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LordGlint

LordGlint

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LordGlint
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  • @heartstone_malone said:

    https://forum.deadbydaylight.com/en/discussion/comment/677529#Comment_677529

    Well you must be reading a different thread, buddy. I'm agreeing with OP and this is a discussion thread. Unless everyone here is also agreeing with OP (which they're not) you're wrong.

    No one here claimed that those survivor perks were a problem. The handful of ppl who joked about instadowns on THIS thread actually DEFENDED deadhard on the other thread that you yourself posted on. There isnt a single person who defended instadowns on THIS thread that DIDNT also defend dead hard.

  • @heartstone_malone said:

    https://forum.deadbydaylight.com/en/discussion/comment/677507#Comment_677507

    I clearly said "for a the killer mains arguing for their instadowns". That means the ones that believe their instadowns are fine yet do cry about the perks I listed because they give health states. That's the definition of a hypocrite. Understand me now?

    Which is no one here...

  • @LadyPotato said:

    So we all get punished hahaha

    Its not really a punishment, just hurrys the end of the game up so we can get on with our lives. It also gives the last survivor a chance at escaping, no matter HOW many gens were done. Before, the hatch only spawned for the last guy if 2 gens were finished. Now, the hatch spawns no matter what. Theyre also updating the left behind perk to make finding the hatch in that situation abit easier.

  • @heartstone_malone said:

    https://forum.deadbydaylight.com/en/discussion/comment/677501#Comment_677501

    What's the difference? I'm makimg the same point thus argiung the same side.

    You just called abunch of ppl "hypocrite babies" who have no problem with your survivor perks...

  • @heartstone_malone said:

    For all the killer mains arguing for their instadowns, don't complain about Mettle Of Man, Borrowed Time and Dead Hard. You wanna cheese out health states all day but cry until survibor perks gets nerfed cause you can't learn to counter play. Hypocrite babies.

    You realize that the ppl youre talking about are also the ones who commented on the same dead hard thread you did, saying DH was fine...

  • To avoid super long hatch standoffs mostly... Theres been cases of hatch standoffs lasting over an hour. At least this way, it gives the killer a way to end the game.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/677479#Comment_677479

    That is pretty crazy lol but you’re just one person, Unless the devs confirm he has an insane kill rate I’ll hold my opinion of him being balanced.

    i edited that comment real quick...

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/677472#Comment_677472

    I don’t personally think he is unbalanced, maybe you are just that good with him lol

    Dude... im at like a 90% kill rate, and only because Im too lazy to slug for the 4k. The 10% is survivors who escaped via hatch.

    Regarding your no pip while 4k comment though... I saved this beauty to get a giggle every now and then. This was a game that was over in under 2 minutes with no gens done and a 4k. As you can see by the chaser score, no camping. Got this right before the rework.

    20190713042847_1.jpg


  • I jokingly call ppl hackers all the time. Ill say that a nurse for example is using a "teleport hack".

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/677466#Comment_677466

    I’m not currently in red ranks since I’ve been struggling to pip even when I 4K recently but speed add ons worked quite well for me in red ranks.

    I hit rank 1 pretty damn easily with the new Freddy... According to everyone I asked, my insane results with him just means Im incredibly good with him and not that the killer is unbalanced at all... Also kinda set me up to feel some pain when I play something else...😅

  • @DonnieTheZombie said:

    https://forum.deadbydaylight.com/en/discussion/comment/677459#Comment_677459

    Truthfully all i wanted was for someone to agree that he was being a douche. But nah man like i said I wasnt starting a war over it , it was just my last game that put me to 1m bp so i got nothing to do but talk.

    Anyways , cheers.

    The dude couldve gone in without perks or addons. If ya get mouthy in endgame chat...your a douche, lol.

  • Was wanting to try playing some Bubba after rank reset. Ive only just realized recently how nice using the green speed addon was instead of just stacking charge addons, but... I dont wanna do this at rank 1...

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/677446#Comment_677446

    That is Yamaoka! I watch his videos when he puts one out. I guess chainsaws can counter it, though I wasn’t necessarily thinking of only LF. :P

    He blocked it out in the clip, but do you think that was BOTH speed addons or just the green one?

  • Yeah, I went back to grab the clip and realized it. Also abit of proof that even "killer mains" can tell someone to shove it when they pose a stupid "Survivor perk OP" argument, lol.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/677440#Comment_677440

    I don’t have a clip, but I do have this DH fail on a laggy server.

    https://us.v-cdn.net/6030815/uploads/271/SACUE4XX1W8J.jpeg

    P.S. DH has no counter play when used for distance but it’s still balanced. :)

    Thought it was you who left this gem, but was mistaken

    https://www.youtube.com/watch?v=wTJJ_GPuJlo


  • @DonnieTheZombie said:

    https://forum.deadbydaylight.com/en/discussion/comment/677440#Comment_677440

    I can understand that, the community is generally disgusting as he'll. But toxic is defined in too many different ways. Gen rushing is toxic and offensive to some, me being joked at when i just want a serious convo is offensive to me.

    "toxic gen-rushers" is generally said as a joke. While many do claim "gen rushing" is a thing, its not something that any survivors are generally blamed for, but rather the Devs. Your convo came off as a rant, and this being a public forum...we can respond anyway we see fit. We're allowed to be lighthearted, even if your not.

  • @DonnieTheZombie said:

    Ah the generic logic avoidance and back to mindless joking.

    Gg ez? Amirite

    Typically we'd rather crack jokes and keep things lighthearted than engage in back and forth flaming or something. We're also not "picking sides" or anything, since we actually are also in a chat about how OP deadhard is, lol. @GrootDude Post your clip of your "dead hard counter". Everyone here agrees that toxic endgame chat sucks. We just dont want the forums to piss us off, so we try to be lighthearted.

  • @Maelstrom10 said:

    I say just give her a training wheels addon. might sound stupid to not just add it by default but i believe one of the reasons she's able to be as powerful as she is is by not giving a dedicated indicator to where she will land her hits. Let me explain :

    If we give her a dedicated indicator, lets say a crosshair or an arc which shows where it will land, people will use this to both suplement their own skill, to learn her, and to actively see where they can hit, expecially if its an arc showing exactly where it will land. this isn't necessarily a bad thing, but it artificially lowers the skill cap to a point where you'd effectively be able to see the hitboxes of objects due to it showing where it would land.

    if its a simple crosshair that shows the angle of a fully charged hatchet? i don't mind that in the slightest. but anything more and you'd be actively buffing her in ways that would i feel restrict her from being buffed in other more neccessary ways. ie if you make her easier to play, she will need less buffs in areas that count like her chase potential without hatchets.

    Add a 1% speed boost for every hatchet she's missing up until 5 hatchets. a crosshair would be nice too, but if its an arc or anything more, tie it to a new brown addon. also iridecent head should automatically remove any crosshair.

    TLDR: tie it to an addon, or make it a very limited crosshair. also buff her in ways she needs to be buffed.

    If nurse can get an addon showing exactly where she'll blink to... I doubt a crosshair in the middle of the screen will be restricting anyone

  • @DonnieTheZombie said:

    Looks like two brainless killer mains got triggered somehow. I wasnt complaining about killers, or their addons in any way. I was moreso complaining about the toxic mindset, that actually ive seen quite a lot when killers use instant downs such as iridescent , or redhead fingers in this instant.

    But if you can't read then i guess just post the first triggered sentance that comes to your mind, which is trying to insult survivor mentality which. I dont have because im a killer main. Lol

    If you have no problem with the addon, why bring it up...or put it in the title? Just call out the chat raging if THAT was the problem.

  • The endgame raging I could understand being irked about, but the addons are fair game. Clown is one of the weakest killers in the game, and that particular addon only makes him abit better. I say this because he not only has to beam you with a bottle, but also hit you with the knife immediately after. Its best to just take it as a learning experience and move on, rather than come to the forums to complain about addons and the "bad" ppl that use them.

    Im not trying to excuse anyones raging in the aftergame chat however. Typically, no matter what kind of build someone uses... I always try to keep things civil once the game is over.

  • Whispers and Bond. Although I HAVE gone without these perks, I definitely prefer not to.

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/677221#Comment_677221

    How about this:

    He moves at a movement speed of about 105% (if that's slow enough to allow him to move slow and creepy just like in the Silent Hill games and movies)

    BUT to make up for this crazy lack of movement speed there's bugs inside his terror radius that are capable of slowing down survivors tremendously by reducing their movement speed and disabling fast vaults causing slow ass Pyramid Head to catch up pretty quickly allowing Pyramid Head to either M1 them or go for a slow big M2 swing that causes them to go down instantly.

    https://i.makeagif.com/media/1-30-2014/t_6fZk.gif

    Just a quick idea.

    I could see something like this happening, but i wouldnt make it 105% and also cant have the ability being TR wide. Maybe 110% with him being able to cast his bugs in a cone shape infront of him, and they stick around for awhile. Similar effect as clown's bottles, but with a cast similar to Doc's shock.


  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/677169#Comment_677169

    Not gonna lie: If the devs added a Silent Hill chapter including Pyramid Head and gave him a legit instadown and his "movie mori" I'd probably be willing to pay 100 bucks for that particular chapter haha.

    Imagine working on a generator (Silent Hill map) and all of a sudden you hear the typical Silent Hill siren turning your surroundings into a hell-ish place and you see Pyramid Head in the distance dragging his famous "Great Knife" towards YOU.

    Aaah damn... Now I'm getting caught up in dreams.

    The only thing Im wondering is...what would his power be? He'd be the easiest killer to escape if you can simply speed-walk away from him.

  • Freddy is my goto, since I feel I can do well with him no matter what addons or map is selected, although anytime I can get a map offering for The Game or Lerys on my Myers... A Jumpscare Myers game is fun for everyone, lol.

  • @NMCKE This work?

    https://clips.twitch.tv/CautiousWonderfulLEDMVGame

    Had alot of fun with these guys and actually started playing with them quite abit after this game, which is rare since I very rarily do the whole SWF thing. If you need anymore proof that it was me, I can include the endgame screen that was recorded.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/677066#Comment_677066

    I recommend doing this for an easy wholesome moment, but it's pretty dirty! :)

    Basically, slap on BW, then proceed to act like a rank 20 (miss your attacks, get stunned on purpose, etc) until the Exit Gates are powered. This will get the survivor team to get very cocky, which will be very useful to keep them from leaving.

    Make sure you have someone in the dying state, and is not on sacrifice hook because you wanna hook them when 45% of the EGC has expired (You can pretend you're checking for flashlights, or just down the survivor right when the EGC is at 45%). Of course, since the survivor team is cocky, you can expect them to unhook that survivor immediately.

    That's it, GG for the survivors! Make sure you clip the 4K with the EGC! 😎

    Looking for a clip of me Memeing with a streamer and his group once it became painfully obvious they werent gonna win if I kept actually putting in effort. Was playing jumpscare Myers and after like 2 minutes, decided Id just act to scare the ######### out of them instead of actually killing them.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/677056#Comment_677056

    I hate to be the person who tells you this, but you cannot use the clip as there is no evidence of you being in the clip.

    However, I encourage you to keep trying! There's not a lot of people who submitted a clip yet, so you might win due to lack of submissions.

    Its understandable. Zubatlel had a clip of me moriing his teammate while he still got the "safe unhook rescue". I typically dont screenshot or record my own stuff, with the exception of endgame scorecards every now and then.

  • @NMCKE said:

    https://forum.deadbydaylight.com/en/discussion/comment/677044#Comment_677044

    If you can prove that you was playing against them, then yes because you could've recorded the moment as well. :)

    I dont think I can, since killer player names dont show up til the endgame screen...

  • @NMCKE said:

    Prologue

    https://us.v-cdn.net/6030815/uploads/538/QKHSAT10D397.jpg

    The title says it all, I'm doing three $20 giveaways to anyone who willing to share their best funny/epic moments in the game! 😉

    What's a Wholesome Moment?

    Anything you think is awesome, and is worth sharing to the community (just make sure you don't break any of the forum rules). The clip doesn't have to be you being nice, it could be an epic clutch escape or a sweet 360! I'm going to post some examples below so y'all can get the idea! 🙂

    4K With EGC 😎

    You don't have to cover up names as long as your not bringing negative light to them. In this case, I'm just showing my 4K with the EGC — nothing else.

    https://xboxclips.com/NMCKE/5591fb2c-f180-430c-8cd0-9d25038c0dc8

    Poor Trapper

    https://xboxclips.com/NMCKE/b9988cc3-4aab-4fa3-9300-65fd43bd3a8c

    Rules

    There are some rules, but they are pretty simple and straightforward:

    • Clips must be a decent size to capture the moment (I.E. Not too long, but not too short).
    • You cannot plagiarize someone's else wholesome moment (I.E. Don't steal clips that you don't own)
    • You must have a Steam account in the chance you're selected to win (However, if you don't have a Steam account, but wanna participate — just tell us in your submission that you don't have one so we know not to pick you).
    Selecting Winners

    The moderators will pick 2 different winners of their favorite funny/epic moment.

    The community will pick 1 different winner by upvoting the best funny/epic moment. If there is a tie in the upvote count, the choice will be given to the moderators.

    Epilogue

    Go crazy, let's see who will win! :)

    Am I allowed to use a youtuber's clip of them playing AGAINST me?

  • @TAG said:

    The way I see it, if this is something you can solve with a little mark you make yourself, may as well just make it an actual thing in-game. Just have it be something you can toggle on/off in the Options.

    I TRIED that approach, but I tried using a little piece of duct tape since I dont wanna use a marker on my expensive monitors... Eventually I just got the hang of NOT using tape, since lining up a piece of tape JUST right is kinda annoying.

  • If Nurse and Doctor can get add-ons that act as training wheels for their powers, I don't see why this can't be any different. IMO, the real skill on Huntress isn't aim, but rather knowing when it's appropriate to take out the hatchet to begin with.

  • @Carpemortum said:

    Scratched mirror Meyers is a god in Lerys.

    Dont even need scratched mirror tbh. Myers small TR with monitor and abuse can make this map equally good on a normal build walking around in T2. Just keep as many survivors injured as you can, and youll be able to get the 2nd hit fairly easily by listening for their moans or for the sounds of gens being worked on. The LOS breakers then benefit you... You might not be able to hit T3 often, if at all, but...you wont really need to. Nurses calling helps too, which I normally run on Myers when not using scratched mirror.

    I remember ACCIDENTALLY getting 3 hooks on this map once with a normal Myers build before even getting out of T1, just because I kept sneaking up and hitting ppl whenever possible.

  • How long do you really need them to stay broken for? It only takes 80 seconds to fix a gen. If you sabo all the hooks in an area, you can then freely do the gens in that area without worrying about them spawning back in time.

    https://www.youtube.com/watch?v=l1RV4nTJBZg


  • @xnes_galax said:

    I always talk about it but some people just ignore the problem because "the game is balanced around Pc". This makes no sense at all but whatever.

    Killers dodge for a lot of reasons one of these being really short lobby times. Thry can afford to dodge 3 lobbies before a survivor find one to play in some cases.

    Killers knows that and they want to use it as a "punishment" for playing SWF.

    I always ask killers why they dodged and i found out that the biggest reasons are

    -SWF. Well this one was pretty obvious. You want an advantage (or just to have fun with some friends)? Ok. More lobby time for you.

    -3 or more items. This is weird. I understand that having to face 4 toolbox is bad, but even medkits and flashlights are a problem for some players. Survivors are not allowed to use their stuff, but don't you dare blame the killer for running red hatchets mori (actually don't. Is an in game item that can and will be used)

    -"toxic" cosmetics and dbd related profile description. This one is really unexpected but pretty common.

    I dont know if people just hat you for buying cosmetics but if you use something silly/super bright you are definetely toxic. Same if you have dbd related stuff in your profile.

    Just like predators will generally deem brightly colored frogs and toxic... Killers do the same with brightly colored survivors.

  • Being at red ranks wasnt so much a choice but rather an effect from playing too much. Currently rank has no real effect at all, since matchmaking is so screwed up that youll likely be facing ppl with random ranks anyway. I dont play much survivor, so I wouldnt know how OTHER killers play at red ranks, but I typically play low or Mid tier killers, so I typically just laugh at ppl who say they cant win if they dont play 1 of 3 killers.

  • @Rouge said:

    https://forum.deadbydaylight.com/en/discussion/comment/675854#Comment_675854

    I am going to throw a tantrum if that isn't there on April 1st.

    If ppl can replace character pictures and perk icons with custom variants, why cant we replace the chase music with this, lol.

  • Pig when using the drill. The whirring noise is so soothing...

  • @Rouge said:

    And even as a horror game having deafningly loud music is almost counter intuitive to the point of it being a horror game, since once that music starts playing it isn't scary, since you loose the ability to sense the small details about the game, something that I thought was great.

    Seems kinda like they wanted to meme on the sound development team and just add this so nobody could hear them footsteps they worked hard on.

    I read this and immediately imagined them replacing the chase music with "Never gonna give you up"

  • @Xboned said:

    I know it's been said before, but I gotta say it. I'm fairly new to the game, I'm a killer main, I'm trying to git gud... but there are so many teachables I need to unlock from niche killers if I want to compete.

    I know the survivors have to do it too, and I'm sure it sucks just as much for them, I'm just complaining because I opened up my roster and I still have so many killers that are under level 10. It costs so much BP just to get all their perk slots open, let alone all the way up to get their teachables unlocked.

    The ranking system also sucks in this regard because it's shared among all killers, so my level 1 Legion goes against the same survivors as my level 35 Doctor. Not only is it frustrating to get stomped while learning a new killer who has no gear by advanced survivors with full kits, that guarantees a poor score which nets fewer blood points which further prolongs the scrub life slog.

    There's no real point and I have no unique insights here, it just sucks. Thanks for letting me vent. I've heard there's something in the works about BP bonuses or a bloodweb rework, I look forward to it.

    Could just do what I do and use whatever killer your already comfortable with to each BPs and lvl up a new killer to an acceptable lvl before using it. That way you at least have some perks and addons while learning the new skillset.

  • @Fibijean said:

    I'm guessing you're new. The short answer is, never. Killers are supposed to be both faster and stronger than survivors, and believe it or not, that's balanced. If survivors could outrun killers, the only killers that would ever catch anyone would be the ones that get speed boosts, of which there are only three I can think of (Nurse, Billy, Legion).

    If you're getting caught because the killer is too fast in a chase, you're probably not using the environment to your best advantage. Aside from mindgames and stealth, survivors have other advantages over killers in a chase, such as windows and pallets which they can use to gain distance. There's also looping, 360s, and various other strategies used to play for time in a chase. Killers need to be faster in order to have any chance at all.

    Spirit gets a speed boost as well. You can also any killer who isnt reliant on outrunning survivors to score hits, like hag.... who can teleport to survivors to score hits. This is definitely a dumb idea, dont get me wrong...

  • I typically either have youtube or the forums up on my 2nd screen.

  • Had a game where a Claudette tried selling out her teammate who was hiding, probably in an attempt to get THEM killed so she could get hatch. At that point...i didnt care if her teammate got hatch...I just made damn sure she didnt.

  • @Darkskies said:

    Can't believe my secrets out totally playing at mkds how I can only get my 4ks these days as a pig main... Extreme sacrasim BTW 🐷😂

    Its SUPER convenient. You can get frappes anytime you want AND the survivors for some reason tend to just stand still for you to hit them... They mustve noticed your frappe and decided to use that very moment to go grab one too.

  • @PrimeEvil1991 said:

    Again sorry. I was out of line. Is there a way to delete my stupid rantings?

    Can always just edit your initial post adding a linee of apology at the bottom if you feel the need to

  • @Darkskies said:

    Why is it the guy with the most crazy ping is the first to ready up??!!

    I mean come on and you know its swf because they refuse to leave..

    But I'll go one further they will be first on the forums screaming about hitboxes or killer lobby dodging..

    Please check your ping act according thank you 🐖

    You forgot that theyll also be the first one to talk about your Mcdonalds wifi and lagswitching in the endgame chat.

  • @NuclearBurrito said:

    https://forum.deadbydaylight.com/en/discussion/comment/674989#Comment_674989

    I'm not in red ranks rn for Killer so no surprise there.

    But I'm not a very good Survivor either. I can hit skill checks but I know I can't loop a decent Killer, yet I escape nearly every time anyways.

    I'm not even running second chance perks. I'm using a medic build.

    I just know the survivors going against me have been all over the place. I remember having a game last week where i went against 3 rank 15s, and a very irritated rank 3 who didnt know WHY he got paired with them against rank 1 me.

  • I started using Pharmacy to just farm medkits. You spend alot less time being unproductive with a medkit, and unless your dying alot...youll be able to make 1 medkit last you multiple games.

  • @TheEntitiesNeophyte said:

    In my opinion I think survivors are way to OP because of Decisive Strike, Dead Hard, Borrowed Time, etc.

    Killers don't have any game braking perks and before you say anything you can destroy Hex Totems whilst survivors can keep their OP perks and It completely brakes the game and Survivors perks reward you for being bad in fact forces you to be bad in order to use. In conclusion you can use perks on survivor that requires no skill that get you easy wins. What'd yall think

    As many ppl have said before me, the game is pretty balanced. If you go in expecting every survivor to have 6 different "crutch" perks that youll have to counter... It'll never surprise you when they ACTUALLY have it, and youll be able to do quite well.

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