JOBreazy
JOBreazy
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- JOBreazy
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Comments
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@goat10em said:
https://forum.deadbydaylight.com/en/discussion/118214/so-much-crying
Survivors didn't quit playing after balanced was nerfed? Survivors quit playing when you find them first in a match. They quit playing if they don't think you waiting long enough to hook them again. They quit playing if you don't follow their rules in every match.
No after all the survivor nerfs i highly doubt anyone stopped playing bc of the nerfs to specific perks.
the devs clearly dont like when a perk is used 80% of the time so expect more survivor perk nerfs in the future
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@FriendlyGuerl said:
https://forum.deadbydaylight.com/en/discussion/comment/983723#Comment_983723
The 80 seconds of gen time become 65 seconds when hitting all great skill checks. That's what i'm saying. Just a funfact mate. <3
I think i can't really discuss with you about high rank play, i'm a yellow rank killer gurl. .D
i never said i think the gen times are fine bc there not but thats not changing so there is only 2 options, get better or stop playing.
and ranks just straight up need a overhaul bc they do no represent skill and the game should be matchmaking you with people of your skill to make it fair for both sides, so hopefully they address the poorly designed ranking system
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@Hex_KillerMainBTW said:
I love how survivors tell killers "just adapt to the ruin changes why are you crying" but their counter argument is basically crying about balanced landing changes. You know, the perk that could basically let them run infinite loops on certain maps. Let's be honest, if the devs nerfed BT, DS, DH or even brand new parts, pretty sure survivors would cry about that as well.
So please, don't start a forum post while clearly showing that you're being hypocritical.
They have nerfed everything you said except DH lol, they also nerfed healing and oh yea they took away insta heals so thats another nerf but yet here you are saying they dont do any nerfs to survivors.
you sound like the typical crying killer lol
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@TunnelVision said:
https://forum.deadbydaylight.com/en/discussion/118214/so-much-crying
Have fun with the queue times ;)
queue times are at there best right now so i guess i will
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@FriendlyGuerl said:
https://forum.deadbydaylight.com/en/discussion/comment/981980#Comment_981980
Greats save ~15 seconds per gen.
You act like that is every game, i play rank 1 killer and i have never had gens pop in 15 seconds.
its like you want to win every game you play and if you dont then the game isnt balanced and favored to one side.
when i play killer i win more than i lose and when i play survivor i lose more than i win, 1 survivor cant win the game for the 3 potatoes doing nothing at rank 1
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@andyollolloll said:
Yawn... Troll bait post.
Yawn, another troll to complain
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@ALostPuppy said:
- "entitled"
- "crying"
- "adapt"
-"I PlAy BoTh SiDeS eQuAlLy"
Why do you lot always say the exact same things lmao, it's fascinating.
Kinda like you
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@sorrowen said:
They want your money it’s all they want and it’s all they care about. This ruin change was a pander to new players because they don’t think you are good enough to hit a skill check. Also they say if you are so bad just derank to where they think you should be.
The devs have actually done a good job in the past years, probably one of the better companies to keep updating there game and trying to fix it.
i dont care if they add cosmetics to pay for bc at the end of the day they need to make money to pay the whole 500+ people they have working on the game
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@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/982022#Comment_982022
But taking away tools to help killers win against the better survivors isn't what should be happening they need to seperate them I had a full rank 2 team go against me as ghostface with ruin on badham and they got three gens done but they couldn't do really well on skill checks I saw them failing them and bad survivors should be given the chance to get better by learning against bad killers, I'm not saying you will win every game I'm saying you should at least have a chance even with ruin I have lost but !let of the time it's because it was destroyed fast and that happens I dealt with it survivors should deal with the skill checks and or finding the totem
I agree that changing ruin isnt the permanent fix.
ranking in this game is horrible and needs a complete overhaul bc it does not represent skill, i have played with and against rank 1s who belong at rank 15 and the same with rank 10s that belong at rank 1.
if they made an actual system that represented skill then that would fix alot of the problems but i just dont see them doing that
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@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/981980#Comment_981980
Pressure gets really hard to do when your a low mobility killer on a bigger map you have to consider this
Yea but there are just some games you wont win, the game requires skill and if all 4 survivors are really good then its going to be hell for the killer.
the same thing can be said with a really good killer and decent survivors or bad, they just get smacked around and bullied bc of them not being looping gods or having good map awareness.
you cant balance this game based off the top 10% who are amazing at it, if you do that then only that 10% would play and it would not be good for both sides and this game in general
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@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/981980#Comment_981980
Ye or it lasts a decent amount of time they don't hit the skill checks either of those buys time for the killer especially on bigger maps
Im not saying ruin was weak or that the change is right. My post was about the people crying about it and having nothing good to bring to the community.
ruin isnt the only perk to slow the game down and it shouldnt be the best one to do it. For all we know the next killer could have the next meta perk for killers
so many people are jumping the gun and see how things go with the new change
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@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/981801#Comment_981801
Ruin is to help against gen rushing
No thats up to the killers pressure, how does ruin slow gen speeds when they can just hit the skill checks and find the totem in under 2 mins?
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@DeadArsenal said:
https://forum.deadbydaylight.com/en/discussion/comment/981908#Comment_981908
"Don't get your panties in a bunch" says the poster that immediately declares everyone toxic and bad. Gen progression rates are too rapid. If you don't know that then you don't play Killer OR Survivor at a high level.
I said that one guy is toxic but ok bud, and i never said anything about gen speed so i ask again, what is this exploit your talking about?
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@DeadArsenal said:
https://forum.deadbydaylight.com/en/discussion/comment/981878#Comment_981878
Calls other people toxic, immediately starts calling people bad because they describe how the game's mechanics can be exploited to complete the match very quickly. Truly low IQ hypocrite response well done.
And what exploits are you talking about, do you even understand what a exploit is.
survivors do gens. Where exactly is there an exploit in the game?
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@DeadArsenal said:
https://forum.deadbydaylight.com/en/discussion/comment/981878#Comment_981878
Calls other people toxic, immediately starts calling people bad because they describe how the game's mechanics can be exploited to complete the match very quickly. Truly low IQ hypocrite response well done.
No not really, if your games are ending in 5 mins then you really need to change how you play bc i have never had a game end in 5mins so dont get your panties in a bunch bud
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@ElementDoom said:
https://forum.deadbydaylight.com/en/discussion/comment/981844#Comment_981844
Which part was toxic? The clarifying of a commonly misconstrued term or pointing out that the ranking system is a dumpster fire?
The part where he said dont complain about being slugged.
if you dont think slugging is toxic then you cant say anything a survivor does is toxic
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@DeadArsenal said:
https://forum.deadbydaylight.com/en/discussion/comment/981844#Comment_981844
So it's cool for Survivors to have the ability to finish the game in five minutes but it's not cool for Killers to do the same? Typical toxic survivor main.
If your games are finishing in 5mins then you just suck as killer there is nothing else to it lol
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@ElementDoom said:
Not to be rude but with the way pip system is right now "struggling to stay in rank 1" translates to "belongs in rank 8". Also Gen rushing is a term typically used to complain about how quickly the gens are allowed to be done and not usually used to complain about survivor actions. It's also a term you're going to be hearing tossed around way more often.
@Murcielago said:
Don't complain when you get slugged then
Typical toxic killer main
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/981801#Comment_981801
Oh I know about DS's strength. I always run it in red ranks due to the constant tunnelling there.
BT imo is fine. You can literally just go after the unhooker, it's meant to give the weaker survivor a chance
Yea i know you can but sometimes you swing for that hit and the borrowed timed survivor will take the hit causing a mess but not all the time i just think it should become active 5-10 seconds after a hook
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@PapiQuentin_ said:
https://forum.deadbydaylight.com/en/discussion/comment/975028#Comment_975028
Maybe because the devs are stupid doesn't mean they'll be that stupid to nerf the only defensive perks survivors have.
BT and exhaustion perks are fine.
I'm not sure about my stance on DS atm, my feelings about it are quite neutral. I don't think it's great but I don't think it's bad either
Ds is meant to help survivors against tunneling toxic killers and it does its job, not to mention it can easily be countered.
as for BT i think that it could use a cooldown or something bc it can be annoying as killer when survivors go for an immediate save
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@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/981716#Comment_981716
Ruin helps keep gen pressure when you get a good team or big map or your a low mobility killer
Wrong about good teams, ruin is non existent against good teams, they can just hit there skill checks so the change doesnt really effect anything against good players, the change only helps the survivors who arent that good and need that help.
its not hard to 4k a team of potatoes
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@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/981700#Comment_981700
The survivors need to adapt to doing skillchecks or finding the totem it's simple
everyone needs to adapt to the changes the devs make 😃
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@aerafield said:
With the upcoming Ruin changes it's completely overdue that Decisive Strike will no longer be this annoying crutch that it is right now. I know it's supposed to be an "anti tunneling perk" and I dont mind if I get hit by hit because I immediately chased the unhooked person... but what I do mind hard is if I get hit by it because a survivor did some cocky stuff right in front of my face like repairing a generator a minute after he got unhooked already.
The changes this perk needs to turn it into a true anti tunnel perk are simple:
- activation timer from 60 seconds to UNLIMITED
- DS gets disabled immediately if the unhooked survivor 1) got fully healed, 2) touches a generator, 3) sabotages a hook, 4) cleanses a totem or 5) heals another survivor
This perk is not an anti tunneling perk atm. It's basically a "you are a god for 1 minute now. enjoy." perk
Or just dont tunnel
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@Impala said:
Killer mains asking for meta survivor perks nerf after the ruin nerf suddenly forgot about Self Care, Decisive, BT, Mettle of Man, Balanced Landing, Saboteur but hey, devs are biased against killers, right? Grow up, while I don't have a problem with the current Ruin, this change might mean that something else will come in the game soon after this change, something like gen speed, they are planning things for the long term for a few months now, so chill.
Edit: The amount of bias in some of you, lol, not even worth having a good argument. Yeah, those perks are still used, some of them are so of them not so much. But overall, devs have been balancing the game for the last 3 years and now after they release stats that show that this game is not actually that survivor sided some of you think you keep posting the same emotional nonsense when most probably you are just a bad player overall. Sad truth. One more note. I don't agree with this change as some of you were saying in thread, but I find it amusing when you call the game survivor-sided and the devs catering to survivors. Don't forget we just had the instaheals nerfed. Be a little more rational.
Its funny how there are so many people who just attack you and say your telling them how they should play or act lmao, this community is a joke with all the toxic people not willing to have a conversation.
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@Sharkles009 said:
I play both sides pretty equally. I've never used Ruin on any killer build because I always saw it get cleansed too early, and then it's useless. And yeah, I've lost a lot of games to gen rushing. But I've had games where I've done great with other perks and have gotten 4k's early on without camping.
On the flip side, Ruin as survivor can be annoying. We all know that. But most of the time, one (or more) of the other 3 people will be looking for it, so I've learned to settle in at a gen and try to hit skill checks. And I'm getting better, so I'm pretty happy.
I don't know if the current rework is the best answer, but until it is fully released, there is no sense in freaking out.
Exactly my point, everyone just wants to jump the gun and throw so much hate to the devs rather than testing it out, hex perks have never been reliable and to depend on that perk just means there limiting themselves to becoming a better player at the game.
and im the same as you when i play survivor and killer, ruin never really effected me that much and the totem would just get cleansed in the first 1-3 mins of the game. So again i dont know why people make such a big deal about the biggest crutch perk on killers side
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@Polychrome_Baku said:
https://forum.deadbydaylight.com/en/discussion/118214/so-much-crying
"Quit crying and adapt".
Except this change is literally happening because people couldn't adapt. 1/10, try again.
Adapt to what? A perk that literally had no change since it came out? What exactly is there to adapt to if it was never changed?
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@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/981568#Comment_981568
I where your coming at but the devs have been hacking at killers for awhile, while survivors have minimal changes.
@Ghostface31 said:
https://forum.deadbydaylight.com/en/discussion/comment/981568#Comment_981568
I where your coming at but the devs have been hacking at killers for awhile, while survivors have minimal changes.
And unfortunately its going to stay that way bc people are just toxic on both sides and just want to bash and upset the other side.
these forums are a perfect example of why this game cant be balanced, bc there are way to many one sides players who dont play the other side to see the problems.
both sides have issues and are not balanced,
the problem with this community is that they feel that there suppose to win every game they play and if they dont then the game isnt balanced and that just creates this toxic community as we know it
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@HellDescent said:
https://forum.deadbydaylight.com/en/discussion/comment/981079#Comment_981079
So do I. It should be a players choice to be able to verse who he wants
Survivors dont get to choose what killer they play and what add ons they are using so why should killers?
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@Ghostface31 said:
I just think they shouldn't address it by changing ruin to a perk where you have to focus on gens while it ignores that you get one survivor off the other three will just get on another one and if you don't want that to happen you'll have to camp all the gens and doing so on a big map with a low mobility killer is hard the game isn't a 1v1 it's 4 survivors vs 1 killer, the killer has to juggle between those 4 survivors.
Im aware of that and im not defending the change, my point was all the people who are complaining and saying they are quitting dbd bc of it.
to me its just stupid to even say that bc knowone is quitting the game bc of that and its annoying to see people cry about it rather than try to come up with solutions to make the devs here
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@Mellow7 said:
I played everyday for 2-3 hours since release of tome 1 and even played a 5-6 hours some days and I only made it to tier 60.
Did you do most of the challenges?
i did all the challenges and played 7-10 games a day, sometimes more than 10 and had 20 days left when i got to 70.
definitely a grind though
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@Bloodlust_Gamer69 said:
Enjoy your 30 minute que u entitled survivor main :)
If thats what you want to think then thats fine, knowone is leaving the game bc of a perk change and if so then bye nobody wants your salty ass in this game anyways
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/976048#Comment_976048
Yeah this pretty much confirms you're a surv only player or a troll.
You sound like a bad killer main then
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isnt the hag free?
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@Lucama said:
https://forum.deadbydaylight.com/en/discussion/comment/975721#Comment_975721
Just apply pressure bro, just chase 4 people at the same time, just close out chases in 30 seconds.
pretty simple to me, do you want to have your hand held while doing?
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@Herman_CMH said:
https://forum.deadbydaylight.com/en/discussion/117968/ruin-got-buffed
You are saying we need to use TWO perks to COUNT as a BUFF!? FU
Kinda seems similar to self care and botany
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@katoptris said:
Survivors tend to dc if the killer is nurse/spirit. If a trapper can outright outplayed the survivors the survivors will dc.
Well in the games i play its not like that, poeple dc if its the plague or a billy
not defending dcing either i think people should be heavily punished for it and even killers to, idk what platform you play on but im on ps4 and there is no dedicated servers so the killer is at advantage most of the time bc they are the host
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@ImmortalReaver said:
https://forum.deadbydaylight.com/en/discussion/comment/975743#Comment_975743
Clearly you're a lost cause with no valid points to back anything up. Not wasting my time with your low brow argument. Good day sir
Says the one who is one sides clearly lol, not to mention you provided nothing in your argument but ok bud killers have it so bad
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they should add rift shards to daily rituals to help the grind
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@ImmortalReaver said:
https://forum.deadbydaylight.com/en/discussion/comment/975721#Comment_975721
There is no getting good against a swf Gen rush team that can get all of the gens done in just a few short minutes. Killers NEED Gen slowdown against good players.
Right so punish a majority of players bc killers are suppose to win every game right?
it sounds like you just want to be spoon fed when you play killer
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@ImmortalReaver said:
https://forum.deadbydaylight.com/en/discussion/comment/975661#Comment_975661
Killers have valid reasons to complain. Every change was because survivors just can't get good at the game. Even skill checks were too hard for them. 😂😂😂😂😂😂😂😂😂😂😂😂😂😂😂
The same goes for killers not getting good, depending on one perk is not skill and it shows with how many people complain rather than just get good.
so suvivors just need to get good and hit skillchecks, then maybe killers need to get good and not depend on a perk to carry them and actually apply pressure instead of having tunnel vision
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@ImmortalReaver said:
Fun fact: most changes in dbd are because of survivors complaining.
Its seems pretty equal lately imo
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@Kebek said:
https://forum.deadbydaylight.com/en/discussion/comment/975389#Comment_975389
Only possible solution I can see is to make ranking system far more complex and properly punish unsportmanship behavior like DCing and such. I see so many people who constantly DC, suicide, troll, or are just plain bad in high ranks. Most of my loses as solo survivor aren't caused by the killer beiing far too good but by my teammates refusing to actually play normally at the rank where some resemblence of skill is to be expected. Buffing solo survivors would be also step in right direction like recent kindred buff was.
Overall I also think that DBD has gone a long way and is more fun to play but it still has long way to go since many things still need improvements.
I agree with you about all the things you said, especially the bad rank 1 survivors who are just terrible, this is why buffing killers against swf will destroy this game
and yes i the ranking system needs a complete overhaul for both sides and actaully give incentives to hit rank 1 bc right now all rank 1 does for you is give you longer matchmaking lol
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I feel like this game is growing and the devs are doing there best to make it better, one change/nerf doesnt mean the end of this game and it sure doesnt mean it is going to be the last change also
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Probably bc they cant design a AI that would be remotely good lol
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@GGEZgetBHVRd said:
You can say "git gut" to a yourself, when you will be sitting in a 20 min lobby as a survivor with your crutch perks and broken map construction.
Have you been in matchingmaking for a survivor lol, they already are long queue times
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/975408#Comment_975408
Killers should have a fair chance at getting at least 1-2 kills in every match. That’s not possible on many of the maps since it can take forever for some killers to traverse them.
Are survivors supposed to win every match?
No they are not and i can say from the experience they dont, you cant base things off swf, not to mention most swf are just casual players not the top 10% of the game
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@asergioam said:
What do you mean by the word "will"?
Exactly is has been since day 1 lmao
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/975254#Comment_975254
Its a survivor main they dont understand our pain anyway they just want their job to be easier.
Same could be said about killer mains lol
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/972409#Comment_972409
Try playing against a good genrush team without ruin on a low map pressence killer like legion or clown then come back and tell me ruin isnt needed.
Are you suppose to win every game you play as killer?