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HollowsGrief

HollowsGrief

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HollowsGrief
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  • Because people's favorite streamers told them "Spirit bad, Nurse gud!"

  • You can always tell who has BT because they run straight to you while injured, just ignore them or wait out BT and tunnel them out of the game for not pissing off.

  • I find Blood Echo to actually be good on Legion. I had a game vs a twitch streamer and his friend on haddonfield and both were running your typical sweat builds, it was fun to hear them complaining about blood echo when it completely denied their dead hard all game long.

  • STBFL + Whispers + Iron Maiden + Pop. Purple add on for reducing blast recast and a range extender.

  • I have met plenty of people with thousands of hours on the game who are utter doodoo at the game, what category do you fall into I wonder...

  • When are you going to address the terrible killer FOV and the motion sickness and head aches it causes?

    When are grabs going to be fixed? (Broken since dedicated servers were added.)

  • I have noticed this as well, before when people go for a pallet save if you were quick you could get a M1 off on them even though the pallet still comes down on you however since they fixed the pallet stun bug I have noticed that is no longer the case. It is now impossible to react, the stun is active before you can even control your killer after picking someone up. Honestly this seems like a bad change to me, it use to be a timing a stealth thing, rewarding smart play for the survivors, now it's just free with no risk anymore.

  • The game is a solo vs a team, alone you can't do anything about tunneling you need your team to step in, perhaps the killer ignores them but they can still body block and harass the killer to make i extremely unpleasant to tunnel. Also your idea is very short sighted, it would make playing killer legit impossible; sorry but it just is not possible to 12 hook a match with survivors your skill lvl, you will lose every time.

  • The only thing doc really needs is better dedicated servers, a lot of times ill shock someone, hear them scream, count to 1 and they still can vault, it's really bad.

  • @MadLordJack said:

    I'm fairly certain that deliberately choking your connection is considered cheating, but its not enforceable.

    No one uses it to give themselves bad ping, they use it to get into servers they otherwise wouldn't be able to normally. Sure that means they lag and you get hit with bs swings but it also means they miss hits that should of been legit on their screen. This mentality that people use a VPN to make themselves laggy is actually one of the dumbest ideas people have come up with on these forums and that's saying a lot. No having a laggy internet connection is not bannable and never will be. VPNs are just a fact of the internet and will never ever go away so you might as well just get use to them.

    And for the record VPNs normally give you a better connection not worse, mine typically nets me an extra 10-15ping better when I use it, bringing me from an average of 60 to 45-50.

  • I don't mean to sound rude but...this isn't a serious question is it? Perhaps you should check what a VPN is, it's not a lag switch I can promise you that.

  • We get it, a good Myers used tombstone on you and it ruined your fun for one match, it also doesn't mean that add on needs to be nerfed.

  • Speak for yourself, all I ever get is Haddonfield. fml

  • Here I am still sad that Oni still has his camera bug after more than a year...

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2178362#Comment_2178362

    You seem to have only read the first sentence, since you ignored most of my argument.

    Shadowborn isn't overpowered, but large increases to base FOV substantially limits the effectiveness of a lot of survivor techniques. This lowers skill ceiling, reduces opportunities for creativity, and generally makes playing survivor less fun. This affects every decent player. FOV has huge balance and gameplay implications in DBD. There are no balance implications and usually no negative gameplay impacts from adding an FOV slider to a singleplayer or symmetrical multiplayer game. DBD is asymmetrical and only one side has a first person perspective. Everything was designed with this FOV in mind, from pallet breaking animations to Nurse's fatigue. Boosting FOV is not a simple QoL change in this game.

    You're right, just like everything else bhvr does they got the FOV right on the first try! What a fantastic argument, of course you should be able to run right up and touch the killer's hitbox so you vanish off his screen, naturally that is a "tech" and not just abusing a FOV that is worse than the original doom fov.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/2178010#Comment_2178010

    A perk not being OP is weak justification for making it base kit. Think about it this way: You're arguing that all players, including players without motion sickness, should essentially get a 5th non-meta perk in order to help a small minority of players who would otherwise have to make their normal 4th perk slot that same non-meta perk.

    Giving everyone that 5th perk for free lowers the skill ceiling for survivor by weakening or outright killing a number of spins, techs, and other maneuvers. It also tilts game balance back towards killer, which can at least be compensated for if necessary, but which would divert attention from other more important changes and which I also don't feel is needed from the data I've seen.

    Meanwhile, requiring a small minority of players to run a non-meta 4th perk doesn't many implications at all. It's just a bit harder for those players to be creative with their builds. Normal game balance and survivor skill ceiling are untouched.

    People might not be asking for an advantage when asking for an FOV slider, but it's simply not possible to increase FOV without negatively impacting gameplay and shifting balance in DBD.

    Apparently you cannot read between the lines and I need to spell it out for you. FOV should not be a perk, the fact they made it a perk means that it isn't overpowered giving killers a better FOV. I'm sure you will still argue with what I just said though.

  • Depends. If you are talking a really good Oni then it's deny him his power by staying healed and not greeding pallets. Once he has his power the best thing you can do is spread out from your teammates, some of you will go down and you need to accept that as fact, the goal isn't to avoid going down it's to make him waste his power and motivate him to not slug your entire team. Oni's power is limited but when it's up he is probably the single strongest killer in the game, keep that in mind and do your part to prevent him from getting his power because the more he has it the less likely you are to survivor.

  • They are either extremely wholesome and give me legit reasons to follow them or they are next level entitled degenerates, it's pretty rare if they are in-between those two extremes.

  • The FOV for killer is doodoo and needs to be changed. idc about survivor this or killer that, the current FOV hurts my head and im sure it bothers other people physically as well, this is unacceptable. No one is asking for advantages they just want to comfortably play without it being physically painful. Shadowborn is clearly not op so I see no reason why it cannot be made the new base kit FOV and just change the perk to do something totally new.

  • Based off all the comments I read on these forums, other sites, videos, etc. It really seems like survivor mains just want to dunk on every killer in the game, that's pretty much the only thing they consider "fun." The killer isn't allowed to be good and win, they have to wait for the survivor to mess up, more than once, and massively at that, otherwise "op op op!!!" This crap is so dry and boring now, it's not enough that the vast majority of the game is balanced in your favor no you need to remove any options killers have to counter good teams. If I que up with my friends I win 95% of my games even vs sweaty stridor spirits, people are just selfish and entitled, cake and eating it too...I'm tired of trying to be polite: just gitgud already.

  • Unfun isn't the same thing as overpowered, but nothing anyone says in this thread other than "spirit op plz nerf!" will be accepted anyway. No one wants to talk they just want to complain about a killer they dislike.

  • Because she isn't overpowered and doesn't have an overly high kill rate?

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2175648#Comment_2175648

    Been playing since mid 2017 myself and I guess "old school god window" threw me off, its still a strong window dont get me wrong, and I was kind of wrong to say that it was as strong of the swamps boat or log. But it is still in no comparable to the "old school god windows".

    I just mean it's a window that forces you to vault it, no walking around it no mind gaming this that or the other, not even a dumb, yes extremely dumb, breakable wall to kick. Literally just vault it.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2175628#Comment_2175628

    The Chapel you can still continue chase because of how small it is

    The windows I mentioned were infinites before bloodlust and entity blockers, and still EXTREMELY strong after they were introduced. I was there during those times and chapels window doesnt even come close to these

    But hey what do I know? I only have 3.7k hours, not that many

    I don't recall ever saying anything about infinites, perhaps you should read the entire post before making foolish comments? I have been playing since 2017 I know all about god windows dude. Also I never said you lose chase, I said you vault OR lose chase, a window that forces the killer to vault it or give up chase is a god window, no one here said anything about infinites but you.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2175613#Comment_2175613

    Look at the size of the chapels window and compare it to the old Asylum, Ironworks, Aboitoir, Storehouse and old Wretched Shop and tell me again that Chapel comes even close to that

    That window is more comparable to the log or boat on the swamp, its decent.

    Bruh, do you even know what a god window is? I don't think you do. Allow me to explain: you vault the window or you lose chase, there are no other options. That window fits that description, it doesn't matter if it's the same size as the old ones or not, it's big enough to force you to vault it or break off chase thus making it a god window. Please stop being argumentative when you clearly, and no offense, have absolutely no idea what you are talking about.

  • @Shroompy said:

    That window doesnt even compare to old school god windows

    Double post for some reason, feel free to delete this mods***

  • @Shroompy said:

    That window doesnt even compare to old school god windows

    Then apparently you have no idea what one of those windows was like.

  • @indieeden7 said:

    Which window are we talking about here?

    Spawns right beside where the basement is, if it's in the chapel. This window is not always a window though, sometimes it's a doorway, when it's a window though it's a god window with not even a breakable wall next to it, kind of like the one on haddonfield basement.

  • A great idea. I have wanted them to do some if not all of these types of changes for a while now. This would give killers more control over slowing down gens without actually adding gen time which I think is a great idea, it also would make the survivors have to think about stopping a gen from regressing during chase, or leaving it alone.

  • Pretty sure they have more mori changes coming, and considering how utterly useless they are it's hard to imagine it's anything other than a buff. Time will tell though, they have nerfed weaker things before after all...(looking at you gearhead.)

  • At red ranks it is not possible to get adept without a 4k.

  • You go to the top left of your screen before you que and you switch to Huntress or Deathslinger, that's how you play Trickster well.

  • The fact the chat filter isn't an option is what makes it a total joke, not the fact it filters the dumbest ######### imaginable. Imagine being so arrogant you think you can tell other people what they are and are not allowed to read of their own volition.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164126#Comment_2164126

    I'm pretty sure the point of the change wasn't to address hook suiciidng but to prevent people with serious wrist injuries from making it worse (hey) by playing their game. Some people physically couldn't play survivor due to this mechanic.

    I know but since they changed it they might as well have resolved the suicide issue at the same time, you know?

  • @NephilimDiosa said:

    https://forum.deadbydaylight.com/en/discussion/comment/2164126#Comment_2164126

    well, technically with fewer survivors the match will end early for the killer too. if you don't like the struggling, what do you think should be done on the hook ?

    Remove the auto sacrifice if you miss 2 checks in a row. You still die faster but at least you can't cuck your teammates and the killer right away.

  • @Almo said:

    If you fail to give any input for two consecutive hook skill checks, you will die right then.

    Why give people a way to continue hook suicides? How is it any different than a d/c, except only survivors can exit the match early?

  • I for one love the fact that survivors no longer have control over when you can see them with this perk. The entire perk was always meant to be a "he sees me but I see him" thing but with how it worked before you only saw the survivor when they let you and they only let you see when you couldn't get to them. Object changes were fantastic I don't think I would change a single thing about the perk. +rep bhvr great changes.

  • More good than bad but I still won't be happy about the bad. Nerfed pallet Freddy? Really man? Who the fck complained about pallet Freddy, he was always a meme at best but okay we're nerfing Freddy so we gotta make sure we nerf EVERY part of him. But on the flip side Demo changes and Huntress add on changes are fantastic.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160325#Comment_2160325

    Oh also one thing I forgot.

    If a culture exists to explicitly exclude specific types of people for nothing more than a biological trait they cannot control, then this culture is inherently flawed. Even if it's what they believe if right, its still flawed. To use your example of the Nazis (bit extreme but I'll roll), they believed they were right but nobody else would say they were from an objective perspective.

    It's like you're asking me to respect the Nazis as it was just part of their culture which, no thank you, I'm good.

    Unless I completely missed the mark in which case do correct me, please.

    You did miss the mark but this conversation has divulged into something totally different so I'll just end it here.

  • 50% louder footsteps and scratch marks while walking. Boom great perk now.

  • None but that's because I can't get past the gamecube level graphics used for their models and faces.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160301#Comment_2160301

    No, I do. Europe, to be precise.

    For me, it's more the social stigma. Jfc people are absurd when it comes to "OH MY GOD YOU'RE ######### A GUY" when if it was a girl they'd be fine with it.

    I'm well aware, though, that it's perfectly legal where I live. Under the law there's no issues.

    Many others do not have this luxury and they need representation in their culture even more than I do.

    Well just some friendly advice: you should refrain calling people slurs or thinking they are terrible for thinking a certain way. Different cultures breed different values and morals. Trying to force a way of thinking on someone has been attempted in the past...and even many nazis believed they were morally right at the time. It's a dangerous way of thinking and I hate to see anyone go down that path. Also before you say anything, no, I wasn't talking about what you said to me. Just some advice from someone who would see you be a good person. Cheers.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160283#Comment_2160283

    That's, not what I was getting at. At all. In the slightest. I didn't call you explicitly homophobic nor do I believe you to be.

    "Just, have lgbtq+ relationships represented in the same degree and most people are happy. If you're not happy with that one you're either far too demanding or homophobic, cause we just want equality in representation."

    I was saying that if you aren't happy with equality in representation with straight people, you're either really entitled or homophobic. I didn't say you specifically were, I was talking to a group of people who may or may not exist in this thread and may or may not read it.

    I'm sorry if my point was unclear, just know I didn't mean to insult you in any way.

    "Maybe I'm just tired of reading the same boring stuff over and over."

    So am I, trust me. Coming up to 3 years and I see the same discussions every day, at leas the Forum Representation Wars™ are only like 4 times a year instead of daily.

    But know what I'm also tired of? Not being represented in lots of media and having people decide what I can and cannot do in private behind closed doors with complete consent.

    I am a bit curious about that last paragraph, by any chance do you not live in a western country?

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160283#Comment_2160283

    GoodBoyKaru didn’t call you directly a homophobe though. Learn to read.

    It's extremely rude to but into other people's conversations. Please go bother someone else as I haven't interest in conversing with you.

  • Removing map rng would be a huge step in the right direction for balance.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2160251#Comment_2160251

    Except this isn't the case at all unfortunately. Frank and Julie, for one, as their entire tome was about it, but then also Nurse, David, and Felix in their own lore to a much lesser extent.

    Just, have lgbtq+ relationships represented in the same degree and most people are happy. If you're not happy with that one you're either far too demanding or homophobic, cause we just want equality in representation.

    Pretty arrogant of you to think you know anything about me don't you think? You throw around trash terms like "homophobic" because it's a terrible way to say someone else's way of thinking is irrelevant and should be ignored. A bit hateful, arrogant and discriminatory wouldn't you say? Maybe I'm just tired of reading the same boring stuff over and over.

  • Oh jeez, can we not start this again pleased? This is about as original as the "Spirit nerf" threads. Every character is A sexual and not a single one has any interest in any of the others. There you go now everyone is represented.

  • Wrecker's Yard is one of the most fair and balanced maps in the game, sorry but I completely disagree with you.

  • Survivors are already the power role, in what world do we actively buff the stronger role? And before anyone jumps in with this "but muh solo que!" Don't, go make some friends and play with them.

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