Heartbound
Heartbound
About
- Username
- Heartbound
- Joined
- Visits
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Comments
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I like legion. I don't like Doctor or Hag.
Legion needs Hillbilly's chainsaw, then people would like him more.
Actually, give Hillbilly a legion mask cosmetic.
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I'm a casual lore bug and tbh the survey excited.me. It's cool to have a game like this but its even cooler if there's like...a reason for it. As long as the world building doesn't jump the shark and takes itself seriously it could end up being really cool.
I was a rank 8 survivor yesterday getting matched with brown ranks all day and I loved it. Got all my lore notes collected. My main goal this time around is the Mr. Puddles body.
I buy all the expansion packs so its especially cool they're asking about expansions and their impact. I was like okay everyone recommends inner strength over self care and decisive strike. That's behind a hard paywall. Guess I better pay to win.
...but then I have all the perks and I mainly use alert, self care, opportunity and borrowed time. (I don't have the galaxy brain to remember like 20 maps of pallet locations sorry.)
...I do hope for more creepiness though. Maybe stages where ghosts fade in and out of existence or a floor of entity flesh every once in a while because its losing control and couldn't replicate the tile properly. There's so much coolness that's possible.
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I feel like I have to play normally against a doctor. You really can't mess around. You're either doing a generator, going for an unhook or looping the doctor. There's no point in juking or hiding, so, fite me shock demon.
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Hope I can get my rift challenges done this game.
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It made the game pay to win (sure you could grind, but you can also grind in other pay 2 win games).
Just make another perk that tilts the game in the killers favor and makes skill checks red for 20 bucks and they'll calm down.
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This is actually a really serious problem I was entirely blind to.
What in the world dbd. Walk the heckin plank!
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If you have less than two hours played on steam, valve will give you a refund on the product iirc. Not sure how it works on other ports and consoles.
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@ProfoundEnding said:
https://forum.deadbydaylight.com/en/discussion/comment/1032612#Comment_1032612
New Moris won't be available with shards. Due to them having to create new animations it's 100% gonna be auric cells only.
I want Moris for shards and I want it now.
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I want chase themes and different mori stuff available for shards. Let you pick the tunes and stuff.
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Kill 4 killers as Ace.
Must be done in a single trial.
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Looks like several wins to me.
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Take the oldest maps and do something new with them. Like corn maps or the forest ones.
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I want this too.
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Wow everyone loves Huntress and she's my worst nightmare. Even if you dodge all her hatchets she gets close enough to melee you anyway.
I guess my favorite at the moment is pig. They usually have make your choice and you have a good boy hat on so when you get unhooked they leave you alone for a minute.
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My Japanese is kinda spotty, but lemme give it a shot.
はじめまして! 私が日本語完璧じゃない、でも こころみる。
1.いいえ、まち じんこうどうたい。
2.いいえ。
3.ハイ。せいぞんしゃがたかいさかん
ええ、それでもわ、ゆくっり。
devは理ふかかい。ええへへ
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Downing and hooking a survivor that is wearing the exact same thing I wear on that character.
I dunno why. Its like beating your ghost in Mario Kart. Just like, take that, me.
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Not gonna lie if I get the head and body of the elephant I might main clown and just play him over and over and see if I can get to rank 1.
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I find the best way to deal with language you don't like is at the bottom right during the end match screen there's a little speech bubble. Click it and it'll close the chat.
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I was going to make a joke about how you just want a little girl killer, but thinking about it that might be horrifying.
Twisted innocence where a small child is running around killing everyone is heckin spooks.
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Yeah it would be kinda nice. I get that theorycrafters and dataminers can just look in the games code and figure out exact values but I shouldn't have to do that to have an idea of what's going on.
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I'm a hearing impaired player so I don't really have a way to gauge iron wills usefulness (my killers and survivors use aura revealing perks etc).
On survivor I don't like being injured and if I am in a chase and they lose line of sight I instinctively run to the other side of the map.
They might get me eventually but we're going on a jog. Get that heart rate up.
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It would be kinda nice if the game told you. At the end screen I'm asking did I pip instead of knowing at the end through gameplay that I pipped.
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@Unicorn said:
Wait, so Ruin doesn't effect skill checks anymore? Or does it but its just not listed? All I saw is that it regresses gens that aren't worked on. Sorry I'm a console player and can't access PTB to test it out.
Apparently if nobody is actively working on a generator for whatever reason it automatically starts to regress.
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I am the locker, and the locker is me. Wherever you look, that is where I'll be.
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I play a bunch of other games so I don't play a ton. I did come back for the tome though and will come back for the next one. It's fun to have an actual goal (as long as it isn't stupid hard or grindy)
I also buy and play new killers when they come out. It's usually fun.
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A daylight map with the entity as the sun
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I think a siren that charms survivors would be cool. Like, whoever you catch can be charmed and has to work with you to down other survivors.
If they don't they experience heart break and die instantly. If they're charmed when you have all other survivors dead/sacrificed the game ends and the score screen says:
Match result: Loved.
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As long as finding generators is intuitive I'm game.
Right now I can jog around most maps and find a generator due to the turned off generator towers or blinking bulbs.
Lerys I just have to wander til I find something and just hover around that one gen because looking for another is risking wasting a lot of time.
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If you played an ultra rare Dwight offering killers would get scared and dc on the loading screen.
Instead survivors get style. The cooler you look the easier it is for the killer to stop chasing and just admire how cool your outfit is.
I mean, imagine. Dwelf squad plays an ultra rare add on that allows survivors to teleport between lockers. Not only are there now potentially dozens of dwelfs on the map at any one time, the killer can't move because of how awesome your costume is.
Lets not even get head on involved in this.
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Trapper. He seems like he appreciates a good work ethic and doesn't like people who gossip.
He's also pretty creative. Doesn't bow to the entity either. (I mean look how he was tortured.)
Pretty cool guy, just don't laze around like a useless maggot.
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I buy every expansion but don't have a lot of time to master it. Its just cool to sit down and try something new.
Buying all the killers nowadays probably feels bad but for me its just like, 10 bucks every 3 months so whatever.
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I'm a red ranker that uses self care. Solo player. I go for lots of hook saves and I'm not doing that injured.
I've never noticed self care winning or losing games. If people aren't doing gens their health state doesn't matter.
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Even if I bought it I wouldn't have enough time to complete and get the rewards. The only things I'm missing are the trapper weapon, a Claudette head and a gear thing so I think I'll live.
I like the concept but I just don't play enough. I have really limited free time.
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@Almo said:
https://forum.deadbydaylight.com/en/discussion/comment/935446#Comment_935446
It's a really tricky beast to manage! But worth the effort. I say that as a player, not just as a developer. :)
*Spends entire game teabagging and flashlight clicking a dev*
Next patch unresolved bug:
Flashlights are spawning in survivor's rectums. No ETA on fix.
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The clown needs pink elephants and generators that giggle and run away if you complete more than 10% of it.
Because getting drugged is something you can just shrug off 4 seconds later.
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I used Hillbilly with iron grasp and agitation. I just ran every body down and chucked them in the basement.
I spammed m2 after every basement hook and did a victory lap around the map every time. Maybe that'll help.
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I use a hillbilly with iron grasp and agitation and just zoom around the map and pull everyone in.
Works for all basement related challenges. Just be one with the chainsaw sprint.
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I use the camo pants sometimes with socks. I've never noticed footsteps with them but I've also never really listened for them. The killer can probably still hear your footsteps.
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That strategy is fine until you play enough games where nothing happens in your general area and suddenly one of your team mates are injured.
Not saying I didn't used to hop in a locker at the start of the match and wait, I know the feels trust me...but it gets boring. Look around for a nearby pallet, and mentally hold on to it like a teddy bear that will make the monsters go away, then hold M1 in peace.
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Bills make a lot of questionable plays, which kinda stinks since I like the character a lot.
Neas will generally point at your locker if you hopped in to avoid a potential chase if they saw you enter. Annoying.
Steve is a bro but always ends up dead.
David has no idea how to hide. Ever.
Meg tends to go down reliably after 30 seconds or so.
The others don't come to mind at the moment.
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I dunno. They've kinda covered all the basic horror stuff. It's gonna get harder and harder to make killers as they go on.
The Vampire. Flies around in bat form. There's no flying killer yet.
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I don't even need to know its Huntress to know if she has iri heads. Just watch the hud for other survivors. If they go down in one shot and you see the disconnect symbol you know why.
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Maybe :p
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This game is becoming the World of Warcraft of horror games.
I am pleased but we better start getting more story and lore. You opened this book you gotta keep flipping pages rawr.
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I have to admit I never really tried to rank up killer but I wish I had your problem. What I do is run borrowed time.
So you start the match on a generator. If there's ruin power through it. When someone gets hooked go unhook him. Don't let anyone else save. Winning/losing the resulting chase doesn't matter much but do your best.
Get back on a generator. Sometimes you win sometimes you don't but the game thinks I deserve pips for doing that.
(I generally run ds/borrowed/alert/self care and avoid chases. Not a confrontational breakout wglf player. Hope this helps!)
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As a survivor escape through the exit gate after being sacrificed.
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It feels random to me so I normally don't really go in with expectations. I feel like if I break more than 2 pallets in one chase if I don't stop and go after someone else I'll lose.
Sometimes I beat everyone, other times it feels like I didn't have a chance. I play the same each time so I don't feel like I learned anything or got better.
I do like the end game collapse though. Good change.
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Team Dweet and Feng woo!
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It says in her bio she was instantly hooked.
Instantly. Hooked.
Dweet is best. He will defeat the entity. Feng had to be unhooked first.
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My time has come.