Jigsaw_pprentice1993
Jigsaw_pprentice1993
About
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- Jigsaw_pprentice1993
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Comments
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@DetailedDetriment said:
Having perks like Streetwise and Leader only take half a slot to allow for more perks would be really nice.
I disagree that way lets say u equip streetwise and something else that way u get a double benefit and ur medkits lasts longer and costs half a perk slot you will be double rewarded
@LinkOfSerevillon said:
Anyone have any thoughts?
as for my thoughts id see maybe a point system lets say 3 categories high reward perks 3 points balanced perks 2 low impact perks 1 point with a total up to 8 points that way u can always equip 4 perks but you will have to be smart with ur picks
on the other hand i dont want to be limited so id say stay how it is now equip what u want
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Ghostface i love poppin its head out behind an object
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survivor i barely run meta i run wglf for the points , well make it i just like to use it , second wind , and usually resiliance with it
killer brutal strenght overcharge agitation make your choice
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your thinking about a very old version of well make it back in the day is used to stack if u got 3 heals in a row u would get 300% but they removed that because people were stacking it with self care yes it actually did effect self care back then
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My survivor main is steve no one plays him and i do like his cosmetics as well
as for killer i was a long time pig main but i really starting to enjoy ghostface a whole lot more for the sheer wazzap moments
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@Dead_by_Gadfly said:
I had a lot of fun with knockout + honing stone on trapper the other day
That sounds like fun sometimes i equip third seal or deerstalker just for that juicy extra blindness or to find them
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This is annoying yes but if he had his first hook after 3 gens camping would have been his best option he got 1 hook out of 12
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The few times i run ill equip botany and a medkit with it self care boosts medkit heals that way its reliable but its not a bad perk it can be very usefull late gsme ive gotten doors open because ive healed first
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I main the pig she is underrated but to
understand the pig fully scorpionz has made a guide on YT. He has thousends of hours in pig so very recommended if ur newer to pig
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I have decent hours in clown on high rank play.
his downside is that his reload speed awful so every bottle must have max usage
a very big pro clown can zone survivors decently in chase see his gas more as a go the other way or get hit way (not always if u can throw the bottle just to slow them down)
as for perks that go well with him enduring, brutal strengt, save the best for last are good picks i personally have affiny for agitation on clown bring the survivor to a hook you might want but without agition wouldnt get like next to a gen thats almost done
as for perks that really help him clown is good in chase’s but he lacks tracking thats why you could run whispers with him so ur quick in a chase from the start of rhe match wich should help with pressure
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Piggy she is my main for a very long time.
im a huge saw noob so it was instant love at first sight, but recently i really enjoy demogorgon.
his shred is so fun to use his hardest learning curve is portal placement and cobserving them for situations u really need them.
best thing the info u get by just charging ur abillity is so much fun ah there u are
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Also what do u mean lose according to how the game is set u can pip and still die so maybe look at the game differently
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Remember megs ponytail was spinning constantly
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Spacecoconut does main hag if ur intrested in that one
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Both rat add ons on demo
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@Dahliasdollie said:
https://forum.deadbydaylight.com/en/discussion/comment/1169419#Comment_1169419
Um 1 game doesn't mean shes amazing
True but its not 1 game besides her bugs nurse is still good and hawkins is her worse map
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/1178225#Comment_1178225
Her dash is not good. It is highly situational at best.
I main pig and their a lot of instances wherre a dash had gotten me hits where i couldnt m1
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@Clevite said:
https://forum.deadbydaylight.com/en/discussion/comment/1177330#Comment_1177330
I hate the pig. Respect! Piggy always make for a hard game for me!
i hate the i must run meta mentallity people have
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@PigMainClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/1177320#Comment_1177320
Not slugging. Tunnelling. And face-camping rather than camping.
Face camping is done but slugging is sometimes neccassary. If i have 1 gen left down someone who is on their first hook then yeah i will slug and find someone who is on death hook
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@Clevite said:
What ranks? High ranks almost necessitate a high mobility strong killer.
Not really my most played killers are pig bubba ghosface main piggy and i do very well on red ranks people just want to have EZ games
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Leatherface is not weak
another hugely unpopular opinion you dont need gen stopping perks at rank 1
i hate when people say u need pop thana etc, to keep up
i personally dislike deathslinger i know thats very unpopular the community seems to love him
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@PigMainClaudette said:
Hillbilly has too much going for him on one button press and shouldn't be declared the "centre of balance".
Camping and tunnelling will kill this game faster than it dying out naturally. George Lucas calls lightsabres a "laser sword", when it's been proven to be plasma, so creators can be wrong about their creations.
Killets have forced the "second chance" meta. Not the devs. Killers as a whole have refused to adapt and resort to tactics that force these perks.
What adapt to unbreakable BT etc were created by killer tactics slugging and camping ( not saying these are fun) but why didnt the survivors adapt ?? Just saying
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Knew it the myers thing i learned about a year ago
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Chainsaw only bubba keep using your chainsaw even out of chase its your only way of moving u can only normally walk when charging ur saw
wanna play a game piggy catch a survivor give him a beartrap and crouch after him till he gets it off bring both add ons that increase penalty for failed skillchecks ive actually gotten a kill at this since the pressure of u being there and them nervous makes em miss skill checks more often
sniper slinger bring insidious camp a gen once they touch it pull em off with your gun
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@Gorgonzola said:
https://forum.deadbydaylight.com/en/discussion/comment/1169419#Comment_1169419
It's not about how strong she is. The cooldown is just extremely annoying and unfun. I just don't play Nurse because it's super boring to be forced to walk for 6 seconds without any power with her terrible MS.
its all about keeping the 2nd blink for the chase that way u have a small cooldown dont overblink too much and ur fine
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@Raven014 said:
https://forum.deadbydaylight.com/en/discussion/comment/1169419#Comment_1169419
Did you have fun while playing her though?
yes i did
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@GoodBoyKaru said:
David's perks are very useful, I'd go for him.
Meg also has amazing perks, I'd go for her too.
Then Jake because iron will.
Prestige only, David cause he's a beefcake.
He said prestige so he leveld them all already so he has all of their teachables so it wont matter the perks
also to OP id say nea she is a cutie
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Did the killer bring in franklins demise ? U wont keep the item if ur not holding it also usually i keel mine but its back in inventory not my hand
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nothing i got a 4k today on hawkins and i barely play nurse she is still as good as old nurse
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i dont think i hate a particular survivor
as for killer id have to say desthslinger they tend to tunnel and soft camp everyone from my experience
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What u mean by teaming killer and survivor working together if not are untalking swf
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@Wylesong said:
https://forum.deadbydaylight.com/en/discussion/comment/1163259#Comment_1163259
Well I mean I can understand it feeling unfair but the fact you already killed 2 of them is good. The game is not really meant to get a full clear. I am also assuming they did at least 4 gens before popping through that hatch. I mean it stinks for you but you all got a good amount of points then as well. I mean when I play killer I actually most the time let at least 1 person escape sometimes 2 because I figure I got my points already. =)
yes i agree with u the thing bothering me tho is my opinion on keys is its like a shortcut and i dont like those the sane thing goes for mori unless its devour hope then id say the killer deserved that mori
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Dont be discouraged after a bad game u will have goid and bad games and try to figure out the weakest link in the other team if the weakest falls the stronger one must rescue him
also try to identify ur playstyle u might like a killer that doesnt fit ur playstyle
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For survivor definitly balanced landing runs up high to realise i screwed myself
for killer id have to go with moniter since i main piggy im like oke i can sneak a little later dammit they heard me
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@Wylesong said:
https://forum.deadbydaylight.com/en/discussion/comment/1162540#Comment_1162540
I don't even have a problem with keys only because how tough it really is to use them. I have only used maybe 4 keys my entire playtime and I was lucky if enough gens got done to make the hatch spawn. Then I was lucky to ever find the hatch and use it. lol I only got to really use my key once and even then only I survived because my teammate wanted to taunt the killer and ran out of time and the hatch closed. lol
Thats a lul but recently i do well as killer 2 people alive i patrol hatch and fens and they just sneak around and bam leave the game that is unfun gameplay if they escaped normal good for them but it just feels cheap
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for survivor it must be detectives hunch i see totems and take them out so i wont have to deal with noed
for killef make your choice i do run it on my pig and it has gotten me loads of instadowns its a learning process when to go for the myc if their near jungle gyms dont bother going back was the hook in an open area move ur butt over there
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@Wylesong said:
https://forum.deadbydaylight.com/en/discussion/comment/1161409#Comment_1161409
I see this a lot as well. I think even one kill as a killer is a win. There is no real set standards as to what is a win. If one survivor gets out does that count as a loss for the killer or a loss for the other 3 dead survivors? lol
The only thing i hate more if i lose by something i cant stop looking at u keys
but yeah as long if i lose in a fair manner or by a misstake on my own part and not something out of my reach keys map designs bnp + prove thyself im all good
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@TheLastGreatStar said:
https://forum.deadbydaylight.com/en/discussion/comment/1161409#Comment_1161409
That's just a bad mindset to be in. You should play for fun, not to win. If you do get a 4K, that's just a bonus. But I won't be crying over it.
Agreed like i said if i would 4k every game the game would be bad also i like facing swf not all swf are sweaty and without swf survivor side would be smaller then it is
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chases the game is not in a bad spot i mainly play pig my setup is brutal strength moniter sloppy nurses with no add ons for most games at rank 1
but to answer outplaying survivors good chases and making good use of my power
the one thing i hate is a lot of killers will say if i cant 4k every game the game is survivor sided wich is untrue
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Id say go for whispers sloppy butcher thrilling tremmors last slot is a toss up noed or im all ears
especially im all ears pop ur no red stain and u can trick them at vaults by seeing their aura
as for teachables
nurses calling
bbq
pop
enduring
spirit fury
are good choices
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As a pig main ur idea is good but no
currently they do theor job even if the get it on the first box im not at all botherd they served a purpose thats about a minute their not spending on gens
and even if they get it on the first box a lot of survivors immediatly run to boxes after being unhooked in turn keeps them injured
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Well getting out of the killers grasp should be a rare occurrance if it was made easier by both ur suggestions well coordinated teammates would actually very much abuse it also that would make breakout a meta perk
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Piggy i main her and getting good ambushes off is very satisfying also she is the only reliable killer with a base kit slowdown my beartaps
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She pretty much is the same add on less the only reason i barely touch her is she is buggy as hell
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@Mew said:
i mean, you were huntress (a 110 killer) on one of the biggest maps in the game. i wouldnt expect to win on that.
tbh, the biggest problem in this game comes to map design. killers wouldnt be forced to run 9000 slowdown perks if maps were smaller, and survivors wouldnt “gen rush” anymore as there would be so much more killer-survivor interactions if the maps were small.
on small maps, just try to actually apply pressure on gens and keep the survivors occupied. but in big ones? its most likely a gg once you load in if you dont have slowdown perks and the survivors are average.
This rotten fields temple of purgation good luck im happy i main a killer with a build in slowdown boop my snoot
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There u go id doubt death squads are in that rank i suggest she starts playing myers pig wraith ghostface their easy to play and do well with
demogorgon billy spirit require skill also tell ohtofu has a great guide for killers on how to loop tiles as a killer
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New players rank 20-rank 16 cant be matched with everything under that so how new is she
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Its not about repair its about aura reading they reduced it now when u pick up a survivor any survivor tbat is withen 2/4/6 meters of a hook their aura will be shown to the killer
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Or git gud
hobestly most swf are 2 men a couple 3 men barely any 4 men on pc atleast i play every killer and do well on rank 1
my main is the pig and never ran ruin on her why would i my traps waste time
there is also a lot of poor decision making that can take place mayve try to see what u do wrong
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I agree with all but 1 speed limiter u cabt down sirvivors with ur chainsaw since it will put them in deep wound basically making ur chainsaw useless for downing