HellDescent
HellDescent
About
- Username
- HellDescent
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Comments
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@Mikeasaurus said:
https://forum.deadbydaylight.com/en/discussion/comment/954748#Comment_954748
Is there a specific angle to aim for when hitting from below the hay? Because everytime I attempt it, it acts like I'm hitting a wall no matter the way I face the camera. May have to try the side wall thing to put those campy survivors in their places.
look at around their knees-torso area when hitting them
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I mostly speend it on Myers, trying to get game, lerrys or hawkins offerings
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Yes she needs to have some more curves.;) But yea they nerfed her pretty bad when egc was released.
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You can hit survivors on top of the hay stack from downstairs, plus you can walk around the side on top if you hug the wall, you don't have to lunge to get around the side anymore
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Imagine loading in the game for the first time as a killer and going up against rank 1s
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Head on, lithe for certain builds and dead hard with adrenaline sometimes. Never was a fan of sprint burst or balanced even before the nerf
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They should remove all that corn from coldwind. Can't see 3m in front of yourself
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There is no mention of alternative timelines anywhere in this game. In fact in every licensed dlc they follow the original storyline.
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Trapper and Laurie
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medium vaults
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There are medium, fast and slow vaults. You need to be running at a window perpendicularly for about 2.5 meters to get a fast vault. Otherwise it will be a medium vault. Both are running vaults. Slow vault is performed without holding a sprint button
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If they realise you going for stuns and respect pallets just punish them for it. Start baiting stuns and go for another loop. They'll start swinging through pallets after the first or second time you do it
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@Snitz said:
What about comparing him to others at a loop? Wouldn't he be faster than the oni and the demogorgon because of his thinner collision box?
All killers have the same hitboxes, just as the survivors are all the same. Different models.
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@Cornpopers_Evan said:
Hi Uni! Just as a heads up here's a list of all the killer speeds.
Trapper- 4.6m/s or 115%
Wraith- 4.6m/s or 115%
Hillbilly- 4.6m/s or 115%
Nurse- 3.8m/s or 110%
Hag- 3.8m/s or 110%
Doc- 4 6m/s or 115%
Shape- 3.8m/s or 110% in tier 1, 4.6m/s or 115% in tier 2&3
Huntress- 3.8m/s or 110%
Cannibal- 4.6m/s or 115%
Nightmare- 4.6m/s or 115%
Pig- 4.6m/s or 115%
Clown- 4.6m/s or 115%
Spirit- 4.4m/s
Legion- 4.6m/s or 115%
Plague- 4.6m/s or 115%
Ghostface- 4.6m/s or 115%
Demogorgon- 4.6m/s or 115%
Oni- 4.6m/s or 115%
Alright, I'll continue to not bother you now. XD
3.8m/s is not 110%. Nurse default speed is not 110% its 96%, tier 1 Myers is 4.2m/s or 105%. 4.4 m/s = 110% movement speed
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What exploit?
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Cloaked wraith is undetectable from any aura reading perks.
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Traps don't trigger if survivors escapes through the exit gates unless the timer has started.
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Bubba's smack to the head during mori
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It's not listed as bannable offence. https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest
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Probably trolling. There's a lot of people sending stupid messages, trying to get a reaction
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2 completely different things you can't compare
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Smack in a back and a hook through the chest
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Merry Christmas from Canada, eh?
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@KingHEADBUSTER said:
I have seen people using purple tier 3 lightweight. Its 4 sec instead of 3
All perks cap at tier 3, there is no tier 4
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4 pallet stuns for me. Started it after rank reset, every killer was respecting pallets. Had to camp them and take hits at a pallet to get stuns
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Non aura reading perks.
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Bugs, unknown error/no network connection messages, dc's, terrible framerate. The usual DBD experience.
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Bought a 1000 back in the day to get pig and freddy
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Since around Freddy's rework. They made both of their songs non-directional
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Ghost face's night shroud with bubba's saw
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kate/nurse
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Nope. Also them counting rift progress before it was even out was just a marketing tactic. The following rift will take a few weeks longer to complete then this one
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Six feet under was the hardest one for me due to survivors trying to deny it. Completed everything else except dark sense one, not even gonna attempt it.
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corrupt+discordance, surge+surveillance are good combos, while thrilling tremors is good on its own or with pgtw. It all comes down to killer and playstyle
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They've been bugged since Oni release.
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I welcome flashlight in my game. They help out a lot, the amount of time people waste or mistakes they make is helps out a lot. lol
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I guess people don't dc or run to the corner of the map and just sit there on you while you are trying to do "six feet under"
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Father campbells chapel - just outside the building. Hawkins - everywhere.
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It would be nice if half the trap's auras wouldn't disappear as soon as you get close to them or traps become completely unusable after survivor escapes from it and you can no longer pick it up for start
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/936819#Comment_936819
This is interesting, how do they get matched though because if it’s option 1 and it’s like a 15 against 1, 1, 1 and 15 hes not getting enough BP for the bonus to even matter.
Match killers vs lowest ranked survivor in a party
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Add icons in the lobby above swf. Give killer bonus bp after the trial ends based how many people are swf to prevent dodging.
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I just go and point them when I miss a skillcheck
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Discordance is the only perk you want to keep at tier 1. You'll know 4 seconds sooner if there are still multiple people on the gen. I also prefer spies for the shadows tier 2 rather then 3, but that's just my personal preference
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It's their emblem system. A few weeks ago I went through purple ranks to red ranks without touching a single gen, trying to do archives. I did totems, saved and healed people and was trying to activate mettle of man lol. And I piped most of the games. Ranks don't mean much.
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Trapper is the hardest, nurse easiest
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Because you need to be inside killers tr in order for borrowed time to activate
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iron will, dance with me, quick and quiet, lithe/head on
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I got mine with Bubba eventually(after about 20 dc) - agitation, iron grast, territorial imperative and pgtw. Proxy camp basement after getting a survivor there and wait for territorial to trigger, use pgtw to regress gens around the basement
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Hold sprint button. It has to be a fast exit out of a locker
