LetsPlayTogether
LetsPlayTogether
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Oh my god I cant tunnel survivors anymore, the killer must be trash now. - Killer mains, always.
How about not playing like a scumbag?
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@Keeterbo5 said:
They wont change it cuz BHVR [BAD WORD] hates killer and just shits on killer mains all the time
https://forum.deadbydaylight.com/en/discussion/comment/1404002#Comment_1404002
Have you ever, even once, played killer? Survivor's have EVERYTHING in there favor from the dev's. The whole game is survivor sided
You obviously dont play the game much.
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@LastShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/1403807#Comment_1403807
If you unhook in face of the killer without bt it's your mistake. By blamig killer for tunneling in this case is just nothing else, but defending hookfarmer.
So you blame the unhooked survivor, whos the only one innocent, but gets his game ruined by both other parties? Hilarious.
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How is this fair that killers can easily bypass DS by slugging, and survivors are punished for trying to do any action?
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there are basically no medium perks. 90% of the perks are baseline useless, 5% are forced unto survivors (meta), and 5 % are usable. the game needs a complete overhaul of those 90%.
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So its right to blame the killer, cause the Nurse did tunnel though there was obviously the chance to down another survivor easily. Tunneling isnt defendable.
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Thats not efficient, thats just stupid. On both sides.
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A tutorial for killer game sense would make it better. Cause thats what 90% of killers dont have.
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@rogueplayer00 said:
https://forum.deadbydaylight.com/en/discussion/comment/1402812#Comment_1402812
Im not trying to group them all together, like i said im not saying they're all toxic. Its just frustrating that they have so many benefits, and we get no extra help with them. If you play fair and are good sports, I'll do the same. But constant gen rushers, with suicidal DS'ers and BT unsafe saves match after match with no penalty on them, just isn't fair nor fun. Im not saying all SWF's are that way. But my proposal doesn't hurt anyone really. If youre a swf, you have open communication and teamwork capabilities solos don't have, and that should indeed take up a perk, just like to simply hear you all better, requires me to use a perk. Thats all im saying.
SWF dont have necessaryly communication nor the ability to cooperate perfectly. I often play 4 man with three others i just know randomly in dbd, cause i know they dont urban selfcare around the map. No communication at all. So players like us should be punished for doing so, cause youre not as good as you need to be to win against us? No! Every punishment for playing together is nonsense.
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No. Killers would just lobby dodge until they get four solos (despite also loosing to solos obviously).
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How is this reasonable?
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Hopefully all players will report you and get you banned soon.
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Here we go again generalizing SWF into tryhard death squads. Its REALLY getting annoying how narrow-minded killer players are.
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@luvcraft said:
https://forum.deadbydaylight.com/en/discussion/comment/1402737#Comment_1402737
sure are a lot, huh? Almost like there are some major problems with SWF and people are doing their best to express their frustration and suggest solutions. 😁
Unreasonable hate posts like yours arent a solution. Theyre just showing your lack of game sense. But youre crybuddies will surely applaud you. LOL
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Ranking up on both sides is far to easy as possibly more than half of redranks dont belong even into purples, skill wise. Last season i just played around 8 hours as survivor to get from 5 to 1. And as killer i once played two games a day and got easily back to 1 from 13.
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@Customapple0 said:
This is one of few ways where Solo players could be buffed but nvm, devs know best.
The lack of support for solo survivors is only going to drive more people to play in SWF.
It's not a solo issue. As long as youre not in a 4 man group knowing if all totems are gone is quite impossible. Do 4 totems as a 3 man and neither your SWF nor the solo know if all are gone.
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Nurse needs a power limiter, otherwise she would be far too powerful (just take a look at old basekit nurses, who trashed any survivor group).
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Another unreasonable SWF hate post. Pretty good job so far.
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With this "changes" you could even delete DS. The same "idea" Was posted several times before and is still just useless at all.
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Obviously some case of "I think I did a pretty good job so far", but not really good.
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And again generalizing SWF into always tryhards on voicecomms. This is getting lame. How long will people tell those lies til they understand how wrong this is?
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The issue is that they are not fixing this game. They just throw out new content, ans as long this continues noone will ever be happy with the game like it is.
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The game developed through the years, but devs are still years too late if it comes to do balancing. With each chapter the game needs to be rebalanced, but if you look at the patchnotes you will see that there are always just half a dozen of changes at all. PTB is quite useless cause aside from new content nothing gets tested at all, and basically nothing of the new stuff gets changed according to feedback. They even keep many bugs from the PTB. There's much to do better on devs side.
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Nonsense.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1400466#Comment_1400466
Every single thing you post is toxic. Of course youd laugh. You thrive off the anger of others.
I am toxic. Dont make me laugh again. Youre entitled, and you cant Deal with it.
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1400303#Comment_1400303
Dude. Just shut up. Nobody wants to read your biased and hate filled comments.
So they want to read your ongoing false conclusions? Dont make me laugh.
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The right conslusion would be: you just dont belong to red ranks.
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@RizeAki said:
https://forum.deadbydaylight.com/en/discussion/167233/stop-complaining-about-genrush
The problem isn’t how gens are being done it’s just no one wants a 3min game it gets boring as hell
So this just happens if the killer doesnt have the same skill as the survivors. Thats not a gen rush, thats still just a bad killer.
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Oh another SWF-Hate post from you. Was it already a day since your last hate post?
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Dont camp nor tunnel. Problem solved.
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No. Take away the aura read and most killers would struggle to find any survivors at all.
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@VSchmitt said:
Play as killer, offer a shroud, profit.
Profit from what? Killer queues are much longer then survivor queues. You just sabotage yourself.
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So you just went against a bad spirit. Good for you. Spirit needs an indicator when she starts phasing. There isnt a single argument against it.
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So youre so much entitled to winning in a game that you just dont care if other players only get frustrated by your doings. Thats sad.
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If killers wouldnt camp all day long BT wouldnt be used at all. Its killers own fault.
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They can always play fair.
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@thrawn3054 said:
So instead of trying to learn to be a better killer you rage quit.
Thats how it is. Also high ranked players arent that good though.
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So the only thing you say is youre bad at chasing.
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If youre already moving on the other side there shouldnt be a hit possible. Thats what it should be like, but it isnt. Killers arent meant to hit that far through a window. Same with pallets. But i doubt devs will ever be able to fix that with their Code and those poor servers.
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So what did you these 70 seconds? And think about why so many other players can still "win" even this happens.
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FNAF is nothing to be brought into DbD. Thats it.
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Thats not smart, it's stupid.
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Yeah its so much fun playing survivor. You always have perfectly matched teammates, that always safe unhook, do gens, do totems, heal others, take hits, make saves, and dont waste pallets. Also you always have perfectly fair playing killers with fair builds, addons and offerings. And there is no lag nor latency. Or not. LOL
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So instead of fixing grabs on both sides they just should make something unlogical?
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You do not understand the meaning of the word "challenge", right?
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Wow there are still people how do not understand the difference in kills and Pips.
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@theArashi said:
It sounds exactly like keys... don't you think?
So in what scenario can survivors cut their objective in half by bringing in a key? At least think once before spouting such nonsense.
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So you want to remove the only way to prevent hook trades? BT is fine.
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Cant you guys stop with this legacy nonsense? They wont give it out again due to obvious reasons. Thats it.
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So then lets talk about the killers who "magically" teleport to a locker so its impossible to use head-on.