Killing_Time
Killing_Time
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- Killing_Time
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@Satelit said:
He's getting these changes for similar reasons why Pyramidhead got his,but unlike Slinger,Pyramidhead got proper compensation,and it should be the same case here.
When... About a year later? Slinger is done
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@Labrac said:
Did they actually buff Nurse? Bookmark with Fragile Wheeze is going to be kind of nuts...
It's not a buff. Recharge is 50%. That's an eternity on nurse if you don't get the hit.
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I knew he would get it
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@Miles said:
Just play Wraith. Reject the Spirit, embrace the Wraith.
For real tho, people have been crying about him been a Spirit but better for years.
He's getting his add-ons trashed too lol
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The devs that play this game are terrible players so it makes sense to ignore high ranked survivors. Also add on the fact that survivors pay more money, it's a no brainer.
No disrespect to the devs. I'm just saying, they aren't good players to understand the game.
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I tried Billy after the nerf... Went to Nurse full time lol.
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@ThiccBudhha said:
https://forum.deadbydaylight.com/en/discussion/comment/2518710#Comment_2518710
I honestly do not know where he stated it was impossible, but if he did, I think that response makes more sense for him. I was just agreeing with his statement that she is not beginner friendly which you also stated here. From experience as a relatively new player, it is easier to learn the game itself, like the role of killer, to a competent level, than it is to learn Nurse.
And quite frankly? If a new player started out as a Nurse one trick? They would need to put a lot of effort into learning basically anyone else as she has very few transferable skills.
She is really not in a good place skill gap, wise. Her floor is way too high. Generally speaking, well designed characters have low skill floors and high skill ceilings to create a broad skill curve. She doesn't have that which is what his point seemed to be.
I see you get what I was saying. I appreciate you for that. Nurse isn't impossible to learn, but how many will get utterly destroyed for 2 months just to learn one killer? Not many...
This spirit nerf is too much. Survivors already control the game and that can't be argued. If survivors play perfectly and the killer plays perfectly, the survivors will win every time. How is that fun when the killer is basically say the mercy of the survivors?
If the survivors make no mistakes, you'll lose with everyone except Nurse. I'm telling you now I know what BHVR will do. They're going to nerf every powerful add-on on these killers and replace em with gimmicks or give em downsides that just make the add-on worthless.
This add on pass is NOT good for killers. We saw what happened to Nurse, Legion, Freddy, BILLY, and soon others.
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@FengisKawaii said:
https://forum.deadbydaylight.com/en/discussion/comment/2517945#Comment_2517945
Nah as soon as you figure out how to position at the shack window to always get the fast vault you can´t get hit by an M1 before entity blocks it and the pallet has been kicked, period. Many killers are forced to instantly leave chase if you reach shack unless they want to throw the game because you clicked at them or sth lol. Obviously there are exceptions like blight, huntress, nurse etc who can deal with shack quite well.
This is why I just run bamboozle on every killer.
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@ThiccBudhha said:
Wait, what did she get out of it? I thought it was just nerfs without compensation. What did I miss?
She doesn't get anything but nerfs and added gimmicks. Nurse 2.0
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2517760#Comment_2517760
Okay I'm gonna go through this one by one, speaking from my own experiences.
Nurse is not inaccessible to new players, because I learned her in about 2 months. This was post-rework with all of her bugs stacked one on top of the other. Frustrating to learn and frustrating to play? Yes. Impossible? No. However if you want to be the best killer in the game, then put in some effort.
Billy I have no excuse for. That was such a mistake and I still want them to revert all of the changes.
Freddy is weaker- and his add-ons are garbage- but he is in no way useless. The kit nerfs didn't kill him, and while he might not be tounament squad viable anymore (if he ever was) he's still good.
Legion deserved the original body. Tying Deep Wounds to their power has just made it more and more awkward for everyone else. They need a full kit rework, preferably ASAP.
PH was not made significantly weaker. He is still an amazing killer- like he was on release- who is countered by holding W- like he was in release- however in return can ignore survivor perks- like he could on release. God forbid you're not able to facecamp a cage anymore and prevent people from saving them. These changes didn't kill him- he's so stupidly good in all scenarios outside of Dead Dawg Saloon and Holding W.
I think Wraith's All Seeing- Blood, and maybe Coxcombed Clapper, will go. Shadowdance might see a slight tweak to numbers, and maybe Blink will be more useful. He's in a very good spot right now, and BHVR shouldn't change too much.
I agree that Trapper should've gotten these changes years ago.
Hag is in no way perfect- Waterlogged Shoe should be changed because it's very bad by itself, Scarred Hand will probably lose collision and become the memey brown bonus BP add-on if I'm to guess, and Mint Rag + Rusty Shackles both need to go.
Myers needs a full add-on pass, not just the 3 or 4 they're looking it. I doubt this will be the only changes made to him.
Oni will get Topknot nerfed, yes- an add-on stronger than old Insta-Saw Billy, which was literally the reason Billy was nerfed to begin with. Maybe he'll get some buffs to his iris to compensate.
Nobody uses the teleport back add-on on Nurse because people don't double back 100% of the way vs Nurse. People do do that vs Spirit, however, and it can be a good way to regain distance. Let's not forget Spirit doesn't have the fatigue to go through, and moves at 110% speed, too.
Wait and see what things are like on the PTB. That's it. Once it's there, if it's as bad as you thought, I will eat my words and you can go off as much as you'd like. However right now you are getting angry over speculation, with no absolute evidence.
Waste of a read. You just ADMITTED it's be a combination of nerfs and unnecessary gimmicks added. The reason for the ruin nerf was to help newer players but they made nurse INCREDIBLY harder for new players to learn.
They'll basically nerf every powerful combination on killers to add stupid gimmicks or downsides. This is NOT good for killers at all. To deny what I stated outside OG Legion is just... Crazy.
Nurse will remain as the ONLY TOP TIER KILLER left to deal with SWF. Blight is also clearly gonna get butchered. We've waited for hundreds of PTB to see our fears make it live. Biggest for me being Billy. I stopped playing him altogether.
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@Fobbo said:
https://forum.deadbydaylight.com/en/discussion/comment/2517595#Comment_2517595
I think we should wait and see the changes in game before we start discussing about her strength
Y'all say this EVERY TIME and it never works out well. The ONLY Killer to survivor a true add-on pass was Huntress.
Nurse was completely DESTROYED. New players can't even learn her now. Only veterans adjusted and still destroy. Calling it now. Her range add-on will get TRASHED and to add a cherry on top, her bugs will remain so it'll be yet another NERF. Recharge add-on will get yet another slight nerf.
Billy was labeled as the "perfect balance" and was still BODIED by nerfs. All they had to do was make his add-on NOT STACK... THAT'S IT. INSTEAD, they killed his BASEKIT with a charge bar, they nerfed pretty much everything on him, and ruined his FOV/animations.
Freddy... Completely bodied. They made it to where his add-on are complete garbage on top of kit nerfs with nothing to compensate.
Legion was bodied SEVERAL times.
PH was made significantly weaker. He's playable, but as always survivors just HAVE to control the chase with him too. Removed ability to see cages because of whining... Yet again.
And so on. Wraith was FINALLY made playable WITHOUT add-on recently and in his upcoming add-on pass, there will be nothing but nerfs to his add-on.
Trapper should've gotten these "buffs" YEARS ago as the mascot of the game. Still, added stupid downsides to some of his perks. Survivors should be downed for stepping in a trap, especially of already injured.
Hag will definitely get killed in the add-on pass. Her perks are actually PERFECT. She doesn't need an addon pass.
Myers will get nerfs to tombstone piece & tuft. The troll lerys build may also get destroyed.
Oni is definitely getting add-on NERFED.
Spirit already taking a HUGE nerf and to add a cherry on top her add-ons will get killed completely or get stupid downsides that make them a waste of time. We SEE how the STUPID teleport back to husk add-on will work. Nobody uses that TRASH on Nurse.
So predictable from BHVR.
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@Huge_Bush said:
I just hope they remove the “bear traps can no longer be picked up” from the Trapper Bag. It is unnecessary. With how fast gens go, going back to collect set traps is enough of a penalty/waste of time for Trapper. All this will do is make Trapper players locate a three gen, trap the crap out of them and make him as insufferable as a 3 gen doctor.
They always put in some stupid hindrances. Why can't the traps be picked up? Like it makes no sense
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@OniHatesSWF said:
At least I can face camp every match ^^
Apparently Devs don't know what is the most unfair and boring stuff.
You don't have to change anything before you fix gen rush and face camp, which the only two ######### in this game.
Keep ignoring the boring gameplay in high MMR.
Keep listening to baby survivors' rant.
Keep enjoying the superiority of no competitor game for now.
Good luck.
They're all about money now. They've Caved to EVERY SINGLE SURVIVOR COMPLAINT regarding killers... Every single one. It's clear they're catering to who pays the most.
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Keep in mind THEY STILL HAVEN'T FIXED NURSE BUGS
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@DawnMad said:
Many people think these nerfs may be too harsh, but what you are doing is just overreacting. You should wait until the chapter to see how these changes will actually affect the Spirit since it is too early to know right now.
You said that SAME THING ABOUT BILLY! Look at what's happened to him.
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@Duskk said:
There really hasn’t ever been. The game was been survivor sided for almost its entire life span. Killer is way harder, and is way more stressful and anger inducing. Only like 4-5 killers are truly viable at high MMR, the rest are mostly laughable and the devs don’t seem to care too much. So really nothing, am I still gonna play killer cause I enjoy the challenge? Yes
4-5? Buddy how about 2... Nurse & Spirit. I'd really say ONLY NURSE.
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Survivors pay more money... Simple
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They'll "buff" him in some way that's not really relevant to anything all the while nerfing the hell out of his perks
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@BingBongMan said:
The perks cover his weakness of not being able to know where the box is. It's only natural survivors would be peeved that pinhead can now do something about them.
I'm willing to bet it'll get NERFED. It only works on 1 KILLER and watch it gets NERFED lol.
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@xenotimebong said:
My “totally unrealistic but hey I can dream” list:
- Rework RPD, Badham and Haddonfield
- Give survivors some QoL buffs that will help solos but make much less of a difference to SWF (seeing perks in lobby, base kit totem counter, etc.)
- Improve baseline killer FoV and remove stretched res just so people shut up about it
- Buff several weak perks
- Buff Trapper
- Nerf some of the more stupid killer add ons
- Make the camp and tunnel playstyle less viable, make a more aggressive “spread pressure” playstyle more overtly rewarding (I think scourge hooks will help this actually)
- Add the previously mentioned early game warm up and nerf gen slowdown perks
- Tweak Spirit somehow - not a flat nerf, maybe nerf some things and buff others, just something so people who like her still enjoy her but people who hate her don’t dc 30 seconds into the match
- Delete Twins
No deal.
I'll trade a complete Spirit nerf for a complete NURSE BASEKIT NERF REMOVAL. (BUG FIX ALSO)
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@Spooky13 said:
Shhh, don't make this public knowledge the devs are gonna patch it out cause they hate fun.
He's most certainly going to be nerfed some kind of way. I'm just waiting for it at this point
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@Hippie said:
Unpopular opinion: I think he's nearly as, if not as strong as Spirit. No power gauge, insane lunge boost on demand, constant boosted speed while invisible, can't be seen past 20 meters, e.t.c. . His map pressure is bonkers when he's played properly.
I think people mostly play against baby Wraiths and assume he's trash. People don't assume Nurse is bad even though most play poorly, so why Wraith?
Relax bro. He doesn't force 50/50 at every moment. Spirit is S Tier for a reason.
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@Phasmamain said:
He’s definitely better than clown at the moment since chain hunt can be so oppressive
It'll be nerfed... Don't you worry.
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@GrimoireWeiss said:
I watched it and imo HSHS was more interesting and that game is borderline dead already, so probably not.
It has potential too. The devs for that game after brain dead
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@Mew said:
i mean, they ARE eventually gonna change keys (since they’ve said it). but we all know how slow BHVR can be to implement changes lol
*Survivor changes*
Fixed it
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They're just going to move your thread to feedback. Nobody even reads that section.
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Who cares?
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They won't even fixed Nurse yet. Keys ain't getting touched lol
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"The Waste of Time"
Because he'd be nowhere near as powerful as he should be.
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@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2484263#Comment_2484263
Well yeah, that is a ######### comparison lmao you can say "play nurse lmao" against any killer because she is the best. She beats everything
That's the point. Instead of dealing with the Billy nerfs and the destruction of Freddy... I just went full time Nurse, Spirit, & now Wraith. NOED on all 3🤣
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@Lochnload_exe said:
Once again, he isn't meant to just be boring m2 killer. Go punish the box holder and kill them if they won't solve it, the punishment for holding it is very annoying, doesn't make it very hard. Don't know what else to say, it puts them at a huge disadvantage.
Or... Play Nurse. Way easier🤣
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2474624#Comment_2474624
To be fair, that's mostly due to the pov changes and psychological effects of the Overheat mechanic. And in my case, the extreme punishment for living in NZ as opposed to Australia (damn you, teleporting melee-range survivors magically outskilling my backrevs by doing basically nothing!!!)
Welp, more Nurse & Spirit lol
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2474616#Comment_2474616
True, but that has absolutely no bearing whatsoever on SBMM.
It's just a testament to how TERRIBLE Billy is now compared to what he was is all.
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@MadLordJack said:
There's no reason to assume that the game thinks you're one of the best.
All the Billy veterans pretty much retired lol.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2473930#Comment_2473930
This isn’t a nerf to wraith’s base kit though. It’s a nerf to and add on that became OP after they buffed his base kit.
I’ll make it clear that I have no issue with wraith besides this add on. It completely invalidated a valid playstyle for survivor (stealth) for literally no downside even though a lot of the wall hack add ons come with major downsides
No.
We are not nerfing wraith AT ALL sir. He's a perfectly balanced M1 killer with add-ons that aren't complete dirt. He's fine as is.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2473493#Comment_2473493
But this add on gives way too much benefit. Let’s compare it to other aura addons
Bubba’s light chassis: Reduces his movement speed in use and can only hold it for so long
Clown’s cigar box and middle finger: Intoxicated survivors already give away positions and antidote’s cut into your tonic supply
Hag: Only last 5 seconds max and hag can just teleport and hit most the time anyway.
Myers: comes with a massive downside of being stuck to 105% move speed and can’t effectively chase survivors
Wraith’s has no downside and allows him massive info and a complete removal of stealth while also being useful in loops
No.
Wraith is fine just the way he is. Pay attention and you'll EASILY stomp him. He doesn't need nerfs or any downsides to his powers.
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@GrimoireWeiss said:
Shadowborn on everybody.
Pretty much lol
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@Phasmamain said:
His only add on that needs a nerf is all seeing otherwise he’s fine
Nope. Wraith is the perfect balance of a killer that doesn't need add-on. His add-on also change his style of play WITHOUT stupid hindrances which makes the add-on USELESS.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2469947#Comment_2469947
What about if my red ranks friends play with rank 15 friends which kind of killer are gonna put
Highest rank. This way, you won't be able to grief and Smurf weaker players. Git gud.
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SBMM IS GOOD because it will show just how WEAK RR killers really are outside of Nurse honestly. We've been needed it so killers can finally be buffed properly.
Potatoes won't exist higher up anymore. No more inflated kill rates.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2468409#Comment_2468409
You think high-level DBD is fun?
You think it's balanced?
It certainly isn't in the killer favor. Only 3 killers can compete she it's honestly 1... Nurse.
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I'd argue it's a dummy account and the survivors were just bad
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Just do gens then. Survivors don't need a counter to EVERY SITUATION.
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Not many. Most just wear the charm because it's dope. It has been used to target players also.
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@Firellius said:
https://forum.deadbydaylight.com/en/discussion/comment/2453185#Comment_2453185
As evidenced by...?
People blatantly doing it every game
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@Firellius said:
Reworked Freddy before his latest nerf had the highest red rank kill rate.
Stop playing that was mostly dude to hook suicide and DC
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Yeah... No. There's nothing good about anything you suggested really
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@Altarf said:
https://forum.deadbydaylight.com/en/discussion/comment/2445328#Comment_2445328
Actually, by the last statistics we got, I believe he was the 2nd or 3rd worst performing killer. Food for thought.
So was NURSE and we saw what happened
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@landromat said:
Ability to find survivor who found the box allow you to hunt him and activate the box by yourself. Chain hunt is devastating for survivors. They can't do gens or run in chase properly for about 30s, until new box spawns and survivor picks it. And then you see them with hoarder again. You can combine it with franklins so you only need one hit to get the box. This combo is very. VERY strong
And.... It'll be NERFED
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@PlaysByShady said:
Nurse had a bug where she could cancel her fatigue with a well timed swing... requires skill/practice to execute properly, but gave her a minor benefit.
BHVR fixed it within weeks of it being publicised
Nurse had a bug where she could look up in fatigue, and gave her a minor benefit.
BHVR fixed it within weeks of it being publicised, despite it having been in the game for years
None of the other bugs benefit Nurse. They're pretty harmful... blink-bug and swing-cancel can cause the loss of a game if you're not able to get that down at a critical moment. But they benefit survivors, so no priority to fix. Killer's just have to deal with it because we mustn't upset the survivor base.
Yet they make excuses for the devs leaving her broken on purpose. They always fix bugs benefiting KILLERS ASAP