Ksoni
Ksoni
About
- Username
- Ksoni
- Joined
- Visits
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Comments
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I'd go with mindbreaker.
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Who bumped this? I got je-baited.
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The game is balanced around 4 perk slots. It will never happen.
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@fleshbox said:
https://forum.deadbydaylight.com/en/discussion/135307/is-our-feedback-actually-listened-to
They dont even manage to fix three year old bugs so what makes you think they will take on board anythign we say? Survs are their darlings after all. Killers get shafted time and time again but god forbid DS does not work. Screw thsi game. I want to delete this crap permanently from my steam list
What bug didn't they fixed for 3 years?
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This perk is really unfair. Survs can see where the killer is all the time. Killer knows where survivors are without surv giving out thier position with OoO, because if they aren't on a gen, then i don't care where they are.
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I gave this perk 5 stars for memes, looks like 500 people did it too. Everyone knows where this perk belongs, and seeing this perk being A tier made me smile.
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@Peanits said:
March 9th. We'll post the dates in-game, but generally they'll follow a rule of:
- Tome Level I
- Two weeks
- Tome Level II
- Two weeks
- Tome Level III
- Three weeks
- Tome Level IV
Since between Tome level III and Tome level VI there is a 3 weeks break instead of 2 like it was in the previous tome. Does that mean that all the future content will release a week later than normal?
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@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/1135669#Comment_1135669
M&A + a Full 4 stacks of Furtive Chase = -24 Meters towards your Terror Radius. The Deathslinger has a 24 Meter Terror Radius... max out Furtive chase and your Deathslinger is basically GhostFace... except slower... and with a gun.
Bro, furtive decreases your torror radius by 16 meters while in chase. Thats 24 -16 = 8. Monitor and abause decreases you terror radius outside of chase by 8 meters, but when you are in chase it increases it by 8 meters instead so 24 - 16 + 8 = 16
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Cruel limits is terrible perk and it will be updated soon
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They only events we will have for now will be puerly decorative. The event skins will be accessable throught premium archive pass.
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I wouldn't trust this guy to be honest, the only exhaustion perks i see on red ranks are dead hard and sprintburst. The rest of exhaustion perks are hardly ever used. What i see quite a bit is Iron Will wich isn't even on this list. Like i said, this guy probably typed there some random numbers, and didin't even chcecked if the math was right. And i never saw survivors on red ranks running without a full loadout of perks.
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@Peanits said:
Okay, update: I can now say that the update is not tomorrow. We are going to try adding an extra week between the PTB and live this time around.
I hope you are not taking this time to nerf my precious killer perks.
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You can literally type "Dbd perk roulette" and you will get it. But usually what happens is rolling the perks over and over till you get the good ones.
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Getting facecamped by Bubba is a honor. What annoys me is survivors that croutch near hook doing nothing.
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Deathgarden 2
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@[Deleted User] said:
huh?!
i’m confused.
Bloodhound already does work extremely well with haemorrhage status effect. Injured survivors will have a great deal of trouble hiding from killers running Bloodhound when they suffer haemorrhage status. ESPECIALLY when run with Sloppy Butcher.
What more do you want?
Bloodhund and hemorage is quite underwhelming. You don't need to see blood while in chase because you can see the survivor and stratch makrs alredy.
Thats why you see bloodhund like in 0 games.
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Nothing? Survivors are injured. They need to mend witch wastes them 12 seconds and then they need to heal. If they decide not to then:
-They are easier to track
-They are down in one hit in any point of the game
I mean, what more do you expect if someone stays injured? To have slower gen repair speed? How does billy benefit if the people stay injured? Maybe you shloud make a thrad about him then.
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Legion doesn't need a rework! I love playing this killer the way he is (at this point im gonna say i do play at red ranks before anyone says im probably like rank 15 and my opinion doesnt count) Applying deepwound to more than 2 survs is really enjoyabke and satysfying. After putting some time into this killer i really do think he's fine. You will know when it's worth trying to catch up certain surv with FF and when to chase someone who you have just hit with FF. Very good thing about Legion is that hes short, witch really helps in mindgames more than you think (where mindgames are a big part of this game). Often survs dont heal making hook rescues very hard for them, resulting in hook trades. I really don't know why ppl think he's unplayble. Maybe they are using a bad perk setup? Then i will recomend mine.
Corrupt intervention
Absolutely nessesary. Prevents 2 gens poping within 2 mins into the game. Corrupt make survs be closer to each other with benefits Legions power.
Spirit Fury & Enduring
I run this combo because you never respect pallets. Often survs are too greedy with allows you get a free hit. Sometimes when you have you spirit fury active and a surv is runing to a pallet and you know you will get a hit for sure. Wait till surv will get to the pallet (but not close enough to allow him to drop it) hit them, and they may stun you witch will result in downing them almost immediately
The last perk is your choise. If youre starting to learn i would recommend NOED for obvious reasons. If you are more experienced. Pop goes the weasel is perfect choise.
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I have a lot of succes playing Legion recently on red ranks.
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The grind was a TURN ON for me. I could't stop playing till I had every killer P3 all perks. Now when i have everything, im waiting for another chapter, to max the new killer. It took me 2000 hours if someone is intrested.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1123109#Comment_1123109
Having perks be too strong is a bigger issue than having weak perks. MoM's initial release for example showed a clear advantage for everyone who owned Ash over ppl who didnt. The devs dont want to make the game pay 2 win. Its ok if some perks are meh, its not ok if you have DLC perks that are OP. As far as some of our weaker perks though, they HAVE been getting tweeked. Surveillance use to be god awful, and the next update is bringing up hangman's trick as well.
@POTUS45 said:
https://forum.deadbydaylight.com/en/discussion/comment/1123109#Comment_1123109
bro, you aren't ACTUALLY supposed to use those perks. Even Peanits admitted it - they weren't designed to be the best. Logically, then, we can conclude that they were purposefully designed to be "less than best." They were designed to provide alternative ways to play the game while not putting new players at a disadvantage.
Basically, turn over your money and be quiet.
I don't expect every new perk to be meta, but it's really dissapointing when you try to make perk work, but it's so uselles, that it simply doesn't no matter what.
My point is, that they do not fit in any build, you cab't do anything with those perk.
Look at bloodech for example.It suerly isn't a good perk, but i like to use it because i actually see if a person have used deadhard, and didn't heal. Next time i was chasing a person affected by bloodecho, i was certain that they can't use any exhauation perk.
What about mindbreaker?
It's a worst type of perk. It's passive, you never know if its working or not. You can't have fun using it, because you don't know if it did anything.
I would rather have medicore perks that work every game like surge (or in current DLC, i like all of them, and im honestly suprised that this DLC didn't had any trash tier perk)
Or have combo potential with otheras like nemesis.
But you can't have fun using Curel Limits blocking 2-3 windows on the opposite side of the map.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1122848#Comment_1122848
Power creep is arguably more of an issue in Dead by Daylight since we have paid DLCs and both sides don't have access to the same things. If a hero is too powerful in Overwatch, that's alright because both sides can pick them and everyone has them.
I'd have to respectfully disagree about every recent perk being bad. I regularly use perks like Inner Strength, Any Means Necessary, and Nemesis.
What about Furtive chase, Curel Limits, Mindbreaker, Zanshin tactics. Do you often see those perks? Those are nearly half of 9 perks that had been released recently. They have no synergy and are uselles on it's own.
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I don't bother the cooldown, i think basic attack to activate is unnesessary
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Map sizes
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@gatsby said:
Also, Blood Echo is very strong with Legion because it makes survivors spend even more time healing and guarantees chases where they can't use exhaustion perks
I don't recommend Bloodecho on Legion. People aren't dumb and won't stay grouped up. In average scenario you will injure 2 survs, and if you down this second person, the first will be healed by now if he has a medkit, if he don't well, congrats, bloodecho triggered on one person
I defenitely recommend it on The Plague tho.
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@ALostPuppy said:
It's been the same with killer perks too. The last 3 killers have all had abysmal teachables. Demo's are all atrocious, Oni has one meme perk that makes Bubba decent and now Deathslinger's are just underwhelming. Ah well. I also think you're kind of underselling For The People. It's a really good perk. An instaheal with unlimited use in a match is pretty insane. The 90 second broken effect isn't that bad because what survivor cares about being injured in 2020 when perks like resilience and dead hard exist.
I will suprise you here. Gearhead is the best perk since Discordance.
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This one is underrated
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What about instead reducing TR by 4 meters per token, it would reduce TR by 25% per token, so every killer could benefit from it? At 4 stacks you could get undectable that persist for 15 or 30 seconds after leaving a chase as @DudeDelicious mentioned above.
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@NursesBootie said:
Make it so it's still active when the obsession is dead. That's it.
Even then, reducing TR while in chase still does nothing.
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@Peanits Could you answer our question? Im really confused now.
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Defenitely Gearhead. The Best perk that came out since Discordance.
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I wonder if Dead mans switch will behave the same.
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Thanks for the answers, yall got up votes
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Another perk rewarding for faliure?
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Killer map offerings are as "strong" as survivors. If 4 survivors are taking haddonfield and a killer takes the game. There's 80% chanse that the map will be haddonfield.
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@Peanits said:
I went ahead and reduced the size of discussions. You should see a little more than before now.
https://forum.deadbydaylight.com/en/discussion/comment/1111456#Comment_1111456
That's beyond my control, but I'll definitely ask if there's a way we can get that back.
Clicking Back on top button could use some animation. It shloudn't be instant in my opinion 0.5 sec would be perfect.
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Oni was the hardest for me.
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Also i don't see how many views/comments has a certain discussion.
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I have had a great time lately using this perk in my bodyguard build. Selfcare, botany knowledge, Mettls of Man, and Breakout. Basically you try to take hits when someone injured is chased, thdn heal and do it again. When it's active, its very easy to save a survivor when he's carried. Taking 2 hits thank to MoM and breakout do thier job. It's really fun.
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@Flarefire_Xx said:
Yeah seems like it, but I can think of a bunch, they should open a contest where they take different idea a merge some to create a new killer
They will do it, if they run out of the ideas.
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If you don't want to change CTRL to R in options, then it's your problem. Im fine with reolading with CTRL.
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Nobody said it's gonna be 3 second. I could spread my prediction too and make a post about how Hangman's trick will be OP, because it will let you see survs within 12m of the hook. And each hook would cover an area equal to 144*3,14= 452 m2 radious with would make reveal anyone in it. A
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Bruh
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Aren't we getting enough Q&A's and surveys lately? I think devs are doing a great job.
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The chainbreaker/chainwrecker
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I would like to see survivors having diffrient stats, but there would be a meta ofgood survs, you would only see f.e. four megs or claudetts because they have the best stats.
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I mean, we have chosen this skin as a communty.
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Lmao ya all got jebaited
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@Mak0 said:
https://forum.deadbydaylight.com/en/discussion/comment/1081789#Comment_1081789
Mindbreaker is hot trash
What? It allows you to get rid of sprint burst, and if someone uses exhaustion perk, it wont recover if he will do a gen.