IronKnight55
IronKnight55
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- Username
- IronKnight55
- Joined
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Comments
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I thought it looked really good. Mikaela is hideous, though. Not gonna lie.
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@PalletsAndHooks said:
Imo Mikaela is disgusting
Why?
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@Infinity_Bored said:
Boons stop gen rushing and give survs a new toy. Killers should be happy.
But instead they find a new reason to cry.
Yep. I noticed gens are slowed a bit more. Survivors are now getting off gens to place boon totems and using them to heal. It's actually a good thing. Killers just don't like survivors to have strong perks. Plain and simple.
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2576160#Comment_2576160
Nope, same here. Only Circle of Healing and not Shadow Step though.
I've seen this perk used in the past 3 games I played. Hmmm
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@jajay119 said:
https://forum.deadbydaylight.com/en/discussion/comment/2576199#Comment_2576199
To be fair, yes I'm seeing a marked decrease today.
Boons are strong, but killers are overreacting... As usual. Survivors will start switching back to their other meta perks soon.
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@YOURFRIEND said:
https://forum.deadbydaylight.com/en/discussion/comment/2574957#Comment_2574957
I don't run either of those perks. I'd happily accept this.
Awesome! I'd actually be fine with it as well.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2574957#Comment_2574957
Survivors already have the power to do this and do so within the first minute of the match most of the time at high MMR. So, try again.
They are still stronger than boons, sorry. Guess you guys are just gonna have to adapt. ๐คทโโ๏ธ
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@Roadrunner said:
https://forum.deadbydaylight.com/en/discussion/comment/2575006#Comment_2575006
Thats just stupid.Ruin and undying is a combo that only works for a short time. In most of the games the survivors destroy them in less than 3 minutes. The killer lost two perks then
They are still much stronger and affect all survivors on the map. Undying Ruin can win games. Next.
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2575006#Comment_2575006
Ye you are clearly not a veteran saying such a thing. You know that with 1000+ hours, you mostly know all totems spawn locations right ?
It was already impossible to win a trial as a killer at high MMR without camping and tunneling. Now, with boon totems, it's a complete joke. Period.
Disagree. Been playing since 2017 ๐
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2574965#Comment_2574965
You are serious ? ๐
What's your skill level seriously ? Ruin + undying lifespan is 1 minute top at high MMR, what are you talking about ?
Sometimes totems get found quick, sometimes they don't. Depends on map and the spawn location of the Hex. I still stand by what I said.
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I've never got messages like that (well, maybe called a camper or something) and I've played since 2017. You can play however you want, but maybe it's how you play if you get so many hate messages? Idk. Those messages are unacceptable, though.
Edit: I was actually told to kill myself once a couple of years ago, I think? Completely forgot about that when posting. ๐คฆโโ๏ธ
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@Roadrunner said:
https://forum.deadbydaylight.com/en/discussion/comment/2574957#Comment_2574957
not as strong as boons. Cant replace it infinite times. If its gone its gone and you loose a perk slot
Those perks when combined are MUCH stronger than boons.
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Sure! If they delete Ruin and Undying! :)
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@Injuryble said:
Damn im so happy nobody of you are responsable for balancing this game lol
So true, lol.
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Nah. They would have to buff them if they made it a one time use.
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@Afius said:
https://forum.deadbydaylight.com/en/discussion/comment/2573647#Comment_2573647
EVIL DIES TONIGHT!!
Not this! The movie sucked...
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@MyelinXCVIII said:
Yeah, can we not get angry with the mods. If some developers were blindsided by this news, I highly doubt the forum mods were part of these shady dealings.
Agreed. It's not the mods fault. They are only doing their job.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2573107#Comment_2573107
So they missed the point about people upset with them for endorsing NFTs and working with NFT company. ๐คฆโโ๏ธ
Probably just ignoring it. They know exactly why people are upset.
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I expect him to still be played.
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I doubt it's bannable, but I wish it was. It's just a jerk thing to do.
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@Dr_Loomis said:
It was to be expected.
All this "We're leaving!" -dramatic cape wrap, nose in the air followed by door slam- talk was naturally forgotten when the new DLC dropped
Not really. The forums are a very small part of the games playerbase. Of course a lot of people are still gonna play.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2570837#Comment_2570837
The only thing offending me right now is your ability to defend such a disgusting move.
It's best to just ignore them. It is absolutely disgusting what BHVR did and it shouldn't be defended.
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@avgdogshitsurvivor said:
Who gives a rat's ass about this? Petty drama fit for a gaggle of middle school children.
Plenty of people care and for good reason. Stay out of this thread if you don't care.
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@GenJockeyNance said:
As many disagreements and arguments we as a community have had with each other, I think we can all agree on this. This is utterly and absolutely heartbreaking. I have never been so physically sick over a video game I love with my whole heart. I've been shaking, verge of tears, this is a betrayal BVHR will never recover from and I'm terrified what's going to happen to this game's future. Greed really ruins everything. If this is what it took to get Pinhead into the game, it 10000% wasn't worth it and I think many of us would agree we would rather not have had him, to have our beloved game's integrity tainted. I think we would've been alright waiting longer until a more, better, option to have Hellraiser in the game would've presented itself.
I honestly don't know what to do about the Mikaela chapter tomorrow. I don't want to support a company who will stoop this low for a quick buck.
I hope it was worth it, BHVR. I really hope it was worth it.
I know exactly what to do... I'm keeping my money and I'll get her with shards (if I don't decide to just uninstall the game). I'm furious with BHVR right now.
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It's nice to see the community coming together on this. This is disgusting and BHVR deserves all the hate they are getting. Won't be buying anything for this game anymore.
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@Maperson said:
Tunneling is excuse for bad survivors
๐คฆโโ๏ธ
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2566555#Comment_2566555
Well, I can't think of one. You can't think of one. BHVR can't think of one.
So it seems pretty unlikely that it's going to happen.
Will it happen? Who knows.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2565798#Comment_2565798
If there's a billion ways, surely you could list a few.
There has to be a way. Do I know what that is? No. I don't think it's impossible.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2565701#Comment_2565701
Oh, like how Survivors can rush gens and deny the Killer the ability to play the game?
Is that taking advantage of game mechanics?
It is? I'm glad that we agree.
Killer can still play... Is it fun, though? No. Camping stops the survivor from actually playing the game. It's a problem that does need a fix.
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@throwaway79465468797 said:
https://forum.deadbydaylight.com/en/discussion/comment/2565711#Comment_2565711
That's just it... you see people regurgitate a lot here. The "harsh penalty" is to dismiss your feelings entirely and just finish out the game. Who cares if that person on the hook wants to play or not, just finish the generators. Then everyone can move on.
Only that's not a penalty at all, much less a harsh one. A penalty should mean the killer is being denied something for holding a player hostage. That in itself should have never been possible for a killer to do.
There's simply no good way to make camping fun for the killer and survivors at the same time, either. One will suffer and the other will have to move on. Thankfully the killer has 3 other survivors to play with, but a survivor is stuck on a hook just spectating the game. One fix sounds a lot better than the other.
Well said! Couldn't agree more.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2565675#Comment_2565675
Penalizing them would not stop them either.
We already have a harsh penalty system. You think it works?
BHVR has said they've repeatedly tried and failed to create a suitable system to punish facecamping (and only facecamping) but have found that it allows the Survivors to have way too much power.
If BHVR knows something isn't going to work, it really isn't gonna work.
Harsh? Seriously? You have to be joking.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2565627#Comment_2565627
Give them a bonus for leaving hook.
I doubt this would work. Some people do it to ruin the fun for the person on the hook (preventing them from playing the game).
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@Pulsar said:
Incentive people not to camp.
Some people just like camping to ruin someone's day. I've seen sooo many killers camp when it isn't needed. The devs really need to figure out a way to deal with it.
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I've played him a few times because it's getting closer to Halloween. Seen the movie with some friends and I personally hated it.
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/287054/rip-bbq-rip-injured-survivor
Killers only use BBQ for blood-points anyway, at least that's what all the Killers say when someone suggests nerfing it.
Exactly my thoughts! So many killers will say they only use it for the BP, lol. We know this ain't true. ๐
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@JawsIsTheNextKiller said:
How strange that this PSA has generated such chaos!
OP is correct, NoEd will probably get you an extra kill or two per match and new/bad players should ask themselves whether they want their MMR going up quicker than they might be comfortable with.
Yep. I don't know how people aren't understanding what OP meant... Weird, lol. Anyways, I'm in agreement with you guys as well.
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@Legionair said:
https://forum.deadbydaylight.com/en/discussion/comment/2557398#Comment_2557398
well i agree to disagree then, thanks for your input!
No problem.
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@Legionair said:
https://forum.deadbydaylight.com/en/discussion/comment/2557185#Comment_2557185
yes its his fault but not his fault looping for that long is possible with genspeeds how they are, he just compensated for his mistake and is justified in doing so.
I have to disagree.
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@Impose said:
https://forum.deadbydaylight.com/en/discussion/comment/2557308#Comment_2557308
Then you don't play against good survivors. Sound is by far the best indicator in tiles of where a survivor is. Not blood. Not scratches. Sound. A survivor having Iron WIll removes your main tracking in short distance.
You either need better headphones, or you're lying. I don't care which+
EDIT: In addition to the fact that the perk allows injured survivors to stealth. Which is what being injured is supposed to counter. Iron Will simply does far too much for what it asks. It's literally zero risk, infinite reward.
It gets used LITERALLY every single game. And if it DOESNT get used then you didnt need any perks to escape the game in which it didn't get used in the first place. There is literally one other perk in the game, survivor or killer, that has both guaranteed benefits, and is also an extremely good perk. Lethal Pursuer. And its active for 7 seconds and gone the rest of the match.
I don't care if you believe me or not and I'm not gonna argue with you. I never lose survivors with IW. It's completely fine.
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@Impose said:
https://forum.deadbydaylight.com/en/discussion/comment/2557129#Comment_2557129
Tell me you don't play killer well without telling me you don't play killer well.
I do and I don't have a problem with IW. ๐คทโโ๏ธ
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@Legionair said:
https://forum.deadbydaylight.com/en/discussion/comment/2557156#Comment_2557156
sorry was he supposed to leave you and maybe get 4 more hooks and zero kills while you all get to an exit gate and teabag?
It's his fault for wasting time. He probably would've got more hooks and BP if he played smarter (instead of getting 1 hook and 1 kill). It's honestly just stupid.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2557129#Comment_2557129
That's a very "perfect world" point of view. Survivors break LOS (not to mention indoor maps exist). Do you play Nurse or Spirit? Scratch marks are one part of tracking, and an inconsistent one at that. And footstep audio is similarly inconsistent.
I have never had a problem with IW. I do play Spirit from time to time.
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@Legionair said:
https://forum.deadbydaylight.com/en/discussion/comment/2557118#Comment_2557118
You looped him for 2 minutes? thats 2.25 gens worth for a surv on single gens so im not surprised, that means 3 gens would have been done by the time he hooked you as you did one before he did. I say its completely justified
Justified? It's his fault for wasting time trying to catch me... He could've done the smart thing and go check on gens or chase a weak looper.
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It's fine. You can see blood, scratch marks, and hear footsteps. Use your eyes.
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It's hated because it's unfun. I just played a game after taking a break for 2 days, and guess what? I got camped to death on my first hook. I only completed 1 gen and looped him for a couple of minutes. I died with only a little over 9000 BP.
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@Yamaoka said:
I have the same experience when playing survivor.
It's mostly Blights and always with Alchemist Ring + Blighted Crow.
Yep. I've been getting a lot of Blights with those addons and they love to use Undying, Ruin, Tinkerer, etc. It's so much fun when you play solo :)
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Nope. Hex perks are very strong and it would be too OP. I don't mind that boon perks can be used more than once because they are much weaker.
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2554589#Comment_2554589
I get what you're saying. Before of you died atleast the next round you'd get teammates of similar skill. Now if you die the only thing you have in common with the others is they died too and the following matches just don't feel good. It's not "oh I want high mmr" it's "I want teammates that have skill."
Right now if I die I get stuck in a deathloop because this game for survivor is team-based. If I am getting teammates that died because they were terrible it's not going to be a good/fun match, especially if I'm being left on the hook for multiple stages. It's this deathloop of unfun matches until finally I get a team that knows how to play the game. I used to give killers kills because I knew next round I'd still get good teammates, now I don't do that because I don't want to be stuck in a deathloop. I used to go back and try to save teammates that were hooked near end, now I don't because I don't want to be stuck in deathloop.
All they need to do is make killer interactions, objectives, and altruism also count towards MMR. That way people that died are not just matched with others that died. It ends these crappy deathloops.
I completely agree with you. You said it much better than I could have. Something definitely need done about it.
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Legion. I really didn't think I would like playing them until I gave them a chance. Legion is one of my mains (next to my girl Pig). :)
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/2554551#Comment_2554551
You do have a choice, though. Nobody's forcing you to play like that, you just want to keep increasing your MMR for some reason.
For some reason? It's because I want better teammates and I don't want to go against a killer that has a lot less skill than me. Those games aren't fun. My MMR is just gonna keep going down if I keep saving my teammates and dying on hook every game.