JeanGreyarea
JeanGreyarea
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- JeanGreyarea
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3675162#Comment_3675162
Tunneling can often be a massive game advantage
Thank you for confirming how broken tunneling is. I close my case.
I think you hit a nerve lol
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@PreorderBonus said:
Bruh. We all love the licenses but its not that easy to just make skins, they said it already. You sound really entitled, they cant just come up with a skin and add it just like that
You act as if im asking for cosmetics for Quinten or something. I am aware that they cant do much for some licenses, but licenses like resident evil, silent hill and stranger things, they have a good relationship with those licenses holder and just dont do much with them
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@Aven_Fallen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3674863#Comment_3674863
I would play Jane if they cover her up even more. Like a big tent would make me happy and play her.
@Topic:
Yeah, it was quite clear that they needed a good-looking Survivor for that Chapter. I think the Unknown is alright, but nothing which really will be a fan-favorite. And the Perks are not that good or really bad for the Survivor. So the Survivor itself needs to drag in people.
Same with Vittorio back then - the Knight was so lala when it comes to gameplay. There was a good Perk with Nowhere to Hide but thats it. Then add a hot Survivor and the Chapter is better.
(In general, the last original Survivors were highly attractive)
Idk what to even say to that….
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@HerInfernalMajesty said:
We all have our favorites and sometimes we love certain Survivors so much that we can’t even bring ourselves to cause them harm in the trials. What Survivor (if any) do you have a soft spot for? Who always escapes under your watch?
My babe
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Sexy
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@CountOfTheFog said:
https://forums.bhvr.com/dead-by-daylight/discussion/407923/what-survivor-do-you-always-let-escape
Nancy Wheeler!
My picture was taken down!
Yeah i saw that picture lol
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@Krazzik said:
BHVR knows that characters like Sable and Vittorio sell a lot better than characters like Haddie.
Yes, it's not really 'fair', but it is what it is, and they're gonna focus on making skins that they know will sell. Same reason characters like Jeff, Jane and Adam rarely get new skins, few people play them and fewer spend money on them.
Characters like jane would be played more if she was given better outfits instead of the same ones that just cover her up all the time.
Jeans leggings tank tops stuff like that. Give her a bikini skin and watch that sell
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It doesnt need a nerf, except for the freddy change thats more of a quality of life change in my opinion
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@MalekithHatesSnow said:
We should get bikini skins already dammit
I agree
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@concubined said:
DS does not need a buff, it shouldn’t be a sure 100% guaranteed escape from a tunnel like it used to be. With its current version, strategic approaches is required to get value, like the location of your down and pick up, is it somewhere you can keep prolonging your next down after you proc DS? Taking your killer to a safe zone where after you DS stun them you can make it to a safe/god pallet. It shouldn’t be a free get out of jail ticket specially when Off the Record is already a thing, basekit BT along with its haste (a pain for 110% killers), Anti face camping ect… survivors have been spoon fed one too many times to deserve DS back to or close to its former glory, which was obviously problematic without say. Making it such a threat where killers are scared to pick survivors up again, counting the 60 seconds like before (which I still see people do) is just silly and makes killers look weak.
I would like to compare DS to Eruption, but my point has been made and you’re free to stop reading here. When Eruption was nerfed into the ground, completely changing it’s purpose which was to apply the very rare incapacitation effect that now is only applicable by Victor, killers have accepted the perk is rendered useless and moved on. Now imagine the last DS nerf changed the perk in a fashion similarly to Eruption, “60 seconds after you’re unhooked, if the killer picks you up hit this skill check and now your teammates can see the killer’s aura as they’re carrying you to the hook.” … that’ll be understandably a complete joke right?
I understand this post has no persuasion to the Devs decision, the buff is inevitably coming. I’m using discussions more as a way to get people talking and to express my thoughts and prayers. Good day.
Yes it needs a buff. Let me ask, as killer do you see ds as a threat when you tunnel? If youre answer is no, then thats why
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@mikewelk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3671503#Comment_3671503
Because it's like the Xeno situation, anything that provides easy wins will get defended - no matter how terrible the justifications are. People payed iri shards or auric cells for them just because they are overpowered and then become angry as it won't get them easy wins after a nerf.
I remember so many people defending xeno when he had like no cool down, afk pig, nurse (like come on), spirit when she could do the stand still mindgame and blights addons. It still surprises me
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@AhoyWolf said:
I recall when this Perk was shown on the PTB, most people I have seen wanted this Perk nerfed due to it pairing very well with certain Exhaustion Perks, yet right now ever since it's release, I have only seen two people run it, both of which unsuccessfuly during their adept attempts...
But I wonder, anybody seen this Perk used themselves? Maybe I'm just unlucky (or lucky).
I have used this perk a couple of times and it only gave me value 2 times ever
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@mikewelk said:
https://twitter.com/g0rejira/status/1766161396339786066?t=nQ6glDsmHuQXifofkip-DA&s=19
I just don't understand how people enjoy facing Skull Merchant when stuff like this happens so often. They got outplayed at the most unsafe loop on RPD and got rewarded for it??? Yes, the survivor could've crouched, but they would have got M1'd anyways since you need to compensate for server lag and crouch for longer than necessary due to it. Can you even argue that it's avoidable?
I dont get why some people are so hellbent on defending this specific killer. Shes miserable to play vs and the players that play her know that.
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@mustdogen said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3670452#Comment_3670452
No.
killer tunnel because it is meta,as same as why you as a survivors would want to tunnel gen.
oh sorry I forget you don't, you only do gen after your teammate died.
Killers tunnel because it makes the game easier not because they have to most of the time. Tunneling gens doesn’t exist btw
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@jonifire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3669860#Comment_3669860
Both nerfs were problems and unnecessary.
nah im just repeating what everyone that was mad about the first change was saying, everyone her was saying “who cares about the box aura, its the traps not being lethal anymore that was the problem” the devs listened and no apparently its the other way around now? This community can never be happy
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The complaints before were
@Coffeecrashing said:
The timer change wasn’t important. Pig being unable to see box auras massively reduces how interactive her power is. BHVR wants her power to be “press a button to place a trap, then go do something else, because we want to discourage Pig from trying to interact with survivors that are trying to remove their trap”
And the chase “buffs” don’t really help. We can’t honestly allow an M2 power like Pig’s ambush, actually be useful, because the skill required to use ambush is like zero, because she has full unrestricted mobility and sight during her power.
about the timer and not the aura being removed. Now the timer doesnt matter and its the aura being removed that is a problem?
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@Firellius said:
One instance, I was injured and ran up to a friend working on a gen. She let go of the gen, causing it to blow up. She then tried to heal me, but because BHVR has one button for everything, she went back on the gen. She let go again, blowing it up once more, then healed me. Then we got back on the gen, and when the killer came to push us off of it, it blew up again.
30% regressed, purely by chance.
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3669012#Comment_3669012
Survivors running away from the killer has really become a design fault in your head, hasn't it?
😂😂
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@Nazzzak said:
If you don't have the perk Babysitter, it's worth getting Steve for. It can help your tunnelled team mates a bit and force the killer to go after you (the aura read helps you get a head start).
Both the unhooker and unhookie (idk what the right term is) should see the killers aura with that perk
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@I_Cant_Loop said:
Why do we need a "solution" to a viable and legitimate killer strategy?
Because its not healthy and unfun to play vs, same way a team with tool boxes and gen perks arent fun to play vs either
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665288#Comment_3665288
Which ones are it this time?
Adrenaline windows and distortion. Perks that dont need nerfs
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@Hexling said:
why not say map design sucks instead of survivor op the survivor has no control over this.
to fit his narrative
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@sinkra said:
On Reddit there's a big thread with killers saying this perk is op when used in combo with other perks in SWF. Let me explain what the problem is. The SWFs are taking Boil Over + Flip Flop + Unbreakable + toolbox + Petrified Oak. The result is it's almost impossible for the killer to hook anyone. They travel in teams of 2 so they can sabo the hook if the killer even manages to get there. If the killer leaves one on the ground they use Flip Flop and crawl away from the nearest hook. If the killer slugs they just revive with Unbreakable. I don't think BHVR was expecting this kind of combo and maybe it needs some tweaks? For example Boil Over could be reduced from 80% to 50% and remove the part that hides hooks from killers.
Nah the perk needs a rework. It needs to do something completely different because as a console player this perk its just miserable to face
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Excellent choice
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@SelectDevotee68 said:
What is your favorite female Survivor and favorite female Killer? Remember to be respectful in the comments. Ex: If someone says Twins, don't bash on them for their opinion.
Claire redfield…..thats all i have to say
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@Rogue11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3665303#Comment_3665303
Chris and Claire should be full survivors
^
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@Yippiekiyah said:
When a perk reaches a 30% pickrate it absolutely should be nerfed, we want to see a wide variety of perks being used so no two games feel the same.
How about they actually start buffing all the f, d, and c tier perks and actually make them usuable. Why would anyone seriously use something like red herring over windows or sprint burst. This cycle of “omg lets nerf the highest used perk” and then they nerf the next one after than and then the next one after that is ridiculous. There would be more variety if there were better perk to use.
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@Leachy_Jr said:
The only issues with versing her is the vital targeting processor add on. If you hate the hindered chances are you hate that add on giving you too much of it.
It's physically impossible to 3 gen anymore.
Besides the undetectable (which is only 8s), she has to earn all of her status effects through scans. People enjoyed old chase merchant running geo readout and strobes, I didn't see anyone complaining those add ons "gave her too many status effects (🤓)".
Honestly I think she's in the best spot she's ever been in, and despite the hindered lasting a bit too long I think she's one of the better designed killers in the game rn.
Maybe when people get good and hop off the sm hate bandwagon they can finally have fun against her and not give me free bloodpoints by giving up at 5 gens.
werent you a made for this hater? Then you should be able to understand
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@MikaelaWantsYourBoon said:
Are you happy with current version of DbD? Do you think devs care about your role? And why you are happy/unhappy about game, what is your reasons?
I wish people would stop asking for survivor perks to be nerfed
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@skylustv said:
And bhvr is sleeping, there's just so many skins they can add. They don't have the license? So bring new skins
Jill Battlesuit
Ada - RE 4 remake outfit
Rebecca - RE1 outfits
Nemesis (Classic RE3)
There's just so many things to add, we need a full Resident Evil collection to compensate this whole time of waiting
They too busy giving feng more skins, seriously on my skin count it says she has a 120. Compared to my main who has 15
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@EvilBarney666 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3663896#Comment_3663896
Lol ya! It's so funny. Everytime. Really, anyone just listen you will hear it
Like i said, i dont pay attention to that
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@mees said:
I main xeno, overal i have good matches but sometimes i get a random game where survivors immediatly give up cause they dont like playing against xeno, because her antiloop is to strong or someting. To me xeno seems incredible fun to play against cause even though she's quite strong you do have counter play with the turrets wich can be pretty strong when used smartly. Maybe some people just wanna face m1 killers so they have easier chases?
Also is xeno a killer you commenly face?
Nope but he has great chase music
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@ArkInk said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3664501#Comment_3664501
Chucky and Singularity? To each their own I suppose. Those two are easily some of the more unique killers to face imo
I never have a good time vs them especially chucky
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Yes but 1 has two be the new billy and the other has to be the old one lol
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@GeneralV said:
I still love going against Billy.
Reminds me of the old days, and anything that reminds me of the Old DBD is a huge W.
I would rather play vs 1000 billies than go up vs a knight skull merchants xeno chucky or singularity
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@Reinami said:
2 people immediately dced as soon as i landed a chainsaw hit, and the 3rd one dced right as i hooked the guy i chainsawed.
The question is. Did you like going against billy becuase he was fun? Or did you like going against billy because he was an easy win for you?
Thats one match and it doesnt prove anything
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@EvilBarney666 said:
Yun Jin makes the stupidest sounds when she is being carried to the hook. Lol it's so bad. Really listen to it. I laugh everytime I carry one to the hook.
Yeah i dont pay attention to that….
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@[Deleted User] said:
Anybody have the Bonk! Go to thorny jail image?
😨😨
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@xEa said:
Bummer. Sorry to hear that :(
I got 3 huntresses in 5 games….yeah it wasnt my day
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@Atsuka_Anarchy said:
Oh my… 👏🏽👏🏽👏🏽
😯
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@MikaelaWantsYourBoon said:
Yun Jin is indeed amazing survivor.
BHVR need to give her more costumes, she deserves it
Yeah shes fine as hell
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You should make a drawing where the killers are the teachers and the survivors are students in a class lol
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@HexHuntressThighs said:
I always liked the idea of having to be there at the time a skin released to get it so that way I can actually stand apart from other people and have a very rare and unique cosmetic! Like the 4th year anniversary crowns for example! You had to be playing at the time to get them and you couldn't get them ever again.
Why don't people like that? I genuinely don't get it. Im not talking seasonal limitations either, I'm talking if you didn't buy it then; you'll never be able to get it again. I also think the upgradeable skins idea is sick also! Hopefully that comes to the game soon.
I dont hate it but i dont like it either
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@HINGIRIK said:
In this text, I want you to write down your favorite map in the game and why. If you want, you can also write the map you dislike the most, the killer and survivor side maps. I, however, really like the east side variation of the RPD map. So you?
Ormond and Dead Dawg are my two favorites
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@Hitman2000 said:
pls stop the double standard
if u work on a gen do u complete the gen only until u reached 33% or do u finish the gen up to 100%
tunneling is the same on the other side :)
its really that easy
There is no such thing as tunneling gens. Just a terrible comparison
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@Xernoton said:
I have read many times that survivors do not want their prestige to be revealed in the pre game lobby. The reasoning behind it is that killers seem to tunnel P100 survivors quite frequently. I personally don't have a P100 survivor, so I cannot speak on this. However, it seems unintuitive to me because we also have people dodge lobbies with P100 survivors.
This would imply that some killer players are intimidated by high prestige survivors. If that is the case though, why would they tunnel them instead of the low prestige players in the lobby? Is that really a common thing?
Another question I have is how people typically react to your P100 characters in the end game chat. I have seen everything from people being happy to play against me to prestige shaming but it's mostly positive reactions, if at all.
If you had the option, would you hide your prestige in the pre game lobby? Would you do it in the post game lobby too?
I have gotten tunneled and bmed for being a p100. I remember a myers ttv that was doing the facecamp into tombstone play style and in the vod he said “i know who im gonna tunnel out” and it was me the only one at p100. And i have also gotten lobby dodged alot for being a p100. Both are annoying and bhvr should just make it hidden until endgame screen.
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@Brimp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3660277#Comment_3660277
Yeah but people running/chasing into the killer be ruled as griefing and then get a temp ban. Bhvr with their "we dont want to assum anything" means you cant report people who suicide on first hook. You can't fix it but at LEAST punish people for it.
Get banned for for throwing yourself at the killer?
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@woundcowboy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3659783#Comment_3659783
I’ve never respected that garbage rule lol
Oh we know
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@sinkra said:
Something I find interesting about this whole debate is I've seen many killer mains justify the 60% kill rate and say it's good, but not a single survivor main who says it's good. BHVR's reason in their own words is this
We try to keep Killers near a 60% kill rate on average to keep matches relatively even and support the horror theme of the game, where the Killer is a force to be reckoned with and the survival is not guaranteed.
Presumably their intention is to make the game enjoyable for most survivors, because It doesn't make sense that they'd want to make the game fun for killers only who are just 20% of the playerbase at the expense of survivors. So that must mean they believe it's more enjoyable for survivor players to die in most matches "to support the horror theme of the game", and that most survivor players do not want a 50% kill rate.
I want to ask, are there any survivor players here who agree with BHVR that a 60% kill rate makes the game more enjoyable for them than 50%?
In my opinion 60 percent is fine
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@Murgleïs said:
If you want to win all the time, go play Mario Kart.
60% is already VERY generous taking into account the suicides.
Clearly you have never played mario kart before
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As much as i hate feng, people are overrating the new survivor😭






