Healthore77992
Healthore77992
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- Healthore77992
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Buffs i would give to Myers:
1. T1 110% movement speed, undetectable status effect. This would be unique because you could choose your playstyle, either stealthy or instadown.
2. Remove stalk limit.
3. T3 120% movement speed.
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@Rydog said:
https://forum.deadbydaylight.com/en/discussion/comment/1797531#Comment_1797531
Showed the material he has? I am not sure what you mean.
The way he kills, his personality (which can help with perks) his weapon of choice, i already said his power (voodoo), his map etc etc..
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Hmm, i do think that we will get him, the Blight and the Twins were probably testing water for him, but i don't think the concept of Chucky would be like that, because he already showed the material he has (his power etc). But the only problem would be the hooking, so it could also happen the concept like the Twins have.
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Let's hope he will get something like PH nerf, remaining him strong, buffing him in other area
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Well, there isn't much they can do besides that
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1796554#Comment_1796554
Lets nerf Tinkerer to be disabled if the killer attempts to progress the game.
Sure, let's also nerf DH along with it.
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Don't worry, DS is getting changed soon 👍🏻
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Because it would hurt other things in the process, sometimes you must camp
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People are actually thinking that the Twins are strong, I don't know how many more counters you need to have? Maybe you should git gud.
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I wouldn't agree that the Twins are worst in the game, but they need some buffs
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Imagine if company like Valve or Blizzard did this..
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We don't care, you 'nerfed' decent killer, we got changes to DS, i think that's a lot better ;)
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They honestly need a buff
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I'd out Bubba above Slinger and Hillbilly above Huntress and Freddy, maybe even Blight.
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@Nosferatu3145 said:
Agree, but I must admit that their camping abilities is surreal. I don't know how, but something must be done regarding that
I never camped with them, not my playstyle, what's so strong there?
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bye
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1792767#Comment_1792767
Not seeing your point, it's still a dumb comparison. You don't compare the most balanced Killer in the game to the most broken perk lol
I agree that he is balanced, but many people call him op, the ones not good at the game. But atleast they will change the perk, let's hope for treatment PH got..
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1792765#Comment_1792765
That's why I'm here..after billy..im loath to trust
Let's hope for something similar they did to PH..
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@TheButcher said:
https://forum.deadbydaylight.com/en/discussion/comment/1792751#Comment_1792751
That is the dumbest comparison I ever heard.
Read the comment above
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/1792751#Comment_1792751
not at all..a perk that is constantly creating problems especially with other perks..is far different from a killer that is being targeted due to stats that can't be trusted for too many reasons
Hey, I agree, i know that good survivors don't have problem versing Freddy, but 90% of community are noobs who don't want to play differently, they want every killer to be looped the same way.. I'm just hoping they won't totally destroy him and add something in return..
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Well, DS is getting changed, so we kind got even?
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bye
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@Healthore77992 said:
https://forum.deadbydaylight.com/en/discussion/comment/1790355#Comment_1790355
Hey, yeah sure about the add-ons would be ajusted, but I was talking purely about him and his power.
Maybe make his T3 movement speed 120%?
I think the 110% movement speed in T1 would be enough tbh, because it could have multiple playstyles
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@ALostPuppy said:
The 1st suggestion sounds ok, but that would make Scratched mirror broken. You'd have to change or remove that add-on if you wanna do that.
Not a fan of the 2nd suggestion. The stalk limit is kind of a part of Myers, and it's something you need to kinda keep track of in the match and to know who to stalk up and who to leave etc. It's part of his actual character too, if you think about it.
I do think his Tier 3 should be slightly buffed though. +15% pallet break speed and 25% reduced pallet stun time while in tier 3 would be nice. He needs something to be more aggressive and scary in tier 3 imo, the extra vault speed isn't enough. His tier 2 is fine, it has its strengths and weaknesses, but his tier 3 is quite underwhelming compared to something like Oni's demon mode. He's a simple killer so I think he should get simple buffs that compliment him.
Hey, yeah sure about the add-ons would be ajusted, but I was talking purely about him and his power.
Maybe make his T3 movement speed 120%?
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@TragicSolitude said:
I want T1 Mikey to be immune to Spine Chill. He used to be; he should still be.
Yes, I am a broken record with this. He's already so neutered in T1 to make up for his Undetectable status, but he's still TOTALLY VISIBLE. You can SEE him with your eyes. Spine Chill detecting him is unnecessary.
If he could be 110% that would be dream come true
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@Slendy4321 said:
https://forum.deadbydaylight.com/en/discussion/210426/how-i-would-buff-myers
Are you joking right now? You do realize if they removed the stalk limit then he could basically slug everyone. He's not like Ghostface where only one Survivor is exposed, With Myers if he gets to Tier 3 EVERYONE is exposed. Myers is good where he's at and doesn't need anything done to him
The thing is, there are killers like Hillbilly, Leatherface, Oni to some extent that have much better instadowns. On top of that Myers has no anti loop or map pressure, I think he needs it.
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The game where survivors have multiple second chances, plus if playing in swf, are unbeatable, they are asking for killer nerf until they get it finally nerfed, then always go to the next one... Bunch of crybabies who are actively killing the game.
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He will be much better as character than a re-skin.
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@valvarez4 said:
https://forum.deadbydaylight.com/en/discussion/comment/1786040#Comment_1786040
Guy, probably you are new in this game. Killer is easy as hell
I'm not new, in high level of play they are super op.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1786040#Comment_1786040
It does not favor survivors at all
Actually it does.
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@Sluzzy said:
Maybe this killer isn't a free win which is a positive thing. Effort, perseverance.
We need stronger killer, especially because this game favor survivors like no other, they basically have free wins, they should be nerfed.
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@Unknowninsanity said:
https://forum.deadbydaylight.com/en/discussion/comment/1785740#Comment_1785740
Ok and he is kinda like Freddy Kruger killed kids but instead he gets killed by their spirits
Well, the difference between those three are that those two are legends, Springtrap isn't, they both have powers, he doesn't. I tried to get into it and like it, but i just can't.
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@Unknowninsanity said:
https://forum.deadbydaylight.com/en/discussion/comment/1785731#Comment_1785731
Do you know his full lore?
I do, I tried to get I to it, played games, it just doesn't work out
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90% of the community don't want him, he doesn't even fit the lore.
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No.
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So glad they did it, in that map killers had no hope of winning, even the best killer players would lose against bad survivors simply because map was carrying them.
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This is the worst killer ever, survivors play toy, what are you talking about?
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@EldritchElise87 said:
I have been wracking my brain trying to think of she is actually good at and so far got nothing. Killers need either high chase ending potential, good tracking or high mobility, and the twins don't really have any of that in abundance.
Early days but just can't figure out what an effective playstyle is for them.
I played more than 10 matches, usually 10 matches shows me the vision of what this killer is capable of if you master then, but with this killer, absolutely nothing, Victor has zero impacts with survivors, zero mind games, so far the worst killer ever.
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@chieften333 said:
BHVR was going to do some buffs. Sadly what they have planned isn't nearly enough to make the twins good.
Not being countered by lockers will be the best thing to come from the the hotfix.
Right now the worst killer ever. So glad I payed with shards and not the real money, they don't deserve it. This killer is survivors play toy, f off with this killer.
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Just so you guys know, devs tried to implement camping penalty but survivors abused it, you can only blame yourself for it.
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I find Ruin + Undying fun to verse.
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@ZFennecFox said:
I actually just thought about it why not change Legions ability to Frenzy basically the same ability as now but add a second red bar that charges at 3% a second with a 5% percent boost for each survivor with the deep wound.
Once the bar is full Legion enters Feral Frenzy but instead of inflicting Deep wound it counts as a basic attack.
Two hits on the same survivor will down them but end your Feral Frenzy as well as if you miss a hit.
My idea for Legion would be something like: While in Feral Frenzy, the more survivors he injured the more reduced penalty on Feral Frenzy becomes, up to max 2 seconds of stun
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Old Freddy was weaker than Clown, i don't want to wait 7 seconds so I could hit survivor, I don't miss survivors healing in front of my face when i can't literally do anything. New Freddy is fine.
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Haddonfield is super survivor sided, there's almost no hope to win there if survivors are decent.
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I would buff Myers T1 to 110% movement speed, make his stalk faster, and remove limited stalk.
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Myers buff
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@Withered8 said:
Literally negates half of the loops in the game. Like what are you meant to do on any azarovs loop apart from pull the pallet instantly?
I think he should be reworked to be more of an area control and sniper killer, so you actually have to be good with landing shots and don't get carried by the insane amount of passive effects he has.
To do this I would:
Make him nurse movement speed or the same as survivors.
Give him a scope and infinite range.
Slow down spear travel speed and add a laser point on an aimed target.
Make his terror radius bigger so you can't stealth up on ppl, ranged stealth killers is just busted.
Remove the whole chain and reel in effect and make the gun just do damage as normal, reeling in sucks for both sides and is a huge time waster.
Maybe add like a few towers which spawn randomly across the map which he can climb up and snipe out off, idk how that would work on alot of maps tho.
Basically make vsing him and playing him more dynamic and enjoyable as well as reward killers with genuinely good aim.
No.
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Survivors are already power role. But only things I would do is add kindred basekit and add some kind of emotes, something like 'i'm doing gen' 'killer is chasing me' 'killer is camping'. That's about it.
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@Maperson said:
Very nice, i had very similar idea, with The twins Chucky became a real possibility :)
Thanks, when I saw them I immediately thought of Chucky
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@Mushwin said:
Cant we have Charles Lee Ray in it and Chucky sorta like the twins kinda deal?
Myb something like this?
