Locker_Monster
Locker_Monster
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@xEa said:
Thanks! So since this is not slugging or anything else on the list, this indeed might be bannable. I will record next time just to have some evidence.
...If he's leaving you on the ground to bleed out, it's slugging.
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@xEa said:
https://forum.deadbydaylight.com/en/discussion/comment/651744#Comment_651744
Well that is my question. Is it against the rules or not, and where i can find this rulebook? Would be interesting in generall to know what is legal and what is not. For example there is not report option for lagswitching either.
@SulfonicFaun52 he knows where i am, he is staying right no top of my body :D it is defnitly on purpose.
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/651735#Comment_651735
Since that, every time we meet and if he manages to get me, he let me bleed out, no matter if he hooked me before or not, in the end its always bleeing out :D
That is from the post, also I am not as cold hearted to punish someone in my match I have previously played with
You don't get it: He's not doing anything against the rules.
And we have nothing but your word of 'I would not lie. He did this'. So you can see why someone would not be punished based on the word of someone else with no evidence whatsoever.
I could claim YOU slug me in games and say 'I don't lie. Hoodedfengm1n slugs all game!'
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/651726#Comment_651726
Wow, doing it every single time he is in a match with him is not bannable?
The match still ends. You still die and move to the next game. For all we know, you could be exaggerating. This could have happened to you once & you want revenge.
Slugging is not against the rules. There's no caveat that says 'Unless they slug you multiple times. THEN you can report them.'
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/651705#Comment_651705
He is doing it every match with him
You still eventually die, so he's not holding the game hostage.
And neither slugging nor letting someone bleed out is against the rules, regardless of how many times they do it.
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I'm too lazy to do bones! I want my EZ 3 minute games! I should never lose because I'm MLG pro strat god at this game! It's broken perks that make me lose, not my skill or the skill of the Killer! Remove easy-to-counter perks so my REAL skill can show!
-Every Survivor who whines about NoED.
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The main cause of lobby dodge is when 3-4 people all join at the same time running bloody clothes with all flashlights/toolkits/medkits with pink addons.
These are the teams that are not in it to win; they are in it to make damn sure the Killer has 0 fun. They only consider it a win if the Killer tilts or DCs.
The reaon Killers get to see Survivors is because Killers were supposed to have the upper hand; they see who the survivors are & what they have, and build their perks accordingly. The Survivors are supposed to have hard time.
People tend to forget that, and so we get ideas about making powerful items basekit, or hiding who the Survivors are/what they have in lobbies because the Suggestor wants an easier game.
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Speaking of salty DC's, I saw this in a streamer I watch.
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Gotta be careful.
If the Devs messed it up, people would replace killer skins with bright neon pink so they could see them anywhere, and change invisible Killers to glow green.
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Only if they have..Haunted Ground, I think is the Perk? It alerts the Killer if someone is cleansing, but I'm not sure if it alerts on cleansing Dull totems.
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Here's a Survivor perk:
Anti-Hex: NoED
The Lazy Survivor's nonstop whining about NoED have finally drive the Entity to give the hell up. While you CAN easily do Totems to stop NoED, the Entity understands you're lazy & expect everything handed to you. To that end, when you use this Perk, any Killer using NoED can no longer put any Survivor in the dying state for the entire match.
Now let's whine until they make this base kit. I want that perk slot free! - Lazy Survivor #4507
(Note: I'm making fun of the lazy Survivors who claim NoED is OP 'because clearing totems takes time!'. I AM NOT calling all Survivors lazy!)
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/comment/647673#Comment_647673
@Locker_Monster Actually, its once with 3 different traps, but its just a demo idea because of the fact mori's reward you currently for hooking a survivor once, why not give out a challenge instead?
Also Mori's boost the amount of kills and/or the bolded number is reduced
I said the same thing a different way. It's 3 times, in a different trap each time.
And the point of Mori's is not for a challenge or some overly complicated way to do something. This would be so conviluted, there would be no point in doing it; Killers would urn a Mori and be more likely to just kill someone on the hook.
Imagine trying to get ONE person to step in THREE different traps. I play Trapper allot and I barely get more than 4-5 trappings spread out across the group.
Edit: And imagine if someone sabo'd a trap someone else stepped in; no more chance to mori!
Mori's are fine. They're meant to scare the Survivors by ending their lives quicker.
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That Trapper idea is terrible, no offense. Have to trap someone 3 times? In 3 DIFFERENT traps? Plus hooking them? And all that to kill ONE person in the match?
If you don't like Mori's; fine. But don't suggest clear nerfs under the guise of balance.
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@Dragonredking said:
@Locker_Monster Naming and shaming who?
There are over 110900 match on steam for the username Harry
Shrug The forum rule is 'no naming and shaming' so I figured I'd say something before a mod asks you the same thing I did.
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@yukairi said:
I think it's bad that only pc players get the PTB right, then they know how to play the new killer and new survivor with their new perk and maybe they're playing ps4 the official release they will already be playing the killer against people who could not test it before, they should not do ptb but just shown with them (the dev) played, stop the ptb is just on pc.
Did you not realize how selfish you sound?
It's not always possible for a dev to put a PTR, PTS, PTB..whatever you want to call it..on consoles.
And you going 'I can't have it, so please take it away from everyone else!' is just..wow. You gotta grow up, buddy, and realize some people get things you don't.
The perks of being on PC, where such PTB's are easier and more possible..is that we get them. Do you also log into modding forums and say 'I can't mod Skyrim on my Xbox, so none of you should make mods anymore!'?
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@Dragonredking You may want to delete and re-upload with the names covered, or it's naming & shaming.
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@Mikeadatrix said:
https://forum.deadbydaylight.com/en/discussion/comment/645723#Comment_645723
Then you have no clue why he says these things. He is a joke character. He has a chainsaw for a hand. He time travels.
@justarandy said:
https://forum.deadbydaylight.com/en/discussion/comment/645695#Comment_645695
No I haven't, and ash beeing so annoying in dbd is just a reason for me not to watch it in the future.
His name is Ashley. He fights demons from the Necronomicon. He is a major screw-up, too.
His being quirky is a huge part of his character. But I totally suggest Evil Dead 2 & Army of Darkness. They are great movies. (Evil Dead was a 100% serious horror movie, but the writing/acting was apparently so bad that people were laughing in the test screenings, so it got remade into Evil Dead 2, which is a Horror/Comedy)
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@feechima said:
https://forum.deadbydaylight.com/en/discussion/comment/645555#Comment_645555
Right. Good thing the devs don't try to please everyone. Impossible.
You can please some of the people all of the time, you can please all of the people some of the time, but you can't please all of the people all of the time
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@TheGameZpro3 said:
I think anyone can use the license, just not for profit. Example, if SCP was to get in, if it was paid DLC then that's a lawsuit. If it's free, it's good.
Maybe, maybe not?
I mean, if someone who made an SCP page were to sue, they could claim any upsurge in players (and thus sales of the base game) after the SCP DLC was added could be attributed to SCP being in the game. Thus, legally, BHVR would be making money off of SCP. Even if the DLC part was free.
Copywrite laws and IP's are very murky.
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@Th3Nightmare said:
https://forum.deadbydaylight.com/en/discussion/comment/645420#Comment_645420
The thing is that it takes more than 15 seconds, do you think that the survivors will lose more than 15 seconds to eliminate a tunnel .. being able to be repairing? That is the problem that I observe will have demo.
It will be like Totems.
Survivors Who Don't Break Totems: NoED is OP!
Everyone Else: Break Totems!
Survivors Who Don't Break Totems: You're saying words, but they don't make sense.
Survivors Who Don't Clear Tunnels: Demogorgon is OP!
Everyone Else: Clear Tunnels!
Survivors Who Don't Clear Tunnels: You're saying words, but they don't make sense.
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@BlueFang said:
https://forum.deadbydaylight.com/en/discussion/comment/645502#Comment_645502
Honestly I would have laughed super hard at this. Insta heals would have annoyed me greatly but I always enjoy running into meme build squads, as long as they aren't running Object that is
Ever meme build I run into are either twitch streamers looking to be jackasses for their viewers (their twitch is in their name), or some squad trying so very hard to make sure I have the most garbage match possible.
I never run into the ones just trying to make everyone laugh.
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@JAWS_BDSM said:
After "Stanger Things" became part of the Entity's Realm, could "SCP" universe became part of it too?
As far, as I know, at the moment, original english SCP wiki and all (or at least most) materials there are protected by "Creative Commons License" (https://creativecommons.org/licenses/by-sa/3.0/).
@Peanits @not_Queen If it is possible, could you tell if there is any possibility that SCP related characters are ever going to make it into the Entity's Realm. Thank you for any reply!
Most the SCP things are...things. A room that devours people. A doll that moves at the speed of thought and kills anyone who blinks. A soda that gives you super-human speed but burns out your body. A marching band that makes other people join in until they die of exhaustion..
It would be neat but..Not too many SCP's are even humanoid.
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I had a meme match a few days ago; a 4-man SWF with everyone Adren, Head-On, DS, Dead Hard. And they all had Medkits with insta-heals.
I chased one player into a small area with 3 lockers kind of facing eachother/side-by-side at odd angles. He DH'd my attack. Suddenly; Head-On stun. Take 1 step Head-On stun! Take 1 step Head-On Stun!
Survivors wonder why Killers lobby dodge SWF; it's the 'lol' groups who make us; no one wants a match where they're basically someones new clip for a 'WE OWNZORZ TEH KILLERZ!' youtube vid. :P
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@TAG said:
Apply Head-On directly to their forehead so you can escape. :P
Oh god, this perk pisses me off like no other.
I had a meme match a few days ago; a 4-man SWF with everyone Adren, Head-On, DS, Dead Hard. And they all had Medkits with insta-heals.
I chased one player into a small area with 3 lockers kind of facing eachother. He DH'd my attack. Suddenly; Head-On stun. Recover-Head-On stun! Recov-Head-On Stun!
Each time I took a step, I got stunned again. It was stupid and annoying and really ruined the game for me for a bit. I mean, how many horror movies have the people smashing the Killer with a locker 3 times? :P
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@HatCreature said:
https://forum.deadbydaylight.com/en/discussion/comment/645466#Comment_645466
Exactly! These portals have a strength that Hag doesn't, it can put portals anywhere(hopefully) and can manually teleport to them without them needing to be triggered or have a time limit like Hag does.
Also, when a Survivor is near a portal you get Killer Instinct and can see people near your portals. At least that's what they said in the video, I don't know if you need to stand on the portal to get that or not, hopefully it just happens when someone walks by.
I think you get the Killer Instinct if you are charging your lunge & someone is near a portal?
That's what it seemed like, to me.
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@HatCreature said:
Run Surveillance, once they know you have Surveillance they will destroy your portal first, giving you a notification lol and then you can go over there and attack them or kick Gen again and place another portal.
Put the portal near the Exit switch, no choice but to destroy it, if you have Blood Warden and they don't destroy it they're going to have a bad time.
Put the portal next to the hook, it doesn't matter if they destroy it or not.
Put your portal next to Haunted Grounds, would love to see what Survivors will do in this situation if they see a portal next to a Hex totem. Will they assume it's Haunted, will they just ignore it, or will they screw themselves over by either destroying the portal or destroying the totem?
As the Demogorgon we'll have many ways to force Survivors to destroy our portals.
Hell. Put a portal hidden behind a wall, near an obvious portal guarding a Haunted totem/Gen/Hook.
They work on the obvious 'guard portal' and you pop in with the more hidden portal and sneak up on them, everyone expecting you to use the portal they are dismantling (if you can use it while they are removing it) or assuming you are running over & that they have more time.
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@QuickStiQz said:
The most toxic thing that has happened to me was when I was in a chase one time (I was a survivor). I was injured, and I saw a pallet in front of me. Then, out of nowhere, another survivor throws the pallet in my face letting the killer down me and hook me. The worst part was she tea bagged while the killer was picking me up.
I've had people do that, or point at lockers, when I'm the Killer.
I usually down the person betraying his teammate, and then get all the 'I WAS HELPING YOU!' salt at the end screen. At which point I point out that I always down trolls and jerks who mess with the team.
The smug 'Tee-hee! I'm trolling my team!' being replaced with 'WHY DID YOU DOWN ME!?' is always hilarious to imagine.
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I'd assume not clearing tunnels would just be bad; the Demogorgon could place them near any Genny, run Tinkerer's, and teleport there. Chase off people/Down people (with the 'all gens kicked' perk) to regress it under 85%, move away, repeat.
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/645287#Comment_645287
God the killer mains claiming everything is 'survivor sided'.
I bet those types won't be happy until Survivors can no longer move, pallets and windows get removed, killer has built in Ruin and NOED, when a survivor gets hit they immediately die and killers get to steal all the bloodpoints a survivor has.
And then they will look at the game and go "Well, survivors can still turn their head so it's clearly survivor sided"
The difference is that the game is clearly leaning more towards Survivors, who keep screaming for more and more nerfs every time they get what they want. But you do you.
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God, the Survivor mains claiming everything is 'Killer sided'.
I bet those types won't be happy until Killers can no longer down Survivors, Survivors move at 2000% move speed, Killers teleport to any dropped pallet to get stunned, get stunned for 10 seconds, and Survivors get to steal all the bloodpoints a Killer has.
And then they will look at the game and go 'Well, Killers can still HIT us, so its clearly still a Killer bias!'
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@toxicmegg said:
what did u expect? no survivor perks could ever be useful because this game is killer sided.
Rofl. Not really. The Survivors get about 10 Second Chance/Healing/Get off the hook free perks.
Killers only 'Second Chance'? NoED, and Survivors can keep it from ever activating.
'Killer sided' my Scottish beard.
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I could totally play Dwight!
..Or an off-brand Freddy for an episode. I'm 5'2" :P
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It causes exhaustion. It just pauses any already in-progress exhaustion instead of overwriting it.
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@yukairi said:
Stop with a ptb just for PC, I want this on console if not don't make a ptb it's just unfair
You do realize that updates are slower on console because the devs have to pay for every update, so it's more cost effective to wait for big patches instead of doing micro-patching?
Plus, they have to get the okay from sony/microsoft/whoever every time they wanna patch?
PLUS, the way the console's software is set up may prevent a PTB alltogether?
I'm sorry but it's selfish to go 'I don't have that, so it's unfair that you do.' That's the mentality of a 5 year old.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/644103#Comment_644103
Okay then, bugbear.
Bears CAN stand upright. I'd define their front paws as arms and not legs.
You also had no retort for the others proving my point.
Humanoid also usually requires the capacity for intelligent thought. Which the demogorgon does not have. So again, rules dont really matter do they?
Humanoid does not mean they have to think or be sapient. Only that they are built roughly the same shape as a human.
And just because you'd define a bears forepaws as arms does not mean the rest of the world has to revisit the definition.
What I gave you is the actual definition of 'humanoid'. A bear is not humanoid. A raptor is not humanoid.
A lizard-man from D&D? Humanoid; it has 1 head, a human-like torso, two legs, 2 arms, but also a tail.
A goblin? Humanoid.
A dog on its hind legs bouncing around? Not humanoid.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/638770#Comment_638770
So we can have bears. Raptors. Xenomorphs. Hell we can have cats by that definition.
That alone isnt humanoid. But good to see everyone is muttering it about like it's the law now to defend this chapter.
Bears have four legs.
'Humanoid' means 'having an appearance or character resembling that of a human.'. Walks on 2 legs, has 2 arms, etc.
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/643501#Comment_643501
Jolting anybody who reads them with amusement XD
I dunno. Some people might want us to go ohm. :D
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/643491#Comment_643491
Guilty AS CHARGED XDD
WATT are we doing with these puns? :P
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/643480#Comment_643480
Oh yes indeed..then again..my doc is...electrifying X3
I guess you really AMP up your Doctor play?
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@immortalls96 said:
There is no "hostage doc" theres anti gen doc but theres a big difference..lol didnt know anyone was actually scared of doc unless they are great at the shocking
Then would you say finding people scared of the Doc was...shocking? :D
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@Decarcassor said:
As far as we know Nancy's perk will make her obsessed with particular generators for some yet unknown reward.
I really hope said reward won't have to do with working faster on generators.
I'd like a 'If you complete your Obsessed-with generator, get a <x>% boost to Altruistic actions for <y> seconds'.
Pop a gen, then go unhook someone & heal them quicker
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Can we wait for official word on perk powers before we start complaining?
I know both sides love to complain, but can we wait until we have solid data, at the very least? :P
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...Why don't we wait for the official word on perks before we start complaining about them?
Please?
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The best perk for Trapper is to sing 'Here Comes The Trapper'. (And if you've never seen Samination's animations; go, go now, and enjoy really funny DBD stuff)
@TheGorgon said:
Corrupt Intervention - Jesus, slows the game down so much for 120 seconds that it's hard to pass up. Enduring and Spirit fury are great.
My problem with Corrupt Intervention is that it's 2 minutes of enforced no gens..which means 2 minutes of only looking for totems instead. It's a Totem killing perk.
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...Aren't they all variations with a different number?
Or does each number have separate variations?
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/642795#Comment_642795
The entitlement of that guy is so real
The entitlement of me? Or were you trying to get my attention via the quoting?
I'm many things: Snarky, loud, angry, a bit of a jerk at times, but rarely entitled. :)
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I could be wrong, but I don't think wriggling is meant to be reliable.
It really only works if your teammates risk hits distracting/bodyblocking the Killer. I think it's supposed to be this way, but I could be wrong.
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@Kabu said:
https://forum.deadbydaylight.com/en/discussion/comment/642478#Comment_642478
Is a locker monster an angry Dwight with head on?
1) I'm always angry.
2) I'm always Dwight
3) I don't have any teachable Survivor perks yet :P
But no, I was just pointing out that it's basically futile to have a hook escape of you're the last one alive. The killer will be 2 feet away when you unhook.
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@Aikanaro said:
https://forum.deadbydaylight.com/en/discussion/comment/642795#Comment_642795
Nope, it wasnt like that before, so there is no disorienting, is she using little bluetooth speakers all over the map to DISORIENT?
Be a man and accept the fact that there are more survivors than killers in this game, grow a huge pair and take the truth.
Its such a little thing sort of catch you from behind like you are some idiot because the game wants to give everything to killers, and then he hooks you, and when someone rescues you and is healing you another surv gets hooked BBQ pops in and you are #########.
Learn to play the game and for the love of god, use your head to search survs intead of that stupid perk everyone uses even in high ranks, makes the game boring, and there is no challenge for a killer if he knows everything already.
You're whining about a change the Devs made because Huntress was too easy to ghost and telling ME to grow a pair?
Why don't you grow a pair and accept that the Devs changed her and stop all this BS sniveling about 'mOrE sUrViVoRs!' and 'It WaS nOt LiKe ThIs BeFoRe!' and 'No In-GaMe ReAsOn!' to demand changes that favor you?
Why don't you learn to play the game yourself, before making childish threats about 'We're the bigger player base!' and 'We'll cry in your blankets & leave!' and insulting someone who gave you valid reason, both from a balance stand point AND a lore stand point, as to why the Huntress is as she is?
But, of course, you will stomp around and plug your ears and go 'LALALALA! Huntress no make sense! CHANGE HEEER! There's more of us! Cater to uuuuuuuus!'
Grow up and stop with the 'We are many' threats. No one is scared, and no one will miss you if you leave because you don't like the Huntress. The Devs don't need players like you making threats to demand stupid balance ideas and guess what?
You leaving won't kill the game.
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I'm Killer biased (I only do Survivor with friends to shoot the breeze while playing), and even I agree the Hatch is fine. It's a last chance lucky find & escape.
It sucks when someone brings in a key, but at that point, either I or they are winning pretty hard, so I can suck it up.
