Katzengott
Katzengott
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- Username
- Katzengott
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Both are just bandaids for potential too quick gens after the Ruin change.
Both can be countered if you're on comms (wait out the Corrupt and know when to rush a gen vs. POP).
Both are strong vs. solo teams, but i still apriciate the preparation time to get my Inner Strenght, Chest, whatever.
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Good to know, tx.
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New achievements/trophies aren't included yet? Because i wondered not getting the adept achievement for Felix.
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There aren't toxic survivors or killers. Only toxic players.
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I recon it has more to do with Microsoft, Sony and Nintendo. Or it's more complicated for BHVR with the coding for consoles, idk.
But yeah, i want it too. With the option to dissable it ofc.
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Console players DC, PC players DC. That's why i want penalties back. ASAP.
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You can win a game with tunneling, you can lose a game with tunneling. In the end it always depends on the surv calibers you verse.
The definition was strechted massively in the last years tho. For me tunneling means focusing on just 1 surv till he/she's dead.
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@Satelit said:
Wasn't Lisa getting her own voice with the next chapter or am I not remembering correctly
I doubt it, same for upcomming Cybil. But it should be a little effort to give her her real names.
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I never run DS by myself. But in 85% of my games there's at least 1, so potential all can have it.
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That's right, there is no real counterplay against keys, DS + Unbreakable combo. There might be more, but these are the first 2 came in to my mind. I think most survs complaining about certain killers having no counterplay just want to loop them in circles like any other killer and don't understand that you have to play different vs. Spirit, Doc, PH, Nurse, DS, Freddy and maybe Huntress. Hell, even vs. Clown you have to drop pallets early.
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Depends on my mood. Mostly when i see a key or 3 survs with items ready up and the 4th with no item not beeing ready.
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I don't main any surv. But back then i mained first Meg, Nea, Feng and now my fav surv to play with is Yui.
And as a big SH fan i play Heather aswell ofc.
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Played solo only since 2017 (and killer ofc) and i have to agree to the topic.
My goal changed to having a GG and at least get a black pip or a pip tho, idc if i survive or not then. And i can tell you that experienced solos "rush" gens even harder, at least i will always finish my gen before saving. And in most of my games i wouldn't be suprised if the killer expact i was in a SWF aswell. Coordination is possible, even without comms. Be it perks, the UI or just common gaming sense. Also i don't use second chance perks, i rate skill higher then advantage. (I have to hope there's at least 1 DS in the game, which is 85% the case and then i can play arround it aswell) The only real way to get better as surv is playing solo. You have only to focus on yourself, not on your mates.
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In my exp 75% of all used moris are just killer reactions to survs bringing in keys in the first place. Trust me and try it out. If all 4 survs hitting ready in time with not more then like 2 toolboxes, flashlights and no key, the probability the killer brings a mori is reduced drasticly.
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In my exp 50% people saying "self-care" they're actually using a medkit, which isn't that bad.
But i get what the OP means. Once i unhooked a surv with We will make it. He run away to heal in front of my face against Thana and Sloppy.
To correspondend the meme i DCt in front of him (which is even worse, i know).
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Please don't use this streamers bad exp to force turning penalties off again. I was there when it happend to Tru3 and i get it, it's very anoying, especially when it's your job. But i wouldn't be suprised if these pseudo-hackers are exactly aiming for this, getting rid of penalties again.
For me and other solo survs and killers, penatlies were the best thing they added. And i'm pretty sure the bigger streamers (these with brain) would agree, that penalties are very important to have normal games.
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Stop acting like you're playing every match perfectly. In the end we're all humans, no robots. You def lost respect with this post for me. People are'nt stupid, it's obvious what you and you're stream clickue do from time to time on him, just for clicks. Thing is, all big streamers have so many hours in the game, how can an average red rank killer even stop this then? I don't even think SWFs were the prob here, solos can do gens really quick aswell if they spawn right together.
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Using good perks isn't toxic. Using good perks with synergies (like DS, BT, Unbreakable, OoO) in a SWF isn't toxic, but most of the time these survivors act toxic as they feel OP. Which they are.
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IRIs aren't strong, IRIs + Infantry Belts are. And even then i feel more pressured with only 3 hatchets so i rarely use them. I wouldn't recommand NOED on Huntress tho. If you want to have an Endgame Perk, try Blood Warden. It's way more rewarding with her (if it works you can trap all of them, you just have to wait till you heard the 3rd bell of the EGC timer), trust me.
NOED for solo Survivor can be a problem tho as you have no intel how many totems are still left.
That's why i use Inner - Dectives Hunch most of the time. Or just bring a map.
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Just see it more like a livetime-achievement which actually takes skill. I main her on Xbox since she came out and got the achievement long before they nerfed the requirements from 100 to 20. NC helped me alot on this as her TR (not the humming) is only 20m. Even it got a bit harder since they nerfed her extended hitboxes. My advice: Just play her for fun and sexy shots, don't expact to win good Survivors and you'll get the achievement one day.
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@ImagineHavingFun said:
https://forum.deadbydaylight.com/en/discussion/comment/1559321#Comment_1559321
Because I have a 4:3 monitor, what kind of stupid question is this?
And i said i want you to prove it. A photo with your name, the monitor and DbD.
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@ImagineHavingFun said:
No, I'm not cheating when I use a 4:3 monitor. All these people here are oversensitive and search for excuses when they lose.
Why are you playing DbD on a 4:3 monitor? Would love to see a prove.
Otherwise it's the dumbest excuse i ever heard regarding on strechted res.
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@Axe said:
lol no. I use stretch res on pretty much every game that allows it CS, rainbow6 etc. Fortnite locked the FOV, DBD can do the same. I shouldnt have to sacrifice a whole perk slot for some extra FOV (shadowborn) also male survivors cover so much off the screen on native.
CS and RB6 are first person. Fortnite and DbD Surv is 3rd person. Now guess why Fortnite locked the FOV.
Even still this doesn't anwer my question.
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Just ask them WHY they use it. Especially content creators. It will always catch them off guard.
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And i wondered why nobody DCt as i played yesterday night. Good news!
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"Oh no, i can't loop Spirit, Deathslinger, Doc and PH for 5 gens in a 1v1 like any other killer"
No counterplay? You won't learn it if you DC everytime you got downed.
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@MadLordJack said:
The counter to Spirit, as with every killer, is to do gens. Maybe if people actually did this then the Devs would actually fix the design.
Quick gens / splitting up is a counter to any killer no matter what "OP" build he/she is using, yes.
Many people here want to 1v1 all Killers instead of beating them 4v1 as it is supposed.
Speaking about counters...
Make her believe she's doing wrong reads. Get in her head. Also, i'm not gonna say "don't get hit 4head", but like Oni, try to avoid the first hit on you AS LONG AS POSSIBLE. Which should be even easier as she walks only with 110%. If she phases while you're not injured, you can fake your scratchmarks way easier. But ofc you will go done at some point. Which is... just gameplay.
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Nobody said this, so what's the point?
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You never know what killer you'll verse, so equiping a specific build/char is just stupid.
The only thing she needs is an indicator if she's phasing or not as there would be still a mindgame.
Everything else is just 1v1 mentality copy & paste. There are (potential) 3 other survs doing gens.
Fact is she might be the best killer we have right now. And no matter how often you force a nerf, there will be always a sort of "strongest killers". Now ask yourself which one would you like to have after that. Nurse again?
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@stargazer9 said:
https://forum.deadbydaylight.com/en/discussion/comment/1542758#Comment_1542758
Why does it matter that much though? Honestly having specific icons is pointless and may cause nothing but long queue times among other issues. If you’re killer and you see that you’ve been put in a lobby against 4 PC survivors will you stay or will you dodge? Be honest.
I meant for the endgame screen. For the same reason people want informations if they were SWFs or not.
My Xbox Huntress verses crossplay survs 95%, but i can only ASUME they're on PC if there names not include an "_".
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Guess opening a thread "CONSOLE VS. PC" is counterproductive, no matter which intentions you have.
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As Xbox Surv, i play solo only. And i noticed, that my "wins" (aka getting at least a pip) isn't so consistent as it was before versing PC killers. Which is a good thing for me and the only way to improve and get even better. As some people already said, good console surv will be able to adept in time. Meanwhile console killers won't, as they're limited by fps and controls, no matter how "good they are". Just by the fact they're playing in first person.
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Hitboxes are fine and the same for any killer and surv, it's like an []. You're talking about bad latency.
They're working on Server Hit Validation already, this has nothing to do with huntress in particular.
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@dbd_noob said:
https://forum.deadbydaylight.com/en/discussion/comment/1542743#Comment_1542743
I actually are also curious on which platform the others are, but still showing this only adds to the toxicity in this community imo.
Why not? We're already only speculating on which plattform the killer or our teammates are playing. I don't think this would change anything regarding "toxicity". We have nice players and of cause the few wannabe-toxic ones on all plattforms anyway.
I want it for a more specific reason. I main Huntress on Xbox since she came out.
And if i get dominated as a Solo, i just would feel a bit better if i would know, it was a Huntress on PC.
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Instead of removing the globe icon, i'm asking for specific icons for every plattform.
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@Gcarrara said:
At the moment you can only know if people you are facing/playing with are either from your platform, or not from your platform. There is no way to know for sure which specific platform they are from if they have the globe icons. Just wanted to clear this out. 👍️
Would it be techn. possible or are there plans to show with an icon on which plattforms they play?
Like for Steam, Windows, Xbox, PS4 and Switch instead of just guessing with the Globe Icon?
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Yesterday i was the only Surv playing on Xbox in about 14 of 15 matches.
Killer ques are rly quick, but i asumed Surv ques are getting faster in the Rush hour... which wasn't the case.
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Whenever Survs saying IRIs are OP, they mean the combination with +2 Belts without even knowing.
So yes, i rather would go for no Addons then with just 1 IRI. But if they don't realize, you can have DCs even with only 1.
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Otz made a video on that topic last year. Should be still up to date.
It ended with Ash beeing released tho.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1522723#Comment_1522723
"Don't get hit" is not a 'counter' to anything because you cannot judge when you get hit or not.
That's like saying don't let them get hatch if they have a key.
If you want to quote me, do it right. I said "don't get hit FIRST".
Ofc there're situations were you can't avoid it. But most NOED "first hits" are just Survivors not expecting it.
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My Solo build since months: Inner - Detective's Hunch - Quick & Quit - Iron Will
Or just bring a Map.
If you're SWFs there's no excuse for getting NOED as you can count and call out the totems. As solo try to cleanse the more hidden totems at the start, so the potential NOED can be found easier later (most likely it's the last one). So yeah, NOED is much more a threat vs. Solos. Better don't get hit first and always expect it.
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In short: No consequences (aka they need to fix the penalty bug asap)
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Who even asked for new auras when there are so many others problems in the game? I don't get it.
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For me tunneling still means: Focus on 1 surv till he/she is dead.
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Bought the chapter, but via ingame store with "real" money and got the charm. (Xbox)
Didn't tried the Konami code yet...
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/1314240#Comment_1314240
Yes, it is opt-out. It defaults to on since it mitigates queue times.
That's nice to hear. Do you have the tools to let us disable crossplay with specific platforms?
Like, i have no problems to go against other console players for better queue times, but i don't want to go vs. PC players as a console killer.
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At least one of the devs must replayed SH1 on PS1, spending A LOT OF TIME in that school for research and screenshots.
I don't think Konami just sent them images, as the source-codes for SH1-3 are lost forever afaik.
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@not_Queen said:
@Some_Dood64 You got me at Carl the Cashier.
@MonsterInMyMind It is not a new prestige it is locked in legendary outfits. It means that it will instantly equip all part of the outfit if you select one. They are a new category in the store so yes, they will be purchasable outfits.
But it's not like a transformation, no? Can you still equip the normal char after?
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LoL, and i just noticed the school was really only visitable in SH1... because it's NOT the hospital! :D
Good findings. I feel the new map is the hidden juwel of this chapter-- astethic, lore and sound-wise.
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The "dying surv muted" sound bug is now how long in the game? Must be months again.
I have no problems hearing breathing or footsteps tho... if i'm not in a chase (LoL), because the music is way to loud again or the other sounds are too low, i don't even know anymore. Guess we can just hope for the next engine update, these changes were always big in the past.
But as always here's my upvote because killer sounds are more important then any perk.