JimboMason
JimboMason
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- JimboMason
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Comments
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@BabyCameron10 said:
(This is probably a super late question)
I personally haven’t played any of the Silent Hill games but is there a reason why her 2 cosmetic outfits are sets (Starting over and Moving on) ? I really do like her default outfit and her voice that I have started to play her quite a lot. Why are her cosmetics sets? (Don’t count the Cybil, Lisa or Alessa. Those are different characters)
There is no real reason why the green outfits are sets, they're just something introduced into the Silent Hill chapter of DBD. Personally, if they weren't sets, I'd be hella happy.
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I think being at two different places at once is great, but I feel like over time it will become boring.
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@Felnex said:
" So I went and took a look at the recent statistics on this thing (Object of Obsession) and its not used very often, and the survivors that use it don't have a particularly high escape rate, so it doesn't seem like its an amazingly effective perk."
Wow. That's crazy. Is that really all they take into account when it comes to re-balancing perks? They're totally missing the big picture. The person who shows their aura to the Killer dies more often: Yeah, that makes a lot of sense. Especially since they're tunneled often. I'm more curious to know about the survival rate of people in the same trial who are NOT using that perk. It's crazy to me that Almo only said "hmm, the person that has the "tunnel me or lose" perk doesn't escape super often, that perk is probably fine". LOL
I know it's just one quote out of context but if that's really as nuanced as their thinking is, it goes to show why this game is such a frustrating mess most of the time.
Exactly, and something that I found dumb is that they have actually changed a perk beforehand because of the bigger picture, that perk being Dying Light. It wasn't a great perk and you didn't win often with it, but even so it promoted tunneling, which is why they changed it.
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Blurred
Whenever you down a survivor, you gain a stack.
When you press the Activate Ability button ( like if you had dead hard ), the next survivor you hit will suffer from the Oblivious status effect for 30/40/50 seconds.
The max amount of stacks you can have is 3.