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HeyItsQuiet

HeyItsQuiet

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HeyItsQuiet
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  • @Milo said:

    It's also just nice to look at past rewards, especially for those who don't pay for the premium track, to encourage them to do so in the future.

    Ho- What? I'm sorry that just doesn't make sense.

    If there was a way to be able to look back and confirm what awards we reached before Rift closing, that would be great, that way if there WAS a bug that removed or didn't award cosmetics, it could be reported.

    And you can do that, while the rift is active.

    Thank you for the boost despite adding nothing to my post! <3

    1. Seeing past Rift rewards may encourage people to participate more and/or purchase the premium track, especially if they see items they missed out on. They may not want to miss out in the future. Super simple selling tactic.

    2. Yes, you absolutely can see the rift while it's active. However, as in today's case, if you find you're missing a cosmetic or charm LATER, you can check to make sure you reached the appropriate tier before reporting a bug or missing cosmetic.

    I am 100% sure I completed the time in question today, however, I don't play Yui often, and had no reason to believe a premium track reward was missing *because* I've been sure to complete all 70 tiers one way or another. Unfortunately, I can no longer *prove* it, since the rift is closed and I cannot confirm with screenshots.

    It's very simple feedback and the passive-aggressiveness wasn't necessary. But have a great day!

  • Me too. They could've re-skinned it for Trickster. The main area where the Upside Down portal in the wall was could've been made into the studio where his bandmates died in the fire.

  • @MandyTalk Could you please forward this to the appropriate team? I know Paulie said he brought it to devs but nothing changed. The map looks so great and this is such a simple change to make it lore and film accurate.

  • Update, they didn't change it. Kinda lazy, team. It would've taken no effort at all to just remove the numbers. All that work to refinish the map and the house number couldn't be changed to be accurate?

  • I mean, some med kits are now faster than boon healing, so... Why is nobody screaming "nerf medkits"?

    They should've just allowed killers to destroy the totem.

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2870111#Comment_2870111

    Because unhooks should never be riskless. The cage turned rescues into something trivial.

    Especially at the end of the game. The cage could spawn next to a powered gate.

    That's why the devs don't change this.

    Incorrect. The cage rescues are an alternate way to remove the tormented status besides being caged yourself, and it also provides a massive shortcut for PH in eliminating the need to carry a surv to a hook, eliminating the risk of being blinded or hook sabo, etc. They aren't trivial.

  • @Brokenbones said:

    My time to shine

    Here's a list of things to look out for when it comes to subtle cheaters:

    1) Subtle cheaters tend to run typical meta perks to try and blend in with normal players, however often times they'll actually be running more perks than 4. Keep an eye on what they do in the match and (in your head) note down what perks you've seen them use. If you've seen someone dead hard, have BT, DS you and have no pain sounds then you 100% know they don't have any other perk at their disposal except for maybe boons, speaking of

    2) Pay attention to what Boons are in a match and check the scoreboard - many cheaters will appear to only be running 1 boon perk but they will be running multiple. If you suspect a shadow step or expontential boon is in play, make note of it and check the scoreboard

    3) Subtle cheaters typically only use their speedhacks when they round corners, to make it appear like the chase is continuing normally and you're just behind. In actuality they are speeding up when you can't see them. This is the most common form of subtle cheating

    4) Subtle cheaters almost never play passively - they will be in your face and constantly pestering you for attention, for obvious reasons.

    5) If you somehow lose a survivor with no trace, make a note of it and, once again, check their perks in the endgame to see if you can make sense of it. Parental Guidance for example might make someone appear like they've just disappeared when in actuality they just used the removed tracking to hide somewhere

    You hit almost every nail on the head with this one. Unfortunately I didn't get the whole match, just the end, so there's no way for a full and accurate evaluation.

    All I can do at this point is take the L and be more vigilant from the start with everyone's input.

  • @Shroompy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2869247#Comment_2869247

    In a perfect world, yeah MMR would actually function and your matches would differ between killers

    But MMR doesnt and never will work

    I mean, that was my understanding of the system when they announced the changes and that it's why they removed the ability to swap killers in lobby.

    I think they forgot that part :')

  • Unfortunately like Marc said above, it's not BHVR. If Sony and Microsoft won't allow connections to the BHVR account, or are trying to price gouge for that privilege, there's nothing we can do but submit feedback.

  • @Kira15233 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2869247#Comment_2869247

    AH, I get that feeling, first time playing Hag and got demolished hard by sweaty swf, fun isn't it

    For me it's mostly Billy, Oni or blight lol

  • @Tsulan said:

    https://forum.deadbydaylight.com/en/discussion/comment/2869275#Comment_2869275

    There was a breakdown bug that permanently prevented hooks from respawning. Resulting in complete areas with no possibility to hook a survivor.

    Guess what happened.

    Survivors were slugged and bleed out.

    That's what your idea would bring us.

    I'm not suggesting a perma-break for hooks for the entire match. I'm saying a very brief brief hook respawn period that prevents the killer from using that same hook immediately if they're facecamping.

    The way they chose to implement a teleport with PH's cages if he stays in close proximity proves they CAN prevent camping. They just don't want to.

  • @Freshwick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2867488#Comment_2867488

    Fair enough, you are also correct about the cosmetic being from Halloween 4.

    In this video "Halloween 4 Kill count" the Shapes cosmetic is from the garage scene @ 3:32 https://youtu.be/sT0gJbZDvL4

    The pipe is used in the movie. Since its a garage scene I guess the screw driver could be easily swapped as the weapon or possible alternate take?

    With H18 being a re-release/remake the garage scene was reused in the flim and I was mistaken.

    However Laurie's dlc cosmetic is from the first movie

    https://us.v-cdn.net/6030815/uploads/E30DC19F3ZPW/mv5bnzbmyzexnjmtmtdhzi00odm0lwe5odityzgwmzhkmdhiyzbmxkeyxkfqcgdeqxvynjq4ode4mzq-40-v1.jpg

    With the graphical update you can clearly see that Laurie no longer looks like a old woman.

    Although I do remember seeing a yt leak of a incomplete in Halloween theme map inspired by the checkered floor Asylum from H18.

    All signs point to the anniversary The Shape dlc being related to Halloween 4 and Lourie as the original.

    My apologies @HeyItsQuiet

    Actually in Halloween 4, he doesn't use a pipe. He uses either the handle from a car jack to impale the mechanic. But again, they probably took liberties because they don't have the rights from whoever holds Moustapha Akkad's estate and his IPs. Those rights are separate from H18/Kills/Ends, which are owned by Universal & Blumhouse. If we were getting 2018 garage murder Myers, he would also be in something more like scrubs instead of a gown.

    Ryan Turek who is part of the team who made the most recent trilogy actually plays DBD, so it would be great if we could get skins from the new trilogy though. But that's a lot of tape to get through. So many hands have been in the Halloween licensing bucket.

    No apologies needed, these are things not everyone would notice or care to notice lol

  • @Waterfall said:

    https://forum.deadbydaylight.com/en/discussion/comment/2869271#Comment_2869271

    Exactly once he’s set his traps I have to guess which loops he didn’t trap. Once he starts chasing me and I reach a pallet or wind now I pray it isn’t trapped or I lost the chase. I’m not saying he’s op or anything I can win every game against him and still find him incredibly annoying. He’s the only killer you really have to watch your step when facing.

    It's not a matter of guessing, really. It's a matter of Situational Awareness(tm) and paying attention to where you're going in a chase. Good trappers have been survivors and know exactly where to put them.

    But yeah, especially with his auto-set addon, sometimes the placements can be very unlucky.

  • @steezo_de said:

    Man, it would be best if you just didn't even get into it like that. You're going to think a good portion of your games have hackers in it when it could have all just been an unfortunate string of events.

    For sure, I understand. I've just never had gens or door opening pop so fast in the years I've been playing. That's the only reason I even considered it might be a subtle cheat. It was just so odd.

  • @VikingDragonXii said:

    The best fix probably would be make hooks function similar to Pyramid Heads cages....if the Killer stays too close the Hooked Survivor the hooked Survivor is teleported to a new location.

    This, or Breakdown being made into a game mechanic, with a cooldown that's brief, but long enough to prevent face campers from using the same hook. If they wanna camp, they gotta go to the next closest hook.

  • @Kira15233 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2869268#Comment_2869268

    I mean, going by YOUR logic, Nemesis can't be in there am I right? He was created in less than 2 years xD, jokes asides, yeah I get BHVR's point about every character being 18+, it makes sense

    Lmao true, Nemesis is baby

  • @Waterfall said:

    Unpopular opinion here but the only killer I despise facing is Trapper. Losing a health state because I stepped on a trap is annoying as hell. It’s so rng no looping no skill on my part just pure unluckiness.

    Trapper isn't RNG past the beginning of a match, though. Without a certain addon, he must manually move and set his traps to be stepped in.

  • @Kira15233 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2869254#Comment_2869254

    Was she an adult? Can't remember actually, I do know Samara was indeed a child and a skin in her would be great but tbh, Sadako would be better for Legendary Skin

    Yeh, she somehow survived in the well for decades, probably from her psychic powers or something? But when she manifested the tape and all, she appears as the 19yo she was when she was pushed in. Super sad story and makes her rage in the JP film much more justified, IMO.

    Not belittling what happened to Samara, but BHVR has said everyone in the game is at least 18, so by default she can't be our onryō.

  • @[Deleted User] said:

    BHVR has a algorithm that spies on your microphone, when you get a map and you complain about it the algorithm registers it and your odds of getting that map increases moderately.

    -loudly and purposely complains about Hawkins-

    :'(

  • @Okonar_ said:

    Have bhvr ever shared how map selection works on public matches? Is it a fixed % for every map or how does it work? Because it seems I always get the same few 3-4 variations during a session, I've been getting dead dawgs saloon quite often during my sessions.

    Yes, any map with corn has an immediate 90% chance of being the one you'll play on unless there's an offering.

  • @Thusly_Boned said:

    https://forum.deadbydaylight.com/en/discussion/comment/2868600#Comment_2868600

    ImHexyAndINoed is freaking great. Just the right amount of cheese.

    your username is a whole mood, fellow ghostface

  • @Huge_Bush with the Claudette pfp

  • @Huge_Bush said:

    Power Rangers with Rita Repulsa and Lord Zedd as killers would be so much better than FNAF. It would also bring in players that are more mature and less annoying than FNAF fans.

    Make my hexes GRRRROOOOOOWWWW!

  • Only commenting to break the 69 (nice) comment count.


    Also no. Please no. The fandom would bring enough toxicity to cripple both this community and the whole of reddit in one fell swoop.

  • Unfortunately I don't think OP has seen the original Japanese Ringu film. It's an important distinction, though. Samara was a child. Sadako is an adult.

  • @C3Tooth said:

    For me, Plaything + Pentimento buy much more time than Ruin + Undying.

    I really thing Hex overall should be reworked to work similar to Plaything.

    I second this. Got all 5 stacks my first time playing artist because I was hashtag blessed with the bloodweb giving her Plaything.

  • I have trouble playing her on console. Maybe it's just me, but I feel her skill level is incredibly high, and it's easier for PC players who can make quicker moves with keyboard+mouse than with a controller.

  • @Princeharlequinhq said:

    I totally get the whole MMR thing behind not being able to switch killers while in a lobby waiting for the game to start. However, I really wish there was a way for us to be able to go to other killers and still spend bloodpoints while waiting.

    Obviously there are much more pressing matters the devs should be attending to, but I think this would make a nice QOL update.

    Thoughts?

    I was under the impression we couldn't switch killers because our MMR was different for each killer. If that's the case, someone tell me why I get sweaty swfs with flashlights and DH when I load in as a killer I've played twice lmfao

    Definitely miss the lobby swap option. Sometimes you can just tell when a group deserves your main instead of the one you're leveling up.

  • But is it spearmint or peppermint

  • @lavars said:

    https://forum.deadbydaylight.com/en/discussion/315879/subtle-cheat-detecting-tips

    Record if you can.

    it's literally something I do every match. If it isn't a cheater, maybe you find yourself in a youtube-career, if you find a cheater, you have content for your youtube, win/win :P

    But yes, it's actually good advice, it often helps for timings, and sometimes you spot weird stuff in the background. You also can upload it and show other people, some know stuff you won'T.

    Absolutely! I did manage to get that portion of the match, I watched it over and that's how I timed it because it just seemed so odd that the gate opened that quickly. But I'm not really good with remembering the numbers aspects of the game (time to open gate, heal times, speeds etc), so that's why I posted so I can be better and get input on how to tell if someone's cheating vs. I got outplayed. :)

  • @UnluckyDucky said:

    https://forum.deadbydaylight.com/en/discussion/comment/2866522#Comment_2866522

    i have headphones. big massive ones that let me hear every blade of grass move. i dont hear this "lullaby" everyone talks about.

    I think when they say "lullaby" they mean Sadako's ambient static noise. Like when she's getting close, you won't hear a terror radius, but you will hear the sounds of, like, electronic static.

    If you ever want to practice with someone I'm happy to do customs with you as killer!

  • @Freshwick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2867234#Comment_2867234

    The op didn't have to include her opinion on the owner of a house.

    If the issues is lore related great, leave it at that.

    Trying to get someone canceled from the game bc the home owner isn't tagging users in his Instagram is the vibe I received from this thread js

    Fyi BHVR doesn't have the full Halloween license. Hence the name "The Shape" it's the first movie license. They worked out a new deal for the anniversary with the re-released movie from 2018 adding the screw driver/ escaped patient look and old woman lorie

    In addition, hospital Myers and his screwdriver have nothing to do with the H18 trilogy. Whatsoever. The hospital robe is from his escape at the beginning of the first film, and they added an IV to his arm. No idea where the abnormally long screwdriver came from, since he never wields one, but I assume it's the same creative liberties. We also don't have an old woman Laurie and nothing's been posted about plans to add her, although it would be great.

  • Nea has some great shard options. I mix and match a lot of her outfits like the scaredy cat hat with the white cat shirt and the pants from her pink and blue haired outfit.

    I'd still wait until there's a sale to get the most out of your shards!

  • @Freshwick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2867234#Comment_2867234

    The op didn't have to include her opinion on the owner of a house.

    If the issues is lore related great, leave it at that.

    Trying to get someone canceled from the game bc the home owner isn't tagging users in his Instagram is the vibe I received from this thread js

    Fyi BHVR doesn't have the full Halloween license. Hence the name "The Shape" it's the first movie license. They worked out a new deal for the anniversary with the re-released movie from 2018 adding the screw driver/ escaped patient look and old woman lorie

    In addition, hospital Myers and his screwdriver have nothing to do with the H18 trilogy. The hospital robe is from his escape at the beginning of the first film, and they added an IV to his arm. No idea where the abnormally long screwdriver came from, since he never wields one, but I assume it's the same creative liberties. We also don't have an old woman Laurie and nothing's been posted about plans to add her, although it would be great, and JLC has said she's now cool having her likeness in the game.

  • Also if they could just give us Resurrection Myers specifically so I can bully the sht out of him, that would be FANTASTIC

  • @BabyCameron10 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2867273#Comment_2867273

    Yes Bob Michael. I want that skin so bad for The Shape.

    As for the Loomis skin, we do have Bill who is an older feller, maybe that can convince you ;)

    Yeah, it's just not really something I see Donald Pleasance's estate giving permission for. Unfortunately the absolute madman isn't around to give his input 😔

  • @Freshwick said:

    https://forum.deadbydaylight.com/en/discussion/comment/2867234#Comment_2867234

    The op didn't have to include her opinion on the owner of a house.

    If the issues is lore related great, leave it at that.

    Trying to get someone canceled from the game bc the home owner isn't tagging users in his Instagram is the vibe I received from this thread js

    Fyi BHVR doesn't have the full Halloween license. Hence the name "The Shape" it's the first movie license. They worked out a new deal for the anniversary with the re-released movie from 2018 adding the screw driver/ escaped patient look and old woman lorie

    I never said he deserves to be "canceled". In the scope of the first post, I indicated he just didn't deserve to be an Easter egg in a game with which he has nothing to do. The bulk of the first post was regarding lore and franchise accuracy.

    The fact that the map is undergoing rework right now is WHY it needs to be brought up before it's re-released inaccurate again. If you wanna hyperfocus on once sentence in the original post, that's on you. Not my problem.

  • Bob Michael? Yes.

    As much as I love Loomis he would look kind of out of place doing things like vaulting lol.

  • @certi51 said:

    Who cares?

    Person X is a diccc

    So what? He has the right to be one. Conformism is a modern disease.

    That's what you took from this thread? Not that the team can now correct an error in a licensed map, but that I mentioned he was a douche? Odd, but okay.

  • I recommend headphones if you can swing it. This will help all your games immensely.

    If you're worried about aura perks, bring something like Distortion and/or Calm Spirit. Spine Chill to give you a heads up until you feel more confident. And you can also bring the good ole pebble perk to distract her from your location in a pinch.

  • They also nerfed Elodie by not giving her the voluptuous caboose we all know she should have lol

  • Img_2022_03_25_04_31_07.jpeg

    Small correction: the original house DID have numbers (which were blurry in the OG film and hard to see), but the original address was 707 Meridian Ave, Pasadena CA! So I'm guessing 707 is also a correct number to put on the house model!

  • He posted about finding out Funko had 1520 on their Myers pop on his Instagram and that's all there was to it. Nothing sensational. but as someone who knew and worked with him personally, I'm not going to promo his profile/business with a link.

    He treats Myers cosplayers as props to promote his house in media (my boyfriend was there as Michael for a piece for Great Big Story) and another cosplayer who did the Michael for fangoria magazine (LastRedShoulder on Instagram). He infrequently credits the cosplayers and people who work with him (for free) on his horror business events, and treats people around him like they're only worth as much as they can do for him. He continues to use their photos on his page despite the cosplayers being estranged from him for that reason.

    I'm sure you can find his house on Google though, I just won't be the one to promote it. Lol.

  • @Raccoon said:

    I always assumed it was a nod/tribute to the fan that built a life sized replica.

    No, the person who owns that house was never contacted by anyone regarding the use of his house numbers on Funko Pops or in DBD, and he himself was only made aware of the Funko within the last couple months. The Myers house has been incorrect in DBD this whole time, but it was such an old map it didn't warrant a thread until rework time.

    It was simply a lack of research.

  • @Dwight_Fairfield said:

    As a Halloween fan I 100% support this. Get Mikey's address right.

    That's why he mad and tunneling, he can't go home 😭

  • @PaulieEsther said:

    Let's do this!

    Hey, thanks for boosting! Love your channel and hope to play you someday <3

  • Myers House address is wrong. 1520 is the address to a douchebag who owns a replica Myers house in NC, USA. Nobody bothered to Google the address -facepalm-

    That aside, the map and environment looks great. It's nice to have a map that's moody and dark again instead of broad daylight.

  • @Saitamfed said:

    https://forum.deadbydaylight.com/en/discussion/comment/2736187#Comment_2736187

    I yet have to see racist comments, more than the "you were a Claudette LMAO" but something like "You ######### #########"... otherwise it's not enough to prove evidence of racism.

    I don't have end game chat on console, but friends do, and when someone tries to get around it by saying "tapp/Adam/Claudette player" it's pretty easy to bait them from that into further speech that indicates the tunneling was due to skin color. Whether or not it's immediately bannable compared to hardcore racist speech words, who knows. But at least it's likely the reports will build up until they get nuked from the game.

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