Kurri
Kurri
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- Kurri
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Comments
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@Sharpefern said:
Solution: Remove the bloodpoints cap. Although a million is generally enough to get you to a level in the 30s you still have very little to choose from. Once a killer or survivors perks are announced you can save up BP to get them to a level with perks you actually want to use.
You could have a 1m reach you level 50 if you play the blood web the cheapest and let the entity consume most of the nodes.
Still level 50 isn't going to net you all the perks, or their tier 3. Or good add-ons
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I got the killer and survivor adept. Not seeing either of them much. Can't say I'm very surprised. I play Sadako some though.
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@Hannacia said:
These are the survivors you cannot please. They will insult you if they win and they will insult you if they lose. They are just so full of themselfs. Best thing to do is to be sarcastic or kill them with kindness. Never give more fuel to a troll which is to argue with them because that is what they want.
Nothing pisses off a troll more than you just being sarcastic or killing them with kindness.
and this is apart of the problem. For the longest time everyone has said "just deal with it" but it's far past that now.
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@Barbarossa2020 said:
Profile set to private.
If survivors are crying after a game you did your job well.
Dead by Daylight is the only game that ever made me have to set my account to private in 18 years.
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@BenZ0 said:
https://forum.deadbydaylight.com/en/discussion/comment/2840433#Comment_2840433
already did that but still thank you!
I just finished a game against a swf of two streamers and their 'fans'. They accused me of "camping" which I wasn't and got really salty, calling me a N in chat. Then when I visited their stream after I watched as they were encouraging their like 20 and less viewers each to report me in steam and 'troll squad' me if they ever see me in game - sharing my steam profile to their chat and steam friends. Sure enough wasn't very impressed.
I've played COD R6S Valorant WoW - every single multiplayer game you can think of and have never experienced as much hate and toxicity than I do and see in this community.
At least there are a few good eggs. Few friends I play with and some streamers that stuck it out this long. Some of the fog whisperers I enjoy and pick me up when I am down.
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@BenZ0 said:
https://us.v-cdn.net/6030815/uploads/MG1PZKYPAQLF/1.jpg
https://us.v-cdn.net/6030815/uploads/XTNXPLTMVIU1/2.jpg
https://us.v-cdn.net/6030815/uploads/MNFA4VIA5UIU/3.jpg
It was overall a pretty nice game, I got 6 hooks and I almost got a 2k, they managed to make it out with good teamplay. They played very well and are a great team I give it them that.
However after this chat they went on my profile and all added me and wrote in my comments. They wished me corona and my parents a painful death. They said I am a sub human and should be enslaved. They went into my friends profile and also harrased them, they found (somehow) my you tube channel and wrote under roughtly half of my videos in the comments that I am a loser and should go kill myself. They went to my discord server and spammed my channels and tried to write to other ppl on my mod staff how pathetic my content is and that they should be ashamed of themselves beeing friends with me.
I took it at first lightly as you see in the chat, I was just meming but I would say after they came that far to my you tube channel its reaching to a point that I would call this REAL hatred towards someone.
I have honestly no idea what I did to deserve this from their persective, I tried to write to them on steam after I accepted the add that they should calm themselves, after roughly a few hours they finally stopped, but I doubt it was because of me saying to stop, more like after they went tired of keep haressing me.
Whats the point of this post? I am just wondering if there is any way to report his outside of dbd. I have the feeling simple reports arent enough.
https://support.deadbydaylight.com/hc/en-us
Additional Player Report Information
Supply screenshots (without masking their names) in the attachments of your ticket.
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As I Lithe through the boon aura for 6.08m/s
Surely they should buff this speed higher /s 🙄
(Not sure where my math went)
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@HiddenFee said:
https://forum.deadbydaylight.com/en/discussion/comment/2840274#Comment_2840274
Thank you for answering so fast I appreciate it. Do you have a source from where you got that info from? I just want to be 110% sure I'm not doing something that puts my account at risk.
I would send in a support ticket or wait for a dev response.
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Me today: Wow this game is so unplayable for Legion.
Also today: Badham school breakable walls now removed.
*Cries in Legion*
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@TMCalypso said:
Got me as well and I knew it was coming. I'd even watched several streamers getting scared by it before hand too.
Lol I watched streams all day, but didn't even see it till now 🤣
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@Mandy said:
I am beyond excited...can't wait to play later.
You'd think after so many years, I'd manage to contain my excitement but as those who've been in meetings with me today can testify to, my excitement is on an extreme level LOL
I can't wait to see the intro. Big fan of the Ring for years! Designers are going to hit this release out of the park!
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Make snuffing a boon destroy the totem, there balanced.
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Though we have to admit R6S has a much better scaling to skill, and it's matchmaking. As someone who took a break from Dead by Daylight and played more R6S it was a very nice breather.
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Hex Perks. Why run something that is entirely in the survivors control for you to have, and the good players know how to find them - plus remove them quickly.
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Can you blame a lot of them though? The hit and run meta is dead.
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@selflessnea said:
https://forum.deadbydaylight.com/en/discussion/comment/2836078#Comment_2836078
But COH doesn't incentivize it more in the sense that the perk doesn't cause the camp/tunnel. Atleast no more then the current reasons people cry that they have to camp or tunnel. To an extent the perk itself can kinda be used as a tracking instrument for the killer. if you injure multiple survivors and you know where the boon is then you know where to go and find them
It's only counter is to camp and tunnel. Everything else you've mentioned doesn't matter. The survivors will just rebless the totem or bless a different one.
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@Phasmamain said:
People are going to tunnel. No perk nerfs or buffs are going to change that. We need actual in game changes for it to decrease
People will tunnel/camp regardless, but COH incentivizes it more. Which is what OP is saying.
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@TWiXT said:
Oh no, they should stop right there! So far, any asymmetrical game dies almost immediately after introducing a spider character! Evolve introduced the Gorgon, and the games devs stop development and updating it like 2 months later because of the massive drop in popularity and players... The last Year introduced their Spider in December 2019, and the game practically Died as of March 2020!
BHVR needs to see the pattern here and avoid the same fatal mistake: Spider = Death to asymmetrical games!
Stop the Spider Curse! Or else this game will perish just like every other of it's kind!
Identity V survived. I believe Dead by Daylight can too.
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I just don't understand why two survivors taking the same map offering over powers the Killer taking one.
Like.
Where is the Killer going to get up to 4 increased chances of their map from?
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@fulltonon said:
I don't get SBMM doomsayers because it's just not working due to lack of players.
Yeah, because we don't get paid to play-test for them.
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I almost forgot Freddy had add-ons.
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@nostrada96ass said:
https://forum.deadbydaylight.com/en/discussion/comment/2834615#Comment_2834615
you know this game designed as party game.. right?
playing this game competitive is only worthy for streamers
remember killer nerfs standard on pc killer vs console survivors
Yeah I agree it's a party game, which is why the event shouldn't break the game in one sides favor, that ruins the fun for the other side.
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@Yatol said:
https://forum.deadbydaylight.com/en/discussion/comment/2834621#Comment_2834621
not if it works like a conventional spider, the only reason they limited themselves to humanoid killers is for animation related purposes and map designs.
That's not a 'no'.
Spider Killer confirmed.
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take hits when the survivor running is going through dead zones. Do gen's near where the survivor is looping, but not be in the way, or too close the Killer would notice you - be in a position where the Killer would have to drop chase to stop you from doing a gen right in front of you.
It takes skill by both the person coming off the hook, and you. If one or both of you lack skill as Survivor, then you're dead.
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@Yatol said:
https://forum.deadbydaylight.com/en/discussion/comment/2834548#Comment_2834548
i said humanoid not human, Demogorgon fits as what would be described as humanoid, even the Xenomorph counts.
So then they can add a Spider Killer
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I don't like it when they add abilities in the events that give players a competitive advantage. For example the snowmen giving survivors an extra health state. Kicking a pumpkin and suddenly your Usain Bolt.
I wish there was a way to implement events that encourage sportsmanlike behavior and general fun. Mechanics like Glyph's without incurring a hindrance, or additional objectives is fine. I really enjoyed the Blight event, with the pustula plants.
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@burt0r said:
There was a slight increase at the last weekend when the trend for the last 30 days showed green numbers but got back into the red after one or tow days.
But it's still interesting to see that the game is back to beginning of 2021 in terms of player count on steam. Truly not a desirable trend for long-term survival of the game but we will have to continue observing and see.
I actually just reinstalled the game because one of my friends got back into the game, and then he invited me to a whole DBD discord group. So I'll stick around till my friend stops playing again, or they fix Killer, or they fix solo survivor.
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🤣🤣
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@Yatol said:
they said they wouldn't do anything that wasn't humanoid.
Well that didn't age well
And there is also nothing against spider-like yōkai being added. We have tons of demons, Freddy, Oni. and Demogorgon (named after a Demon from Dungeons and Dragons)... And ghosts?
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The amount of entitlement survivors have trying to tell Killer players to "get gud". Like the Killers don't even have a perk to counter being outplayed.
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Comb.
I only just started to play Spirit 😅
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@VikingDragonXii said:
https://forum.deadbydaylight.com/en/discussion/comment/2834526#Comment_2834526
*Smiles and puts the Salmon aways and shoves a oversized Jawbreaker into your mouth*
That's good Ed Boy now have the Breaking of Jaw candy.
I ship it.
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Make a healing cap of 100%, and poof suddenly combining healing perks/items is no longer an issue. We get 100% solidarity, and COH. While at the same time making COH less broken since survivors would have to take in med kits / other perks to break the perk.
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I like RPD because I'm a huge resident evil fan
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I liked having a daytime map. I don't like all the maps being changed to daytime. That doesn't even make sense when most of these movies all the action happens in the dark.
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@GuyFawx said:
To be fair you should just always expect it and not leave the match. It takes practice 4king and if you always lobby dodge the harder teams you will never get better. Yes its unfair but flashlights do have a limited use and walls are your friends. Just learn how to handle toxic survivors and play toxic yourself if you have too its never going to go away as players typically are practicing their techniques. I will be honest tho toxicity is really only in the mid rank lvls. Ive seen it briefly in ash and never in iri and thats not to say it doesnt exist in all ranks its just your more like to gen genrushed rather than anything else. Personally 4 toolboxes is scarier than 4 flashlights because your most likely going against a sabo squad that avoids the basement. One thing is to always do a patrol before a pickup and make sure they are isolated.
People don't put money in this game to be harassed and bullied. People see past your toxic mind game.
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DS - Make the Killer hook themself.
Why? It'd be funny
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2833674#Comment_2833674
Deadlock? Ruin? Corrupt? Undying?
How are early game perks "Crutch" Perks. Like did I miss something or did we change the definition of "crutch"?
*Deadlock isn't just an early game perk, it's useful through out the match to slightly slow gen speed down (but that still doesn't make it a crutch perk, it's used throughout the match not just in a crutch situation to turn the tide in your favor).
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Harley Quinn next killer when?
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Yeah survivor strength could be toned down a smidge
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More encouragement for good behavior and sportsmanlike behavior from the community. Like a BP reward system for receiving kudos after game that would promote players to act better.
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Not really. Though hopeful for a better future.
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@BadZilla said:
https://forum.deadbydaylight.com/en/discussion/comment/2832375#Comment_2832375
The game is already hard enough for killers and gen rushing is a huge problem too so you can't just bring these perks instead of meta perks sadly
It's true it doesn't work very often, but I look at this way. Have a terrible match running meta perks, where if I do have the chance of doing well still feel terrible for doing it, OR use a fun build that will work some of the time, and have fun while being able to say 'meh I was using a ######### build anyways' when I lose.
Like BHVR made the game unplayable for Killer. Try harding only adds salt to wound.
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@shalo said:
https://us.v-cdn.net/6030815/uploads/ZSGI97HM85BJ/slugtime.jpg
STOP, slug time! They'll tell you you'll be banned for it but, turns out, that's not the case.
I love Third Seal, and Knock Out.
Oh you thought you could bully me? Lay there till you learn your lesson.
Oh you thought you would get them up? You're blinded till you find my totem, and lay there till you learn your lesson.
Oh you thought you could use information perks to find my totem? Not if you're blind.
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@Phasmamain said:
Making a functioning anti cheat for a 5 year old mound of spaghetti code isn’t exactly easy
Yes it is. Like we need to stop babying this company, that is this big and successful. That's the mistake everyone made with World of Warcraft.
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Honestly there is nothing wrong with it if the survivor waits at the door to open it when the survivor in chase is running up to escape. It's those couple seconds opening the door yourself what kills you. I don't understand the thought process of someone going "Yeah i'll 99 this door, then run across the map to 99 the other door". All that is - is extra points, and selfish.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2830592#Comment_2830592
It’s literally not “the only indication of victory”. There’s an entire screen of endgame scores and kills/escapes. Not to mention those descriptors don’t tell you at all whether the opponents out performed you in relation to emblems. If you get Brutal Killer, and they get a two pip result, is that a win? A loss? A draw?
Not to mention the whole thing of you can have two completely identical matches only if you play one after the monthly reset it’s a “win” and if you play toward the end of the monthly period when your grade is higher it’s a “draw or loss”. It’s nonsensical to say you win or lose based on when you played, or that because you took a vacation last month now you “win more often than when you played a ton and were red Grade”.
How long have you been playing? A whole match is about how well YOU perform. As survivor you win if you escape, you lose if you die. As Killer you win if you get a Brutal or Merciless Killer.
I shouldn't have to teach you the basics of the game. If you want to make up your own win conditions, all the power to you, but that doesn't change the base foundation of the game.
Edit: To be fair this whole dumb argument is a good example that there isn't enough indication in game to tell Players how to play the game, and what their goals are - and I'm done arguing with you.
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Players don't want to do it either, but they've adapted.
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I see "Customer Support ticket OPTIONAL" for all of these. Are players being punished now without video/screenshot proof? I thought that was required for griefing, exploiting, and cheating?
