Khakuate
Khakuate
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/1468944#Comment_1468944
God you will not shut up about that will you?
The image isn't edited, he quickly adjusted his camera in a similar position to try and show streched isn't cheating. Look back at the clip, he quickly looks up.
I'm not here to discuss this with you, and more importantly the fact you keep on following me around threads exclaiming I edited something when I didn't makes you look childish as hell. ESPECIALLY when the topic isn't even about stretched.
Nah, I was on this thread before you, next time dont edit pictures to get up votes :)
This is the definition of a entitled killer main, you clearly did that on purpose, let's pretend all survivors look to the ground LMAO
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/174220/why-do-people-dislike-borrowed-time
Im a killer main. Bt is fine. I go for the unhooker anyways.
It seems to be some killers are unable to do this, smh
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/174220/why-do-people-dislike-borrowed-time
Because it rewards bad hook saves.
I don't mind it, I do think the timer is a bit too long, but whatever. It as a perk needs to be in the game to counter hard camping.
How do u want us to take your opinion serious when you LIED to us in the stretched res discussion so it fits your entitled killer main agenda?
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1468919#Comment_1468919
Alright, troll confirmed, lol
"I have 0 arguments so that means this guy is a troll 🤡🤡🤡🤡"
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1468908#Comment_1468908
It's not about "going back to the hook". They were never given the chance to LEAVE the hook. The person was unhooked in the killers face. That's what I'm talking about.
But since you think that's "tunneling", there's no rational conversation to be had with the likes of you.
Then why are you complaining? if they unhook in the killer face that's basically a free grab or a hook trade, that BENEFITS the killer.
Dont tunnel, and git gud.
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1468882#Comment_1468882
You know, if you get tunneled that often, it's probably something you're doing. If it's anything like how you behave here, I don't blame killers for tunneling you.
In all honestly - most times when a killer goes after a survivor that was just unhooked, it's because they were unhooked in the killers face, and they usually, 90% of the time, just slug them, in order to cuck the unhooker of their altruism as a punishment for farming. Not sure what your backwards definition of tunneling is, but this isn't tunneling.
Behave or not, the perk it's doing it's job which is to prevent tunneling, so what about you accept it?
Well, why instead of going back to the hook, they dont pressure gens? (and they wonder why gens pop like crazy) the perk it's doing it's J O B, dont go back to the hook or just chase the unhooker.
@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1468882#Comment_1468882
The only problem I have with that is when the person who makes the save is someone I already hooked recently, they got saved as I downed this other person and they still have DS. I'm screwed no matter who I choose to go after. One has DS. The other has BT and can also have DS. I can slug but they could have unbreakable. There is no right choice.
Uhh I have never seen that happen, can you include a vid proof from it?
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@SloppyKnockout said:
https://forum.deadbydaylight.com/en/discussion/comment/1468824#Comment_1468824
It's not even that. It rewards farming.
It is doing it's job, DONT tunnel the unhooked survivor, go for the unhooked. And if they unhook in your face it is basically a hook trade, so why do you complain?
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@LinkOfSerevillon said:
https://forum.deadbydaylight.com/en/discussion/comment/1467902#Comment_1467902
Exactly. Because its been successful for me.
I've played a lot of survivor and just don't enjoy pressing m1 for ages.
Like I said, I would have more time to play the killers and get better if my queue times arent 15 minutes + for a game as killer.
I feel like i'm just on repeat at this point.
It's been the best way to make games meaningful for me.
Wanna know why your queue times as killer are long? For people like you.
YOU destroy low ranks survivor game experience by camping, which means they will unistall = longer queue for killers.
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Oh look, our camper killer is mad.
You can play how you want, HOWEVER dont come to the forums crying when you get smart survivors that know how to counter camping and outplay you.
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Cause they want to hard tunnel
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Why do you ask like if we know the answer
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@Deadeye said:
https://forum.deadbydaylight.com/en/discussion/comment/1468723#Comment_1468723
Ok, let me try a different statement that goes inline with you:
Pls nerf Billy, Nurse, Spirit, Freddy, Doc, Myers, Hag, Huntress, GF, Oni, Slinger and PH. Once this is done I'm fine with the game.
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@Dwinchester said:
https://forum.deadbydaylight.com/en/discussion/comment/1468406#Comment_1468406
7 out of 10 matches I get super strong survivors. People are under the misconception that your don't get them very often, I do.
Maybe you're not as good as you think you are
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@slim0b said:
https://forum.deadbydaylight.com/en/discussion/comment/1468457#Comment_1468457
It isn't my "playstyle" judging them, the killer community as a whole finds these perks garbage and simple waste 2 perk slots when slightly effective.
It's just that you stated "But you just refuse to try them" threw me off after explaining every single perk's weaknesses in detail.
The killer community isn't the forum, forum is just a LIL bit from the killer community, and a lot of people here dont agree with you, so where's the "killer community"
Do not generalize.
It's like saying the whole survivor community thinks spine chill is trash, no it isn't, it is just for stealthy playstyle.
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@slim0b said:
https://forum.deadbydaylight.com/en/discussion/comment/1468399#Comment_1468399
Did you even read the post? I just explained my experience with them, how else would anyone judge them to be awful?
https://forum.deadbydaylight.com/en/discussion/comment/1468410#Comment_1468410
Then you go on and say the perk is bad after you just stated there's good perks in the new releases......
So only because a perk is trash for you, they should automatically buff it?
For example: Inner strenght is a bad perk for me, so it needs a buff cause it doesn't fit my playstyle? NO, it doesn't cause it fits other players playstyle and is really good for them, adapt or dont use it.
"Then you go on and say the perk is bad after you just stated there's good perks in the new releases......"
Do you have reading comprehension? Do you know the difference between "soul guard is good" and "there are good perks"? Learn how 2 read.
I SAID there's a lot of good perks out there, but you just dont want to adapt your playstyle so it works as they're intended. Nemesis a good perk, but it doesn't work on some killers, does that mean nemesis is bad?
Dead man switch is a good perk on high moblity killers...
There's a lot of good perks, adapt your playstyle
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@MusicNerd_TC said:
https://forum.deadbydaylight.com/en/discussion/comment/1465426#Comment_1465426
Cheryl got amazing perks though. Souldgaurd is infinite unbreakable with borrowed time against hexes, repressed is one of the best survivor perks now since it counters pop as well.
Soul guard is pretty bs stop, even more on solo q.
If the killer has a hex obviously you're team mate will cleanse it, so basically they remove you 1 perk. AND if the killer has devour hope/ruin/noed/lullaby wouldn't you cleanse it? and cleansing devour hope is a must if ya'll dont want to be dead in less than 5 minutes.
So yeah, it is a PRETTY conditional perk
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There are really good perks out there, you just refuse to try them.
I think @Todgeweiht got this pretty clear
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@LuffyBlack said:
https://forum.deadbydaylight.com/en/discussion/comment/1468248#Comment_1468248
You're not supposed to name and shame members of this forum, I don't agree with everything he says but that was flat out harassment. You and several people started a hate mob. He was even compared to Ochido which is pretty low considering Ochido has some pretty messed up allegations. All of that because you disagreed with his opinions on the game. I'm willing to bet that's why the thread was taken down too.
Harassment? oh my bud, kinda like he always does to the survivor side? always making vid trying to make them look like satan?
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@azame said:
https://forum.deadbydaylight.com/en/discussion/comment/1468242#Comment_1468242
Can you link me those posts haven't seen one of those in a while.
I did one, idk if you were on it, but sadly it got removed by a mod.
@Todgeweiht said:
https://forum.deadbydaylight.com/en/discussion/comment/1468217#Comment_1468217
Not quite. I am not that sure about steam forums, since I stopped visiting them about 6 months ago, but reddit is a mixed bag. Sure, when there is a killer nerf the typical reddit hivemind comes into play and the killer mains starts making their posts about how much survivors are catered by the devs etc etc, but outside of that time frame it becomes the exact opposite, I have seen some posts with a blatant survivor bias receive a considerable amount of support.
Trust me, steam forum are completely killer dominated, and reddit? maybe, but I still see a lot more entitled killer main there.
Anyways if you really want to see a biased comment section, just watch a vid of tru3 getting gen rushed
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1468177#Comment_1468177
I think you have that completely backwards personally.
I actually didn't think SpaceCoconut received much support on those posts at all. I disagree with many things he has said, but there are some things I think he gets right. SpaceCoconut would be considered a bias person, but he literally states that himself, those aren't my words. He openly states that he is bias on the regular to his viewers.
''Truth is, it's not really about them wanting balance, but an easier experience for themselves."
I think this is a common misconception.
I did a post asking why he's so bias, and I agree a lot of people were saying he's pretty biased, but some of them were giving support to him, which is ridiculous!!! Considering he talks about balance when he nevers plays survivor
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Dont forget reddit and steam forums, all of these are pretty much dominated by killer mains.
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What a useful post! -_-
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git gud
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@hahadrillgobrrr said:
https://forum.deadbydaylight.com/en/discussion/comment/1467226#Comment_1467226
Something something SWF and OoO...
Kinda like ebony mori or idk maybe spirit with stridor?
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If you give players the option to play easy mode, do you think they wouldn't use it?
Thanks god devs dont listen to this ideas.
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Yeah, that's why I only play SWF.
Solo is by far one of the most anooying and frustating experience
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/1465455#Comment_1465455
This is what we call a "Whataboutism"
Instead of addressing the problem you just say "what about x" I think all of these things should be fixed.
nah my dude, they both are linked to each other, if you fix or increase gen speed you're basically buffing camping and tunneling.
What about you accept facts
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1465499#Comment_1465499
This was a case of “killer was kind of screwed in this situation”.
Sometimes the killer just makes a really bad play and they dont deserve to come back. but Billy always can, and he has that insane snowball potential from the beginning of the game.
Basically I feel this is more of an issue with this map and I would guess likely swf. Solos dont separate on gens like that.
kinda, but billy got nerfed too much, spirit or freddy really need a look at.
Probably this is a map problem, a good solo team will be able to do this
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obviously
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@ClickyClicky said:
Lol knew it would be this game from earlier before I opened the thread.
Actual gameplay starts 4 seconds in, 3rd gen pops at 1:44 so 1 minute and 40 seconds for 3 gens. That means the extra 20 seconds were likely the survivors running to seperate generators.
Its not good. I feel the map is part of the problem. Rotten Fields has never been a good map. I thought they were shrinking it? It seems just as big as ever. Anyway so you have a huge map where the gens are spread out and then you have corn everywhere so you can’t see what gens are being worked on from a distance.
I don’t get why some people turn their nose up at Corrupt Intervention. That would have massively helped here. Based on how quick that went I would guess survivors started on the far gens, corrupt would have locked them off and forced the survivors inwards, which I feel would have changed the start of this game a lot.
Yeah the devs say they expect early gens to go fast but losing gens like this theres only really Billy or Nurse that can come back from that or a strong campy Hag game.
######### dude you were complaining about billy and now you think billy is the only killer able to do a comeback on this situation?
Why the change of heart? did you got called survivor main and want to change your reputation here? 😂
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@Leachy_Jr said:
https://forum.deadbydaylight.com/en/discussion/comment/1465321#Comment_1465321
It's not used by many, so I don't really know what people are talking about there, but I versed it as slinger against a 3 man of it a few days ago.
It's the absolute most broken combo in this game, seriously, it's tragic. It hits hard at endgame or when you need to get someone out the match.
Oh hey look, it's the guy that manipulates proofs/pictures so he can get easy up votes 😂🤡
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Gens are a problem yes, but if we want to fix gens we should fix camping and tunneling too.
Btw you could take a better example, tru3 did a really big mistake at early game (typical of him) and then wonders why gen pop like crazy
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Killer main and their imaginary nerfs, stop being a clown
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@Kellie said:
https://forum.deadbydaylight.com/en/discussion/comment/1464886#Comment_1464886
Aren't all spirits bitches. I've never seen a nice spirit, unless they're farming.
well I play spirit and im not a ######### >:(
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she's a ######### (the spirit)
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@Valor188917 said:
https://forum.deadbydaylight.com/en/discussion/comment/1464840#Comment_1464840
it was muh SWF, others just have a big egooooo, i only get the best suvivahs
NoThINg I cOuLd dO, YoU sEe WhaT I mEAn WheN I tALk AbOuT sWF?
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@xGodSendDeath said:
How about this one, a much better example:
https://www.youtube.com/watch?v=Tbc3XXUsjuc&t=1s
Please point out all the mistakes true made in this one
2:30 doing nothing.
A trash build that he only used ONCE (Spirit fury + Enduring), only 1 perk to slowdown the game which is garbage.
And the survivors were just clearly better than him, he had a chance and did a lot of mistake, what else do you expect to happen)
If I get outplayed by a top tier killer I wouldn't complain, my opponent was better than me and I should take the L.
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Yeah I agree, if they keep doing this they will be forced to buff stealth.
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1464497#Comment_1464497
There will always be maps that slightly favor one or the other, that is inevitable in this type of game. The degree to which they favor is what we can control.
I wouldn't add Dead Dawg Saloon, Shelter Woods or the Swamp as killer sided maps.
You're right and that's what they need to do.
I added Dead Dawg cause that map is basically unsafe pallet heaven, shelter wood is literaly a completely killer sided map, and swamp because it ALWAYS spawn a lot of dead zones
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/1464397#Comment_1464397
Very few maps are killer sided and the ones that are, aren't that killer sided to where they are much of an issue. Not nearly the extent that the survivor ones are. I say this playing survivor at rank 1 as well. The killer sided maps aren't that bad and are actually my favorite maps to play as survivor. None of those maps I mentioned I enjoy as survivor.
There shouldn't be any X sided map in the game if you "really" want balance.
Killer Sided maps: Dead Dawg Saloon, Hawkins, The game, Midwich (If you dont have OoO, but probably that perk is getting nerfed), Lery's, Shelter Woods and swamp cause it spawns a lot of dead zones and I counted 8 pallets.
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@Todgeweiht said:
- Purposefully handicaps himself
- Brings a more than suboptimal build
- Fails half of his shots
- Does not patrol gens
- Slugs very poorly towards the end
- "I GOT GENROOSHED! THOSE OP SURVIVORS AND THEIR BROKEN MECHANICS!"
Typical tru3.
"Probably a SWF"
"Nothing I could do"
You forgot those
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@Mooks said:
Imagine this but with reversed roles. You would have been praised here. ;-)
but yeah, you are one of the big problems with this game.
Sadly, that's true
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@Blueberry said:
Coldwind maps, Ormond, Red Forest maps, Haddonfield, Autohaven maps. They all suffer from either being too large, too many strong loops strung together, simply uninteractive design, or a combination of those.
Why only surv sided maps....?
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k?
are you trying to pretend to be a survivor main just to get them nerfed? (again)?
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It is a waste imo, you already have bbq and infectious that's enough info.
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/1464066#Comment_1464066
Actually, he plays pretty well rather consistently. Not saying he's the best, but he's solid when he isn't trying to go for 12 hook survivor-rulebook games.
Most of the time he plays like garbage at early game and wonder why 2/3 gens get done lol
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@xenotimebong said:
https://forum.deadbydaylight.com/en/discussion/comment/1462532#Comment_1462532
They’ve already said that moris are on their radar, their days are numbered.
holy f... are keys too in their radar!?
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/1464058#Comment_1464058
That'd be a great rework to Hope perk. 😂
Actually that's a great idea, it would be really strong even if you're not getting camped, I think a drawback for it would be 70s of broken status effect
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@MadLordJack said:
I love how people deliberately choose bad examples whenever they go after Tru3. Last stream I watched, he was going on about gen speeds the whole time. He had a few matches where he complained as he was doing bad, and a few matches where he complained while he was doing good and just getting hammered by gen speeds, and a few matches of survivor where he and his random teammates were likewise hammering out gens, and a few matches where his teammate's were potatoes and he potatoes just as hard.
The point I'm trying to make is that Tur3 is all over the bloody place. You could cherry pick matches that proves he's a complete moron diluting serious arguments, or you could cherry pick matches that proves he's right on the money and all of his comments are the truth. Neither are accurate. And honestly, neither take away the points he tries to make. Just because a build is awful doesn't mean it's okay for gens to go that quick, given that survivors can go into matches with awful builds and escape with relative ease so long as they work together.
Most of the time he makes a lot of mistake, and acts like if he played perfectly.
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My Idea:
A rework to the perk Hope.
Hope: If a survivor doesn't get saved and is about to die, the entity automatically saves that survivor and gets the endurance status effect for 10s
The survivor gets 70/60/50s of the broken status effect
Doesn't work on end game


