JimboMason
JimboMason
About
- Username
- JimboMason
- Joined
- Visits
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Comments
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2309473#Comment_2309473
...am I allowed to disagree?
I mean yea
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Pretty tired of the same killer formula, I hate the twins but at least the devs tried something new, and that's something they need to do more, not to ######### on killers who share the same formula, since some are still pretty fun to play as and go against
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I really can't have an opinion on this subject tbh, although I'm a bisexual I really do not have a lot of knowledge when it comes to gender identity
@GoodBoyKaru said:
Also wait a second.
Going to tag @GoodBoyKaru & @Mooks because they seem super supportive and gentle when it comes to people who don’t understand thing about the LGBTQIA+
This?? Me, supportive?? Have you seen the arguments I get into?! I think I might be the least gentle person I know lmao
Your really not being fair to yourself dude, you are honestly pretty open - minded and calm, just because you stick up against dumb stuff doesn't mean you are not a gentle person.
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@Beelzeboop said:
I've wanted this since I came to the game.
The Thing is my absolute favorite horror movie monster, surpassing even the Alien.
To be honest, I consider the Thing to be a horror masterpiece, for its impressive visual effects, use of paranoia and fear, and the story it tells
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Admittedly, it would be difficult to implement into the game, but I would love to see the thing as a killer and MacReady as a survivor
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THE SHIMMY, GIVE IT BACK BHVR PLEASE
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He isn't weak imo, but he could still use some buffs, like removing the speed bonus from initial infection, and reducing the cooldown from using your tentacle to break pallets, walls, etc.
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@UncleStabby said:
https://forum.deadbydaylight.com/en/discussion/comment/2287161#Comment_2287161
I'm sure a lot of the numbers people were freaking out about the failure of the last couple chapters, and where certain this event would turn it around. They then likely pressured the programmers into cutting corners and not testing as much. Happens all the time.
Pretty much, if you take a look at some other games it happens all the time, such as most EA games
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@MadLordJack said:
The Devs don't understand proper PR and aren't confident enough in themselves or this game to make proper official statements. They probably don't even understand why the community gets so frustrated and vocal.
And the best part is that I'm absolutely certain this isn't even the fault of the community managers or the programmers.
It's most likely from higher ups
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I honestly do not remember the comment saying this, I though it had said something else in all honesty
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Its a visually beautiful rework, but it still has major problems, such as map size, and powerful interconnecting loops
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The main problem is with the games grind, its way too tedious and takes up unneccesary time
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its wraith, not gonna preform well obviously, yes it does outline some issues that swf has but even so he is a weak killer
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Wholeheartedly agree, this game is way too rng reliant, and fixed maps and map seeding will definitely fix many issues but also allow for more solutions for bugs, spawns, etc.
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I mean McLean has been playing this game for a long while, but I believe that there are some devs that are not familiarized with the game well enough.
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Its happening, quentin will finally be fixed.
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I feel like it still needs some changing to be a good anti-tunnel perk, being able to use it multiple times throughout the trial would be nice, but they also need to make it to where if another survivor is hooked, you lose ds.
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still waiting for brightness and fov changes besides having to use a perk
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With mmr on its way, separate modes with and without mmr are a must, not many people want to sweat their asses off every game if there a good player, cause it gets pretty boring
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The problem is apparent on console as well, I'll be playing him and the hit either wont connect or veer way off course
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I want James Sunderland as a survivor, and if possible the Missionary as a killer (or even walter sullivan)
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Its pretty decent, offers insight from a pc player, and since he is a well - known creator within the community, it could help bring the poor optimization in this game to a bigger light (even though we have your mega thread, which btw has been really helpful learning about issues others are having)
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I have a great connection speed and a ps5 that preforms fairly well, but with this game freezing can happen so much that its unbearable
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@B13ghtcrow said:
Now that the lore of Nemesis has just been released, is it possible that the Entity is manipulating Nemesis into thinking it’s his commander, just like how Plague seeing it as one of her gods?
Let me know what you think?
Possibly, I think that this is the only explanation that suits it tbh
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Pyramid head is best boy, but I will definitely p3 lvl 50 nemi, and will play him a lot on the side
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Not really, it can become very boring
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I sprained my hand by not doing #########
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Why is this post on the top of the searchlist when you look up the forums, I don't even think it was a good post
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@DwightFairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/2251077#Comment_2251077
outplayed, use your eyes next time
lmfao guess I have poor vision
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It was still a bad map, but nowhere near as bad as this reworked one
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oof its between hag, deathslinger, spirit and bubba
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Pyramid Head and Nemi
or
Pyramid Head and Oni
dont hate me : (
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@miketheratguy said:
No offense (seriously, nothing against you) but many people who play killer a lot seem to focus much of their attention on one thing: The generators. They're too fast, they're too easy, you only have to hold one button to do them (as opposed to the 17 buttons they have to use when chasing or slugging, etc).
Generators are fine. A couple go down fast, yes, but usually by the time the gens start to dwindle the killer starts to rapidly catch up. The less gens, the less the killer has to run around. The more strategically the survivors have to play. And don't forget that if they're not working together with perks a generator takes one person a good minute and a half to do one. That's a minute and a half for one fifth of match progress. That's a looooong time to go unseen.
I think the gens are fine. I don't think that survivors need to do a bunch of aerobics and obstacle course adventures and trust-building getaways and games of spin the bottle and all kinds of other crap, I see enough wins and losses on both sides to say that the matches are usually a toss-up that depends more on player skill than game foundation to determine a successful outcome.
Just my two cents.
Not that they're fast and easy, just boring. People just want them to be more interactive, like friday the 13th
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@miketheratguy said:
LOL some of us really hate that map, don't we?
Let's compare the pros and cons:
CONS:
- It is profoundly ugly. Muck, muck, muck, and more muck. Black everywhere.
- The design, while semi-unique (it's basically just an inverted Crotus Prenn asylum), is little more than a crater. You either hang out on the outer periphery waiting for a chance to go completely expose yourself, or you go completely expose yourself.
- Only a couple of decent places to hide, lots of shabby and ugly places that you can just get a short loop around.
- The map shows up WAY too often. There are 35 active maps in the vanilla game right now, why do I get this one five times as much as half the others?
PROS:
- None whatsoever
swamp maps in video games always suck, change my mind
trick question, you can't
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@Yords said:
uh, my king, u good?
my same question, happy others are worried too
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Yui, Elodie (with some of then), and 100% Yun Jin Lee
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slozzy posts have been lacking innovation as of recently
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I personally believe that both sides should be allowed to change their brightness and FOV, just so that it allows players to be able to adjust the settings so they are more comfortable with how the game looks.
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Licensing's from big franchises and lack of competition
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Autodidact - quick learner
We're gonna live forever - teammates ftw
Quick n Quiet - stealthy when needed
Adrenaline - when I need to gtfo
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Leon and Jill, then Nemesis
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The scariest thing about this game is how the grind still needs changing
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Two of the devs referred to Iconic characters, re7 and re8 are too recent to hit that status yet, maybe a map from one of the newer games?
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@lewis said:
Jill and nemesis is my dream pair for the chapter, I’d take Leon and Claire with Birkin/Mr x or Tyrant from re1 a close second
Every time I play 3 or watch anything related to jill and nemesis I can't help but think of the meme of the two dancing to the beastars intro
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@GannTM said:
No I want Claire.
legendary skin maybe???
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Actually isn't that bad, can come into clutch in a lot of situations
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the gay is so real for me rn <3 <3 <3<3
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poggies
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@VSchmitt said:
The cheat engine is the git gud . exe.
hey thats the one I use too!
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The health and quality of the game should always come first, no matter what