ItsYourBoyGuzma
ItsYourBoyGuzma
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@Hoodied said:
https://forum.deadbydaylight.com/en/discussion/87021/mathieu-cote-stranger-things-bts-words
Dying Light chapter-
I mean what?
Ewwwww no, let the Dev's actually put their skills into making better chapters.
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@GrootDude said:
The DS skill check does get pretty hard to hit and being able to freely tunnel without getting hit by DS as often could be pretty nice.
Lmao what year is 2017? Running unnerving to avoid DS lol
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So you're one of those players that'll say " well, looks like im gonna run Mori's from now on/play nurse forever hmmpf! "
LUL
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@Aztreonam78 said:
Archives, Nurse, Chapters, Doctor, how about Legion?
It is difficult to call him weak, their detection ability and stall potential are not bad, but he is actually overnerfed and not voable at red ranks. His power has huge cooldown, huge fatigue, doesn't allow you to do anything vs injured survivors, he is very slow.
My thoughts about what changes need to add to the Legions basekit:
- Reduce fatigue duration to 3.5 seconds, rework add-ons reducing fatigue
- Reduce cooldown to 15 second
- Reduce vault durations in FF to 1 second!
- Legion can refill his power gauge by hitting survivors already afflicted by Deep Wound (rework Franks mixtape!!!)
- Feral Frenzy movement speed is 4.8 m/s, but triggering Killer instinct insreases movement speed to 6 m/s
- Reduce Deep Wound timer to 10 seconds.
Devs, Legions power is very unique and interesting! It is so sad that you ignore their power.
Yup!
More like next 3 years because this year will be rift and nurse focus.
Next year with other dlc's /rift/ and the doctor rework...
Then finally theyll admit to legion being dogshit then finally think about reworking him LUL
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wouldnt be surpsied if it did get nerfed tbh
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@Hoodied said:
I opened the Beginner's guide and downloaded the file, Detention is still in the files
https://us.v-cdn.net/6030815/uploads/377/BE23IYYLW1EE.png
This is what detention looks like
I'd expect this would have been removed by now
yup, and it'll never be a perk.. because that and the other perks are joke perks.
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Don't worry, majority of the community will purchase the battle pass and throw money on top of it just to get faster progression into it for old cosmetics that no one wants.
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@FluorescentLemon said:
Sorry but the Slenderman meme is over. It's time to pack it up.
exactly, it'd be like having anything from FNAF in the game.
No please
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@immortalls96 said:
It appears the devs want to see how it does for a few "weeks" before deciding whether to buff the numbers a bit..this is sad as I really love this perk idea..it rewards good gameplay and skill with the killer..same as why I love thana for the same reason..I see dying light as a potential more consistent ruin alternative for experianced players , but for it to compete it really needs a small boost and maybe a bit less drawback..but I fear we won't see that for a long time as..previous instances like these have shown it
If they dont nerf it's debuff for actions and as long as it stacks with thana then i think i'll keep using it once it's added to the real game.
But since i've been playing since 2016 my guess is theyll most likely nerf it or wont allow it to stack. (the devs so do love to make the game stale INSTEAD OF BUFFING OR CHANGING PERKS TO SHAKE UP THE META)
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Nope.
Only the good chapters
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@JLNAP said:
Hi ! Im a fan of Stranger Things and of course of Billy Hargrove because he is a hero, and all the hero need to be in a video game. Sometimes on twitter men or women win gifts because they have a lot of retweets. So : How many retweet for Billy Hargrove in Dead by daylight ?
(Im french sorry for my english and by the way thank you very much for the Stranger things's colab)
No he was ######### ######### in the show , the only reason why he was a "hero" in season 3 is because the writers didnt know what to do with him.
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Sure it does!
A monster that was effective at killing in its own universe was snatched by the entity and throw it's own little game.
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No.
They look really disgusting or super #########... Like that feng one.
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@Horus said:
Yeah this seems to be no point in using this perk
Looks like you need to play more killer my friend..... *pssst it's meant for plague LULW*
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@KrazyKat1011123 said:
it's in beta like u said....cut them sum slack.
Lmao BHVR white knight
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@[Deleted User] said:
https://us.v-cdn.net/6030815/uploads/811/G3T98DRRQFGZ.jpg
Feast your eyes on pure magnificence mortals
nope.
no gen protection, ez push through gens if one or two people hang long enough
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@Groxiverde said:
It all depends on his dash.
this , im assuming the dash is gonna work like spirit fury/ pigs dash.
so basically if you try to try it down to late itll allow the demogorgon to lunge but still connect the hit but all break the pallet since its dashing.(i could only hope it works like this otherwise, this chapter killer will be boring to play)
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@AntiJelly said:
So. The devs have said dedicated servers come out before summer, right? Summer ends September 23rd.
Now, I'm assuming that dedicated servers will come with 3.2.0, because it doesn't make a lot of sense to just release them in a seperate update.
So, when's September 23rd? The 4th monday of September. Now, updates only come out on Tuesdays or Thursdays. This means the Chapter will not release the week of September 23rd.
However, we all know PTBs are always up for two weeks before the chapter releases, yes?
There's only three more Tuesdays between now and the week before September 23rd.
Which means that there's only two weeks between next Tuesday and the Tuesday before September 23rd.
Which can only mean that, unless the devs break the cycle, the PTB has to come out next Tuesday, September 3rd
why does it matter?
The perks are lackluster, the demogorgon is eh, i mean cool i guess...
Also dont forget about the ######### DBD switch port on the 24th
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naw , i'll stick with the cosmetics that actually have effort or detail like "Scoops"
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residentsleeper
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I hate VS spirit , there's nothing fun going up against her or nurse (but of course that's another topic)
Going against spirit is like being caught out in the open and some lunatic has a shotgun pointed at you and says
*"just dodge my shell 5head"*
Iron will - kinda helps her not hear you sure, but doesn't stop her from following you and slashing you even if you backtrack.
Spinechill- the only good help vs stealth killers/nurse/ spirit
Distortion - only good if they're running BBQ but you might as well just hide in a locker so you can use a better perk over this
Lightweight- kinda helps Idk, I have it on permanently cause screw spirit
Other than that just get the gens done as fast as possible , that's the only reliable thing vs spirits
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@PrincessPoop said:
It’s definitely the biggest. I still can’t believe the trailer made it to #1 on trending.
It made it to #1 cause ST is mainstream..
Literally isn't that hard to grab something that is currently popular and add it to DBD.
For example if the Dev's grabbed something from marvel (like anything that is close to scary) that would instantly destroy the numbers ST is bringing to dbd.
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@Tzeentchling9 said:
Meanwhile multiple instaheal SWF squads are running rampant in the yellow ranks gen rushing with voice coms. Multiple purple and red ranks paired with a single rank 15.
Oh well, trying be nice to new players with subpar killers and builds because I haven't played for two rank resets was a kind thought while it lasted. Back to sweaty killers and filtering out Cheat With Friends in the lobbies.
why would you listen to the community to dictate your playstyle?
Play to win and winning is fun.
Besides who cares if those ST fans leave or dislike the community after getting backhand game after game.
People didnt care for those who complained about how hard Dark Souls was why should this scenario be any different.
They just need to get good.
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@StupidButTru said:
https://forum.deadbydaylight.com/en/discussion/comment/643992#Comment_643992
I can complain about plently of things like how does the game still have bugs from 2 years ago, why can't I get a killer lobby under 5 minutes, blah blah the issue is the game, you can do the "its just you GIT GUD" rhetoric and blame survivors for why the game is they way it is. That is lazy killers complained about flashlights, DS, BT, vaulting, SB, Toolboxes, Pallet Vaccum, and etc. THOSE ISSUES GET ADDRESSED, but one issue that is camping what the devs do, "just work on a gen, it's not an issue deal with it GiT gUdZ" If you can legitmately prove my claim false (which you haven't) you can have all my cosemetics if that makes you happy. Dedicated was suppose to drop this summer never happened, watch it won't drop this year either.
just equip camaraderie LULW
https://youtu.be/j_ikRXBkkQc -
@screamdreamsx said:
What do we all think?
A charged lunge attack similar to a mini Nurse blink, with limited mobility whilst charging (not a big charge time) but seems to have good range and good for closing loops.
Portals that the demogorgon can place to use to burrow under the map between his portals, survivors can destroy them but they become oblivious and can’t hear the killers terror radius whilst they are destroying it. And it takes time (and potentially skill checks)
What do we think?
I like the sound of it. Bit of map pressure, bit of chase pressure, all rolled into a killer who looks terrifying.
The lunge ability seems weak (as in not very creative or exciting)
Im upset that the rework for freddy was literally just rehash of the demogorgons ability...
Again when people say "BHVR is doing their best" theyre clearly not in some departments...
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@yukairi said:
Stop with a ptb just for PC, I want this on console if not don't make a ptb it's just unfair
consoles lead to issues with patches and updates..
(Basically BHVR gives the update it goes to sony/microsoft , they receive it. Now they have to get it live to be updated which could be a few days later from when they actually received it which also means it's more expensive for BHVR to go out of their way to do this .. even for PTB's)
Long story short consoles suck and lead to bigger problems, just wait.
BTW The devs will never put PTB's on consoles
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@StupidButTru said:
There's a new chapter coming up with 2 new survivors, a new killer, and a new map. sarcastically whoo-hooo yadda yadda. New players will come in and everybody is gonna be happy. I'm gonna look so fresh in my new Steve outfit while the killer sits there and reads me the Red Riding Hood. Yeah no Camping is still a huge issue this game has.
I don't wanna hear the textbook answer, just work on gens, run borrowed time, distract the killer. Blah blah blah tell me something new, you cannot expect new survivors especially ones coming in for this new chapter to sit well with that. Camping is not a tactic a killer sitting there hitting a survivor repeatdly isn't fun its just sadism on the killer part and discouraging on survivor part.
How do you expect to keep a fanbase of survivors around when the only thing they experience is 2 minutes of face camping, and if they do get unhooked immediate tunnel vision (somebody cue Justin Timberlake) that will push people from playing survivors and guess what happens? Longer lobby waiting time again whoohooo.
A lot of people agree camping isn't fun and isn't fair there was a perk that was strictly for countering camping but surprise surprise killers whined and moaned and it got nerf, and no it is not still viable in a unhooking situation because it's a ######### trade off and discourage alturism and you need those points you know...
Anyways rip me a new one below <3
"How do you expect to keep a fanbase of survivors around"
by releasing new chapters , dedicated servers, the rift 5head.
hardly anyone can properly facecamp anymore and true facecamping means you LITERALY cannot be saved.(which has been patched years ago)
what else are you gonna complain about?
It honestly looks like the issue is you
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@MonsterInMyMind said:
Okay firstly im not going to name the perks or what they do but there is one that i feel like the devs need to not add to the game as it will be abused by Hostage Doc and the devs know exactly which one it is combined with overcharge unnerving distressing it's going to be way to strong seriously i can already hear the hostage docs right now typing an essay on how it's gonna be fair.
Either this perk needs a 1 minute cooldown or it needs to not scale off terror radius if it does not sure it does yet but still devs im begging you take that into consideration hostage doc is very real.
I know people are gonna be like "we have not even seen the perk in play" but i can 100% tell you that if it does what im pretty sure it's going to do as what it says something will need to be done about it atleast on the doc side of it.
For those that are gonna ask where you find the information on this new perk go watch paulie's video regarding it for those that WANT to know.
Like i mentioned in another thread if that "hitting makes gens regress perk" is paired up with distressing , mna, pop, thana, surveillance , AND with certain killers like hag, trapper, doc, hell even bubba they can force survivors away from one side of the map or put it into lockdown.
That perk has serious potential
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@Chaotic_Riddle said:
https://forum.deadbydaylight.com/en/discussion/comment/642609#Comment_642609
You’re insane if you think those two perks are actually useless.
Its like infectious fright all over again , let her think running bamboozle and BS is necessary
OmegaLUL
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/642764#Comment_642764
If you think the killer perks are stronger than Brutal strength or Bamboozle then clearly you are the one who lacks knowledge of playing killer not me.
Next time you decide to throw an insult do actually try harder to offend me.
Seriously though these new killer perks are weak and not at all more useful in the average match. Stick to bamboozle and brutal strength because they're better.
I dont need to offend you lol
You already made yourself look like a clown by stating you run bamboozle and brutal strength on killers.
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@AshleyWB said:
https://forum.deadbydaylight.com/en/discussion/comment/642616#Comment_642616
They aren't very creative, they might be good but it's situational and would hardly ever fit into the usual build.
Lmao
Says these aren't good perks...
Clearly you dont play enough killer SMFH
This means you can just stab survivors and go looking for other people if you'd like. (Depending on the killer you're playing)
This forces survivors to waste time with something like sloppy, thana, pop, etc.
So if you play a killer with addons for gen regression or mangled you dont even need to run sloppy or thana and change your perks to work with that new "hit survivor generators get regressed within proximity" perk.
Plus imagine that with thrilling trumors, pop, distressing and overcharge .
Sorry that youre just not that creative
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Season 2 stinks, you can skip that one
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Nope.
Dev's already said no
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oh look!
Noob3 is actually using new sound effects instead of the same 15 he's had for the past 2years
https://www.youtube.com/watch?v=OMm1RLF32ig -
@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/641504#Comment_641504
I disagree...perks are important but I'd take a good killer over perks that may or may not be good on most killers
then you clearly havent been playing long enough
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@BlueFang said:
I just hope the influx of new players doesn't get Demo nerfed on launch week like you know
I miss GeneratorJake, god bless him and his future endeavors
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@immortalls96 said:
We have no information on the power and as I understand in the show the creature does nothing but run at people...so it leaves the door open but..as a license is still very constrained..survivors get double the content this patch and a massive patch it is..so many things going on at once...I just want a solid license killer for once..anyone else disagree?
doesnt matter, its the perks that mean anything
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@Atrushan88 said:
@ItsYourBoyGuzma Not really the same, as Michael and Laurie don't do much outside of movies. Steve and Nancy however are still very much active in their realm, and their outfits are based on Season 1 from what it looks like. You could use the years there could be seconds in their universe idea, but that would imply they escaped. Not sure how two kids would escape a realm like this while like 16 adults haven't.
Then the entity just stole them from another timeline thats not the current one in ST
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Same thing could be said about Laurie and Michael just think of the entity's realm as the quantum realm , years here can be seconds in our universe . (example)
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@SenatorAcadia said:
https://forum.deadbydaylight.com/en/discussion/comment/639137#Comment_639137
You could start a GoFundMe
Lol
Stick a fork in em, that boys done.
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i dont go and read through the comments man, but thanks for the post
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/639295#Comment_639295
Counterpoint: Yes, just yes!
HOW DARE YOU!
jk
https://www.youtube.com/watch?v=fKEZFRcuEqw -
@Speshul_Kitten said:
Be prepared/expect changes to happen to the powers and abilities of the Killer AND the perks of the Survivors.
We have seen this happen with Freddy and the Ash DLC.
I will personally wait about 2 weeks before investing anymore interest into these DLC’s. So please just a fair warning if you plan on making a post about changes to the DLC later on.
well tbh i expect the survivor perks to be strong , at least 2 of them.
Seeing as how this is a hugely requested chapter and IF they do the 6 perks then at least that makes the survivor meta a bit less stale.
But sorry, gonna buy it day 1 .. especialy if there's Scoops Ahoy Steve
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@TWiXT said:
As in its actually 1 survivor with 3 perks that has the other survivor as an alternative skin, or are they actually adding 6 perks for 2 complete survivors?
Inquiring minds want to know, but I'm speculating they're gonna "legion" it. If not, then I really hope the Bloodweb grind reduction changes they mentioned in the Dev Update will come out with the next chapter.
Yup, i expect it to be another legion experience.
If we dont have to pay for the other character who isnt included in the chapter THEN we'll most likely be able to swap to them through the cosmetics.
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@Rydog said:
Make it happen!
No, just no
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@Gardenia said:
Tbh, OP I agree with you. I saw the trailer, I've never been into stranger things but it's interesting how many other people throw all caution to the wind when they're ready excited about a new chapter. I might just wait this one out, until I see the perks or PTB, and then I may only just buy 1 Survivor because I don't think I can play killer anymore.
you said you quit , so quit
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@TheUnendingNightmare said:
I'm kinda tired seeing ppl good at juking getting all the points and glory.
I had an idea similar to the current emblem system. I wouldn't lock the characters but *some* perks would be only available to certain roles.
Ex;
Roles:
Healer: (selfcare, botanist, empathy, etc.) +50% BP, efficiency and speed towards healing actions and items. +25% BP for teamwork actions.
Mechanic: (saboteur, technician, wake up, etc.) +50% BP, efficiency and speed towards repair/sabotage actions and items. +25% BP for stealth actions.
Tank: (dead hard, pharmacy, we're gonna live forever, etc.) +50% BP for taking hit on self or for others and safe unhook. +25% BP during chases.
Medium : (spine chill, premonition, alert, etc.) +50% BP seeing the killer and escaping from him or his terror radius. +25% BP for stealth actions.
OmegaLUL role queue in DBD. ..
what a 5head
https://www.youtube.com/watch?v=NIgfiSzCy1o -
@joker7997 said:
Woods with cabins, red sky, everything wrecked and decrepit, and the mind flayer in the distance
Thats literally the coolest suggestion for a ST map.
Every suggestion has been boring but I love the idea of the mind flayer in the background
