Jigsaw_pprentice1993
Jigsaw_pprentice1993
About
- Username
- Jigsaw_pprentice1993
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Comments
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sloppy butcher blood echo ive denied a few dead hards this way really fun to see a survivor panic at the disco
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im a pig main and her ambush is not useless if u think so then i recommend u watch scorpionz
now as far as the add ons go yes most of her add ons need to be basekit mainly straps and rule set nr2
from what ive heard scorpionz did talk with bhvr about pig
one thing i truly want is pigs TR going down to 24 meters
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If the killer gets 4 men with noed the whole team ######### up i will leave when i see noed if the killer slugs for 4k
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@Guilty87 said:
https://forum.deadbydaylight.com/en/discussion/comment/1137196#Comment_1137196
You can creep over her trap and get a save with no issue. Hag is good at being everywhere and being unpredictable.
Yes but as soon as people hear TR they will trigger that trap like i said in my commemt bubba and hag are very efficient in defending hooks
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This comment makes no sense that would be saying hag cant place traps near someone thats hooked
bubba and hag are defensive killers they can protect hooks very well their not like billy nurse spirit who rely on aggressive gameplay
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There is a good guide on YT by a ghostface main forgot his name
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I do use ambush when i k ow i can get a hit in or save my stbfl stacks tho
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It can be usefull but its rarity is where the problem is its expensive for a mediocre benefit
also as a pig main people think the same i get asked a lot if the add on is working correctly they assumed the same thing
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@gatsby said:
I’m a survivor main because the characters are more relatable you know because they look like or in some cases ARE real people.
In case you’re wondering which Killers I play occasionally the answer is Legion and Freddy. Because they actually look like real people. Freddy is pretty scarred up but I’ve seen real people with burns that look similar
Also, I tend to be a Support main in games and survivor is the altruistic role
Besides from demogorgon every killer is human yes even my main the pig
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Discordance 1 procks every 8 seconds discordance 3 every 12 seconds meaning at tier 1 u get the sound notification much more giving u reliable info that there still 2+ people on the generator
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@Peanits said:
I do have one question, actually. If you total up the number of occurrences for each of those perks, you end up with 1,987 occurrences of meta perks. But in 103 games, the maximum amount of perks that could possibly be used is 1,648 (103 games x 4 survivors x 4 perk slots each).
How did they use more than four perks per game (each)? This is before factoring in any non-meta perks or empty perk slots.
Ur math is correct i was actually calculating myself
however didnt we already know these perks are used a ton
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Killer i love to be in chases all the time especially if i really outplay them or find a fun trick to do
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People who srops pallets vs legion when he/she is in feral frenzy
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Matchmaking is borked for a while now
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Honestly do u play pig she has an ambush for chase pressure and her traps are a tool for keeping atleast 1 survivor off a gen
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I main the pig because i like her stealthing amd her ambush is highly underrated
the reason i main killer is the hunt is so much more fun especially if you face good survivors, and making a play using your power feels so much more rewarding then a spin into dead hard as survivor
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The ######### sound i could stand on top of a survivor cant hear them walk breathe grunt directions can totally throw you off as the dont match tge direction fix this sound is important
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Sounds been broken and sadly it is not the forst time this happend sad oart DS was bugged agaibst doc fixed in a day
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I do the amount of times im in badham or drop from from something while the killer is near and sprint away is such a good thing
the no sound when falling is down and the killer checking the locker in a house is so fun to hear while i walk away leaving no scratch marks
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Laurie strode
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I love u say piggy as a pig main i approve
but i think bubba he is not as worse people say
the times i play with bubba i manege to do very well with him
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@Tactless_Ninja said:
https://forum.deadbydaylight.com/en/discussion/comment/1125309#Comment_1125309
Buffing everything would turn the game into powercreep fest. They would have to buff all killer perks in reaction you'd have nothing but kneeslap reactions to anything below godly. CoD is a FPS shooter with mirrored setups for players and mirrored maps so it could have easily been balanced. But the power role ended up being whoever the bigger ######### is shooting helpless fishies at spawn then they get rewarded for it with more power-ups. That isn't a good metric for measuring balanced gameplay. Also the whole game was Danger Close double instakills. CoD MW2 was an awful game. Good god, it started the whole meme with people getting angry for aiming using a scope on a sniper rifle. How petty is that for someone to be angry for using something properly and not exploiting aim assist?
On topic: Without build variety the game will get stale. And survivor builds have already proven to be too effective when stacked together. Killers got something similar with the Ruin rework and that lead to a trickle down effect where they had to reevaluate their builds. And the only alternative here is to actually nerf survivor perks, which is the opposite of powercreep and not desirable. What is the alternative to directly address perk usage, but not outright nerfing them? That's the main point of this.
Another option is diminishing gains for every other survivor using it. If you get Decisive Struck more than once, the stun is shorter. Killer side, they should start weak then get more powerful as early game goes very quickly.
Again these are ideas being thrown around. Pitch in on what you think the health of the game is at right now.
Mw2 was but but is was so bad it was good and fun but i think the game is in a healthy state right now ofcourse not perfect but its not as bad plus ruin didnt effevt me didnt use it didnt need it
most problems i see are more the maps if every game was coal tower then slowdown perks wouldnt feel neccessary
but then again everyone has their opinion
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@LeonardPChurch said:
https://forum.deadbydaylight.com/en/discussion/comment/1125312#Comment_1125312
Yeah they only work for the same company on the same game under the same game direction under the same game budget, under the same human resources manager.
They literally have nothing at all to do with each other.
Yeah but their different departmants ofcourse they speak with eachother but their ur logic would be like hey art department fix the game
dumb dumb
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There is a bug fix team and a art/creation department chapters have very little to do with eachother what i do agree on is they should fix sound for killer tho
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Bad idea people want to run what they like i think that they should buff the ######### out of commen perks so there is more strong ######### to use
example dont know if u ever played cod mw2 that game had a lot of strong stuff so what haooend was a lot of people ran strong stuff but still having variety in load out and weapons
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1124011#Comment_1124011
Yeah that was probably too much irony/sarcasm for you.
How so if they are not on a gen i could care less what they are doing the trade off
they know where i come from at all times
they know my trap placements if hag or trapper
they can call put what i do to teammates if swf
they know where i broke pallets and not tun to a deathzone
what do i get oh that guy is on a gen goodluck if ur already in a chase
the trade off is astranomical in the survivors faces
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@Endstille said:
Oh please stop victimizing killers.
OoO is a fun perk to goof around with friends. The drawback is obviously that you can see the obsession and that is a huge downside if the killer knows where you are. I hate to say it to you but killing yourself on hook, you ruin the game for everybody else and you obviously do not care about the fun of other people.
Killer who feel powerless shouldn't play killer, they are the power role and need to get good.
Are u stupid there is no do downside for the survivor unless it is a hillbilly but if ur trapper ur ######### plus people u say u know ehere a survivor is i already know on a gen i know this without OoO its a buff for survivors and the amount of info u get is stupid
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@Fengmin200 said:
Unlimited trap..
The current state of the game, speed level is far too high .. the fault of the generators easy to repair. Too much perk ruins the killer part, that's why they prefer to camp or tunnel. The tunnel seems to work better than the camp ...
So if we want to avoid this, we would have to reassure the pig, and allow it to have infinite traps.. or else rechargeable.
Myself today I tunnel .. against my will, because with the infinite loops I have no time, and you can believe me there are professionals of the loop, and perks as decisive strike.
As a pig main i disagree most of the time when i play a match
i lose 1-2 gens after a chase i put the helmet on chase someone into the dead zone now i have 2 guys who are not working gens but doing jigsaw boxes this alone put pig in a good spot
there is also the added bonus most survivors wont heal because they have a box on their head
so if i see them during my chases i down them and slug them now someone needs to get off a gen and pick them back up
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Problem is it already makes u recover faster from those things but perks like sloppy third seal give u no cooldown its slapped on you so there is nobway to recover fron these things
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Save the best for last nurses calling pop franklins demise
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Iron maiden is great perk i run it it on bubba
the amount of times they think a locker is safe is ridiculous i either chainsaw them grab them or m1 instadown them
works great in the weekends when u know u will face head on for the memes
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Haddonfield always haddonfield i kinda hate swamp
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Plus DS is strong but i tend to not tunnel i give that a 2 pointer
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Agreed plus if they didnt nerf my baby 6 times i wouldnt have used moniter im surprides deathslinger has 24m radius while i a stealth killer have a 32m radius but ur right on pig that is strong i just dont only wanna see strong stuff is my whole point
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True but see it would still work i think iron maiden is low impact on most pop is overall pretty good same as corrupt ofcourse devs would evaluate every perk
but i main pig i most of the time run pop whispers moniter stbfl/nurses calling
lets say pop and nurses cost 3 points moniter 2 whispers 1 point that would add 10 points in total im not saying the idea is perfect but like i said it would shift things up and u might think about what u want to run do i take DS over unbreakable ??
but i love ur feedback and u do have a goodpoint
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Its a dick move to do tho
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@csandman1977 said:
I still think that traps should be active the moment they are put on. Timer paused while in a chase, downed or hooked. Pig should have unlimited traps, but every box should have a key. It would fulfill the time waster role, as well as maintaning lethality.
Unlimited traps is a bad idea 4 are more then enough as for the activation part no one is 99 gens anymore its quite easy to get them off
plus the fact u already have 4 traps that slow the game even if the get it on the first box they have to get unhooked walk to the box get it off that is probably 20-30 seconds of not being on a gen
u see how unlimited traps can slow the game down too much now especially of yhey are active instantly
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@darktrix said:
https://forum.deadbydaylight.com/en/discussion/comment/1120878#Comment_1120878
Agreed that getting killed by RBT should be uncommon - but the point is that most of the time it does not even fulfill its main purpose of being a time wasting tool.
Disagree what i do want is more points for game over 500 is low trapper gets more for trapping a survivor
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Oinks in madnes kekw
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I thought u meant finding them for that whispers is great but all depends how that survivor was in game and how my game went
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@Mattie_MayhemOG said:
Any change that meant there was even a remote chance of a RBT killing a survivor would be great. I have been playing for 9 months and have 1 kill, a level 19 who tried to walk out the exit with it activated.
Its meant as a time waster not a killing tool
as a pig main myself ive had numerous of trap kills
sometimes it was me chasing them away from it while chasing someone, but most of the time survivors die from it by their own fault not doing boxes or doing something else before getting the trap off
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Dont get fooled leatherface can do well its all about knowing when to m1 when to chainsaw
also never use the chili add ons their bad what i like to run on him is moniter pop discordance/bbq iron maiden
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Traps are predetermined for example trap 1 the key is pre determined wich box the key is in now lets say that box is cross map yes it takes a few trys but it could be in the box most close to you
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As a pigmain myself she is not bad
there is a certain nice to her, she had built in slowdown of gens
her ambush is pretty fun to use if u know when to use it
she can get first hits pretty easy if u know how to crouch and sometimes they result in gen grabs
my current perk build is
make your choice
sloopy butcher
nurses calling
brutal strength
2nd fav build
whispers
moniter
pop
save the best for last
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It did get changed ive seen it in work pretty usefull perk now
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Like i said the problem would be killers gonna farm add obs ignoring survivors and go for chests it encourages boring gameplay
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Why would i waste time looking for a chest to break that would make matches boring killers would farm free add ons as well making the bloodweb useless
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have u ever faced a 4 men blendette on macmillen estate with all moonbuquets or reagents its hell
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Nea i played steve for a bit but the drawback i got for my love of nea was too great plus i like her skins
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Pig maind cuz im one of them