HellDescent
HellDescent
About
- Username
- HellDescent
- Joined
- Visits
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Comments
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Styptic is pretty powerful, syringe is useless
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New rank reset 😂
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@badster said:
https://forum.deadbydaylight.com/en/discussion/comment/918704#Comment_918704
I can’t take you seriously if you think infinites still exist lmfao
If you'd play the game enough you'd know. Next time try run huntress around wretched shop, gas haven with garage door open, rancid abattoir, torment creek and fractured cowshed buildings when you have good window spawns. She wont even be able to get bloodlust around those areas. Edit: also window will never get blocked if you run it right, since you no longer will be in chase
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They wont do it. They don't wanna give away the shards too easy, since they can be used to buy cosmetics and characters
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+1 Players need a break from high ranks
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No mither is one of the most fun perks in the game
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Red or purple - doesn't make much difference when talking about survivor
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@badster said:
Badham would be a good map in my opinion, if they removed goddamn bloodlust. Bloodlust is such a bad mech and it is so outdated. It needs to be removed.
It needs to be, but for that to happen they need to fix all the other maps first. Killers complained about infinites so they put a band aid in the game(bamboozle) instead of fixing map design which was a mistake on their part. Medium vaults was the only step in right direction. Btw infinites still exist in this game vs certain killers.
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I forget every time what it's like to play on rank reset lol
I'm gonna take a break for a few days, probably until tome 4 is out, so it's easier to do the challenges
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Hillbilly is basically Oni on steroids.
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I find sabo pretty fun when playing survivor. When survivors sabo they are not on gens, if you are forced to slug you are applying a lot of pressure on survivors and it almost never works out for them unless you are in a well-coordinated swf, but those game don't happen too often. I personally don't see a problem with it as the killer.
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Killer for me, definitely.
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Devs rely on ruin to help balance their game. How much worse can it get? lmao
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Nothing will happen if devs don't have any proof that you were.
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Bond, iron will, ds. lithe/dead hard
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There is a high chance I'd tunnel an extremely stealth player. Since in my games they don't do much except hiding, refuse help out or to spit pressure with their teammates, who are all on death hook, while that immersed person hasn't even been seen once and then dies to egc. So I'd rather get them out of my game, if they crouch around the map all game.
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@Mr_K said:
Going to run out of moris using them every game.
I have enough, I've never used ebony or ivory moris before
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I doubt it will ever happen on console, they can't even optimize the game for it
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There might be one, since it'll be too late to add event currency to the rift. Kind of like moonrise last year. Although I hated how it was designed. Progress should be tied to gens and hooks only. No freaking vessels this year.
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You get crows because you are not moving
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In order for us to have christmas spirit needs to have a christmas sweater
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It is on console for sure due to terrible framerate
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You have some more control with the flick then before on console.
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It was a little too powerful, they could just add a 30 second cooldown on being able to see survivors aura. That would be enough imo
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28 stab wounds
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I'm just doing the killer ones to get to epilogue.
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Free for ps+. Used to be fun before I started encountering all the bugs in the game
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@Mr_K said:
Looks like PS4.
The basement looks like Pale Rose or Grim Pantry. Do you remember what map it was?
Pale rose
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@Mandy said:
What platform are you on please?
PS4
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I usually run bbq, thana, sloppy and pgtw with legion pin and stolen sketch book. Even though you can't apply sloppy in frenzy you still gotta m1 to down them.
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They could make in so if you're rank 8 oh higher you'd got back 5 ranks, green takes you back to yellow, and yellow back to 15
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I guess they could make certain hud elements optional in settings
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Took me 20+ games. They should think a little about there solo survivors when creating these challenges. I mean it took me a week to plunder 3 chests in the same trial, because there is a 3 man swf bodyblocking them for their friend lol
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They should not be found in chests.
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@Spooky13 said:
Most likely not. You will only lose the Rift Shards, as they are for the current tome, not any future ones. You will still receive the Bloopoints.
Idc about rift fragments. I just wanna be able to save bp and leave them for the next chapter. I just don't want to lose progress if they are gonna end up resetting it either intentionally or by accident.
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Yeah let's set them up connecting all the gens, totems and exit gates
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They completely broke the game as usual.
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Maybe change it so that once it's applied every time you'll take damage you'll hemorrhage again. Basically it only goes away when you are fully healed. Although it'd make sense if you bled out faster on the ground, but that would just promote slugging.
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Have you played nurse on console?
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I run on m1 killers for an endgame build if I had a few bad games in a row and the gens were done too quick
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I run pgtw on all killers. It's the only perk that reliably lets you slow down the game, recover from mistakes and control which gens to keep.
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@mmain said:
I think technically the exit gates aren't powered until you have held the switch long enough for them to open. I think prior to that it is only the switch that is powered.
The gates are powered once 5 gens are completed or hatch is closed.
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Why did you design Sanctum of Wraith this way? It is extremely dark which makes it nearly impossible to see anything, has a ton of vegetation, excessive amount of obstacles certain killers struggle to use their ability around, shack that leads into another maze tile etc.
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The spirit is still strong. But survivors have iron and lightweight will built in again.
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Nemesis, pwyf, pgtw, infectious fright
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@Aven_Fallen said:
Yeah, fixing a gamebreaking Bug is THE SIGN that the Devs are 100% Survivor Biased. That they did not find any solutions to other Bugs yet is not the case, they dont want to fix them, because they are SURVIVOR BIASED.
You are quite high on the list for my "dumbest thread of the year"-award.
So I guess wake up bug wasn't game breaking. Nice reasoning.
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@humanbeing1704 said:
I'm going to assume they don't know about it was it in the known issues?
How is it possible to not notice that the sound is broken, considering that they should also be prepared for it since they do it nearly every update? I mean are they all deaf?
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new map design is pretty terrible, Oni has console limitations, only 1 good perk from both survivor and a killer(nemesis) and a ton of bugs
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They don't care about the health of the game, period. Just gotta make sure they pimp the store full of cosmetics

