Hi_Im_Chucky
Hi_Im_Chucky
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I’m on 15 min break, so can’t read everything.
Here my suggestion, not new and people didn’t like it much. Have SoloQ players separated from SWF. Give Killers extra BP by facing SWF. Killers will warm up or chill or experiment with SoloQ. Killers will use good builds and Killer powers against SWF, with the mindset to fight it out.
People pretend like nobody will challenge SWF. I dont think Killers are so weak, they just need small incentive and with the correct build and mindset. So many times we get bullied because we were caught off guard or the survivors did a last second switch. Anyway…
Edit: Also, SWF will not have easy bully targets which is less fun for them, that’s why this will never happen 🙃
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Actually had a minor “fight” with friend who claimed he had over 2m. We went back and forth till he showed a picture. So technically I was right but proven wrong, thanks BHVR lol
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2914581#Comment_2914581
Simple pressing the button opens doors. I really like that idea I had a similar one where the killer a button to end the game once egc has startet to avoid the door sitters but this is even better
Oh yeah, I saw that post, this was an idea born from that one. I had quoted you and crafted this when I realized it wasn’t half bad and should probably just be it’s own topic.
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I guess in retrospect I did forget about the the time when hatch is closed, doors are still closed and survivor is slugged…then killer collects glyphs for free.
Maybe pressing button will also open hatch.
Anyway, I tried.
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Oh man, I always plant my feet, squint my eyes and clench my teeth before pressing and holding the drop button on my controller.
Its the only way for consistent drops.
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Haha, I thought I was the only dumbass killer who couldn’t keep track. Honestly, I’d be more chill if I wasn’t frantically hooking anything that moves, looking for my fourth stack of BBQ. I never liked the argument that it will be used to enhance tunneling or camping. Uhhh, if they camp, they know who is on hook, if they tunnel they know which ONE PERSON they need to focus, the only ppl screwed are those who try and spread the pressure but forgot who they hooked already lol
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Your clearly wall-hacking, survivors wouldn’t possibly say that without good reason.
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Barebones doesn’t sound fun to me. Random Perk Selection sounds more my speed~
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Okay, noted. I’ll definitely look into this purple add on. Good tip. Sounds very useful.
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Okay, I’ll try and digest all this later. Survivor related question, How DO you do the box when chain hunt is on? Both my friend and I couldn’t figure it out. I assumed it was because the killer increased the time to solve box and we didn’t know a trick. I tried hugging a wall but that didn’t help.
Thanks for the info and build suggestions. I’m most interested in OpenX build, sounds more my speed until I figure out this chain thing.
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@GRIG0 said:
https://forum.deadbydaylight.com/en/discussion/319792/twins-are-getting-a-new-skin
They are "The Twins" yet it seems only Charlotte deserves skins, while Victor is left behind as if he was not a killer and just filler like Nemesis' zombies.
#Victor'srights #Victordeservesbetter
But i'm happy Charlotte is getting a new outfit! let's see how it looks like in-game, i'm also eager to see the rest :)
To be fair, BHVR seems to have said that Victor (to them) is just a Killer Power, no different then a Huntress Hatchet. Hatchets never change. At least a year ago they seemed really clear they you do NOT call him a baby and you will NEVER get to dress him up~
Im disappointed with teaser pic of new outfit. Maybe I’ll like what I see later but this doesn’t look good to me, or fitting for the Lore. Maybe the Tome will recap some lost Lore when she was a ships captain LMAO. I wish they would help Twins, they are in such a sad place but have a very interesting Lore story.
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I’ve never faced a highly skilled nurse. I’ve seen better the average (not baby) and then baby, but never a Nurse that ended the game with 5 gens or within minutes slugging us. I mean, Ive seen videos of top nurse play and it looks terrible to face but since I’m a Killer main and I’ve only gotten Iridescent Rank for survivor twice, I’ve never felt how powerful she is personally.
Double back seemed legit strat for me~
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2911823#Comment_2911823
It isn't limited to console. These problems just seem to show up more often against console players.
Oh, well if you have the option and your blaming console for terrible pinged players, then why not turn it off and have a higher probability of playing similar ping people?
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I thought we could turn off crossplay? Or is that feature only for console to avoid PC cheaters?
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@Sludge said:
Oh boy how exciting, can't wait to dunk on M1 Jason.
DUNK!? this game is hockey good sir, not some smancy fancy basketball.
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Since I was low ranked, I’d be down playing anybody but I think Ive climbed high enough to start facing the players who take every advantage of will give them. Time to turn mine off~
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The secondary objective perk was already created as a band-aid fix. Go get Hex: Pentimento~
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Overrated Twins
Underrated Pinhead
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Some people just like to watch the world burn…I suggest we add more tiers~
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I learned last night (as a Killer Main) the hardest thing to do is keep a new player alive. I swear I witnessed her, on the game map, get unhooked (trade) and run in a square (dropping two pallets) before popping back up in front of the killer, who never left hook, and immediately go down again.
Every time I told her to run, she try and hide, could never see the exit gates, and took every opportunity to blow a generator. I had no idea when my friend asked to play survivor with him he was actually roping me in to babysit his girlfriend with my perks and game knowledge :/
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Old Freddy
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@Hoodied said:
That picture perfectly radiates "Mommy I frew up" energy
I feel the “Have You Come For My Cookies?” energy.
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My dumbass saw a survivor run by Locker, use deception (still in my line of sight) and my body reacted before my brain and I opened the locker.
Damn survivor stop looping the shack and started nodding me.
<_<
Gotta remember Deception does exist.
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I’m interested in that Evil Dead game. I always check out DbD like games. Still hoping a better company to make a better version of DbD, so both companies can try
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Go to Custom Game, pick Survivor side, then look at the different flashlights and flashlight add ons. If it feels like you can’t see the light it’s probably because they brought in the best stuff that basically insta-blinds you~
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Yeah, I just discovered I can’t put birds down near gate (gate switch) today too. I was in game where I had a drop, 2 cars+palet combo. Thought I could place a bird near gate and push them to that side.
NOPE
Bird just disintegrates.
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2907584#Comment_2907584
...Again, the thing that's causing problems is a lack of consistent, standarised information. Adding in voice comms doesn't solve that problem, for the reasons that I laid out.
Your reasoning is amazing. Almost as amazing as the flawless plan to under-power Killers so they don’t ruin the fun of Solo Players who get bullied by SWF.
I disagree with you and your reasoning, using my own logic and reasoning. If the reason we can’t have balance is because of a lack of communication. Add the option, balance the game. Simple~
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@jesterkind said:
https://forum.deadbydaylight.com/en/discussion/comment/2907564#Comment_2907564
Language barrier.
That's important here where it isn't in other games because the lack of available information is actually causing problems, so the solution must make sure everyone has that information, not just people who are lucky enough to load into a lobby where everyone speaks the same language AND feels willing to talk AND won't get flamed for their voice being feminine AND isn't polluting the voice comm with their music tastes or the sound of chewing...
BHVR's suggestion for the action-icon thing is a genuinely good one, and it can't come soon enough.
Sounds like having the OPTION to communicate and ABILITY to communicate is not the fault of BHVR. You add it in, tell everyone to STFU and turn it off if you didn’t like what you hear and balance the game around SWF. EZ
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Don’t other games have in game voice communication? If you just add that then you would be choosing to ignore free info if you turn it off and we can finally balance for SWF.
your welcome.
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I just appreciate every David turning into Momma David whenever they run into a No-Mither David. It’s like, ‘Must Protecc’ mode is fierce. Sometimes I gotta kill all David’s before I can get the Broken One.
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Zanshin Tactics.
Fight Me.
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Well, if I was to try, I’d go with Bubba.
Build: Rancor, Nemesis, Play With Your Food, and No Way Out
Play for the 4 Stacks of No Way Out and doing so by doing your best to trigger as few pallet drops as possible. Collect 3 Tokens of PWYF before final gen pop. Have line of sight or be in chase with Obsession.
- Final Gen Pop
- Use super sonic speed and 1 shot chainsaw ability to end chase immediately and Kill with Rancor. You lose 1 token of PWYF.
- No Way Out procs when exit gate switch is touched GIVING A LOUD NOISE NOTIFICATION and 48 extra seconds.
- Hunt second Survivor, most likely the one touching gate, use speed to pressure survivor to loop with pallet and ride survivor till they are compelled to throw pallet on head.
- Nemesis triggers, obsession changes, PWYF triggers and regains stack for speed.
- Quickly 1 Shot Down with Chainsaw, losing 1 stack of PWYF and then repeat for all Rancor Kills.
Best way I can think to try. What are you and OhTofu using?
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My bills always act like Dwight and hide in lockers…it’s like dood, I can hear your smoke filled lungs across the map, KEEP MOVING
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Check basement thoroughly.
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Well, If nothing else, this topic taught me to send another bird even if the first misses. Didn’t realize you sneaky survivors were letting gen go early to avoid my first swarm. I just been sending one thinking they trigger my DMS or get hit. So thanks OP~
Some perks highlights a Killers power and compliments them, making it a fun discovery and worth using. What’s your next topic? Nerf Blood Echo because Legion. Gimme a break survivors, we don’t wanna end up like you guys and like your 6 meta perks.
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Uhhh, you guys have fun but all I can think about is Clown and his back story. Maybe from now on each Map will bring along his horse and caravan and clown can try carrying them to his caravan. If he succeeds then the doors shut and all we hear are the screams from the victims that he is mentally and physically torturing to his hearts content. Survivors basically hot Mori for getting caught too close to Clowns personal space.
what? Too graphic, dumb, and unfair? But but MY LORE!
you wanna add nods to some Lore, DbD does that already. You wanna Inject Lore to forcibly change the gameplay, then prepare for Pandora’s box to open because EVERYBODY has lore, not just Huntress~
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2906009#Comment_2906009
Yeah, but that also means Survivors can't progress the game and if it's a Killer like Bubba, that's literally a free facecamp with nothing the Survivors can do about it.
Free face camp? He apparently worked down 4 chases or baited at least 3 survivors to hook trade. Not like he was gifted 4 stacks, your free to go do totems during the time and get rid of his NOED. That way, when he face camps that ONE PERSON in a team of FOUR, you’ll have had plenty of time to meet up, heal, open chests for flashlights, get rid of NOED and possibly separate and wait for the timer to end so you can all finish gens and leave.
Its only free if you decide to surround Bubba and bask in the glory of his facecamp.
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Currently? BBQ, Pain Resonance, No Way Out, NOED
Stacks, some gen defence, late game help if I suffer. Good for a minimum of 4 stacks and a 2k, if not better.
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If I was to offer my improvement, increase the timer as OP suggested but while every gen is blocked, all hex and dull totems become visible for the duration of the perk.
Now gens are blocked, survivors can’t complain they have nothing to do and Killer can try to merge this perk with other perks where they might benefit from survivors working on totems.
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Ya know, we have ‘Range’ Killers, and ‘Stealth’ Killers, Hell we even got ‘Lethal’ (Insta-Down) Killers…I honestly thought ‘Trap’ Killers was going to be a thing. So many unique traps mechanics exist and I know a couple of movies that highlight Killers who trap or ensnare victims as their “thing”. I was always expecting for BHVR to do what they always do and just reuse a Killer power with a new twist.
I would be surprised if they fixed Trapper instead of just dropping a better version of Trapper as a new Killer lol~
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It’s too late, if they tried that now then all the Cowboys would start raging. We have horses too…
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So many Gen Blocking perks exist that when a survivor blocks the gen themselves my brain will shut-down as I try to recalibrate which perks I brought into the game and second guess all my in-game decisions lol
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I’m more devastated that they won’t add more BP+ perks like BBQ. How many years do I need to be chained to a perk because I’d like to actually experience all aspects and build opportunities in a Killer kit? It doesn’t need to stack, slap that extra 100% on more god damn perks. Hell, No Way Out functions EXACTLY like BBQ when it comes to building stacks, at least put it on that, Jesus Christ.
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I was wondering, neat.
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I keep assuming I’ll get on Artist and be like ‘ohhhh, I get it now’ but I don’t, she hasn’t been boring for me yet. Nothing but fun. Hell, Otz just dropped his 50+ Win streak vid and it starts off with some Artist tips and beginner mistakes, so now I’m even less bored knowing I’ve got even more room to improve~
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Why Christmas Clown!?! WHYYYYYYYAAAHHHHH!!!
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To be fair, most of my hook grabs are when a team ######### up and waited to the edge of a hook stage change and we both know it, so I can grab them since they ‘have to’ get unhook or lose a player/progress.
sometimes they gotta unhook in killers face.
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Valorant won’t come to console, but I still got Apex
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Not to high Jack the topic, but since were talking scourge hooks, can survivors tell which hooks are scourged?
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@AlohaSnacBar said:
https://forum.deadbydaylight.com/en/discussion/comment/2902867#Comment_2902867
100% this right here. I took a 6 month break and just started playing again feels great.
I’m back after a year break, since 7 days ago. Feels great here too.
If your burnt out, move on. Even if only for 7 straight days, you’ll still come back more refreshed then grinding in a sour mood~