Klakky
Klakky
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- Klakky
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Comments
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1863622#Comment_1863622
Umm so what if you quote me that doesnt add to the conversation about fun or whether a game is for you
Actually it does lol... Used your own words against u... Here's a tip, unless it's devour hope don't bother finding totems, just look around on your way to gens u can easily cleanse at least 3 with no trouble.
If it's ruin u can stick the gen only takes 1min 20sec killer can't be on gen all the time he gonna find someone and they gonna loop him it's how the game works
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/1863610#Comment_1863610
If the killer does not allow a survivor to participate in the game, then it is reportable and there's a possibility the killer will be banned for it. I am going by the information given by a mod on this forum:
https://forum.deadbydaylight.com/en/discussion/comment/1831910#Comment_1831910
https://forum.deadbydaylight.com/en/discussion/comment/1831910#Comment_1831910
There's also another post in the same thread with a screenshot of Peanits giving some explanation as to what types of body blocking are considered reportable/bannable offenses:
https://forum.deadbydaylight.com/en/discussion/comment/1832113#Comment_1832113
So what if u put a trap on survivor and block em in so they die, that also ban able according to u?
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1863604#Comment_1863604
Um I didnt make that thread at least I dont think I ever made one. And totems are literally useless without inner strength or to get rid if hexes which usually arent even ran that often in my matches. I dont mind doing them for points I dislike the retort of just do them when searching for them is annoying. Gens are boring as well the only fun part is great skill checks. Looping is fun. Flashlight saves are fun. Jukes are fun. I dont need to play a game and enjoy the main objective to have fun or for the game to be for me. I hate ark and I would only play it for the dinosaurs but I also cant play that game for long periods. I dont want to spend time building a base to survive zombies in 7 days to die I find it annoying and takes time away from looting and killing zombs so I just find a barn that I usually survive in. You can find fun in any game and if you can find fun it's for you
Then u do u don't cleanse totem like u don't make a base in 7dtd...
To quote u "You can find fun in any game and if you can find fun it's for you" not fun cleansing totems? Do gens and escape and don't get hit after last gen
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@Komodo16 said:
https://forum.deadbydaylight.com/en/discussion/comment/1863596#Comment_1863596
Yeah they arent hard but annoying and I'm using multiple comparisons so as to no sound biased and to not leave things out
Takes 14seconds to cleanse, they nerfed all hex perks multiple times for no reason. Your post just tells people to play different killer for different things well u can only play 1 killer in a game but you can cleanse all 5 totems.... Undying is getting another nerf but it still was never a problem to cleanse hexes or totems against red rank killers. It's bonus points for survivors and part of boldness it's a side objective of the game...
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As killer u can block someone as long as there is at least 1 survivor that can finish gen and open door so u cant infinitely keep em blocked, but as survivor u aren't allowed to block another survivor
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Ye I think you can contact support
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And not to mention it resets to 20 each month... How many hours would that take? .... Kinda useless for most, should be better rewards like choose 1/10 cosmetics or smtg, cause 250k bloodpoints is dogshit reward
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I wonder when they gonna make them bigger so they can fully cover a side of the screen so killers can't see us cause of a blind spot
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Mediocre killers? I didn't even think about using those perks as rank 1 killer... Sounds like the only ones with this problem are "mediocre" survivors to use your own words, like lmao totems take 14seconds to be cleansed....
Of course a green rank survivor complains cause he doesn't bother learning where totems are(real easy to find even without det hunch perk that was in store last week) and another killer nerf, I can't wait till day game dies cause killers ability to interact is removed from them and survivors get an ability to kill killers xD
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I got maybe 150h as survivor and I know every spawn location on every map except hawkins barely ever played that map and saw only know about 8 locations but det hunch takes the trouble of finding it away
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@rafajsp said:
https://forum.deadbydaylight.com/en/discussion/comment/1854332#Comment_1854332
It has a lot of Drawbacks like:
- Meyers
- Ghostface
- Wraith
And finally it gives your location too.
Also i rather using OOO than DS wich is way more problematic.
But people just like to cry for everything.
I really don't know what is the problem with ooo.
Not if u abuse the gen bug where ur invisible behind gens that devs refuse to solve, and myers is only invisible in T1 that's such a horrible example...
U obviously haven't seen really expert swf teams using ooo without u even able to see them
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/1853225#Comment_1853225
This is not a "dev's are survivor sided" thing. There have been many nerfs to survivors over the years, pretty much more than there has been to killers as well - but people do tend to forget this and just remember the nerfs that affected the side they're more affiliated to.
I prefer survivor but me and 1 friend usually always escape against rank1 killers(broken matchmaking cause he's rank 16!), kinda boring escaping that much honestly
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@Mandy said:
I really don't think a "solution" to t-bagging is necessary in the game, at the end of the day it's nothing that affects gameplay.
Psychological warfare
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@indieeden7 said:
Or just learn to not get tilted by people spamming a button
Not really tilted just saw a few posts and i was like how can we stop it? Easy... But nerfing survivors no matter how small not even gonna catch the devs attention...
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I see, we've been incredibly lucky lately then as survivors... But definitely noticed it happen almost every match as last survivor or just as it spawns
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I use it for bloodpoints, most of the time I forget I have it and don't look around for auras lol
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Turn off cross play... But I've seen some crazy ass controller players much better at looping and 360's than any keyboard players I've seen
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I can't even count how many times I died on first hook with kindred( and alot more without) does it mean I deserve a punishment and depip for getting 8k boldness points and teammates refusing to save me? Well ######### de pip is more than enough
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Would be nice if they were around killers belt(if entity devours them so killer can't pick it up) and when stunned a random one will drop, but that would be abused by survivors and has only gain for survivor and loss for killer
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@Phasmamain said:
If a killer 4k’s they’ll be guaranteed a pip whether they camp or not pretty much so i guess it’s fair game
I got 4k and depiped cause it was too fast and they all suicided on first hook... So def not "guaranteed a pip"
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If u heal mid chase get ready to be tunneled
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You can buy 1 level at a time after buying the pass you have the option to buy it
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"why it's so chill"
"I can still play well and farm enough points to avoid de-ranking or sometimes even rank up. "
uff farming and worrying about rank is not very chill....
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If u can get someone hooked in shack basement that's a gg u can very well control it if u placed a few traps there prior, otherwise it's hard but possible
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@The_Krapper said:
https://forum.deadbydaylight.com/en/discussion/comment/1849571#Comment_1849571
If you're facing good survivors noed doesn't activate at all in the current form so please explain how a guarantee to use the perk every match could possibly be a nerf ?
It activates quite often against gen rushing SWF, usually cleared within 15 seconds of hitting someone sometimes not too long after gates power. But usually game ends before all gens are done, either due to keys or cause they got sacrificed sooner
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@The_Krapper said:
That's actually not a nerf to NOED it's a buff because it can be taken out before it happens currently and in that form you could always use it in every game but you just couldnt down someone and straight face camp anymore waiting on the totem to go, it solves the killer not getting to use the perk at all against good survivors and it solves face camping with it in the end game by giving it a timer , seems fair
That would be a very bad use of noed just for one person... Why not use rancor then? If I play with noed I make sure to patrol it and the gates if killer camps 1 person it's a loss for killer but a win for 3 survivors
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I don't even follow it I dunno why twitter sent me that notification but Im sorry,I was fooled :(
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@Greatamygdala said:
https://forum.deadbydaylight.com/en/discussion/comment/1849339#Comment_1849339
Insert what I said again.
Truly such a strong killer. I wish I can go 'i kill 3 then close hatch' every time with my patrol skillz
Again what ur saying has nothin to do with the post u quoted, u can close the hatch but survivor with key can get in it before it opens or can re open it
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It might be a fake... no idea why it showed up on my phone notifications... But hope it's not real, specially after devs supporting noed, I jumped the gun on this one
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Noed is gonna be dropped in usage by +90%
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@Greatamygdala said:
https://forum.deadbydaylight.com/en/discussion/comment/1849316#Comment_1849316
Damn dude didn't know you could split into multiple beings and guard multiple objectives at the same time.
Very smart.
Google what patrol means before u try to sass me
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@Nameless said:
https://forum.deadbydaylight.com/en/discussion/comment/1849298#Comment_1849298
Soo when 3 survivors are remaining and they only need to do one more gen (meaning the hatch alr has spawned) you're going to go to the hatch with the idea of shutting it in their faces? You do realize that if these survivors are even remotely smart, they will just finish the last gen while you are wasting time somewhere else right?
This offering is definetely strong with the current state of keys. Lucky us, keys are being reworked. All the other offerings hardly give an advantage to either survivors or the killer, as they should imo.
U do realise survivors can open the hatch and instantly get out and it can't be interupted by the killer closing the hatch right?
Pulsar your post got nothin to do with mine yes it's good for survivors but we talking about it as killer offering.
Nameless I never said I'm gonna camp hatch, that's stupid if they have key cause it's worthless, I'm gonna try to catch them before they get to it but even if they finish all gens I kill3 and close hatch, I gotta patrol gates and hatch and chances he escaped are 99% unless he is caught in open, specially if he knows where hatch is then it's easy escape
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@Greatamygdala said:
https://forum.deadbydaylight.com/en/discussion/comment/1849266#Comment_1849266
I guess you forgot keys exist. It can guarantees you know where the hatch is. Fog offering is better for survivor since there's 4 people there dropping their own offerings.
That's the worst offering u could do if they got keys, u can close it before they open it... Only good when 1 left with no key but it's not that good of an offering
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@malloymk said:
<killer facecamps> just do gens
<pops gens, noed> just do bones
Hook timer shouldn't decrease during a camp, end of story.
And how could u tell someone is being camped? Perhaps there is someone being chased around hook? (Don't bite my head off I obviously don't mean literally just around the hook but in a bit larger area of the hook)
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Toxic survivors, not fun playing anymore, I decided to play a match today rank 5 due to reset, faced 4 rank 2's with ooo that I couldn't see cause they were doing gen exploit and when I got them 2 of them lag switched during chases one of them once as exit gate opened, one multiple times during the match and was much more obvious, just during chases and used gen grab exploit, I was stuck on grab animation till he fully fixed it, was like half done then he ran away before I could move again, I got them all except 1 but didn't notice he lag switched so I didn't mind, but it's ridiculous that literally 0 lag switchers were banned and I reported alot of them with video evidence in the past year :/
Just takes the fun out of playing killer
And if they really bad at game I usually feel bad and let few or all of them go and then it turns out they rank 1...
And unless they do something about it discounts and free weekends ain't gonna help, it's a temporary solution, making it more fair for killer is needed, buff is needed as even solo against good killer it's not too hard to escape
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R u trying to get escape 100x achievement? Doesn't have to be in a row and I'm not sure why u would have to record it
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/1847683#Comment_1847683
They have to do something about it; it's getting out of bloody control.
"They" being EAC (Easy Anti-Cheat), as that's what is used to detect this. They might be out of office because of the holidays which is why newer tools used for cheating aren't being detected very quickly right now.
You can always make a video (if you are on Windows you can press Windows key + G to open the game tray, it lets you record) and make a support ticket to get them banned manually though, but also make an in-game report as that is required.
For more details refer to the game rules: https://forum.deadbydaylight.com/en/kb/articles/139-game-rules
EAC was always #########, had to manually detect cheaters, out of 2k bans around 50 bans were EAC on a different game same anticheat(rust)...
Same with battle eye, I don't get why game developers still use them they barely ever work... But then again sadly it's not that easy without spectating to detect cheats and not 3rd party software... They need to add a csgo kind of overwatch and let players decide if someone is cheating then move it up the chain to thin out fake reports, that seems the most logical solution(with bloodpoint reward for every match if course)
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My friend got his ps4 bloodpoints added to his steam so dunno what u mean there's no cross progression, obviously it would be harder to save the data for both cause one uses steam services while other uses xbox or PS servers etc
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If survivors wanna face camp gens, and more importantly gate (even tho they can escape) may aswell let killer face camp survivors, sadly it can end badly if all 3 survivors go for rescue and honestly only certain players deserve to be face camped, I dont like how me or my friend get face camped alot but ######### happens, at least 3 others escape, unless they too dumb to do gens or go for save vs camping bubba :/ sometimes killers gotta do it to not depip or to get more points I dunno, I rarely do it if the survivor is cheating and I find out while still playing, or if they tbag me too many times I do it in the hope they stop tbaging just cause they drop a pallet, but I almost never do it, maybe I should use my bubba build again, it always seemed to work, even when survivors had kindred :P unless they're swf then u lose fast
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@Jacoby2041 said:
https://forum.deadbydaylight.com/en/discussion/comment/1847044#Comment_1847044
I don't know about you but I'm not on comms with all my teammates so I can't just automatically know every time a totem gets cleansed, with a totem counter you'd know if someone else has already done them all so you don't have to look for 5 broken totems to know for sure (and it would bridge the gap between swf and solos because swf can already communicate about how many totems have been broken, but solos can't)
The time they add a totem counter is a time when hex perks become completely useless because people will focus on them before gens
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@Jacoby2041 said:
I just want a little totem counter next to the gen counter 😔
You can count to 5 cant you, thats how I do it with det hunch and easy cleanse them all and get rid of 1-2perks, I once cleased 4 hex totems one was undying but all done before 2nd gen, around 2 and a half minutes, honestly totems need to be hidden cause I can find them easily even without the perk already know the most common spawns :/
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LMAO.... all this comments remind me how toxic this game is... whenever I'm being camped I tell my team to do gens or I use kindred for randoms... however even if they see the killer and each other all 3 randoms usually crouch near hook and either go for unhook with no BT twice or they just crouch there till I die... but if they're doing gens then thats fine, at least they escape and killer gets a depip and less points for that along with my less points and depip
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It does happen quite often, if ur constantly chasing someone for longer than 2min and ur barely gaining on them thats def cheats, but I've had infinite loops and chased survivors for 5 gens and didnt go above bloodlust 1.... they need to rework bloodlust, but I'd prefer they fix infinite loops and quadruple double pallets
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@Grandpa_Crack_Pipe said:
I feel like "accept that she's going to get you" is indicative of an issue.
Just an issue of the player that refuses to learn to play against a killer, the spirit you can easily hear exactly where she is if you have headphones I'm so confused are the players complaining about her playing with no sound? cause even on speakers I could hear where she was
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You can hear exactly where spirit is it's not 50/50 if ur using 🎧
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@sulaiman said:
Thats true in theory, klakky, but not in reallity. Ask european doctors in hospitals about their shifts, especially in the pandemic. Lets see if they kept their hours. (hint: they usually don´t).
Government jobs are classified differently that depends on your country if ur a government worker but I guess there might be an addendum to it due to corona
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Are you american btw? Its illegal in european union to work next day too soon, gotta be 12hours between your next shift, 16h some serious overtime hope u get payed ok.
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I DCd as killer last night and was gonna uninstall.... Ran into a team on new reworked mcmillan map which had infinite loops 11 windows at a dead hard range from each other and around 5 pallets, all that within 3 gates wide of a distance... Literally nothing I could have done they were just tbaging, I was trying to catch up to m1 almost the whole time only reason I downed him is cause I had pyramid heads ranged attack, I hooked him and all gens done... Then they come for rescue and I go for grab but it doesn't grab cause they were lagging and they knew it and abused that bug... All rank 1 except 1 rank 2... T bagging and running at the same time, now I seen people running backwards but never saw someone able to crouch run... Got too pissed off even tho they at gate I disconnected, didn't care, state of the game is horrible for killers and needs to be addressed but it never does due to survivors whining killer OP and they don't think to fix infinite loops or increase gen number or time to repair... I'm not that good (2/10) at looping and I can loop red rank killers for 1min minimum... That says alot about the game
There's a reason u have escape with no perks 8x achievement and none for killer... Killer needs perks to counter gen speeds, survivors don't need #########... doing this achievement 8/9 matches won with no perks with a friend with no perks and 2 randoms that on average did half a gen.
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@IronKnight55 said:
The volume just needs lowered and it's fine. It's sooo loud, lol!
Ash's grunts are louder than her screaming that's saying something isn't it?
Must be just some people cause she's perfectly fine and screams are lower volume than most survivors for me and my friends.
