IronKnight55
IronKnight55
About
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- IronKnight55
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Comments
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@bm33 said:
They need to stop calling it SKILL based match making. Hiding in a corner all game doesn't take skill. I keep getting worse and worse teammates when I'm doing gens and making saves, I'm getting left on first hook to die. These aren't skilled teammates and the whole "wouldn't you want easier match after dying" isn't taking into account the bad teammates you get and just being stuck in bad match after bad match.
This is exactly what's happening to me. I'm the type of survivor that always saves my teammates and will sacrifice myself to do so... I kept getting worse and worse teammates and now it all makes sense. I'm just gonna have to play like an ass when all gens are done. Sucks, but I don't really have much choice. 😫
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I just play for fun, so I don't care. Too many people take the game too serious. I could get a 0K and still have fun.
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@latinfla4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2550462#Comment_2550462
Give it enough time while you reach higher mmr🤣
I'm certainly not at the top, but I'd say I'm pretty high.
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@JPLongstreet said:
https://forum.deadbydaylight.com/en/discussion/comment/2550941#Comment_2550941
Wait you get a stable 30??
Jelly
I usually get a stable 60- I mostly play on PC, but I do still play on console sometimes. My fps usually isn't too bad.
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@JPLongstreet said:
Welp the Q&A happened. No plans for console to get graphics options, no plans for mouse & keyboard, and a continuance on cross progression soonish-but-likely-never.
And not even a whiff of that 60fps goal from spring '19 it wasn't even brought up.
But they'll continue to let us play on the older machines while it's technically still possible.
I hope this upcoming patch get us at least back to pre-RE chapter performance. Because I personally at at the end of my metqphisical rope here with DBD.
60fps is never gonna happen in my opinion (on older consoles). I think the best we can hope for for is a stable 30fps. I do hope I'm wrong, though.
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@Demogorgeouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2550290#Comment_2550290
he flashlight saved me at exit gate and looped the killer for 4 gens, hes pretty good
I'm not talking about skill. I believe he was downed first and then gave up on hook. Guess he was annoyed. He has a lot of hours in DBD, so I'm sure he knows how to play.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2550290#Comment_2550290
Everyone has good and bad games, u don't want to judge people based on few game.
I'm not the only one that has experienced this. I've heard quite a few other people say it as well. That was months ago, so maybe they have changed? Who knows.
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Just Corrupt Intervention sometimes. I usually don't use any. Just don't feel like it's really needed most of the time.
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Good for you.
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@GhostMaceNotCrusty said:
https://forum.deadbydaylight.com/en/discussion/comment/2549673#Comment_2549673
He was actually pretty chill
Didnt have the greatest team but he did alright
If only I had that same experience. He killed himself on first hook when I had him as a teammate.
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Not surprised. I figured it wouldn't happen. They'd have to make sure that killers, perks, and maps are all balanced. This would just take too much time to implement.
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I can't say I'm happy with what was said, but I appreciate the honesty. That's what we've all been wanting, right?
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I'm very excited! Legion is one of the killers I main.
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2548126#Comment_2548126
It comes over as gloating.
'Nyah nyah nyah, your favorite killer is trash now and that makes me happy'.
The thing is... He's not trash. Take it however you want. The only thing I said is I'm happy they got nerfed because of how annoying and unfun they are to face. If that hurts someones feelings, then so be it.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2548173#Comment_2548173
Wraith gets absolutely bodied in high MMR though. That's why you only see Nurse, Spirits, and Blights in high MMR, they're the only three killers that can compete in there.
I'd say most people aren't in high MMR. He is way too good for how easy he is to play. He just isn't fun to go against. The devs aren't nerfing him just because they feel like it.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2548149#Comment_2548149
I hate going against Trapper and Hag. Don't mean they need nerfed.
You sound ridiculous....Just my opinion no one needs to like it.
Even the devs know he needed changes. I'm not being ridiculous. It's fine if you disagree with me.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2548126#Comment_2548126
No no.
It sounded more like you are happy these people are upset.
I'm not happy people are upset. I'm happy about the nerfs because I despise going against them right now.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2548090#Comment_2548090
The way you're speaking is pretty much intentionally antagonizing others, but you do you I guess
If people get upset because I say a killer needed some nerfs, then so be it. I think it's silly, but whatever.
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@DelsKibara said:
https://forum.deadbydaylight.com/en/discussion/comment/2548075#Comment_2548075
You know just saying stuff like this adds nothing to the conversation right?
The game should be fun for both sides, this isn't a war you're fighting. There's no point in spiting the other members of the forum.
The person I responded to seemed like they didn't know about the nerfs, so I replied. No one is spitting on anyone or acting like it's a war, lol. I'm happy about the changes and I'm not gonna pretend I'm not.
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@ShinobuSK said:
What do you mean why they nerfing him? Forum was full of nerf spirit/wraith posts for several months
And... They are finally getting some well deserved nerfs soon! In the next update 🙂
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/comment/2547689#Comment_2547689
Really? There a lot I want to say right now but I'm a little amped up so I will just leave you with.....REALLY?
Absolutely! Even the devs know he needed some changes. Yes, really :)
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@adam1233467 said:
Because some survivors just can't bully the new wraith and calling him op, they literally buffed him and now he is gonna be nerfed, LOL
Yep... It's all about wanting to bully killers. Those dirty evil survivors!! LOL
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Great idea! Lets remove DS and make it even easier to tunnel.
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@RenRen said:
https://forum.deadbydaylight.com/en/discussion/comment/2547689#Comment_2547689
I never understand this. The character isn't fun so he should get nerfed. Shouldn't he be made to be fun to against rather then just making him weaker? That logic is the same for freddy and that clearly turned out well.
I still play Freddy and I will still play Wraith as well.
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He's getting the changes he needed. Wraith is just way too unfun to go against right now.
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I hope so. Or remove the addons that make it take longer to solve the box. Idk. I hate going against Pinhead now.
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@GeneralV said:
At the very least, Undying reduced the amount of camping and tunneling for most of the community and gave survivors an actual reason to go after totems.
MoM was just plain broken.
There is a difference.
Idk... Camping and tunneling wasn't really reduced in the games I played. 🤨
Edit: Undying was broken as well on killers like Spirit, Blight, Nurse, etc.
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@Damarus said:
Both are issues, and need fixing. However, there is a huge difference that is really evident and shouldn't need to be highlighted: the tunneled survivor is being prevented from playing the game at its fullest. He will only be able to stand in a chase, give the other survivors as much time as possible to do gens (provided they are not pathetic at doing objectives, which is what happen 98% of the time) and get points in a SINGLE category. More often than not, those who hard tunnel will hold a grudge against the player they have tunneled, because he wasted a lot of their time. And that means they will prevent that player from playing even further, by camping him and making sure he dies on the first hook. With genrush, on the other hand, the killer can still do everything and get points everywhere. He can find survivors, chase them, hit them, kick gens, destroy pallets, use his power, hook them, close the hatch. Even if he loses, he will still get points in every category.
And remember, neither of these things are actually tactics/strategies. A tactic/strategy is something that requires thinking, planning, an intelligent approach. Holding M1 or chasing the same guy until his grandson's grandson is 98 years old is not a tactic, in the slightest. Camping is not a tactic. Cheap players will call it that and try to justify themselves by going for the same, overused catchphrase "It's part of the game". NoeD and 3 gen, or SWF, are just the same, but we're not talking about that right now.
In short, both of those things are issues that would need work, but it looks like BHVR refuses to do anything about it, at least for the time being.
This is exactly my thoughts on it as well. I had a killer facecamp and tunnel me to death yesterday because I stunned him with 2 pallets. He got mad and made sure I was unable to even play. I understand genrushing isn't fun, but the killer is still able to play and earn points. It really does need looked into. Great post btw!
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2543953#Comment_2543953
So instead of suggesting hot to outplay perk, just ignore it and let him away. I'm impressed. So there is no counterplay. TY. It was so hard to figure out.
Or you can slug them? DS is completely fine. You just need to git gud if you're having problems with DS. That's all I can say at this point.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2543950#Comment_2543950
U said it has counter play. I still don't hear how to counter it once gates are open. Still waiting.
Go after the unhooker? How hard is it?
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2543940#Comment_2543940
So if they bring full DS team I deserve to loose even if i don't tunnel?
I can go, but if DS guy bodyblock him, it's win win for survivor unless we are miles away from gates. And i still don't hear how to counter it.
It's very unlikely you're gonna have 4 survivors with active DS at end game, lol. Just avoid the recently unhooked survivor and go for the unhooker.
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@R2k said:
https://forum.deadbydaylight.com/en/discussion/comment/2543708#Comment_2543708
Tell me how to counter Ds when gates are open?
The survivor deserves DS if they kept it until the end.
EDIT- You can go after the unhooker.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543773#Comment_2543773
They aren't, you choosing to "not play scummy" is you choosing to play in a way that increases your odds of losing.
You can play like a peach all you want, but you aren't high enough MMR. Not if you play like that. Every strategy you would employ against a competent full meta team who know how to loop would be countered. This isn't even including SWF or medkits, what pure nonsense.
Disagree.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543740#Comment_2543740
You act like it's an option when teammates seem to love running away and hiding after unhooking. Decisive and Unbreakable are ran together for a reason, you CAN'T pick them up. You can straight up ignore an unhooked Survivor, down and hook someone else, and then STILL get Decisive Striked because the timer was still going.
But hey, it was nerfed and it still works, so this can happen to the rest as well! They are the top ran perks and are the strongest, so why not add a little more strictness to their strength? Survivors get 16 perks, remember that. That's 4 of each meta second chance perk in use. No perk in the Killers line up lets them magically stop a Survivor from moving and granting a free hit, or picking back up a Survivor for free if they somehow get off after being picked up, or the ability to hit through endurance.
Survivors countering the Killer is to have perks, the Killer countering Survivors is bowing down to the mere existence of these perks EVEN IF they aren't being used by a single Survivor. The mere existence of them conditions the Killer to respect the Survivor, which is insane since it's a 1 VS 4 and the Killer only has 4 perks.
These perks have counters. You know how many times I get hit with DS? none. Unbreakable? None. I'll try my best to ignore the person that got unhooked because I think it's scummy. Most of the time the unhooker is pretty easy to find. You're wanting to nerf perks that dont need it. DS was nerfed because it could be pretty OP. These perks are just fine.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543708#Comment_2543708
"They have counter play" They are used because they DON'T have counterplay. They are used because all of them counter any possible strategy the Killer would use. Slug and you use Unbreakable, pick up and you get Decisive Striked, Dead Hard used well extends every single chase towards another pallet or window and can extend the chase by 30+ seconds if used well, Borrowed Time lets Survivors rescue each other without an ounce of fear whatsoever and encourages poor play.
The "counters" to these perks is the Killer being forced to play in a way that wastes as much as their precious time as possible spread out across 16 perks. They cover every strategy the Killer could employ as long as the Survivors are competent and experienced at looping.
And like I said, Decisive got nerfed and it is still used, so why not nerf these to? They'd still be used if nerfed properly, what are you so afraid of? Be honest
They do have counterplay. DS? Don't tunnel. BT? Dont tunnel. Unbreakable? Just pick them up. DH? It doesn't have much counterplay when used for distance. I still believe it's fine. SB is much better imo. Again, no nerfs are needed.
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@MrCalac123 said:
https://forum.deadbydaylight.com/en/discussion/comment/2543683#Comment_2543683
Notice how Decisive got nerfed and yet is still used as a meta perk? Interesting, almost like you can add downsides to these perks and they'd still be the best... hmmm
They dont need nerfs, though. People are crying for no reason. These perks have counterplay. No need to add stupid downsides when it isn't needed.
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@MrCalac123 said:
DS is fine, nerf Unbreakable, Dead Hard, and Borrowed Time instead
Yep! Great idea. Lets nerf the only things that can help against slugging and tunneling. Let's also nerf DH so you now go against 4 SB every game :)
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2543570#Comment_2543570
I’ve mained spirit since her PTB and Spirit mains are all in agreement this is a massive nerf that completely has killed her. She has no anti loop potential now as survivors can pin point her exact location, she has a mediocre transition counter that won’t work most of the time, a lot of her good add ons were nerfed for seemingly no reason, and on top of all this they did nothing to actually somewhat compensate this nerf. They threw her in a coffin, put all the nails in, buried it 10 feet underground, then threw that chunk of land into a volcano.
If you think she's dead now, then I guess you just suck at playing her. She's still a very strong killer and will do just fine if you're actually good with her.
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@Shroompy said:
As some one whos been here for a large majority of DbD's existence
Killer has never been easier
Shhh! You can't say that around here. Everyone knows how hard it is to play killer with all those evil survivors running around. Every team they go against is a tournament squad.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2539526#Comment_2539526
And doesn't that show a larger problem? Doesn't the fact that people would rather chance another 10 minute queue than play against a SWF show that there's an issue?
Not really. Most people just like easy games.
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@MigrantTheGreat said:
https://forum.deadbydaylight.com/en/discussion/comment/2539092#Comment_2539092
Actually survivors could use their brain, problem is survivors couldn't change their plsystyle and take risks to figure out counterplay. Kinda like fighting games. You have to take risks to get somewhere.
Yes Spirit still has speed, but that speed is useless when survivors have ears and can pinpoint your location and can act accordingly. Or in other words, the speed is pointless if survivors are receiving too much information in the moment.
Oh please. She didn't really have any counterplay against a good Spirit player. Survivors had pretty much no info on what she was doing. That's not fair. I play both sides a lot. I'll probably play Spirit a lot more now that she's more balanced.
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"Now that the shoe's on the other foot, it doesn't feel very good, does it?"- I haven't really seen anyone complain about it. Killers seem to be the ones that overreact to pretty much everything in my opinion. Most people know keys needed a change.
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She obviously wasn't gutted. People just don't like that she finally has counterplay now. She's still a VERY GOOD killer in the right hands.
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Yay! Wasn't able to get it last year, so I'm very happy it returned! Thank you 😄
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I absolutely hated going against Wraith. He needed these changes. Not surprised to see people defending him, though. I guess people liked playing an easy killer and get free hits constantly.
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@WeenieDog said:
https://us.v-cdn.net/6030815/uploads/PJ3NIIGWAL5G/gmajill.png
But we've got grandma Jill
That actually made me laugh. They really need to fix her face. 😆
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@Heartbound said:
Muriel from Courage the Cowardly Dog would be okay.
I don't even know how to respond to this... 🤦♂️
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@dnj510 said:
Bring on the grannies!
NO!!! You guys stop giving them ideas!!!
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@QwQw said:
Ew.
I second this. Ewww
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2526476#Comment_2526476
We've got Bill tho. He's pretty old.
I forgot all about Bill. I've never played as him. I'm just not into old people, lol.