR currently has no way to implement for the game to tell whether the dc was intentional or not. Sure you can ask for the removal of dc penalties but just dont come back asking for them again when survivors and killer DC's start becoming more common again. This is what the community asked for and they gave it to you. Deal with it.
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I can get your frustration but you didnt have to send that message. Just because gens to to quick dosent mean it's the survivors fault. Their only doing what their only objective on the game is. Doing gens. Are you expecting them to just not do gens and spam rushed actions so you can start chases with them?
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Because a good player with keyboard/mouse can destroy any controller player but if you dont know how to use one effectively you're still going to be playing as if you had a controller probally worse
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This community a few months ago
OMG DC's are getting out of hand!!! Implement penalties.
This community Now.
OMG WHY DID YOU IMPLEMENT PENALTIES! REMOVE THEM.
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Really like going against doctor and demo
I hate playing against
Pigs who put a trap on you then tunnel you to death
Spirit's
Instasaw billy
Ghostface
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@FGK17 said:
New to the game, can someone tell me what is SWF?
It's short for Survive with Friends. Killers have been complaining about it for a long time notably for their use of communication services (Discord,Xbox Ps4 Party system etc.) It means survivors have complete map control and over some aspects of the game entirely. Killer going for the hook? Survivors have coordination more then randoms do on what to do to disrupt the killers and progress and one survivor can just tell survivors to gen rush while the killer gets runned around. It's a issue that the devs dont know how to properly address so that's why it's such a controversial topic here.
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Not really. For the people resets your chase yeah but that just means switch to the broken survivor their 1 hit down. For the people wont make SWF annoying unless you tunnel
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He only needs Add On and QOL changes. Other then that he takes mostly skill to learn. You cant put your portals in the most obvious spots then complain that they get destroyed to quickly. Mind game with shred and stop using shred when you know the person will reach the pallet.
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@Ksoni said:
https://forum.deadbydaylight.com/en/discussion/comment/1082811#Comment_1082811
What? It allows you to get rid of sprint burst, and if someone uses exhaustion perk, it wont recover if he will do a gen.
Yeah and gets rid of it after 50% which by the way is very easy to reach with gen speeds rn. Not to mention survivors know their affected by mind breaker which tells them not to do gens until their timer is gone. Plus the 1/2/3 cooldown gives the survivor sprint burst on command. Run to a pallet stun wait the VERY short timer out sprint burst away.
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@Ksoni said:
Just use mindbreaker to get rid of them, that's why it got created, to counter exhaustion perks.
Mindbreaker is hot trash
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BHVR Has never CONFIRMED they designed DS to be designed around Anti tunneling the community labled it that way. Nerf makes no sense
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1077169#Comment_1077169
Aura reading, whispers, etc.... if they want you they tend to find you. Even if they don't a lot of the time, it sucks to have everything you worked hard to do, everything you put effort into all game yanked from you at the last second because you were the one person randomly select to get screwed over later.
I totally understand OPs point. I don't think it's too strong, or OP, or that there is no counter.... it's just something that is really obnoxious as a concept because it's just your bad luck you were the one.
If your scared of rancor so much stop bringing obsession perks and hope that their running Nemesis... you get a warning that their running rancor because you can see their aura each time a generator completes so how do you counter it? There really is no set way too besides immersion if you have comms and your the target of rancor tell your team to take hits and bait chases with the killer during endgame (be wary of No One Escapes Death and Bloodwarden though.) Rancor encourages tunneling so if the killer finds you their going to give up all endgame pressure just to get 1 kill from rancor so if your good at looping prolong the chase so your teammates can open the gate. If your a solo swf all you can really do is be immersed. Rancor is like NOED the killer sacrafice 1 slot just so they can get a pity kill so just treat it like NOED and if your the obsession always expect it
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Sure. Let's delete those and kill this game. As if the game wasant searching for match sim already.
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1. Doc has to charge the shock then has to wait a additional second to use it.
2. After using a shock he cant preform a attack or another shock for a very short time so theres your cooldown
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@Mister_xD said:
https://forum.deadbydaylight.com/en/discussion/comment/1075385#Comment_1075385
the killer and the survivor are missing, thats right.
the perks however are, just like Bills perks on console were, present, they have just been changed in their name and design so no one can link them to the "A Nightmare on Elmstreet" franchise anymore.
What are their names on switch
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I've been playing without ruin and wa never phased by the nerf. I learned how to keep pressure without it and while yeah I do get games where I get gen rushed before I could even hook a single person (That happened before the nerf too)I just sucked it up and moved on to the next game. Gen speeds arent the problem before looking at gen speeds look at stuff that make generator speeds a problem toolboxes,prove thyself etc. If you just nerf Gen Speeds people will just run those and we run into the same problem again.
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Pretty much never only cosmetic I've bought was scoops ahoy and twisted demogorgon
Cosmetics are a bad deal coming at 10$ a outfit for the purple ones which are the skins people mainly buy.
Even if I did consistently invest money into cosmetics it would just be for my mains because if you just bought 10 purple outfits you would already have invested 100$ in this game and your only just becoming BHVR's cash cow as you buy more and more cosmetics not to mention buying chapters which are usually 7.99 with the exception of Stranger Things Leather Face and Ghostface
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Killer:Demo and Myers
Survivor:Steve and Meg
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Demo dosent need a full power rework the main issue arises with its add ons and portals.
The portals have way too many mechanics crammed into them at once that just make no sense for demo.
Survivors have oblivious when sealing a portal.
Dosent matter when portals break too fast especially when multiple people are sealing at once.
The Demogrgon Gets Undetectable when emerging from a portal
Useless because a survivor can hear demos footsteps from 16m away also the entire map knows when demo is traveling so that just tells them to stop what their doing and just hide.
Shred can be used for mind games and is mainly useful when a survivor is rushing something like a window/pallet and you need to close your distance quickly. Unfortunately its held back by bad map design with so many walls.
Demos add ons are just bad in general his pink addons are useless and it feels like theres only a few viable ones. His power is great in concept but theres parts of it that need to be addressed.
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I havent experienced red ranks in my games yet but I'm getting yellow and purple ranks in my game and its annoying
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They won't because this causes 2 issues
This breaks hags unique perk play style revolving around hex totems
It breaks their philosophy around perks with strong abilities take devour hope letting you instantly get all 4 survivors out the match at 5 tokens. It simply would just be too strong especially with the 200% regression speed.
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I'm begging for cross progression i play on switch and xbox and I just cant take brown ranks anymore.
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You cant be mad someone was running Noed when you were teabagging and probally genrushed and didnt expect noed
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Slenderman
Granny
The Grudge
Chucky
I see alot of people REALLY dont want to see a FNAF chapter. It's a mix bagged for me I partly don't want to see it because it would bring its Cancerous fanbase to the game and that's going to cause me to quit. However having a animatronic for a killer opens up little possibility
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Demo and doctor tracking are 2 different things. Demogrgon has to charge of the abyss and either walk all the way there or take a portal there Survivor still hear his terror Radius and also get that mapwide notification that demo is traversing the upside down ntm if they dont already see the emerging from portal animation. Old doctor just had to move around and people would just give away their locations to him. New doc still has this ability but survivors dont get as much info as they do with demo when he he uses his power. Unless their close to him
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If the killer wants to give up gen pressure for one kill. Punish him for it. Do gens if they dont suicide all the way till death you can probally get at least 1 gen or 2 if your lucky done. If you really want to save just run BT
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Pretty sure this post is a joke guys
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@Waffleyumboy said:
The glove looks pretty nice for tracking
The crest could use a longer range though
Overall probably the worst ultra rares in the game, but ultra rares aren't supposed to be powerful, they're supposed to be unique! Iridescent queen, tombstone, hag etc.
I think this too Ultra rares are supposed to alter the killers power in a game changing way for example silent bell removed the auditory warning survivors get to stay on guard because wraith cloaks or just give their power a buff but onis are just bad I'd take demos over onis
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@Mellow7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1057544#Comment_1057544
He gone forever.
Not really. I've seen posts like this saying they quit and arent coming back until the game gets fixed. Their back in the game and active on the Fourms in 1 weeks. Their just attention baiting posts hoping to scare the devs because they lost 1 player who's going to come back in 1 week
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See you back in the fog next week.
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@EnderloganYT said:
Chucky. He'd look so damn goofy running around on his little doll legs.
Ntm he could never meet even Freddy's height
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@humanbeing1704 said:
I know April isn't exactly 5 months but yeah I'll definitely be playing till the game dies pretty much and also I main jake and ace(; and so far changes over the months were very good with endgame collapse being the weirdest
Same here. I'm sticking with this game until its bitter end.
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Oh boy found the rank 15 survivor who thinks hes as good as a red rabk survivor
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@ZoneDymo said:
https://forum.deadbydaylight.com/en/discussion/comment/1056073#Comment_1056073
I dont mind that but again, not relevant, the topic is not about some side.
If I was talking about keys, dont bring up mori's, if it was about NoeD, dont bring up DS, if it was about Gen Rushing, dont bring up camping, stay on topic or stay out of it because this is not how a debate or discussion works.
Cant ask for a penalty to a legit strategy Devs say they will never do anything to combat besides add perks to help counter it.
"Who cares about points"
Umm....How long have you been playing the game. You NEED points to level up characters
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@homagegray said:
Do I really have to point out that doing bones is incredibly pointless? Most other survivors don't do them, it takes time away from doing something productive, and you have no idea whether the Killer is running NOED until it's often too late. This perk rewards bad play on the killers side and punishes survivors for playing well.
You get 1000/1200 plus inner strength just for doing one. I dont understand what makes doing them pointless
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Always. Tunneling is a legit strategy and no amount of survivor bitching will ever make it not one. Bad strategy but still one
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@xCarrie said:
They’re most likely looking up as soon as you drop it. Try to catch them of guard and if needed take a hit then drop as there’s no drop animation after getting hit. Fireworks can blind survivors too so make distance before dropping it
It also disrupts the audio for killer and survivors caught in it meaning it can be used as a diversion or something rather then just blinding
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Just make mindbreaker stay in effect the entire gen and after you get off it you have no acess to exhaustion perks for what 10/20//30 seconds?
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Yes. Blocking a guy in the corner making sure they cant move anywhere counts as taking the game hostage and now you risk being banned.
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@Talmeer said:
https://forum.deadbydaylight.com/en/discussion/comment/1035830#Comment_1035830
You can see it.
It's highley possible if:
-They all joining to the same time and show a similar skillset and have a similar behavior.
-You see them always in the lobby with the other people they have last time played.
-They are all on the same rank (+/- 1) and or have one rank 20-18 in it (you know, baby survivor caring so that he comes fast up to rank 1, only to face then rank 1 killers directly... I guess).
If one or more of those points happen, you have either face a swf, or face one at the moment.
Yeah I swear il never get baby survivors playing at higher ranks then getting mad when they get matches with killers bringing their best builds and stuff
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No streamsniping isnt bannable.