Kikki
Kikki
About
- Username
- Kikki
- Joined
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Comments
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@thefallenloser said:
Wait until they pick someone up, or commit to breaking a pallet.
But what if they'll start looking around befor they pick the Survivor up?
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I would say Nancy.Because all 3 of her Perks are pretty useful :)
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Which Survivor's do you have?
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Geez people.Some Changes are justified(Prayer Beads) some are not(Legion)
And come on you can't tell me changing those Challenges like "Unhook 2 Survivor's in End Game Collapse in one trial" Isn't luck based.
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@Fibijean said:
By aggressive survivors, you mean those aggressively doing generators?
There are a lot of things you can do to stop that. Firstly, you can run gen-slowing perks like Ruin, Pop Goes the Weasel, Dying Light or Thanatophobia. Overcharge, Unnerving Presence and Huntress Lullaby can also work quite well at low ranks, since they make inexperienced players much more likely to fail skill checks (which not only regresses progress but also tells you which generators are being worked on).
Secondly, you can apply map pressure. Patrol the generators whenever you can, damage any that have been worked on (especially if you're running Overcharge or PGTW), and try not to leave any unattended for too long. This is easier with a killer with high mobility, such as Nurse, Spirit, Hillbilly or Freddy.
Thirdly, apply pressure to the survivors by forcing them to stop working on generators. Injuring survivors is good, because then they have to either heal or risk being more vulnerable, but the best way to pressure survivors off generators is with hooks. If one survivor is hooked and needs saving, that means that at least two survivors are not working on generators. If you can get two hooks at once, it's likely that no more than one survivor will be on the gens.
Some killers, like Pig and Freddy, have game-slowing mechanics built into their powers. The above are general tips, but there are a lot of different ways you can stop survivors from doing generators based on which killer and build you're using and what rank you're playing in.
Thank you for you answer :)
Do you know what I can do if the Gen is 80 or 90% done?
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@dbizzle said:
too often these days are the killers friendly . its not cool , its not funny , its bad and ruining the game, friendly killers should be banned permanently .
And Toxic People(dosen't mean the messages) too :) sarcasm
Geez everyone can play how they want.Not you,not the devs and no other Person can say how people have to play.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/872125#Comment_872125
You gotta catch the same guy 5 times, meaning he didnt get hooked and killed after the first 3.
No you don't need but thos is still luck based.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/871955#Comment_871955
pretty sure the 8 key one isn't killer
No it isn't but you have to play vs them a lot more I think
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@humanbeing1704 said:
Ive been doing the trapper ones in farm games makes it easier
I think I will do it too but some people dosen't like to farm sooo....
But these 8 Key Challange as Killer are = โก :) *sarcasm*
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You are the Killer,how do you kill is wayne because does the Survivor give you a chance if you played "fair"?No.Even if you don't camp and tunnel they staying on the exit gates and t-bagg you because you gave them a chance.
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Lol if they says it is fixed but it isn't.
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@FearlessHunter said:
That's why you look around the map while doing a gen instead of just facing your camera at the gen. It honestly annoys me how people get surprised when ghostface gets the jump on them cause their not bothering to look around the map while sitting on a gen or walking around the map.
Even if you look around like you have Paranoia he just can jump out of nowhere.
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@FireHazard said:
The matchmaking is currently having issues at the moment, the official tweet is in the bottom right hand corner. (if you want an OFFICIAL statement that is...)
So sadly, until it's fixed this will happen for some time.
Yeah but I want to know why it is so :(
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@justarandy said:
I can't wait to see some survival data. I think Hawkins will have the lowest survival rate.
I personally hate it.
Also, can you devs reduce the noises? It's grinding my gears.
"Survivor map" You know that not every map should be Survivor favored?
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######### is wrong with some people....
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@Alphaphalt said:
Cmon brother thought y'all fixed this ######### been stuck in this game for 20 minutes as they refuse to kill us.
I hope you reported them by the support team.
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Yes you are.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/103563/nerf-key-drop-rate
Well its obvious youre seeing an increase in keys - its the only survivor item worth a damn anymore! Prior to this people would run plunders and Ace in the hole for good medkits, etc but now that insta heals were nerfed, why waste 2 perks when plunders could net you a key instead?
Besides, we cant really complain about keys when moris exist and seem far more common imho
Both Perks doesn't guarantee you a key Ace in the hole is only for the addons. Yeah Mori should be reworked too please.
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@JiggleWiggle said:
I mean i had a game where i lootet two Rainbow maps without plunderers sooo. If keys are bothering you take Franklin's. And with the tome giving you the quest to Plunder what do you expect, ofc there are a lot of keys.
You notice the increasing of keys being in the game bc people actually plunder. But im telling you i get engineers toolboxes like a lot.
But there are Situations where you can't really do about this,like mine was. I was looking around for Survivor's, they opened a chest without in my terror radius and I couldn't hear them and they instantly got the hatch. And 1 perk slot for Franklin's... I don't know because swf can easily say where the key is.It is like a hidden eboni mori lol
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That is what I was ask me since I know it...
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Mettel of Men... I mean seriously it got nerfed after beeing OP as ######### and yet it is ######### as ######### xD how much can you activate this Perk and how high is the chance to activate it ๐?
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/102822/bugs-over-bugs-ps4-version
Matchmaking is also busted on pc as well, it's not just consoles
Oh forgot to write that xD
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If adrenaline is toxic than what is NOED? Nice try but it's called adrenaline for some reason.
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Same here too
PS4
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Same problem by us and nothing has changed even after the patch.
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They should only look in her prayer breads
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German :)
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Happens on ps4 a way too often... "Oh someone got downed,I should running to him/her INJURED" *Get downed* ---> dc
Really... happend to me
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Frontal. Das ist ein Perk von Jane.
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I feel your pain.Today I got a rank 5 mate that was running to where I was downed a few seconds befor.Yeah Killer downed and hook him and he was dcing after that. He was injured when he was running to me.
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I hope this thread should be a bait....
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The only thing that should be touched is her prayer breads..
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@WhattheHeck said:
Is it possible to add this Feature? I mean PC have it and a few games too.
I am glad that they don't have this because it would be easier to flame.
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I simply can't drop the Survivor even I pressed the Button. A Friend of me say's he downed a Survivor want to hook him but was supposed to drop him but he couldn't and the Survivor was instant free without a full wiggling bar.
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@FireHazard said:
Could be Dedicated Servers causing you to delay your drops, since the test is still causing roll backs and delays at the moment.
Sry I didn't say it is on ps4
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Hopefully they patch their amount of bug's that where coming...
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Yeah I know but if he runs constantly around this loop where he can break line of singht.
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@thesuicidefox said:
I find usually you either need to leave the chase or just brute force it (just follow, no mind games). Usually you can bait them to drop the pallet in front of you and hit them with a hatchet, but really ballsy survivors won't do that. That's when you just hug the loop as tight as possible and got for a normal hit. Though even against those ballsy survivors when they see you not wind up a hatchet at the pallet and totally disrespect it 3 times in a row, then you are right behind them, they will still drop the pallet and you can hit them.
Then it is better to leave because I don't think you gain bloodlust.
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You should delete and repost you pic because the blur isn't dark enough.
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Most: Demogorgon. Because I love to destroy his Portals and the sound's he make's is great.
Least: Spirit and a good Nurse. Spirit because she isn't really mindgame able if she is in a chase with you and is phasing.If you have a good headset than you can EASILY hear if someone is running over the own scratchmarks.Nurse because she ignores pallet's and window's and of she is using short teleport's you can't really juke her.
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@PoisonN said:
Then remove survivors
Then killer's hunt killer's?๐ค๐
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@Captain_Spaulding said:
Hmm...I think you need this prescription from the Doctor.
https://us.v-cdn.net/6030815/uploads/379/2Y7OQ1GIS1QE.png
Seriously though. Get over it.
NOO NOT THE DOC! DX
But seriously,one question. What to do against prayers breads? (serious question) Okay by tier 3 Myers you can be sneaky in the end and hope for the hatch, in other case... Good night^^'
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@Pandamonium said:
So instead of suggesting balance fixes, you just advocate to remove certain items/addons without argumentation as to why. OP is a matter to perspective. You don't even address that all of what you have listed has counter-play. Keys? Bring in Franklin's or kill off the survivor with the key. Ebony? Stealth away from the killer or loop them. If it's a nurse, tough luck, it'll probably be a hatch game, which means that you still have opportunity to victory, even if it's a good nurse. Insta heals are one time usage. If you can't hit that survivor again, then they're skillful, you are subject to human error or both, which is a matter of person, not addon. Insta down addons have drawbacks to balance them (Iridescent head has decreased hatchets + dodge them how you would do normal hatchets). Prayer beads? I think spinechill works against that.
How about perks with instadowns and instaheals? How about perks that allow you to mori or find the hatch? How about killers who have instadowns in their base kit?
Yeah but not everyone is running every match spinechill and you as survivor can't tell in the lobby which killer you are facing. And Insta dawn abyilities have a counterplay but if you haven't spinechill on your load out and you are facing a spirit with prayers breads then yeah... Gen tapping so she can't grab you?
Infinitive tier 3 Myers with gravestone or a gravestone piece. However you can counter that.
Okay maybe everything is too much but if someone want's something deleted than please for both sides.
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@DocOctober said:
https://forum.deadbydaylight.com/en/discussion/89642/remove-everything-that-is-op-in-this-game
No we cannot. There is not really an unbiased consensus on what is OP and what isn't.
Hmm you're right. Would be difficult ๐ค But still. Wanting to remove something on one side isn't good too.
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@Wuhelm said:
Rude? Your the rude one daily bashing the game. Grow up, you make one post after another complaining about something or another. Play the game or uninstall and wait for changes.
How do you know daily? Do you stalk me or what? You said I should uninstall the game because I said what I thinking.
If key's should remove than Ebony Mori's too. Come on you can't say those stuff aren't unfair sometimes
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@Wuhelm said:
https://forum.deadbydaylight.com/en/discussion/89642/remove-everything-that-is-op-in-this-game
You can it is called "uninstall". Problem solved. Good day.
Why so rude? I don't uninstall because you said. Good day
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And every survivor is a cry baby(not serious) but check it? Not everyone is.
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Yeah it is a pallet haven... for UNSAVE pallet's. You know you can just fake run into it and then running around it? This map has a bigger issue than that.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/698658#Comment_698658
second wind works in terror radius and chase
Oh okay then it is bugged because I used it often and it hasn't activate even if I wasn't downed and healed a mate to 100%
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@claudemonet said:
I have such build, dead hard, Adrenaline, second wind and the new nancy's perk (sry i didnt remember the name, cleansing -> locker -> heal)
Don't you think it way 2 OP? this combo can take/avoid four killer's attack, that's 16 in total, for a skillful SWF team
As a killer, you need to attack 8 more time to get "no one escape". My suggestion is to introduce some similar notion as "exhausted effect", so each survive can take at most 1 instant healing perk per trial.
Second Wind and Nancy's Perk aren't OP in Combo with these Perks because by Second Wind you need to be unhooked outside the terror radius and you need to do something for that plus you jave to wait 30 Second's on Tier 3.Nancy's Perk ist OP too with those because you need to find a Totem,break it and wait 10 Second's in a locker.In a chase,it dosen't brong you anything.