Lynxx
Lynxx
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- Username
- Lynxx
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Pretty soon BHVR will have Killer bots vs. Survivor bots -- let's see if the bots become paying customers.
You should probably do something BHVR.
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@TheArbiter said:
When hackers put them in the game before the devs lol
You don't want bots like that.
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I run into that bot four times already this morning - makes the game unplayable.
All it does it is use cheats.
I'll go do something else permanently if this isn't resolved soon.
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@Emeal said:
There is a part of the Community that refuses to engage with RPD, they try to say its about the map being bad. But having talked to a load of them, I think its just about them refusing to learn the layouts. They have put in their heads that RPD should not be learned and they never will.
Sad. because its one of my fav maps and I win so often on here.
I agree - I love this map much better than cornfields and swamps to me. Once you get the layout learned it becomes really small.
Even as Legion and Huntress or other slow loud killers I do well on it. It works against survivors as much as the killer.
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I've noticed this on killer too - I'll do a streak of 3-4K then suddenly I get like several groups that act like newbie survivors.
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The whole game is too oppressive for new players.
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The Entity gets nothing more from me...NOTHING!
Seriously though - most all of the offerings are useless.
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I always found it interesting (and by interesting I mean stupid) that kill and killer words used frequently in the game - one side is even named 'killer' is blanked out in chat.
Their filters make little sense. I guess we don't have adults playing this game according to BHVR - they have to censor everything.
They should just disable chat entirely if they are going to handle it like this.
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@danielmaster87 said:
https://forum.deadbydaylight.com/en/discussion/comment/2855255#Comment_2855255
People rage quit against any killer these days. They rage quit against like Legion or Clown.
I play Legion all the time - it's rare when I get a disconnect or they suicide. I try to put a little personality into a match rather than just brutally butcher everyone, so maybe that has something to do with it.
After awhile experienced survivors pretty much know if the match is going to fail for survivors either because of rando teammates or if a god nurse shows up for example - so they just want to move on to another.
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@SomberNokk said:
Cause survivoids dont actually want another objective, they are lying when they say they do.
I'm pretty sure when they say that they want another objective they mean a fun one. This box thing isn't.
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It's the box I have to constantly deal with - you usually have to drop your item to take it to a safer location where it spawns. Unless you like giving a killer free hits.
Solo queue suffers the worst (as usual) with a hook hunt going on it is annoyance factor 11 to me.
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You should of been around when she could have up to five blinks.
I think since she got disabled people were experiencing what life was like without nurse - and they liked it.
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Fun against female Freddy?
Not really - just another stealth killer that gets a free hit on me usually. I haven't figured out how she works yet.
No, not fun at all. Just another annoying killer.
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What else are they supposed to do in those cases, just step aside and let you continue your tunnel?
At the very least they may help to confuse. She still has to shift manifestation.
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I guess I might have starting out - but now I don't care how the match goes I'm just going to chase and what happens happens.
I perform way better.
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Past several years of forum threads before boon totems will show that no - I don't think there ever was a time where killers have ever said it wasn't bad for them.
People always have something to complain about.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2851100#Comment_2851100
Wake up only activates when all gens are completed though ☹
It activates when the hatch is shut - all gens are considered powered at that point and it will help open the exit faster during EGC if that is your last resort.
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Good I want my slim chance of escaping back after the hatch is slammed on me within 5 seconds of the 3rd guy being killed.
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Welcome to just about any other versus game.
Sink or start swimming, your choice.
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Camper. Yeah basically.
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It is a pretty bad game when a tactic any ten year old can do has the best results.
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Survivors pay the bills.
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@Lucario576 said:
How many times SWF's abuse those perks to get everyone out, DS should be a anti-tunneling perk, but there are a lot of instances where people use it just to f*ck with the killer at endgame, same with BT, i think these should be nerfed in endgame because, cmon its endgame, everything goes. What do you think?
I think you should play more survivor.
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@MojoTheFabulous said:
It feels like some sets only exist because they don't think people would want to buy the entire outfit otherwise.
You'd think they would be smarter then and just sell the whole cosmetic only as a package, but allow you to mash up after purchase.
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2817992#Comment_2817992
I think if game necessitate tunneling/camping just for ONE kill for average players, it should be fixed.
Laughable what you decided to conclude from that statement.
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Because average to mediocre killers wouldn't get any kills is why.
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@CamaroThunder24 said:
Why are people so salty playing this game? People treat this game like it's their life and not a video game. I get it can be frustrating at times but every video game out there can be frustrating if not more. But I've never seen so many people complain after a match like they do with DBD. If you have a bad match where you get tunneled, camped, gen rushed, etc... yeah it sucks but just load into the next game and move on. There's literally no point at the foul messages afterwards. 🙄
People reach a breaking point where the frustration needs to be expressed. If you added to it at that point, well lucky you...you get some salt.
Just load into the next game and move on if the messages bother you. Take your own advice.
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There's a lot of poorly designed perks. NOED gets attention cause it feels like punishment for successfully completing one side's objectives. It doesn't have to be a last ditch one sided game against a poor killer. Could be tooth and nail survivors fought for every gen done then...
Game says FU. Devs (not just these but a lot of game designers) never really got it into their heads that no likes getting one shot.
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Getting chased doesn't pay well in points. Getting chased first really doesn't pay well.
Ironic considering that is the interaction that devs want from players.
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@Tsulan said:
Best i can offer is this:
https://us.v-cdn.net/6030815/uploads/074W3VM6W6R0/lady-nemesis-most-beautiful-in-all-the-land.jpg
God yes.
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Some people would like to jump on this claiming it is killer's leaving the game in droves. That's not the case. When it's a non-workday or prime time evening the survivor queues go up, because guess what...people like to play with their friends and only swf offers that in this game. Many people don't solely play just survivor or just killer...only those who like playing half a game do that, but when their friends are available...survivor rules. The irony is that likely many killers during the day become what they dislike at night...swf.
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@hiken said:
https://forum.deadbydaylight.com/en/discussion/comment/2721287#Comment_2721287
if bubba gets u is pretty much your fault, sicne you can loop him by pre dropping or using windows but nurse.... thats a totally different #########.
He shreds through pallets - and it's a tall order for most people to run any killer for five gens. He'll get someone - then I get to do nothing interesting but sit on gens all game hoping we knock them out fast enough before the first guy expires. That's if the other survivors aren't idiots and all get slugged two gens in trying to save him. I'd much rather have a nurse that at least knows how to hunt - I've always liked going against nurses, need line of sight breakers though instead of loops.
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I'll trade you 5 camping Bubbas for those nurses...yeah not exaggerating, 5 in one night.
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I agree it is way too blue, and too loud for survivors. I know when I'm close enough anyway, the alert pops up on my HUD
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Pinhead - he's just tedious.
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It's Pinhead with his passive hook hunt - not a big deal if you swf, but I solo all the time and it's just overall annoying killer.
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There's far too much RNG in this game that takes a bite out of skill...for both sides.
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@Pizzasauce said:
https://forum.deadbydaylight.com/en/discussion/comment/2681691#Comment_2681691
It was a joke. And I play both sides. I just prefer killer.
I know I read the post. It was more for other people who...may find value in it.
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If the question was even remotely valid, especially whenever I hear 'killer main' which is funny self term - play survivor and a lot of it.
If you get good at it you learn exactly what they will do and it will make you a far better killer than if you're just a 'killer main'.
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I can confirm this - with self-care and a camping aid kit for example I can get a heal at medkit speed twice, even though the medkit is depleted during the second heal. It still heals at +50% rate instead of dropping to the much slower self-care speed.
Possibly something to do with last fix making sure you get one heal with a full medkit even when mangled.
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Abusive.
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I don't know why anyone would wave their hands thinking it would make people come save them faster. You use it to signal when there's danger or you are getting camped.
They already know you are on the hook and need saving - waving arms isn't going to hurry them.
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So you want to introduce a change that is likely to break several other things down the line and give hackers yet an another tool they can exploit by preventing players from crouching.
I got an easier solution - grow a thicker skin.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2678218#Comment_2678218
its not a waste of time. cause they have no way of knowing if there gonna kobe. they only do it cause ur near.
It is if they succeed, which they do. Then I get no compensation for trucking over to them.
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@IlliterateGenocide said:
https://forum.deadbydaylight.com/en/discussion/comment/2678078#Comment_2678078
its a 4% chance. man its not that big of a deal
It's a big deal after I run across the map to save them only to have them 4% in my face. Wasted my time that could of been on a gen and put me at risk - plus I'm not likely to bother healing them after that.
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I think they touched her up some, but it's not enough. I hope they do the character some justice soon - this model looks nothing like her.
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Good, I might just dust off my spirit and start playing her again.
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Well that the conundrum - if a killer is too strong where anyone can 4k with her...survivors will tend to just dc or suicide on hook.
I mean if that's the way you want to win your games, more to you.
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Only if it also takes killer 14 seconds to setup, 24 on a hex/boon.