JonahsTablet
JonahsTablet
About
- Username
- JonahsTablet
- Joined
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Comments
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Clown with:
Star Struck, Agitation, Pain Reso, and Pop. It's simple and straight to the point, the perks cover most of Clowns bases while giving him lethality + anti loop.
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I didn't really read the post but a few sentences I skimmed like "######### THIS GAME" and "DEADBRAIN" and "YOU SURVIVORS ARE THE PROBLEM" tell me pretty much everything I need to know.
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Either tracks from The Caretaker or Mick Gordon, I know it's two wildly different genre's but it depends on whether I'm being kept awake from too much energy or existential thoughts.
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Ok, I'm gonna be brutally honest here, mainly because I was in your exact same boat a while back and being honest is what it took for me solve this issue. You have to have a reason for people to want to be around you, no one wants to hang around someone who is neither good at what they do, nor interesting to talk to. How I solved this was learning to not take things so seriously, and to make others comfortable talking with me. People say opposites attract, but that couldn't be further from the truth, if you want to attract chilled out people who only care about talking and having a good time, then you yourself need to be that person.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2807838#Comment_2807838
I tend to agree. Lower end PCs and the last gen consoles prolly couldn't hack it, and just the thought of this caused the Switches to run screaming into the night...
Oh no, poor switch people, they could probably cook food on top of their switch with how hot it would get.
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That's not that bad, especially for Feng, I've seen people unironically wear much more tasteless Feng combo's.
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I like that I can crank up my graphics settings on it, so that's something.
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Something something bad fandom. Personally I'm not really into the games like I used to be, but I wish they would just add him already so I don't have to deal with annoying people in both communities whining.
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Jeryl, Chames, or even Jisa.
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That would be... hmm, you know what? That could work, however, on some killers like Nurse and Blight, it would be a must-have perk for them.
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There's a reason why, every time it rained in F13 I'd get like 30 fps.
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I can't tell the quality of this bait, but it gave me a good laugh, so it's definitely up there.
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This post is in dire need of some punctuation, I agree with what you're saying though, getting farmed by teammates sucks.
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Oni's a fun one, I don't know if this is just me, but I get really nervous when I pop my blood fury, and also the lack of vertical camera controls makes turning with him while dashing awkward for me. But when you get a really good hit with him, there's no better feeling.
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That's a sign that you're actually enjoying the game, I'm glad you're having fun, the games going through a pretty bad rough patch at the moment.
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I don't know why, but I thought you were gonna sit down and literally write out code in C++
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@ThatOneDemoPlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/2807711#Comment_2807711
At that point you're a worse Bubba. Sure, you could get some slowdown and camp the Hook, but you can't do that and consistently chase the box. The Survivors will get the box done if you're camping the Hook, and Pinhead can't counter multiple Survivors going for the save, nor can he counter BT
It depends on how smart the Pinhead is when positioning the box, Bubba can't basically force survivors to come to him, Pinhead can though if he can get the box close enough to the hook. The thing that makes that scenario so insane is if your Ruin is still up, you can literally pause the game while you are killing someone on the hook, Thana is adding a base -5% to gen progress (possibly even more), and Ruin is ticking down gens when the survivors working on it get chained.
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Pulsar, Sluzzy, Tr1nity, and General V.
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@ThatOneDemoPlayer said:
I'm not a Pinhead player so I can't help you with your build, but I am going to say that Iridescent Fang isn't that great. It turns Pinhead into a Legion without mobility and worsens his already bad 1v1. If you're going to hit people with Iridescent Fang you're probably prioritising getting injuries from afar. That doesn't work with the current CoH meta. The pressure that Iridescent Fang gives you is nullified by CoH and actively hurts you by reducing your chain amount to 2 extra chains instead of 3, which is already a small amount
Iri Fang is really nasty man, if you can start snowballing by locking down the box next to a hook, you can keep sniping health states with the chain, add Thana onto that and you can exert a kind of pressure Blight or Nurse could only dream of.
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More Genfo or gen regression is critical for Pinboy, you need his natural game slowdown to work for you, so Ruin, Tinkerer, Pop, Thana, or even STBFL for more lethality is gonna be your best bet here. But I like the build, it definitely shows you're pretty confident with him.
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It would make Ruin + Undying + TOTH very strong, but it wouldn't be that much of a game changer, just the typical perk change of making strong killers stronger and weaker killers slightly more viable.
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Silent bell + Movement speed and bring Lery's offerings, it's gonna be tough since he has no gen regression, but it's not impossible.
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You're like a year late and also it's fine, it may feel more restrictive but it helps to remove the jank feel that the game used to have, and makes the female characters not look like aliens pretending to be humans.
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It really brings me back to when I used to play Roblox.
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@th3 said:
https://forum.deadbydaylight.com/en/discussion/comment/2806120#Comment_2806120
- Decreases Heat gained from charging the Chainsaw by -14 %.
- Increases Charge time of the Chainsaw by +12 %.
This is for both engravings. You are not penalized for running those addons by the overheat mechanic anymore.
When did they change that? Well anyways I still stand by the fact that the charge time shouldn't be as long as it is.
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@eloise said:
https://forum.deadbydaylight.com/en/discussion/comment/2806195#Comment_2806195
English is not my first language,
Oh, I'm sorry, now I feel like a jerk.
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@Shroompy said:
So you want those Urban Evading Neas to turn into Rural Catching Neas since they cant crouch at mach speeds?
That pun hurt my head when I first read it.
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Cheryl's perks have a neat idea behind them, that being that she is literally using the entities/the killer's power to make stuff happen, but I wish they would do something unique with that concept, like when she touches a regressing gen, she see's the killers aura or something, not giving the killer a free blocked gen.
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Did you really go the entire day without drinking your morning coffee? That must be brutal man, go get some sleep mate, or put more effort into making your posts intelligible.
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Ignore this comment.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2806016#Comment_2806016
It saddens me to read this. No one deserves to lose the character which they love. I, among all players, should know what.
I hope you realize exactly what you are asking for.
As a former Billy main, I share this pain, knocking a skill based killer down a few tiers is an awful idea.
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My integrated GPU would appreciate this a lot. Seriously though, I hope Behavior really lessens the GPU intensity of this game, Graphics Cards are insanely expensive at the moment and I can't afford to buy a dedicated one.
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Just remove overheat so engravings charge time makes sense as a meaningful downside, not a ridiculous penalty.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2806054#Comment_2806054
This feature was for accessibility. Yeah it's not perfect, but what is
If they did care about accessibility then clicking, MnK support for console, a reduction in flashing lights and rapid light changes, and proper controller settings would have come by now.
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@Lenox said:
https://forum.deadbydaylight.com/en/discussion/comment/2806048#Comment_2806048
Ah, OK. Thanks. That's a shame.
It really is, it's clear though that Behavior doesn't place accessibility as one it's main priorities which sucks.
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Toggling is for interactions, nothing related to your character's base movement is affected.
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2806027#Comment_2806027
Im talking about the chewing gum LMAO
@Chadku said:
https://forum.deadbydaylight.com/en/discussion/comment/2806027#Comment_2806027
He means the "Juicy Fruit" chewing gum.
Pop one in, chew it and spit it out after 1 min.
I would add a picture in but that gorecrapper came back yesterday.
Oh... am I officially the biggest idiot on the forums?
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@Shroompy said:
https://forum.deadbydaylight.com/en/discussion/comment/2805968#Comment_2805968
Tf kind of juicy fruit you got
The refrigerated kind, it isn't 1910 mate, we can preserve food.
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@Shroompy said:
as long as a juicy fruit
That's a few days mate, meanwhile I can't even get my Devour to stay up for a minute.
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Most Demo players are just Billy players who don't want to have to sit through current Billy, A lot of them are almost as expressive as Pig and Ghostface players, but also a lot of Demo players just love to abuse me on hook.
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@fulltonon said:
New ringu killer will be old freddy reskin.
I already predicted that she would have anti-loop + some utility/traversal secondary power, I hope I'm proven wrong and she is gonna be like old Freddy, but I'm not gonna be surprised if she turns out to be another boring reskin of Nemesis/Demo.
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I can tell you're the kind of player who likes really off meta perks, may I suggest to you: The Classic Iron Grasp + Agitation + Mad Grit?
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2805859#Comment_2805859
You're new, so there is no way you would know this by now:
I NEVER GIVE UP!
I've been lurking here for quite a while mate, I only just made an account recently because I was tired of the lack of Jonah enjoyers.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2805678#Comment_2805678
Then that means I am okay. If my profile picture was someone else other than him or Hag, THEN you should be concerned.
You're still mourning the loss of old Freddy mate, it's time to move on, old Freddy is gone and he's never coming back.
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@ThanksForDaily said:
Oh, that was fun in 1993.
The entities realm does not obey the laws of time, you're thinking of another time in which you murdered people sneaking into your basement.
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@FriendlyBubba said:
https://forum.deadbydaylight.com/en/discussion/comment/2804630#Comment_2804630
rapid fire rave mode
It might be a problem with your monitor/tv, I've heard that uncapping your frame rate helps with these visual issues.
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@BoriskyTheFox said:
MMR is fine for killers. But i honestly dont think its fine for survivors. MMR showed me that this game is killer sided. Killers can consistently get 3-4ks even at High MMR if they play well. And, im tired of playing against the same 3-4 killers that use the same, uncounterable meta builds.
The problem with making the blanket statement that the game is killer sided is that it's simply not true, yes, if you only play Nurse/Blight with the best add-ons and perks, the game is absolutely tipped in your favor, but if you play any other killers without the best stuff, you'll realize very quickly it's not so easy.
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The game is finally truly random in it's matchmaking, this is something I've wanted for a LONG time now, the best period for most online games is when they're without forced SBMM (Cod, Fortnite, etc.)
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This perk is so restrictive presumably because on certain killers, it would be insane, the issue it has is that against the crowd it's designed to halt (SWF's), it doesn't even do it's job right. If the perk is supposed to be anti altruism, then it needs to have another effect.
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5. If you see a Jonah with No Mither and Tenacity, you should try as hard as you can to protect him.