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JimboMason

JimboMason

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JimboMason
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  • @gatsby said:

    Feral Frenzy's tracking lets you pick which Survivors you want to chase. You can use it to intentionally ignore people. If you can tell someone is a tryhard meta perk flashlight clicker, you can use Frenzy to have them sellout where their weaker teammates are hiding.

    The easiest way to counter someone with DS/Unbreakable/DH/IW is to one hook them at the end of the game when all their teammates are dead. And Legion is the only Killer that can reliably do that.

    Don't want to chase someone? You don't have to. It's easy to find something more tasty

    He's below mid-tier base power, mid tier with add ons and good perks. They have no map pressure or gen pressure, and their chase pressure is decent, but, at a good loop with a good survivor, not good enough to end a chase fast.

    Also, hooking people at the end of the game to counter ds is a weak claim, since you have to deal with the other 3 survivors BEFORE you can kill the last.

    One more thing, you really can't counter DS/Unbreakable, unless you rid of them at the beginning of the game, which is a low possibility with legion.

  • @slim0b said:

    I believe the BHVR team allocated to DBD has a good amount of members in it this shouldn't be an issue?

    The uncleansable tractor totem has been here for like a month now.

    The oni power bug, while patch notes say it's been fixed, still persists to this day.

    Crotus Penn Asylum's near-shack pallet break that gets you stuck in the ground as killer.

    Crawling under the hook exploit.

    Elodie's ######### scream.

    Nurse and Hillbilly's messed up FOV and animations ever since their god awful reworks.

    A TON of addons that almost count completely useless OR DONT EVEN WORK (Bubba's chilli that legit stayed bugged from release until rework thats like 3 years) but are just threw away like trash and never looked at just to act as filler addons when there's so many creative addon ideas.

    Why is object of obsession still the way it is I legit get an OoO each match now? Why haven't keys been balanced already it's the same case a key every match I HATE IT PLEASE I HATE IT. Why is DS still an invulnerability perk instead of an anti-tunnel perk? Why's spirit still helpless to go against? The iri head, hello?

    Multiple members from the community even content creators have GREAT IDEAS, just watch this otzdarva suggested community change, even the man himself (a fog whisperer btw and one of the most non biased) knows deep down these changes won't go through.

    https://www.youtube.com/watch?v=xk5ij_Eworo

    Why does it take so long?

    Devs, from what I know, work only when they want to, due to the genre having no competition

    That's why the game is in the state it is

  • @QwQw said:

    I'd work my ass off. If I'm there for 24 for hours, I'm gonna use ALL of those hours.

    1. Get rid of perk tiers, and reduce the price of things in the bloodweb.
    2. Give buffs and QoL improvements to killers that need them.
    3. Nerf some of the maps. (Haddonfield, Mothers Dwelling)
    4. Finally nerf Ds.
    5. Add that trial warmup thing the devs said they were working on.
    6. Give out X amount of auric cells as an apology to the community for waiting so long to do these things.

    Honestly speaking, your a gigachad

  • @[Deleted User] said:

    these three are the ones i want most, ordered most to least top to bottom.

    until dawn

    alien isolation

    resident evil

    Couldn't agree more

  • @Gay_Police_Dept said:

    The secret recipe is "git gud"

    I tip my hat to you gamer, such brave words

  • @Beelzeboop said:

    I'm fairly new to the game, but I've been a fan of it for a long time. I don't have a character above level 21, so I don't have access to any teachables yet.

    I don't have many killers, so I would like to know which ones to power level for their perks.

    Some basic strategies for killers in general would be appreciated, and strategies for good ol' Pyramid Head would be even more so.

    if you have these perks, then use this build, it weirdly works well and it has good synergy

    BBQ, Infectious Fright, Thanatophobia, and Monitor & Abuse

  • @Alphonse said:

    I tried to play a few killer matches, the gens are done very quickly, until I find a survivor I am ready 2 gens, I am in Chase I get stun another gen done .., I get to do 1 hook the whole match and I take bully with lanterns, at final writes that I'm trash and that ez .. the game gives me a headache .. it was more fun in 2018, of

    is english your native language, or is it a secondary language?

  • @bm33 said:

    Because she's wearing hand-me-downs from the Oni?

    Because Oni wouldn't fit into Spirits clothes?

    who care give us bandage covered oni

  • guy running a second chance build, but I decided to let him escape after he was being nice.

  • Y'all are pretty chill I like that.

  • As a survivor, I wished that I knew kindred was a thing early on, so my teammates can get me off hook

    As a killer, I wished that I knew that barbecue was a perk

  • Pyramid Head, Oni, and weirdly Doc

  • soap sock to beat tf outta other survivors

  • @UMCorian said:

    Considering the original Alien is simply a Haunted House Horror Movie in space... I'm 100% on board with it. Especially if they give him the pyramid head treatment and give Alien a unique hooking mechanic... basically stringing them to a wall with an egg sac nearby.

    But yes, if its owned by Disney, good freaking luck. Disney is an IP blackhole: anything that goes in doesn't come out again.

    couldn't have said it better man

  • @UncleStabby said:

    As a killer main, seeing "DS is Broken" and "Nerf DS" makes me shake my head and mourne that so mamy of my fellow Killers are tunnelers.

    As Ohtofu would say, this might be a bit of a hot take, but honestly DS is a trash perk from the Survivor's point of view. Think about it: if you're good enough to get consistent downs without tunneling, you will NEVER encounter this perk.

    Seriously if you don't tunnel, its like taking away a whol survivor perk. Just a useless empty slot.

    Your view on DS and 'tunneling' is very narrow. Something to acknowledge is that DS offers sixty second immunity and is a overpowered crutch perk, and if a killer who just so happens to find the survivor with DS still active and couldn't find another survivor cause of various reasons, they will be punished. DS unnecessarily punishes killers, and while it is a good anti-tunneling perks, it is still a fundamentally flawed perk.

  • @Moxie said:

    I think it's a good first step to listening to player feedback.

    But I have my misgivings particularly the upcoming changes and how it was not mentioned in the survey feedback. Even if you don't play the PTB, everyone knows about the upcoming changes and what a contentious issue it is.

    Wondering about everyone else's thoughts on the survey + speculation.

    I feel like these questions indicate that we may actually get a story to dbd (not necessarily a story mode) instead of just character lore, and I think that this story will have certain elements of horror, depending on the feedback from the satisfactory survey. If they do implement a story mode, I hope its gonna be a psychological survival horror, and that it really messes with the player's mind

  • @TheStabbiNAngeL said:

    Oh I, haven't watched any star wars probably like since 2007,so I wouldn't really know ,like I don't know about star wars at all .

    dam original trilogy is dope 2000's prequels are aight, I don't recommend any of the new stuff except for Mandalorian

  • They downplay a bunch of franchises and make them horrible, and are widely known for making mediocre content, just look at the newer star wars movies and the live action remakes, some of the worst movies I've seen

  • I am toxic too, I use flashlights to blind the killer every chance I get, and I slug a lot as oni an phead ;(

  • @Bravo0413 said:

    So its mainly a question to clarify and then start a discussion if I remember correctly.

    Is the Alien franchise now owned by Disney?

    And if so how would you all feel if BHVR decided to work with Disney to get a chapter?

    Alien is apart of 20th studios which is now owned by Disney, and marvel is making comics for alien, so its kind of a weird three way, so don't expect one soon.

  • @Woot1234 said:

    As a survivor we've all probably had a killer give us the hatch at least once. Hopefully as killers we've done it on occasion to a noob who was clearly in over his head or to reward a survivor who played us particularly well.

    But, have you ever had a survivor give you a sacrifice? I haven't. And if this is less common than giving hatches, what does that say about survivors in general?

    yes, and I have sacrificed myself

  • everyone who loves playing this game also hates it

    change my mind

  • @Slashstreetboy said:

    It depends on who has the stonger plot armor. From what I can tell, she´d lose to Myers or at least would be unable to actually finish him, same with Freddy.

    I´d also find it very entertaining to see Cheryl completely destroy Oni with her bare hands, it´s close to maximally absurd :D

    Well, if we take Cheryl's past and her connections to Silent Hill, we can assume that, if she were to get all of her omniscient powers back, she could kill all of the killers except for Phead, because he is also tethered to silent hill. Read her backstory, you'll get what I mean.

  • @Boss said:

    https://forum.deadbydaylight.com/en/discussion/comment/1872464#Comment_1872464

    "...and then, in a brutal fashion, Nea grabbed one of the bigger Entity Legs poking out of the Hook with her bare hands, the palms of her hands profusely bleeding, yet she doesn't let go of her tight grip.

    Meanwhile, Cheryl is standing on the other side, a smaller Entity Leg in both hands, also bleeding and not letting go.

    'Okay Cheryl, pull NOW!' Nea yells as they proceed to pull hard on the legs, ripping them off the Hook.

    The girls drop the legs as they twitch intensively still, having some life in them left.

    As they slowly stop twitching however, the dense fog seems to clear up, and their respective Killer is nowhere to be found.

    Suddenly, they hear the Generators all turn on at the same time, so they move to check out one of the Exit Gates.

    A filthy Locker Dwight had already opened that respective Exit Gate, but rather than having his usual nervous expression, he looks out of the Exit with lots of excitement.

    As the girls approach the gate, they too can't believe what they're seeing, and they start to feel a warm feeling: Daylight.

    They run out as fast as they can, being more and more enveloped in the light as they move forward.

    Eventually, the 3 of them wake up in the middle of the forest, unable to understand what just happened, what they went through, where they are, etc.

    But at least they made it out..."

    Made this up on the spot, will this do?

    its beautiful

  • @Chchchcheryl said:

    For the past few days I've been matched against nothing but purple and red ranks, with two green ranks and a yellow rank, exactly two greens and one yellow

    I was at the top of green ranks until this started (about to go into purple), but have been nothing but relentlessly bullied for the past few days. I know whining here won't do anything about it, and I know the new MMR is coming but I'm fuming right now, just today I spent the past four hours (plus time before this session) getting bullied and teabagged and flashlight clicked at, and I couldn't do anything but grin and bear it! I keep hoping I'm gonna land a lobby that actually matches my skill level but instead I just get people who think they can be dickheads because they are better than me!

    I can't wait for MMR to come out sooner, it might not work yet, we don't know, but surely it'll be better than this?!

    Also since you are here, any advice on how to improve as killer, even in my current matching situation (besides git gud (had enough of that in postgame chat) or practice, because I'm really trying lmao) would be appreciated

    They don't mention this, but I'm pretty sure that they silently reenable mmr at certain points in time so that players are matched up with other people around their skill level. Again, this is just a hypothesis.

  • @Boss said:

    Yes they can, all you need to do is write a fan-fiction.

    i bad at writingsgsin

  • @[Deleted User] said:

    As someone who has finished Silent Hill 3 more than 10 times, she definitely can kill any killer in DBD lol

    exactly just let her come strapped w the thang on her

  • @Reiik said:

    So, many of you probably know that it was possible to press esc while doing a gen/totem etc and then you wouldn't need to hold M1 which was extremely convenient for me who has repetitive strain injury so it hurts a little to keep holding m1.

    Well... now they decided they would remove it because... hm, why not? and if you press esc while doing a gen it simply kicks you out of the gen, my only question is: why?

    Really, why go out of your way to """fix""" something that no one ever complained and even helped people with problems like mine? I just don't understand the priorities

    rip lazy gamer tech

  • @Chilli_man2400 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1871903#Comment_1871903

    I’m mixed on this honestly cause no they do care they buffed the worst killer in dbd and are buffing underused perks but I also kind of agree with laziness cause if you watched Scott’s video they don’t change much why not have a perk change every week to start fixing the core problem of perks there just to slow

    I don't understand why so many people think of this clown rework as a buff, when he really just feels the same except that he makes literally everyone faster if they step into his antidote gas.

  • @TheeclumsyNinja said:

    Scott Jund is a really good content created and he made comparisons to show how truly little behaviour does in 3 months compared to smaller teams with the same content release schedule.

    https://youtu.be/OhjNIKpZZy0

    Seen this video and he is completely right. I honestly find it extremely disappointing that the team at Behaviour does not want to put more effort in their game. If they truly did care for it, they would be on the grind trying to balance and fix as many aspects of the game as possible.

  • I personally believe that perks should only have 1 tier, because the grind in this game is already a problems, and making 3 tier perks is just outright annoying and unneeded.

  • @QwQw said:

    https://forum.deadbydaylight.com/en/discussion/comment/1859694#Comment_1859694

    Here you go, a nice taco and an ice cold coke. Don't worry, we don't serve the druggy kind.

    Thanks homeslice, u the goat

  • @TheMythicalCat said:

    If you want to go that route:

    NOED: You lose all gens? Free insta-downs

    Bloodwarden: Gates are open and you hook someone? No one can leave and they're probably #########

    Enduring: You get stunned? Don't worry, it hardly matters

    Spirit Fury: You get stunned? Goodbye pallet

    Nemesis: You get stunned? They're your obsession now, you see their aura, and they can't hear your terror radius

    Pop Goes the Weasel: Gen going too fast? Just ######### remove a quarter of it

    Undying: Totem gets cleansed early? No it didn't, it's already back

    Killers do have second chance perks.

    Dang you went in

  • Can I have a taco with some coke (not the druggy kind)

  • @Mandy said:

    It doesn't just increase the speed of the suvivors, it increases the speed of any player affected by that gas - so for one it's a great way of crossing the map as the Clown, it can also be used skillfully in chases, it can be used to try to bait a survivor to go where you want them to go for example.

    I see what you mean, but a survivor, given the speed boost first will give decrease amount of time to move to a safer area, and that, I believe, is of major concern. I think that instead of giving the survivor a speed boost, that the antidote should relieve the survivor of the afterpiece tonics effect, and only give the Clown a speed boost.

  • @Mandy said:

    Check Steam sales, they started around 40 mins ago I think

    Thanks just saw the announcement on twitter.

  • @TheClownIsKing said:

    I’m really sick of the lack of grey matter between survivors heads since the introduction of Undying.

    Here’s a typical summary of how dumbly frustrating a lot of my matches are since Undying:

    • Test first gen to see if Ruin is in play. See how I and the other survivors go in doing repairs, and how well the killer can pressure gens before determining if Ruin is too much of a nuisance, and needs to be deliberately searched for.
    • Expect that Undying is most likely being used, cleanse dull totems as I go until finding a hex to reduce number of hex transfers.
    • Cleanse first hex I see. Yep, Ruin is still up, most likely because of Undying.
    • Continue to search and cleanse until I know from the count in my head that we are down to only 1 (or 2 totems left).
    • FIND A HEXED TOTEM IN PLAIN SIGHT, RIGHT NEXT TO/NEAR A COMPLETED GENERATOR!!!

    So this was a dull totem the other survivors totally ignored, thus allowed an additional transfer of a hex because of Undying, thus contributing overall to additional wasted time.

    Please, Zombie Jesus, stop ignoring dull totems when a hex is up!!! Until a hex is found cleanse the damn dull totems. That way at the very LEAST, if Undying isn’t found first, hex transfers are either LIMITED or DON’T OCCUR AT ALL!!!

    If it glows, it goes

    Do gens and only gens,

    Gens are the life of us all

  • merry bruhmas

  • @Damarus said:

    https://forum.deadbydaylight.com/en/discussion/214183/cheryl-not-survivor-change

    Well, don't think that will be a thing. It would involve a lot of work for existing and future killers, not even considering the fact that people might then begin asking for every licensed survivor to have his own personal theme. While a killer like PH or Myers only needs different work on himself, applying the same thing to every survivor, applying somethign different to a single survivor would mean that every single killer would then need to emit a different "heartbeat", from existing to future ones.

    Great point! I honestly did not think of the impact on other survivors.

  • @TheRockstarKnight said:

    I'd love this, but it's not gonna happen.

    How would it interact with unique Terror Radiuses? Would she hear Myers theme or static?

    If the static is easy to hear it gives a potential pay to win advantage. If it's quieter, Cheryl is now unnecessarily disadvantaged.

    Also it would require Konami's agreement and force the devs to take time off whatever else up they're up to and work on a chapter they already released.

    Like, I would love it, don't get me wrong. But realistically it isn't going to happen.

    The static would be heard with the chase music, just as the heartbeat does. Good point though, you raise some good questions.

  • @[Deleted User] said:

    I think giving PH's a static Terror Radius would fit better to this. The static sound only plays at Silent Hill creatures, I don't see a reason for Cheryl to be hearing it from Huntress for example.

    Great point! Didn't think about this.

  • @Quiver said:

    https://forum.deadbydaylight.com/en/discussion/comment/1821959#Comment_1821959

    4 games in a row this morning where i just get genrushed with no kills, how is this supposed to be fun man

    Do better pressuring gens, and try to look for mistakes you've made.

    It has certainly helped me do better as a killer.

  • @EvanSnowWolf said:

    https://forum.deadbydaylight.com/en/discussion/214183/cheryl-not-survivor-change

    Flavor-wise? Cool.

    System-wise? Sounds like a lot of dev work for one Survivor.

    Yea but it is for best gurl,

    Change my mind.

  • @SpookyPumpkinPiez said:

    You go "WEEEEEEE" and run around the place trying to have fun. Sometimes I gotta be like "nope, I'm gonna have fun now, screw it". It's hard sometimes though

    Couldn't have said it better.

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