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Locker_Monster

Locker_Monster

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Locker_Monster
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  • Just wondering. I want to try them as soon as it's released, but I'm not sure if steam has to update the game, or he just unlocks.
    3 comments 201 views last activity
  • Because I really want to make 'Hooked on Phonics' jokes as a Killer. Not only do I destroy their bodies with my weapon, but I grind down their souls with puns! ๐Ÿ˜
    0 comments 21 views last activity
  • Wait..So, when Survivors are asleep, they are Oblivious. Which means Terror Radius effects don't work on them. ..The Dream Realm is Freddy's world, so should it not be the other way around? When they are awake; Freddy is less scary, and less able to harm them, so any TR perks don't work on them. When they are asleep; Freddy has complete control. TR effects should happen. Or was this put th
    20 comments 1,021 views last activity
  • Reduce power cooldown by 1 second. Just 1. Just 1 tiny second. Remove power-loss on attack. Seriously. WHY is Legion the ONLY Killer that actually loses his active powers charge when he does what killers do; attack. What made ANYONE think this was a good idea? I mean, if his power could actually DOWN someone; fine. But it can't. So remove this. Allow the Deep Wounds to incap whil
    33 comments 1,901 views last activity
  • These threads are apparently bitter enemies, and must fight to the death! ๐Ÿ˜
    4 comments 71 views last activity
  • 1: It only works if Survivors LET it work. If a Killer is camping; do gens. Do Bones. Open the exit gates. Sabo other hooks. Loot chests. DO NOT WALK TOWARDS THE KILLER. 2: Camping Throws The Game! It takes 2 minutes to die on the hook, from first hooking. Plus 45 seconds (roughly) for a chase. That's around 165 seconds. Or 2 minutes 45 Seconds. It takes 80 seconds to solo a gen with
    29 comments 461 views last activity
  • Here we go! What I think is a decent way to balance out Moris: 1) Only Usable After The Second Hooking! This one makes sense; the third hooking will kill a Survivor anyways. 2) Give A Small BP Bonus For Proximity To A Hook At The Time Of Mori! This would encourage Killers to carry the Survivor near a hook, which could result in DS/Flightlight/Pallet saves. 3) Survivors Yell Out And
    10 comments 181 views last activity
  • While I understand that there does need to be a closed gap between solos and SWFs, voice comms is not it. With voice comms, every single Killer will be nerfed, in a manner of speaking. Let me give a few examples. Billy Gets Hooked. With Voice Comms: I'm going to unhook Billy! You two continue to work on gens. The one near Killer's shack is 90% done! Or, as the hooked Billy: The Killer
    20 comments 901 views last activity
  • Make sure you give the reason behind the comment! I have 2 from today (I play Killer, so both were from Survivors). 1: You camped! This was said when a Meg tried to flashlight stun me & then bodyblock my hooking. They ran away, I hooked, and I turned to see a Bill go for the unhook. So I chased Bill away, turned and saw the Meg returning to unhook, chased the Meg away, turned & saw B
    0 comments 13 views last activity
  • We all know this perk: When someone is new, it feels OP. When someone is skilled, it's basically useless. Here's my fix: Every time someone hits the skillcheck, the target zone gets smaller and smaller, but resets on a miss. BUT! If someone misses the skillchecks repeatedly, the target zone to hit gets bigger and bigger, and resets on a success. Basically; if someone does good, the skillc
    14 comments 361 views last activity
  • I'm not saying to do all of these. These are just ideas. The problem with Trapper is that he wastes time finding traps, picking up traps, moving, placing traps. And even going back for traps, picking them up, & re-placing them somewhere else. Also picking up a disarmed trap and placing it back down in the same spot. In this era of 5 minute matches, this is really lame. 1) Trapper starts
    2 comments 31 views last activity
  • Stillness Crows appear after 30 seconds. Inner Strength is 10/9/8 seconds in a locker to heal. What happens if you go into a locker, and then, after 10 seconds to heal, a Killer is around so you can't get out without being caught? You're technically shaving 10 seconds off that 30 seconds idle timer. So..if you stand still in a locker to heal, will it prevent the Idle Timer from ticking?
    2 comments 51 views last activity
  • Very nicely done, devs! I love the perk that encourages doing Totems. As a Killer, I hate it, but from a balance viewpoint, it's a great idea! Edit: Will Fixate & Urban Evasion stack? Or no, since UE is when crouching?
    21 comments 381 views last activity
  • Broken Wood (Ok, I suck at naming perks. The tier order for all effects goes 1/2/3) : When you break a pallet while HOLDING space (instead of just pressing it), you leave behind broken shards of wood & nails. Survivors who Sprint/Sprint/Walk (walking or crouching negates at tiers 1 & 2, only crouching at tier 3) through these areas cry out in pain, alerting the Killer to their locati
    4 comments 21 views last activity
  • I know the devs said 'has to be humanoid' but imagine if the Demogorgon's power revolved around evolving. You start as a tiny democat, turn into a demodog, and then the Demogorgon. (And this is the extent of my show knowledge. Please no spoilers; I may watch it)
    0 comments 21 views last activity
  • Have a laugh! https://www.youtube.com/watch?v=PPR1_qVmTCE
    0 comments 21 views last activity
  • I had a match today, & I had Dying Light. (I know not all Survivors are like this, but those that are..Whew, boy!) The first guy I find is my Obsession, so I down him, hook him. I go 5 steps; his friend unhooks him. I go back, decide to chase his friend (NOT the obsession) I down his friend, hook 'em. Go towards the closest Genny. Low and behold: Obsession is doing Self Care nearby &amp
    38 comments 1,041 views last activity
  • Seriously. I just had a match where a Feng ran PAST a genny & it stopped regressing. Her character did not even turn to FACE the generator because she tapped the button so quickly. I know she did it because the Jake was on a Hook, and Bill and Claudette were behind me working on a different genny. I regressed one, found Feng, and she just brushed past it without interrupting her sprintin
    86 comments 3,032 views last activity
  • Here's how I'd fix No Mither: Keep in mind; all numbers can be changed. Numbers are for example only! Do not base the idea around the numbers! 1) The 'can't be healed' icon can only be seen by Survivors. 2) The Survivors 'Injured' icon in the lower left looks HEALTHY until they are hit once. Of course, it goes into Dying, as is proper, and reflects Injured/Dying as per normal afterwards
    20 comments 91 views last activity
  • Kids Drawing: Gain 200 BP when people trigger a Dream Snare. Dream Snare Slowdown is reduced. Prototype Claws: Change Snares to Pallets. Can I use these together? What I mean is, do I get +200 BP if they flip a Pallet? Or did I waste the Drawing because it's no longer a Snare?
    3 comments 201 views last activity
  • This just popped into my head, but I kind of like it. Numbers are purely for effect; they can be changed to balance the idea! If someone is using a Hex perk: Every..let's say 60 seconds..A Lit Totem will turn Dull and a Dull totem will light up. Basically; the Hex(s) will bounce around the map. The timer will pause if someone is breaking the totem, and resume if they stop for any rea
    10 comments 81 views last activity
  • The Legion's power is really, really bad. I'm sorry, but it is. It actively stops itself from working. 1) Deep Wounds timer will not reduce if the Survivor is in a chase. So no putting on the pressure! 2) Deep Wounds CANNOT incap a Survivor who is actively mending, even if the timer hits 0. 3) Legion LOSES Feral Frenzy gauge if they attack normally. Like, they will lose half the gauge for tr
    76 comments 2,811 views last activity
  • Seriously! Don't want your screen name up on it? Don't be a filthy cheater or a jerk who flips the table & pulls your ethernet cord when you are losing. Also watch your mouth and don't say bad things for the shock value. I think it would deter some of these people; they'd get razzed by their friends if their known screen name popped up on a Wall Of Shame with the reason why (Cheating, DCing
    Mod
    10 comments 211 views last activity
  • This just came to me, so it may have a few rough edges. When you unhook someone, for the next 5/10/15 seconds, if they get hit & you're both in the Killer's Terror Radius, you instead take the damage and gain the borrowed time/deep wounds timer (I forget if this timer has it's own name). The original target still gains any EFFECTS of the hit (mangled/blind/hemorrage/etc). If the origina
    15 comments 211 views last activity
  • Someone just said something VERY offensive (with an offensive name) in DBD lobby chat. It was my friend playing but he gave me the screenshot. I already reported the steam account, but I want to know where I go to report the schmuck so he can get banned from Dead By Daylight itself. I'm a firm believer in actions having consequences.
    Mod
    7 comments 371 views last activity