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MaTtRoSiTy

MaTtRoSiTy

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MaTtRoSiTy
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  • I didn't even know she was meant to be Brazilian and I am a pretty heavy DBD addict. So I assume if I don't care about lore then a lot of others probably didn't know that either...

    I just think her problem is her entire design is flawed, obviously.

  • 100% matchmaking bonus has been on killer more since this perk came out from my observations, at least in my region. The problem is even worse with Mr Cage coming out as even more people want to play survivor.

    MFT is really painful if you play a slow killer like Huntress, it can turn some loops into infinites as catching up is a nightmare and you constantly drop chase so windows never get entity blocked etc. I found chase drops with even M1 killers at shack too as they gain too much distance.

  • @Rythoriak said:

    This is the last killer achievement I need on Steam. I should have ground this one out before I got my MMR to mid-high tier. Even if I just take the loss trying to farm this, I typically get 0 charges. Only time I get a guaranteed one is if they're tbagging at the exit gate and let me hail mary them at them.

    If you just go for snipes and run an aura build, you will lose so often your MMR will drop to the point where you are getting actual baby survivors lol.

    I ran Lethal, BBQ, Bitter Murmur and Floods of Rage and just went for snipes but it was painful being a non-Huntress player as I am. But I also did land some hatchets that even surprised me too

  • @JawsIsTheNextKiller said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3495017#Comment_3495017

    I did the same for the Huntress trophy. Most people would never get this from playing properly. Often the hits I thought were 24 metres weren't, and I mostly relied on people giving me free downs at the exit gate when there wasn't a wall blocking the shot. This must have been so much easier before basekit BT!

    Oh yeah I definitely got a few from survivors letting me get free hits at range as they stood at the exit lol and you're right, there are so many obstacles in front of gates so it often wasn't even possible so the matches were just a total L.

    But I did get it, with much pain...

  • I honestly don't know why they buffed her so much, sure she wasn't the strongest but neither is the average random solo queue survivor team. I won every match other than against the truly good survivors but those survivors are the type that will give any killer a challenge.

    I know BHVR likes to go on stats but they don't tell the whole story, as always

  • Wait, it is only 20 survivors at 24 meters on Steam....

    I recently completed every achievement and as someone who isn't the biggest Huntress fan it was painful but I got it eventually.

    For me the bless 20 Hex totems or open the gates of RPD 20 times were more painful.

    I lost a lot of matches doing the Huntress one though, as I was only going for snipes rather than wins.

  • I would prefer this too, I am an adult who is a parent, I can handle naughty words etc and don't need them censored for me.

    It can also make friendly communication really difficult as we all know it censors the most ridiculous things that make no sense. It's just an irritation for me

  • Bruh... I struggle to believe that you have that many genuine face camping tunnellers and I think many of us have had some rough games lately.

    I can't say I have never DC'd for sure but the worst I have had is a 15 minute time out and that has only happened on a really bad day where I am also not really in the mood to deal with DBD stuff... so I go and play something else. Civ 5 is apparently good, so I hear :P

    Sometimes you may just have to grit your teeth and just move on to the next match after being tunnelled out. It sucks but if you are getting 6 hour bans you may need to reconsider how you're reacting to it.

  • @Chadku said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3493693#Comment_3493693

    Tfw Jake is undressing Trapper with his eyes and vice versa.

    Unbelievable that in order to use the old portraits you'll need to change the game files.

    Lmao... fair.

    I can't be bothered changing them but yeah, I prefer the old, older ones myself. More nostalgic for me

  • Gotta be honest, I prefer the old ones before the last update. They made some characters like Meg look weird and Claudette should look paranoid and like she is sneaking around imo. But they made Claudy look like she is an empowered modern wimmins who don't need no man :/

  • @tech said:

    if she's kill switched how she gonna play chess?

    Lol

  • I agree but I guess we will have to wait.

    I dunno if you remember the Stridor Spirit days where people were actually trying to recommend running No Mither every match along with Iron Will as if this was a sensible solution to Stridor Spirit lmao...

    Sigh... Anyway, I guess we just have to wait :(

  • Well anyway... think my position is clear and I guess we have to suffer this until the devs fix it. Clearly there is a problem and the more trolls that realise they can do this, the worse it will get until BHVR fixes it.

  • @mikewelk said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492313#Comment_3492313

    I'm trying my best to argue respectfully but it feels like a lost cause. They'll keep defending her and say they spent money on her so they can play however they want. They don't three gen so we should accommodate our opinion based on their gameplay and not the majorities.

    I agree, so I pretty much stopped responding to people defending this, as it reduces to ridiculous arguments over semantics etc

    Clearly this is broken and I am sure BHVR are well aware of it, Hens did a favour exposing it but also he made a whole lot of trolls aware of a way they can intentionally annoy a lot of people

    Unfortunately as always, a small minority ruin things for a lot of people

  • @CatnipLove said:

    Whilst the SM isn't bugged, she is so badly designed that if players use her most basic strategy they can win matches just by stalling out till the server dies. That may not be bugged but it is busted. The only reason this isn't a major issue is because nobody plays her.

    Yeah it's clearly broken, winning by attrition because your opponents just cant be bothered and are forced to DC is a crazy thing to have in the game.

    Unfortunately you always have to account for the lowest common denominator, there will always be that minority who will take advantage of anything they can to cause misery for others.

  • I agree, I totally support nerfing the gen progression as the difference it makes is very noticeable as killer, I can always tell when they are running prove.

    But taking away the BP bonus? I don't understand that either as most of the casual player base still need all the BP they can get

  • Yeah I am actually, which isn't really like me as I generally don't care.

    I have my 2 mill BP saved up and will be shopping at the shrine too... not long now!

  • @DBD78 said:

    No! SC was a huge problem in SoloQ before where people where healing for ages instead of doing gens or unhooking. Now people bring medkits and gens are flying so you can escape. Buff SC and we are back in hell again.

    Yeah I agree with this, SC was incredibly strong as having the ability to heal yourself anywhere at any time was too powerful. There needs to be a heavy penalty for having this ability as far as the time it takes and/or needing extra perks to make it viable at all.

  • @Nazzzak said:

    Was looking forward to having the house to myself tomorrow and just parking myself on DBD to level Cage up. The copycats inspired by the video are really putting a dampener on things.

    Honestly, it's annoying how a minority can take an unintended mechanic and exploit it to inflict misery on others simply for their own kicks. My first game of the day was someone doing this and I have already had a couple today... my DC timer is now at 15 minutes so I switched to killer as it made survivor too frustrating today.

    Good luck, hopefully you don't face one of these!

  • @CrusaderNella said:

    Yeah, I have no interest in Skull Merchant, but I got a daily challenge to play so I went and played her for the first time.

    While I didn't employ that strategy, I could immediately feel how it is possible. She is also just not fun to play as.

    Well I guess fun is subjective but I don't find her fun to play either.

    That being said, I upgraded her to fully unlock her perks during the event so I now have a lot of cakes on her. So I have been playing zero drone SM to use up my cakes lol... people are often confused why I am not using drones but I am only playing for the BP and giving others a fun M1 chase killer game

  • @DingusMcGee said:

    First up, let me get some general complaints off my chest (I will not be addressing these further).

    I play Dead By Daylight (killer and exclusively solo queue survivor) on a last-gen xBox. I don't play other games widely or often enough anymore to warrant getting a newer console. I would love to switch to PC, but the lack of cross-progression has me totally and unequivocally unwilling to do so after 2700hrs of play time and at least $100 spent on Auric Cells/licensed chapters.

    The game's performance over the last 6 months on this platform, and in particular the last month, has been beyond atrocious. Navigating in game menus between the main, either role and even the archives takes upwards of two minutes sometimes and is terribly laggy. Then, though, you have the countless error messages I have gotten in the last fortnight alone. 8001. 8024. 8007. 103. More numbers. No real explanation. Sometimes just reloading the game is enough to make it past the landing screen to the main menu. Often times, I'm sat rebooting my xBox 3 or 4 times over just to be able to make it to the menu. Makes things reeeeal unenjoyable to be spending what feels like half an hour, only to make it into a game where the killer is sweating their balls off at 5 gens, hard tunneling the first person they manage to get their greasy mits on or camping and slugging from the get-go. Of course the insta-DCs are their own problem. The curse of solo queue. Let me finally say, however - I thoroughly enjoy the game when I'm actually able to play it "normally".

    I'm sure most people who keep tabs on DBD content are fully aware of the videos that both Hens (https://www.youtube.com/watch?v=-FjZdNBJA_I) and Otzdarva (https://www.youtube.com/watch?v=VwzJRAJVi7E) published 3 days ago with an arrogant Skull Merchant player who kept, arguably, the best competitive team (Eternal) in a grueling 3-gen for something like 53 minutes. Now, this was a custom kill-your-friends game that was agreed upon and entered into by both parties. They knew what they were in for and were happy to do it, both as a challenge and to prove a point - which they did. Since those two videos were published on the 22nd of July 2023, they have amassed over 400,000 views between them! These numbers only continue to climb.

    Now, over the last 3 days, I've gone into 4 matches with Skull Merchants (at least two different players from what I can tell) that have employed this same distasteful and disrespectful strategy. Only they're not putting it into practice against a co--ordinated and familiar team in a custom game, it's against people who mostly have no lines of communication beyond furious crouching, pointing and beckoning and often seemingly very little idea on how to counter and attack any old 3-gen situation. To top it off, the player will quite often slug and refuse to hook, just to hold this absurdly powerful position.

    After dealing with all the issues above and taking what feels like an eternity just to be able to get into a match of my favourite game, only to be thrust into this position where I have ZERO control over how long I spend in the match without DCing and getting slugged with a matchmaking ban or walking away from the game for 4 minutes while I bleed out.. I'm pretty fed up. This is bullshit. Plain and simple.

    If you are also sick of this deadly boring killer and tragically sad playstyle , then sign this very unofficial petition for Behaviour Interactive to KILL-SWITCH the Skull Merchant until she is totally re-worked to remove the ability to play the game in this way.

    TLDR; DBD performance on last-gen consoles is worse than ever before and Skully M is an atrocious killer. KS the SM.

    (I will likely not reply to any questions or comments. Good day x)

    I can't speak on console performance but I can only imagine how bad it probably is now for older gen consoles like the PS4 etc

    But yeah you get it, unfortunately there are those people who will see videos such as the one Hens did and they will intentionally go into matches to inflict misery on others. Hell, one of the several SM's I have versed today even has the main comments on their Steam profile bragging about how they are intentionally 3 genning with SM with the intention of annoying other players.

    I don't understand how this is okay and people are actually defending it?

  • @Crowman said:

    Skull Merchant is working as intended and individuals using her to grief by intentionally not killing anyone to force the game to keep going are not a valid reason to killswitch. Not like it's unique to skull merchant to grief this way.

    I guarantee BHVR never intended SM to be able to hold a 3 gen for hour long matches that survivors pretty much have to DC to escape from so they can just take the short penalty and move on to a normal match.

  • @Gandor said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492309#Comment_3492309

    Devs know about those DESIGN bugs for quite a long time. It was mentioned in PTB too. They even (insufficiently) addressed it. But it wasn't such a huge problem until this video dropped and people started to abuse it.

    Her DESIGN bugs warrant killswitch at this time. Those design bugs ARE being exploited now

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492321#Comment_3492321

    It IS bug. Same as RPD having map design bug that allowed you to escape map, go from outside and get to exit without opening exit gate. There was no improper movement or anything. Just a part of map that shouldn't have ever spawned and that made it possible to go outside. A mistake in design. Yet the map was killswitched, because it ruined the game. This is EXACTLY the same thing. SM is ruining the game (in a same way - survivors could also decide to not abuse that design bug, SM can also chase people and not just kick gens and hold her 3gen).

    And it is the same thing, because survivor getting outside of the map is as much not intended as SM being able to hold the game until servers shut down. Same thing

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492330#Comment_3492330

    As we have seen in video - no you can't if you are soloQ (meaning you don't have perfect coordination or can't hit every super-hard skillcheck reliably).

    Also she actually threatens people to either bring BNP's or suffer. I don't think that's healthy design - but this is "just about game health"

    Agree Gandor, clearly they know there is a problem but I think they don't know what to do with it, as the problem is her entire design can be exploited to essentially hold players hostage.

    I cant believe people are actually defending this or comparing it to things like Head On squads... which are annoying but easily dealt with. There is no way out if they refuse to leave a 3 gen and refuse to death hook you.

    The semantics arguments over the term "kill switch" are just painful, call it what you want so long as she is disabled until a solution is found.

  • @Feneroe said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492313#Comment_3492313

    Since you don't seem to understand: A bug is different from a killer being too strong in a specific situation. It's like saying Bubba should be killswitched until they bring the anti-camp thing they talked about or MFT+Hope killswitched until they decide to fix that combination. Sure, it's sucky to go against a 3 gen SM, facecamping Bubba, or MFT+Hope, but that doesn't mean that they're bugged.

    This is technically a bug as it is a flaw in the killer that is allowing normal game-play to be broken and exploited by people with bad intentions. I understand very well. This was never an intended mechanic, I have no doubt of that and it is being used as an exploit to troll others and ruin their fun.

  • Amazing to see people actually defending this as if it isn't completely broken. I play both sides and I am always on the side of killers when something is clearly broken (MFT stacking with Hope is broken imo).

    People who defend this are just plain wrong, this is a toxic strategy that ruins the fun in the game for 4 people and it is being exploited by childish trolls who get their kicks out of ruining games for others.

    I just cant respect people who will defend this

  • @Exxodus21 said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3492267#Comment_3492267

    That doesn't make sense. If they down you and refuse to hook then you bleed out in 4 minutes. If they won't even do that then you can just work on the gen. It's impossible for a killer to hold you in a match until it times out.

    They just drop you continuously... so sure, eventually after being dropped god knows how many times over however long then you will bleed out. Should take... I dunno, maybe half an hour if you are lucky?

  • @GannTM said:

    As much as I hate that killer, that isn’t what the killswitch system is for.

    They have kill switched broken killers before when they have been bugged out and this killer is clearly broken and is being exploited by the worst people in the community, who are using her to intentionally ruin the fun for others

  • They just pick you up and repeatedly drop you, the intention seems to be to just make the experience as annoying as possible and hold you in the match as long as they possibly can. Eventually they will probably have to let you bleed out but how long will this take?

    It's ridiculous this is allowed to continue

  • I am starting to really hate Blight too, he needs a serious nerf or at the very least his problematic addons we are all too familiar with. He is too strong against the majority of casual solo queue players and it creates a very unfun situation

  • @pseudechis said:

    The bleed out timer is 4 mins if they are refusing to hook you. Just saying.

    This is fine if you are on the ground....

  • They need to kill switch SM, I have had several (the same one a couple of times) who are intentionally not hooking you when you're on DH and holding a 3 gen to hold you hostage in game. The only solution is to DC or be stuck in an hour long nightmare where they can essentially hold you hostage since they wont sacrifice you.

    The 3 gen situation with SM is beyond insane at this point

  • Depends, on you really. I don't think Bubba is that strong but he can be a really fun killer if you master getting the most our of your saw charges and mindgaming loops well.

    BBQ is a perk I still use a lot too, so if you don't have it I would definitely consider Bubba just for that alone.

  • I am in OCE and we get Wesker over and over. Wesker, Blight then 2 more Wesker's, then another sweaty Blight followed by Thana Legion 3 times then back to Wesker.

    I have been playing a lot more killer lately lol

  • Some clearly do but yeah, I play nice pretty much all of the time by not camping or tunnelling and I evenly spread hooks. Obviously if you desperately want a 'win' this is not the ideal way to play but despite me trying to make matches fun for everyone, I still get BM from some survivors and it is pretty annoying.

  • I agree.

    Nurse was my main killer for a long time and I have literally hundreds of hours on her alone (I know some have thousands) but I reached a point where I personally could not deny she is fundamentally broken.

    I don't play her anymore other than with meme builds or doing things like sending myself to Lery's with a single blink. Survivors still give up straight away though and it isn't like I cant empathise.

    I love the character and would love to see her get a total rework from the ground up so I can enjoy her without feeling cheap

  • Only one I had issue with was Evil Incarnate and I was pulling my hair out with frustration at that one but I kept at it and eventually got it.

  • I had terrible games yesterday too, the 22nd of July being yesterday here.

    Camped, slugged and bled out for 4 minutes several times and multiple Thana Legion games. It was like I just could not get a good game and I would have switched to killer but I have literally one Steam achievement left for survivor so grinding that.

    Dunno what was going on yesterday but yeah, the games and killers in particular were mostly awful

  • I played her to do all the achievements and I never resorted to this but the trouble is there are always those people who will take full advantage of any mechanic that can cause misery for others.

    Hens' vid shows how bad the problem is and I encountered yet another one of them today and honestly its easier to just get out of the match asap so you can have an actual fun game.

  • Yeah we do, as every time it has been disabled due to a bug or whatever the whole thing turns into an utter ######### show of DC's almost every match.

    And I say this as someone who does occasionally DC myself even though I try not to be that guy. But I accept that if I DC and let my team down, I should be penalised and time and time again the community have proven that when you remove the penalties the DC's go out of control and the game becomes literally unplayable

  • @JawsIsTheNextKiller said:

    I heard that the mobile version had the perks all categorised. If they brought this into the core game, they could use perk categories to create random builds with a purpose, so you could build a random healing build, or ensure that one slot was filled with a random exhaustion perk.

    Oh really? Yeah that would be nice


    @Kaz1209 said:

    This is something I've also been wanting. It would be a great thing to put into the game

    Me too, its a lot of fun going in with no idea whether you have a great build or utter dog of one. I actually find the awful builds more fun too

  • @notyarbllewe said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3487352#Comment_3487352

    I wish it was easier to get Coal Tower. I think that is likely the fairest map in the game, so it'd be nice if either they make maps better like that one or bring you there more.

    Yeah its a nice map for sure, one of my favs

  • @JdoHybrid428 said:

    I hope they add it

    Me too!

    Would be so easy to add too

  • I agree, they are rarely ever used for any reason that is based on good intentions.

    That being said, I will use a Lery's as Nurse just to make it hard for myself, or an Autohaven or MacMillan if I am getting bad maps over and over, as I feel those are fairly neutral balance wise.

    But yeah, I would not complain if offerings were retired altogether

  • Old COH was outright broken and unfair, so I think it is good it was nerfed into the ground. I actually have used COH a lot lately as I need to finish the Bless 20 Hex totems achievement so I bring COH every survivor match and it is still a decent perk imo.

    Medkits were also just unfair, a hit meant nothing if they could go off and fully heal really fast multiple times in one match. I far prefer how it is now and I should mention I am by far a survivor main as far as hours played in each role

  • They need to stay but I think the problem is going to be survivors will just kill themselves on hook anyway, so effectively it will not be much different than a DC without bots

  • I knew he was strong once I got to grips with how to actually play him after watching Zubat play him a lot. By the time I got all his achievements it was very clear to me that he can be very oppressive when played correctly, to the point survivors will just give up.

    I haven't played against too many really good Singularities either but the few I have run into proved how strong he can be. I think he would quickly become very hated by survivors if more people learn to play him well

  • I think we will just see more killing themselves on first hook or killers slugging more when they know a survivor will just yeet out of there on first hook.

    But the bots are surprisingly persistent with gens at least, so while they wont replace a skilled player they can still do at least something to help.

  • @[Deleted User] said:

    Also if you M1 them while they're trapped and then pick them up that doesn't count either. They need to be struggling.

    Yeah thanks I got that from Rizzo's post... slow going but I am getting there :)

  • I wondered if that was the catch but yeah, you confirmed it

  • @Rizzo said:

    It's not just trapping them, you also need to grab them from the traps.

    Ah that is the issue then, great thanks. Easy solved.

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