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JOBreazy

JOBreazy

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JOBreazy
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  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/975222#Comment_975222

    Well you said it yourself, switch perks once in a while, I've even seen people to use just botany since it's actually really good perk. Pity that survivors use BT, DS and many other perks since the day they were printed and they never left the meta no matter what changes befall them. Makes one wonder why don't we gut those perks to shake things up.

    Also corrupt and pop don't have enough impact on bad early game which ruin helped with and that's from where the complain are coming from, people aren't complaining that they can't win/kill but that early game is frustraing to play as killer againt good survivors and it's not beiing adressed. There are no other good enough perks to help with early game, ruin was all we had that was useable.

    It's like saying to remove DS because breakout and boil over help with tunneling enough so you don't need DS and it can be removed because killers don't have fun facing it. Would you be satisfied with such responses if DS was sudenly gone ? I would't be tbh.

    I get what your saying and im not saying i think the change is great but what i mentioned is that killers win a majority of there games and i can say from experience that alot of games survivors are so bad you can win without any perks, I personally feel that if you try to balance this game to that top 10% of the game you will utterly destroy this games player base. Meaning if you buff the killers so they can beat swf groups then what about the solo players who dont have mics and bad teammates? How is that fair for the majority of survivors. All in all the devs need to come up with something and I believe they will bc if you compare this game from 2 years ago they have made this game alot more enjoyable in my opinion

  • @underlord99 said:

    https://forum.deadbydaylight.com/en/discussion/comment/972333#Comment_972333

    do you guys have any plans on looking at why so many killers run ruin?

    Bc it cripples a majority of players both sides btw

  • @JC316 said:

    Dev's should pay attention. They're about to kill this game. Hour long survivor queues are going to be incoming.

    They already are lol

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/975166#Comment_975166

    I think quitting is just a threat to devs, not really quitting.

    When does that ever work though?

  • @USELESS said:

    https://forum.deadbydaylight.com/en/discussion/comment/975166#Comment_975166

    We have also the possibility that they have no plans. I don't think that they are thinking in something to satisfy killers in this moment

    Yea but to act like they only change things for survivors is just ignorant in my opinion

  • @FriendlyGuerl said:

    Honestly, the only thing that's worse than whining players are players that whining about whining players.

    Yet here you are complaining about my opinion lmao

  • @Kebek said:

    https://forum.deadbydaylight.com/en/discussion/comment/975138#Comment_975138

    Old ruin was decent banaid fix to early game since it was a hex and had so much counterplay starting with actually hitting skillchecks. New ruin is usefull against survivors who do a gen, stop 50% midway and go do some other gen since that's smart thing to do.

    There is no counter balance buff to any other killer perk/mechanic we know of to compensate fo ruin nerf like with Botany that completely reverses the nerf and makes healing even faster then before making that combo actually stronger then it was before the "nerf".

    But to get that faster healing your using 2 perks, with the new ruin your better off using corrupt and pop. People just need to adapt and switch up there perks for once in there life

  • @Lucama said:

    https://forum.deadbydaylight.com/en/discussion/comment/975131#Comment_975131

    Funny enough, I play both sides, I've had those kinds of games, I usually could still escape or at least pip off of it.

    Funny enough you probably dont play much solo then

  • @USELESS said:

    https://forum.deadbydaylight.com/en/discussion/118214/so-much-crying

    This two perks aren't used in large scale, also survivor perks nerfs are minimal and almost don't affect then, the hugest nerf I ever saw on survivors perks was when hooks can be fixed in 3 minutes, but in case of ruin, it is a perk that almost all killers use, if it gets nerfed the game will be almost completely survivors side

    Then its up to the devs to balance the game properly after that change, people are acting like this is the devs last change to the game, maybe they have something in mind for later to balance it or maybe add a new perk. My point was all the people jumping the gun and saying there quitting the game bc of this

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/975089#Comment_975089

    I never claimed you were a survivor. I just said your hypocrisy is showing, because that's exactly what it is.

    I haven't touched the game at all in a while. I don't need to be playing the game to realize how stupid of a balancing decision this change is, let alone the effects of it being basically suicide for the company's PR.

    If you have not played the game in awhile then why are you on the forums?

  • @Archimedes5000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/975101#Comment_975101

    I agree Ruin needs nerf, but definitely not this kind of nerf. Especially since Ruin is Hag's perk and not Spirit's or whoever people use it on in meta.

    And PTB changes go through most of the time.

    They do but most likely not with all this outrage, look at when they were going to make self care meta then realized it way to strong

  • @Kebek said:

    What Self care nerf ? I didn't notice any since botany was buffed to compensate for it.

    So you need to use 2 perks just to get one to be decent kinda sounds like the new ruin nerf

  • @Lucama said:

    Go into a game against a solid survivor team without ruin, let me know how fun it is to have the entire game be over in the time it takes for 4 chases.

    I have and its part of the game, go into a solo suvivor game with bad teamates who die in the first 2 mins to a billy

  • @ADirtyNea said:

    https://forum.deadbydaylight.com/en/discussion/comment/975079#Comment_975079

    Salty? Mad? Did you read your first comment? You're so triggered you can't even write a sentence properly and misspelled like 5 words🤣I play more survivor than killer and I can prove it, ruin didn't need this nerf because it was already a perk anyone could destroy easily. People aren't crying, it's called outrage because this nerf is unnecessarily stupid, now go back to school and learn to write properly please son.

    Grammar warrior here lmao

  • @Archimedes5000 said:

    Ruin is not a crutch perk for killers like Trapper and Hag that HAVE to prepare early game.

    Ruin is crutch for most killers, but sometimes its the only thing keeping that killer running, like Clown or Doctor that have low map pressure and not great effects later either.

    I never said it was useless, im aware ruin wins 80% of games, my point is the people who are crying and saying they are quitting the game bc of a patch note that is going into the ptb not the official game

  • @beatddb said:

    it's not because they're changing a perk, it's because they're changing things in regards of survivors fun.

    A majority of survivors are trash so yes it is for bad survivors

  • @[Deleted User] said:

    Quit your crying and adapt

    What about the part where they basically said that Ruin is being nerfed literally because survivors complained about Ruin and apparently couldn't adapt to hitting skill checks?

    Your hypocrisy is showing.

    Didn’t realize i was one of those survivors you mentioned lol, dont play the game if you dont like the choices from the devs

  • @ADirtyNea said:

    https://forum.deadbydaylight.com/en/discussion/118214/so-much-crying

    You literally sound a thousand times more mad than all those "killer mains crying". I play both sides as well and ruin didn't need a nerf, you can destroy the damn perk ffs lol like are survivor mains that bad and lazy that they can't even find a totem or hit hex skill checks🤣gtfo you're definitely an entitled rank 13 survivor main lmao

    Here come the killer mains with there salty attitude lol, clearly didnt read the post you just saw crying killers and you got triggered

  • @Rin_is_my_waifu said:

    I wonder what would happen if they nerfed DS or BT or even DH

    Would you say the same things?

    I dont use those crutch perks so no i wouldnt really care lol

  • @gorgono1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/970219#Comment_970219

    "because previously ruin could carry even the worst of killers to a 4k and, depending on how long ruin stayed up , we were not able to determine if the gen speed is fine or not"

    This sentence in particular. Ruin does help, but it does not carry you and it does not guarantee 4k in any way. Also good survivors know how to gen tap, which makes ruin kinda ... useless.

    Everybody has their own opinion, which is good, but when it comes down to balancing the game, I would rather have the players with most experience talk.

    So you want them to balance the game based of the top 10% of the game? What about the other 90% that are casual players. Dont know why people think the game is unbalanced, you are suppose to lose and win on both sides, killers should never be able to win every game and same for survivors. I play solo survivor at rank 1 and i barely escape because of my team is to scared to do something and as a rank 1 killer i win more games than i lose so to me the game is balanced, you are suppose to lose to the better player

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