Klakky
Klakky
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- Klakky
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I completed the rift in 30days that's before I completed page 2 of the tome... Left me 40days of just waiting for it to end(54days? Cause they extended it...) If u have no time to do it u can always buy 1 level for 100 auric cells... If it isn't grindy then people won't feel they accomplished something and wouldn't be fair to them to make it too easy(which it is already btw) if u want handouts then login once a day, rift is made to use player time and make them play more
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There is always time, u probably sleep too much, u have to sleep faster.
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@kaeru said:
Keys should open hatch anyway, because we have difficult achievement to escape through the hatch with whole team.
Maybe keys should open hatch only when all gens done, or when egc is active.
I told a friend about this achievement, we agreed we'd try it, we finished all gens within 4minutes, found the hatch, informed the team are that was looping, opened it and all escaped trough it easily, 1st attempt like most survivor achievements, it's only hard if u don't have friends to play with. It's a team based achievement but it isn't hard it just requires a team
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It sounds fine for me, one of best voice actors in my opinion
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Devs need to have a testing weekend where they put 1 extra gen, then next weekend 2 extra gens... but sweaty survivors would fake the stats and just kill themselves, if only they tested the game they make themselves :/
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Whenever I hear people say freddy is most op freddy is highest kill rate killer etc. I just cringe...
I barely ever play freddy cause people suicide and DC when they fall asleep it's bull those stats aren't true 100% I won most of my games against greedy it depends on the survivors, if they refuse to learn to play against him and just want to die that's no reason to nerf Freddy.... Honestly I regret buying him and if I didn't buy dlc off key site I would demand a refund... (Not to mention they chose 2010 freddy and quentin like eww)
Edit: rank 1-2 survivors do that btw
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Try queueing as killer in EU and check everyone's profile, chances are at least half of every party got recent game/vac bans and will be obviously running trough walls insta healing and be invincible at will... Dunno why but the game thinks Russia is the closest server to me or is that the only EU server.... just filled with burner accounts from when the game was free to keep for a time on steam, took out all the fun of playing killer and support wont ban them even with video proof
That's probably why there's not alot of killers playing in EU :/
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- Dec. 28th 11AM ET – Dec. 29th 11AM ET: 500 Iridescent Shards
- Dec. 29th 11AM ET – Dec. 30th 11AM ET: 10,000 Bloodpoints
- Dec. 30th 11AM ET – Dec. 31st 11AM ET: 500 Iridescent Shards
- Dec. 31st 11AM ET – Jan. 3rd 11AM ET: 100,000 Bloodpoints (claimable once)
100k bloodpoints but only one so why was the advent calendar showing 4 days? Cause we can claim 1 reward within those 4 days?....
Honestly worst event I ever saw in a game
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@Withered8 said:
https://forum.deadbydaylight.com/en/discussion/comment/1838946#Comment_1838946
If less than 1% of players have made it to rank 1, shouldnt the red rank stats be more accurate? If killer gets harder as you get up ranks then why does the kill rate increase the higher the rank you go?
Maybe because as killers get to red rank they can actually play better and kill more?
I escape most of my matches with 1 friend and 2 randoms and I'm not that good as survivor neither is he..
adding 2 more gens for red ranks would be better but again I seen so many smurfs.. (smurf story){I was looped for about a minute at asylum(made me hate the map) on a 4 window loop, even with bamboozle I was screwed instead of catching up he was actually getting more distance, luckily he didn't see one of my traps and got caught 4 gens were done by the end of the chase around 3minute ingame.... }He was a rank 20 smurf with 15 accounts on his friends list with the same name... now he got unlucky with the trap but game is done way too fast against a team and that's a fact, kinda boring playing survivor when I escape 9/10 times, 10/10 when we bring key and map so yes kinda OP...
About survivors barely escaping? Don't make me laugh like lmao I never seen a good survivor team die unless they made a mistake, obviously gotta react fast enough as killer to use their mistake to your advantage but until key factors in the game change(pun unintended) such as infinite loops, keys,maps and other issues I don't see why survivors complain about killers?
I don't tunnel intentionally myself but I saw someone write this somewhere, why isn't anyone talking about survivors tunneling their objectives? And going for gen they were doing then getting back on it instead of finding a new one? Really opened my eyes that, kinda makes me wanna tunnel to hopefully bridge the gap between the power gap
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Comment I posted few min ago waiting to be approved for some reason... No def was decisive I checked it, 2 recordings 1min each long after she was unhooked and downed, I'm on my phone en but recordings aren't gonna change anything, I could post it tommorow but what would they change?
I'm looking for my question to be answered if it's a bug I'll post in bug section
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I didnt make this topic to argue I made it to answer my question if what happened was a bug or intended, if u got nothing better to do then flame I suggest u stop posting here
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Before they nerf it they gotta buff him... For example they nerfed it so even if survivor starts kicking the baby half a second before baby is u stunned it will still get hit, it's not interiors like it was at release, which sucks cause I see alot of laggy survivors kick the baby 2 seconds after he's not stunned anymore...
But honestly killer is kinda bad, just do gens and ur good, recover, it's easily counterable I see so many survivors do mistakes that could have landed them a win, bidding in corner of a map self healing is not a smart thing, I hook btw I slug if i see more people but I hook within 20seconds usually
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I rarely ever tunnel if they tbag me at pallet then I focus on that survivor but I did it maybe 10x out of 1000 games.
However survivors accuse me of tunneling often, if someone is infront of me I'm gonna hit them I'm not just gonna pretend I didn't see them, if they ran straight at me, if they come at me with borrowed time I'm hitting them, if i don't see other survivors that's the only one I could chase....
I prefer going for healthy ones though while injured healing so they don't really do gens then, but if I down someone for 3rd time too quick I feel bad for em so I go for someone else and let them be picked up.
It depends on the killer but the other day i played with a friend who works alot and we played 4 games, he was camped on first hook every match :/
Managed to trade with him so luckily he escaped one but camping first hook is so aids... Not even bubba or basement or insidious was just a face camp night i guess
Tunneling is rarely a problem if your rescuer has borrowed time and takes a hit, I usually do both and full chase after unhook lasts for 2min(usually 0 gens done cause playing with 2 randoms) but if a killer tunnels at focus on gens u can do 3 gens while the one person is on 2nd hook then pick him up w borrowed time
EDIT: i read a comment not the post whoops! merry xmas.
Punishing tunneling would make survivors run at you hoping u don't hit them so u don't get punished, survivors always abuse a bug trust me
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I wanted to stop checking 15posts ago but this just getting funnier... R u actually serious? There is no way u don't see your question was answered by so many people so many times over...
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1836276#Comment_1836276
The issue isn't slugging. The issue is slugging for 4 minutes when he could have easily hooked (there was no risk of DS because they hadnt been hooked yet). As far as I know waiting for someone to bleedout for 4 minutes while nodding is not a strategy or normal gameplay.
Make sure if you want to reply again to actually use an argument and not a passive aggressive reply.
Or maybe he didn't want you to pick them up? It doesn't matter if he could have done it differently jesus not everyone plays the same, were not all robots, and passive aggressive reply? If I'm aggressive trust me u gonna know it.. your question has been answered multiple times but u keep asking the same thing... Also u said
"The issue isn't slugging. The issue is slugging for 4 minutes when he could have easily hooked"
Again who cares if someone thinks he should be hooked, he obviously didn't think so, he did it because he wanted to plain and simple...
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/1836258#Comment_1836258
Read my post. I said when survivor got nerfed on the level of bubba. So it doesnt matter that shes fine now.
But when you read the entire thread (you dont need to, but you should really read the first post) i said that the best would be to nerf survivors in a way that nurse is not affected. Like the map reworks with fewer good pallets.
I think that's your fault along with alot of survivors having clickbait titles.... We get enough videos like that dunno why it had to spread to forums
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Ok let's just close the subject on this and only answer your topic, why do killers slug..
They slug because:
a) they want to
b) they can
c) they feel like they have to
If anyone has any other answers feel free to fill in d) e) etc...
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1836257#Comment_1836257
You just said, again, that if people bleedout it means they're bad. And I point to you the same reply I gave you above.
That was a quote jesus being christ do I have to spell everything out fine I'm gonna edit it and add quotation marks! Literally sentence after that I wrote worse
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1836240#Comment_1836240
I stopped reading on the first sentence because saying someone bleeding out means they're bad it's just really low effort argument with lack of intelligent reasoning. Could as well just say "just don't die 4head" and it would sound the same.
I stopped reading when u missread I said
"survivors r bad if they're bleeding out"<--------------(This is a quote from YOU)...
But to make it clear, survivors are worse not bad I miswrite that part due to autocorrect, it's up to them and the killer if they bleed out, they could go in separate directions honestly but this isn't about how they played now is it? It's not ban able read the rest of my other comment and u will see an explanation
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1836232#Comment_1836232
It's still refusing to play the game as normal. Nodding your head for 5 minutes instead of hooking isn't playing the game normally.
Yes it is he's a killer he can play however he wants, he can even let you all go it's not ban able he decides how he wants to play, survivors can either escape or if they that much worse they can bleed out(if the killer decides it), only thing I can think of that would be ban able is blocking 1 person while 3 survivors r dead so he's stuck until killer hits him,moves or one of them dc that's taking the game hostage
edit:obviously has to be a longer video if it isn't u can record him for a minute and say this been going on for 2hours
Edit: changed autocorrect bad to worse and added "(if killer decides it)"
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No because survivors will bleed out in 4minutes
They will ignore your report...
They don't even ban cheaters people wallhacking running trough walls etc even with full video proof sent to their support.... But back to topic 4min bleed out and u get to look for hatch after they die or die yourself, he can kill people however he wants
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@TicTac said:
https://forum.deadbydaylight.com/en/discussion/comment/1836093#Comment_1836093
Great assumption. What a useless post. The last time i played against a nurse is over a week ago. Against a good nurse i cant even remember. Maybe answer my question or just write nothing.
Didn't realise I can't to spell it out for you but here goes... How would I nerf nurse? I wouldn't. She's hard to learn hard to loop but I still win most games against her with 2 randoms, people make killers sound like gods without bothering to learn how to play against them properly.
Just like twins everyone complains like slugging is a new things after a few matches vs her u can easily use it to your advantage, not counting first few games while she was bugged af and victor hitting trough walls and lockers I won 28/29 matches against her, learn and adapt.
If people used half the time they use bitching they could learn how to properly counter every killer and every strategy
Ps: u said u can't remember last time u played against a good nurse and you're asking for a nerf? LMAO
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@indieeden7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1836093#Comment_1836093
Actually a good Nurse will 4k almost every match, not only that but where did OP complain about dying to a Nurse, they were just wondering how Nurse could be brought down to the level of other killers.
Read the title, and I did say she isn't gonna 4k every match, doesn't matter how good you are you can't 4k all the time
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Nurse is literally slower than survivors... She takes a really long time to master and even then she isn't gonna 4k every match...
How about we nerf posts like these? "Oh boo hoo I died to a good nurse literally the hardest killer to learn so instead of saying gg nicely played Imma complain about it on the forums"
Literally every killer can lose just remember that
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I had a friend I told him to get out he opened a 99% gate 2 consoles left and they tried saving me but I couldn't tell them I was being camped, kinda sucked, they got me but they both died for it :/
Point is u shouldn't judge someone on what machine they play....
Unless it's mobile they eww
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I'd give Victor a pacifier, and Claudette I'd make her brighter cause it's not even funny anymore trying to fix a gen and not noticing she's on it xD thats what u get when devs copy paste colours
Ghostface mask from scary movie with the tongue sticking out
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@Avarice00 said:
All killers need to be changed in one way or another, so I'm going to list them in order of most in need of looking at to least. I've left spaces in between some to show some things need addressing more than others.
- Clown - Doesn't have a strong enough power
- Plague - Has a power that often does not function well on the servers. I think she should receive the next big rework. Perhaps give her an action speed bonus with infected objects, spread shot vomit instead of corrupt purge, or some sort of teleport/ movement ability.
- Demogorgon - Doesn't have a strong enough power. His add-ons also don't feel great.
- Twins - Has a power with numerous bugs, oversights, and weaknesses. The power also rewards camping, tunneling, and slugging.
- Ghostface - Has an annoying, finicky power. I would make stalk an ability he can always use, and then night's shroud a passive gauge gained when not being looked at that empowers his stalking and stealth. Give him the ability to jump in a locker and teleport to a random location to gain full night's shroud.
- Spirit - Her power needs to be looked at to allow for counter play. A good survivor can keep up a chase and escape, but on certain tiles it is literally just a guessing game of where she's standing in relation to you.
- Shape - Remove the stalking limit or allow survivors to regenerate stalk. It makes for poor game play when sacrificing a survivor makes you loose points and an ability.
- Cannibal - I feel Cannibal is very strong. I would weaken him a bit
- Nightmare - Very Strong killer. needs some weakening.
- Pig - Her power is ok. It doesn't feel like you're doing much. She should get a power rework at some point for the sake of fun and game play.
- Legion - Power feels meh. Should get power changes at some point, but after a lot of other things are addressed first.
- Executioner - Add-ons lack a certain pizazz
- Hag - Don't let her place traps so close to the hook
- Blight - His POV needs to be a bit higher.
- Trapper - Why can't the match just start with all traps open?
Clown- I dont agree with clown but I havent played much against or as him to have a valid opinion on him, good killers are really good at throwing bottles, a bit too good and can barely move when hit and if he uses exaustion add on which most did for me thats a big rip
Plague- Same as clown havent played as her but vs her she isnt too bad, however those one shots that she charges up are a bit OP they hit trough walls and above obstacles quite often
Demogorgon- Same havent played that much but he seems alright I do agree there should be a small power buff for him or lowered cooldown for using portals
Twins- no issues what so ever I already mastered her, I dont like slugging but until they do something about the hatch there's always gonna be slugging. There is still a problem of not being able to release VIctor wherever so you can stay too close to hook and use victor or block a certain door...
Ghostface- I almost always 4k against rank 1's with ghostface so dunno what u mean "his power is finicky" it's quite a useful power can be countered by survivors and then its on cooldown, can be useful during killershack loops
Spirit- ok you just lost all credibility with me.... literaly my first solo game against her( wont count first few ones cause my "veteran" friend was telling me to just give up) so literaly my 1st game I actually played I could tell EXACTLY where she is using my HEADPHONES.... you can hear the wind shooshing where she is she is suprisingly easy to counter, it's easy to tell the difference between her husk and her after literaly 2 games playing against her, my win ratio is around 80% against her but I'm almost always solo with 10+rank survivors vs 5-rank killer, rarely play with 1 friend so take that in consideration
Shape- I dunno about that, if you can still stalk that survivor why is he sacrificed? you obviously dont need it. I find his power just fine to use no complaints there
Cannibal- Weaken him? again all you need is a window or running around obstacles to fully counter his power.... even a good killer will hit the invisible hitbox of the obstacle....
- "Nightmare - Very Strong killer. needs some weakening"... ok now I can see you're just trolling... He's harder to use than ghostface since it takes time to drop fake pallets or place traps.... the only reason people think he's good cause they dont bother to learn him! My "veteran" friend suicided on 1st hook and told us to do the same against him..... ye well someone passed along a gossip that he is an immortal god and no one can counter him... just stfu about it and bother to actually learn his power and you will know exactly what he can do!!!
- PS: for the love of god dont try to drop a pallet u dropped 10seconds ago which u saw him respawn as dream pallet.... I saw that happen too many times
Pig- She's ok I usually get 4k every match with her but I still dont like the fact that by the time 1 person is downed 3 gens pop and I'm left with 3 traps and 2 gens.... again her power is depended on SURVIVOR ACTIONS meaning if they're a team they wont fully finish a gen until they remove their traps.... It's actually one of the more difficult killers to play against SWF
Legion- ye legion should get a buff, doesnt make sense u can keep stabing someone and they dont go down, its not like frenzy is infinite anyway...
Executioner- I just got him recently so again cant have a valid opinion yet, but I dont like how you're forced to go forward and survivor can just run around, the ranged hit should be wider
Hag- hag is fine as is, should be able to place traps CLOSER, same as trapper cant place it too close to gate, its fine for her but trapper needs em closer. Only thing I'd change is her POV she looks shorter than survivors it's hard when she is getting looped
Blight- Havent played as him so cant tell for sure but alot of people are complaining about POV
Trapper- he's fine as is dont need to start with open traps, but there should be more traps in a locker for example, not too many obviously but def needs to have 3-4 extra default traps. He is very fun to play with :D
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@lagosta said:
https://forum.deadbydaylight.com/en/discussion/215178/did-they-break-huntress
The no sound bug has been reported before. Regarding the hits, I've played a few games of Funtress due to challenges and rituals and didn't experience that, but heard reports of weird collisions in the new reworked maps.
It was the new autohaven wreckers so dumb a map negates hitboxes
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@DragonMasterDarren said:
Nah mate, this is just how huntress is on Dedicated Servers, ain't it fun
no :/ it's preety horrible, I'm glad I was postponing practicing her for so long....
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well enjoy cause its on discount meaning alot of rank 20's that dont know how to play the game :/ I'm too nice to play killer against them :S
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I'd play but hitboxes r more broken than ever, I almost never miss a lunge since week or 2 I been missing it more cause distance got shorter for some reason but not always, could be lag but not mine. Or when I hit a wall when I wasnt near the wall. Also had a match that made me quit had 2 people downed 2 dead and I couldn't move at all one got up picked other one and escaped... i literally kept lagging back to same spot but my ping wasn't the issue :/
Honestly it's not even that fun playing anymore, toxic survivors, breaking killer bugs that devs refuse to acknowledge...
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Its hit validation most likely me and my friend experiencing same thing, get hit from way too far like 2seconds after vaulting a window it goten way worse since like a week ago
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Sounds like a job for flying hillbilly, can u also find it in custom?
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Can someone explain lol I never heard of these puzzles
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@Withered8 said:
Are you seriously trying to tell me that you didn't get a 4k in one game against players who were obviously better than you and now the game is unfair?
1st of all stop stalking me with your survivors too weak killers op troll,
Secondly I kill swf quite often, but it doesn't depend on the killer it depends on the survivor, like many killer perks that are survivor activated, if they ######### up they dead if they don't ######### up they out that's just how it is...
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Not outdated but they keep nerfing killer and buffing survivors, and not dealing with those issues even ignoring the fact that the killer is the weakest one in the match...(they even added equip no perks fix a gen and escape 8x achievement for survivor... I did it in 9 games.... If that doesn't tell u how broken the game is I dunno what does) honestly if it keeps up it's going to keep losing players, most of my friends quit already :/
Edit: but devs will be devs and will always prefer 4 kids crying how killer is OP rather than seeing the game how it is, a SWF ######### show that is increasingly less fun for killers
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Slug if it's 99% and open gate yourself then hook... Sadly u gotta take a loss and depip to get a challenge but that's how it works if u want to get it efficiently fast
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I keep forgetting to post a video when it was briefly turned on... It's almost as bad now I still get hit from waay too far got a few fresh recordings of impossible hits... Wasn't this bad before so something changed, dunno what but making me take a break from game expecially survivor
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@Withered8 said:
Gen rushing exists, but it's often used as an excuse or scape goat for killers to explain why they lost. No you didn't loose because of genrusihing, you lost because you weren't able to down fast enough or apply enough pressure. Stop blaming it on genrushing.
Are you challenging a SWF team in a custom game against you as a killer on live stream where everyone can see it? Ballsy
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Until they fix infinite loops which (unless survivor makes a mistake) no way u can get a hit for 3-4min which is enough for all gens to pop... Rank 1 killer stands 0% chance against rank 1 survivors unless they ######### up
(I say rank 1 but I mean really good, I seen alot of horrible rank 1s on both sides)
When killers can safely down 1 survivor that's equal to them before 1/4 gens are done that is when gen rushing won't be a thing anymore
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Looks like lag switch and wallhack can't be 100% sure tho lol....
Edit: only time I seen survivors move like that, haven't noticed any doing dodgy stuff like that without lag switching recently.
I played a dozen matches didn't really notice any big issues other than hitting a wall even though I have video of me aiming straight at survivor who wasn't that close to the wall, lunge attacks that should work not working, same with window attacks so I'm not sure ######### is goin on but for me it's really bad for killer and apsolutely horrible for survivor, could be my ping but that was never an issue and I never had anyone complain about it before
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Me and my friend been getting impossibly hit recently, jumped trough window and ran away then got hit from more than half a killer shack length from the window. I'll post a video or 2 tommorow if I figure out how to blur names.
I even had one last night miss me, i jumped trough window ran away she hit the window and I got downed and wasn't anywhere near it...
Kinda why me and my friend don't feel like playing anymore
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I'd say I hope not due to fear it will become free like ark gta and other games I bought and get a huge increase in cheaters.. But it was already free for limited time on steam and european servers r currently infested with survivor cheaters anyway.
I'm pro epic though, I like the simple design I use it for a few games.
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Its a steam thing it happens when alot of people on the same server are downloading the same file at once
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Email support....
But they won't do anything I showed plenty of recorded proof so far no one got banned even the obvious ones, flying, speed hacking and running trough walls
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@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/1814898#Comment_1814898
He specific said non licensed.
And I said what does that matter? lol... doesnt change the fact they're siblings
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Well there is Laurie Strode and Michael Myers he's licensed but what does that matter?
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.....You guys know u can stun her by flashing her husk right?
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It's an old survivor bug, if u know the devs u know they ignore those, they just focus on nerfing killers that don't need to be nerfed
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It's very common at lvl 50