IlliterateGenocide
IlliterateGenocide
About
- Username
- IlliterateGenocide
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Comments
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@Chilli_man2400 said:
On YouTube it says the live stream starts at 12:25 it’s that time now but it’s not counting down what’s going on?
It's not gonna be exactly at this time
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@Szakally said:
I have a better idea than this. Just add bots as it is in the mobile version. Problem solved with everything
You mean the killer bots that mess up at litterly everything, or the survivor bots who sandbag and destroy the game for the other players? I think not
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@eloise said:
resident evil is a console game before all so it would be good if the dlc is available without ptb directly
Actually I'm going to disagree it seems like bhvr is actually listening to more of the community after the horror of the animations ptb and to test out the killer and power is something that should happen
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@ZonkyWizard said:
https://forum.deadbydaylight.com/en/discussion/comment/2213173#Comment_2213173
Noice. Twins is kinda scary to face
people saying ther boring to play against, but there scary to face and thrilling, and plus kicking victor when u can is kinda satisfying
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@ZonkyWizard said:
I'd say Pyramid Head. What about you? And why?
twins , doctor, trickster, plague , non 180 blights
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@GannTM said:
There should be a restriction of using a pallet or window for like a full second after using Dead Hard. That would remove the DH for distance BS and make it less annoying.
if deadhard was only used for its intended purpose to dodge a hit (doesn't even work 80 percent of the time) it would be a bad perk.
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@GhostMaceNotCrusty said:
We're getting our announcement tomorrow! Will we be disappointed? Will it surpass our expectations? I'm so excited!
im sure we will be excited in some ways and dissapointed in other, i dont remember a chapter having just excitement,
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@JediWithASniper said:
https://forum.deadbydaylight.com/en/discussion/comment/2213033#Comment_2213033
Well, I was kind of thinking it would just be a single use so that it couldn’t be chained together with exhaustion perks. Honestly hadn’t thought of another use requirement.
yeah, there lots you go do with it, heal another survivor off the ground, safe unhook, heal one survivor for one heal state, ect
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@scottydoggie said:
As a survivor main, I personally do not understand it so hopefully someone can give me a logical answer rather than "just because". In no way am I disrespecting killer's because they essentially make the game what it is. I have the upmost respect for them as playing as a killer looks INCREDIBLY stressful.
But what is the purpose of face camping/tunnelling? Lately I am seeing this in more of my rounds... Majority of the time killers will personally seek me out despite having, on average, 3 gens fixed in the time they've managed to down me.
i only face camp when ive been completly destroyed, that one kill is all i really want in the moment and my animal instincts are looking for feng min blood
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@JediWithASniper said:
Here’s the question, as much as all survivors love, and killers hate unbreakable...
Shouldn't unbreakable be an exhaustion perk?
As fun as it is to have an exhaustion perk running with unbreakable like dead hard or sprint burst, don’t you think this would be a significant adjustment in the right direction?
an exhaustion perk that you can use once... there adrenaline but that perk has been out of the meta for so long cause of how bad it really is, so idk i think its fine as it is.. tho they could ad a requirement, like second wind or deliverance has mabye?
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@Kira4Evr said:
https://forum.deadbydaylight.com/en/discussion/comment/2210944#Comment_2210944
Wait, Blood Favor wasn't always a Hex???
No it always had been, it just shouldn't have a cooldowm
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@Swagger69 said:
i just wanted a moreau skin for blight
And doll lady for twins, dimi or lady for plague, hammer boi for trapper or billy
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@Ghost_Face_Main said:
https://forum.deadbydaylight.com/en/discussion/comment/2210963#Comment_2210963
If it's not a Freddy, Wraith, or any occasional killer appearance, I always face a Spirit or Huntress.
Like at green ranks it was mostly hag and blights , but now it's ghosties huntress and the every once and a while wraith, one twin today was really excited but they decided to farm instead was disappointed, see trickster alot 2
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@bubbabrotha said:
We are getting a RESIDENT EVIL CHAPTER tomorrow and you are still arguing about the same ######### thats been settled a million times. I hate this place.
Cause I think most people are worried about the current state of the game then the potential mess and bugs that the new chapter is gonna bring
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@Ghost_Face_Main said:
Whatever happened to the killer a majority of the community labeled as the best stealth killer? He used to be one of the top 4 killers I'd see on average, but now he's as rare as seeing Twins or Clown. Is it his weird tier list placements that effect the opinions of players?
Love the surge of Blight players though. Glad to see more of him these days.
I see him more then any other killer other than huntress , I'm at rank 3 rn as survivor
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2209828#Comment_2209828
And to add on to that, it is literally impossible to determine when and how far you need to be to crouch in order to not trigger killer instinct. Unless you were crouching across the entire map, you WILL trigger killer instinct. Doesn't matter if you heard his screams then quickly ducked, that's in range to trigger KI.
And one heartbeat is more than enough for a Twins player to tap Ctrl on reaction and find you with a killer they switched to within half a second from across the map and to weed you out with 150% move speed and good luck dodging him when he moves that fast with a hitbox the size of a planet.
God I despise this joke of a killer.
So hag isn't a problem to you, when that part of his power is basically what hag does?
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@Ghost_Face_Main said:
Why is Blood Favor a Hex again?
It shouldn't have a cool down then it would be a decent hex
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@Sweet_Potato said:
Vicor's killer instinct should be deleted. Most twins I play against just hook people in front of Victor hidden nearby and immidiately switch back when someone comes for the unhook to achieve an easy hit and let the person on the hook die or hit struggle.
Victor hasn't been able to do that for a long time, the killer needs to be quite a far bit away to release victor to the point that I don't think killer instinct can reach the hook
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@Aneurysm said:
They should rework them to be identical twins, if victor was the size of charlotte the hits would make more sense
No
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true, completly forgot about that, thats save that for a as above so below chapter
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@Dito175 said:
https://forum.deadbydaylight.com/en/discussion/comment/2210450#Comment_2210450
It would make sense for Crotus to have a graveyard variant .
then mabye we can find out the name of the nurses victims instead of , anxious girl ect
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@Squirrel_Thicc said:
I've always wanted a cemetery map, the main building could be one of those big memorial buildings and the majority of the map would just be graves and things that you would find in a cemetery.
Also the idea you had for nea with the underground train tracks sounds really interesting. There could be a main floor with lots of open space where the tracks are, kinda like a waiting area. And there could be a second floor with lots of underground tunnels and construction. It'd have to be indoors but as long as there's still a lot of open areas and the whole map isn't claustrophobic I think it could be an amazing map.
Yes a graveyard, surprised there isint one yet , if we get a zombie killer we might have one
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@AVoiceOfReason said:
Where the totem can spawn. I downed a survivor next to it and couldn't pick them up. Never showed the pick-up command on PC. They weren't in-between, but beside it.
yeah , also with the little room on one of the lampkin lane houses if they get downed in there i couldnt pick them up
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@Hgzaatar03 said:
https://forum.deadbydaylight.com/en/discussion/comment/2210188#Comment_2210188
Nope. He knew exactly what he was doing. He did this about 4 times then he got bored and chased some of us and went back to do it again. You could kinda see him nodding in the clip too. So it was definitely not a mistake
i dont know how he got stick he must of found a exploit, mabye using blights power to get stuck inside, either way you have evidence of him exploiting a bug
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@GoodBoyKaru said:
Lamp.
https://us.v-cdn.net/6030815/uploads/R159EODDPHS7/image.png
Praise Be to the Lamp.
welp plague found a new god to worship
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@Kate_Main_01 said:
Honest evaluation time! What rank do you think you should be at based on your skill and gameplay?
The pip system fast-tracked me from rank 20 to rank 8 in a matter of days. I'm sure I'll be back to rank 1 by the end of the week. But if the system was an accurate representation of skill and gameplay style I'd say I really belong at rank 10-12. Somewhere in the green ranks.
I can have good chases and some pretty decent saving plays but I regularly like to help my fellow Survivors escape and then throw myself on hook for struggling Killers, I like to play fairly altruistically, I get bored more often than not in sweaty rounds. If my fellow Survivors are pretty much out the door and the tea is ready/cat needs fed/whatever then... shrug... Yet casual as I am in this game I just fly through the ranks. 🤣
my rank for killer is rank 1 i think im about that but for survivor even if im rank 1, im at like a level 8
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@Hgzaatar03 said:
Platform: Ps5
Issue: we had a Blight on Midwich who proceeded to hook and facecamp us, but he managed to slightly clip into the survivor on hook making it impossible for us to unhook them. The prompt for unhooking was not there for anyone. Multiple people tried with me to unhook but we couldn’t. It seems like this blight knew how to do this exploit because he did it several times. Every single time he would hook the survivor he would just sit there and hit them on hook repeatedly. We could not unhook them at all unless he decided to move away from the hook
https://us.v-cdn.net/6030815/uploads/LYP6E1574XXK/346aec74-8a1b-469e-ad35-6c3f30f9fcbe.gif
he could possible be stuck 2, i guess we dont know, but id just do gens, get out even if its annoying
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@AVoiceOfReason said:
https://forum.deadbydaylight.com/en/discussion/comment/2207773#Comment_2207773
And I'll have to respectfully tell you to get good then if the only way you can win is spam a power until everyone is slugged.
why should i get good, when i have to handle a ds stun everytime i use my power correctly if anything it should be when i dont use it correctly
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@Venzhas said:
David = streets of London on Pride parade
why would davids map be a pride parade
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@Pyramid_head_main said:
Grabs most of the time don't work for me ill start the grab then ill start the grab then it stops and I wont pick them up and this happens almost all of the time its at the point where getting a grab is more satisfying then getting a 4k,is this the same for you guys?
so i started playing nurse and 1 grab really screwed me over , when it missed, all the other grabs i got today as her or trickster have worked fine tho
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@HollowsGrief said:
https://forum.deadbydaylight.com/en/discussion/comment/2208443#Comment_2208443
Yeah it's only when they are healing one another, it's even lower of a hitbox than normal crouching.
yeah that needs to be fixed, alot of snowball potential missed out on
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@HollowsGrief said:
https://forum.deadbydaylight.com/en/discussion/comment/2208428#Comment_2208428
I wasn't exaggerating, I legit have to shoot their feet to hit them, and I am talking about slinger and trickster mostly, everyone knows huntress throws semi trucks at people.
ok, yeah then somethings going on, while healing only tho?
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@LazyPayday said:
https://forum.deadbydaylight.com/en/discussion/comment/2208305#Comment_2208305
Hey man, based on your other comments you're being too hard on yourself. I'm not saying your idea is bad. My concern is that it's heavily leaning towards Japanese culture, which could offend people who assume you think it's all the same. I wanted to come off more as more constructive criticism rather than just saying it's dumb and moving on like an unhelpful bastard. You got a good idea here, and it's well within your right to just tell us to ######### off and do what you want.
If you truly like your idea, refine it until the next cosmetic contest comes. Based on what's going through my head, it could easily win the cosmetic contest (the only problem is Trickster might not be the most popular character, you got women on your side though that's for sure), when the next one comes at least. Remember that the game is placed in a god-like creature's stomach, it doesn't have to be realistic. So while the tattoos wouldn't fit Trickster back on earth, you could easily explain it away in the entity's realm. It's also the perfect opportunity to fully embrace the beauty of Eastern tattoos, because man can those look amazing.
You could keep the Oni on the back but look into other parts of his character for the rest of his tattoos, having knives and music surrounding his body. The only reason I mentioned the knife holders is because I'd always assumed he kept the knives under his trench coat and it would look cool without a shirt, but if you disagree you could completely ignore it.
Long story short, if you like what you have here, ignore us and make it however you please.
by the time the new cosmetic contest comes out trickster will probs have hopefully a new buff or people will realize thats hes actually good (like how people used to think spirit was trash), but honestly hes allready really famous and i hope they do more than one cosmetic contest each year mabye even one every other month or every chapter
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did they have stridor, some addons make seeing where ur character really easy, also can i ask ur rank cause if this is the first spirit ur seeing with no mindgame sometimes wrong
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@HollowsGrief said:
What's up with hitboxes when survivors are healing one another? If I am playing a ranged killer I legit have to shoot their feet in order to hit them, their body has no hitbox.
what ranged killer, trickster and Deathslinger have really precise hitboxes, while huntress has hitboxes the size of Texas
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@TheDisease14 said:
https://forum.deadbydaylight.com/en/discussion/comment/2208337#Comment_2208337
Yeah your definitely right.. I missed the last one sadly.
i wish you luck, love when people try and get themselves out there with there ideas. :)
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@TheDisease14 said:
https://forum.deadbydaylight.com/en/discussion/comment/2208325#Comment_2208325
Thanyou not the best but looking forward to a reimage. With the help of others
the chances of the outfit beain added into the game not in the contest are low, i think your best chance is the cosmetic contest, but who knows anything could happen
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@TheDisease14 said:
Anyone who have coments about the outfit let me know. And i am willing to take ideas i seem to be very uncreative with plots on outfits but i am very impressive on drawing skills. Also willing to team up to create one if anyone is up for it.
didnt think id like any trickster outfit, this is awesome
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@ElizaSteph said:
Yes I know the other arguments. wHAt AbOuT BoRRoWEd tImE AnD DS? theyRe OVeR poWerEd. Ds can be used one time. One time, and is a small skill check that is easy to miss. It targets killers who tunnel. Don’t tunnel = no ds. It’s easy to avoid. You don’t go after someone freshly unhooked. Borrowed time? Same thing. If you don’t tunnel it doesn’t matter, and it only offers one extra hit. Half the time hooks are in dead zones so one extra hit doesn’t help much. Two, again you shouldn’t go after someone who gets unhooked within ten seconds. That’s cheap.
now noed gives killers who are very bad at the game free kills. It offers no real risk value either. Borrowed time often makes people sacrifice themselves in case the killer decides to go after the unhooked. A risk. Noed literally makes killers too strong to make up for not being able to do their job earlier in the game. Yes ClEanSe toTemS—okay? You expect solo qued people to focus totems and not pressure gens? If the killer is trash he camps. Which means you have to gen rush leaving little time for totems. Also I should not have to bring multiple perks to counter another cheap ass play because a killer needs to be spoon fed kills
i think what most people dont like is that it rewards the killer is just a big way, compared to other perks that are earned or the reward is gradual
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@Marik13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2208238#Comment_2208238
Too late. We have Oni as the resident furry killer. Maybe huntress too?
don't get me wrong I don't hate furries, but seeing how it is mostly a fe**sh i say mostly since some people don't, it dosent belong in the game
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@SuperHosh2468 said:
Since Non Human Killers Are Allowed, Should There Be Non Human Survivors? For Example, A Anthropomorphic Fox Survivor? What Would Be Your Idea For A Non Human Survivor?
nah we dont need furry survivors, furry killers on the other hand... also no
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@NotYourAverageJay said:
I mean think about it survivors only say gg when they win but when they all die they just send death threats, salt, and blame the killer for the mistakes that the survivors made. I mean I love getting salt msgs but sheesh lol its sad. I know there are a few survivors that say gg regardless of losing and I respect them. Some people just need to take the L and move on. Like what are the odds of survivors saying gg when they lose.
nah i say gg ez if i win or if i get totally destroyed, playing as killer or survivor
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@stikyard said:
This Killer released last October and it used to be a pleasure to see one. Now, it's almost every game.
What happened?
well he got a buff recently, and jflick was sorta buffed, though I don't know if intended
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I was scared that someone wanted to remove me for a sec
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@Warcrafter4 said:
Bill's realm could be based off of Bill's sacrifice:
In Left 4 Dead 2 bill's sacrifice required you to power I believe 5 generators to get the bridge to come down and go back up.
Bill canonically sacrifices himself to get the last generator back up and running once it breaks mid escape.
So Bill's realm could be a entity twisted but smaller version of that area with two bridges(There was only one in Left 4 dead 2) and the bridges are the exit gates that you'd need to turn on the power generators to open the large fences blocking them off.
sounds fun great idea! i dont know much about bill other than that hes from left 4 dead
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@whammigobambam said:
A feng esports stadium arena would be a cheeky way of bhvr bringing Dbd to esports.
haha that would also look amazing, i can just imagine it, the giant score board, shows 1-0 when the killer hooks a survivor, or game over with light when a survivor is sacrificed
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@Beaburd said:
I just want a map where everything looks like sunshine and lollipops, but periodically shows the grim reality of things when hit/hooked/in distress.
It would be similar to the world from that "Meet the Pyro" video from team fortress.
every time a survivor is hooked the map looks more and more grim and dark
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/2208003#Comment_2208003
The Pale Rose came out with hag in December of 2016.
The Grim Pantry came out in September of 2017 the same month that Bubba came out.
it may have come out the same month bubba came out but it is still not his realm
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@Cryinfrn said:
I think you shouldnt be able to hit on top of the hay bales on the harvesters. They are the exact height of the killers so how are they able to hit?
if you sneak in the corner I don't think the killer can hit you, unless they changed it
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@Yords said:
DS still works against tunneling, and BT most certainly helps.
You cannot punish a killer for working towards their only objective, even though it can be scummy.
honestly 2 me ive never considered ds an anti tunneling perk, if a killer wants to tunnel ds will not stop them