HamdaN
HamdaN
About
- Username
- HamdaN
- Joined
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Comments
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alot of people said this. they changed the iceing not the cake. so her core annoyance is present shes just “less” annoying to a degree. but ultimatly id need to test more vs her
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@Diam said:
https://forum.deadbydaylight.com/en/discussion/comment/899838#Comment_899838
More whining and insulting. He’s right.
You only responded to insult him, how is that contributing to the post? I’m telling this to you so hopefully you won’t continue this. It doesn’t contribute to ANYTHING but arguments.
he started it. this isnt elementary school im not gonna debate how instigating works if you have 0 perception of it
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/899800#Comment_899800
And yet, your post did nothing to help the conversation at all. Just more whining and insulting.
I get hooked, killed, tunneled and camped all the time. But I understand that it’s all part of the game and a lot of the times I made a mistake that lead me to getting spotted or caught. I don’t blame the killer, never have and never will. I don’t come crying on the forums about how unfair it is. I just accept my loss and move on to the next match. If I ever happen to feel that I’ve had enough, I’ll just take a break from the game and play something else.
If you ever bothered to read any of my posts, you would have seen me admitting multiple times that I’m a Potato at this game. I don’t delude myself into thinking that I’m some kind of pro and I don’t have aspirations to ever be one.
You should take your own advice and be more helpful to the discussion. The topic is should camping be punished. My answer was that it is already punished by survivors completing the generators and the killer getting minimal blood points. Apparently players don’t think that’s enough and want the killer to get nothing for the chase, capture and hook that they got, as well as for the time they spent making sure the survivor doesn’t get away.
Sure, it’s not an optimal strategy, but with the way the game is today, sometimes that’s all some killers can do. Not everyone plays Spirit, Nurse or Freddy and can end loops almost instantly.
Rather than crying or complaining, how about you and all the whiners actually come up with some actual constructive alternatives to discuss.
And before anyone thinks I’m a killer main, I’ve only been playing for a little over a month, I have Claudette maxed out to Prestige II, I have two other survivors at base leve 50, and only one level 50 killer with minor experience with two other killers.
People need to play both sides to see it’s not all peaches and cream for everyone.
imaging making a salty insulting post then getting triggered when someone does it back. nice double standard kiddo
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@AvisDeene said:
Oh look, another survivor only player complaining about camping because they weren't good enough to avoid the killer in the first place. Before you cry some more, how about you play both sides and try out killer for a bit. Once you experience 10 well coordinated groups you will be singing a new tune.
And for those asking for punishment, there already is one, your stupid teammates could keep pushing out the gens. The faster they complete the match, the less blood points and kills the killer gets.
Just because you don't like an aspect of the game doesn't make it wrong. It may not be fun for you, but not everything is supposed to be fun.
-Its not fun to be looped around the entire map and have 3 gens pop back to back
-Its not fun getting hit by pallets over and over
-Its not fun to get body blocked by three people while you're trying to hook someone
-Its not fun to be blinded by two or three people after you finish a long chase
-Its not fun for a killer to have to deal with borrowed time
-Its not fun for killers to get repeatedly flashlight clicked or t-bagged over and over
-Its not fun when a killer finally catches a tryhard and they DC because they can't handle getting hooked or killed
-its not fun for a killer to be doing a good job through out the whole match and the survivors escape with a key
-its not fun when survivors hide through out the whole match and barely try to do the gens because they're too scared to do the gens and don't want to get caught
-Its not fun when survivors dc because they don't like the map
-its not fun when survivors dc because they don't like the killer
-Its not fun when survivors suicide on hook because they're angry babies
-Its not fun when a swf on comms coordinate to repeatedly loop and locker stun the killer
-Its not fun when a killer is trying to hook someone only to find someone broke the hook
-its not fun for Trapper to find out his trap was broken
-Its not fun to play Plague because her power depends on the Survivors actions
-Its not fun to face a group of survivors that have 4 toolboxes and one or two brand new parts and power through all the gens in 5 minutes.
Stop crying like babies. You win some and you lose some. No matter what match you play, someone will end up not having fun. Just accept the death and move on to the next game.
The only thing I think the devs should do is to make sure that after you face a killer once, they shouldn't pair you up with them(or killer type) again until you are matched up with several different killers.
"Oh look, another survivor only player complaining about camping because they weren't good enough to avoid the killer in the first place." what a cringe reply. stop acting like youre perfect and have never been downed/hooked before. what a cop out response from a typical reddit killer. be more helpful
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@kengee said:
so body blocking is fair?
holllyyyyyyy my god yet another kid who needs to a pull a "what about this" no one cares dude. if you wanna cry about body blocking which is completely fine, go make your own post.
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its incredible how u killer mains make everything so political. even bug fix timings at this point. its pathetic. get ahold of yourself.
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@snozer said:
https://forum.deadbydaylight.com/en/discussion/comment/896672#Comment_896672
How dare you talk sense.
Pallets must be 100% safe with an instant 10m stun the second you press space.
excuse me? LMAO god u entitled killers are laughable. someone swinging 2 sec late and still hitting a survivor isnt senseable at all. thank god no one listened to people like you the servers would never get fixed
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/896831#Comment_896831
Seriously, what do you think the fix is then? Pallets should slowly move towards survivors in case you ever get caught out of position and can't make it through one in time?
You weren't close enough or didn't react fast enough to get the drop without taking a hit. Move on and play safer next time.
beautiful bait kiddo
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@Pulsar said:
Haven't had an issue on consoles.
console isnt on servers no?
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@Frank_Sriracha said:
Dedicated servers seem to be fond of rewinding back half a second for killers, keep in mind that Oni's MeGa DoNk has a larger hitbox than most attacks too.
word... the game feels like 2 tenses of time. might as well be single player
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the pallet rng is trash and its way too dark :/
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/895496#Comment_895496
Then about 75 people in my games in the last two weeks should be banned.
they should be its unfair to u
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/894897#Comment_894897
Selling out your teammates isn't reportable. Jerk move, but not reportable unless it is premeditated.
######### are you kidding me? of course it is. teaming with the killer in anyway isnt permissable. how do you constantly spew this kind of misinformation
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/110156/your-thoughts-on-the-new-chapter
Hey welcome back.
If you load into either Yamaoka map, just DC. The visibility is so poor it’s 99% impossible to play as killer.
And poor survivors. There’s a basement bug. If they’re hooked down there they get a permanent dark or white screen, screwing them for the rest of the match. Funny watching them run around in aimless circles down there though.
the darkness is bad for survivor too, if im deep wounded its pitch black literally. and the pallet rng is HORRID. the map was much better in ptb
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imo as a survivor main, when someone else is hooked cut it off BUT... if youre seudo tunneled and slugged it shouldnt turn off. once your team picks u up then it shuts off
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i agree. it was way better in the ptb. going against dark trap trapper is horrendous
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@supersonic853 said:
Just wait people will complain wraith and freddy still avoid it because of no TR so theyll make it so if the killers in a certain meter range it works anyway.
if stealth killers didnt abuse this to camp no one would complain
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id say lithe is the worst right now due to the window hits :(
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@LordGlint said:
Is this basement bug for ANY basement or just the new map. Considering 2 of the tome challenges for level 3 are for basement hooks, and hooking ppl in the basement is a strong play anyway, it wouldn't surprise me if alot of killers are basement hooking WITHOUT trying to cheat.
every basement
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@fcc2014 said:
https://forum.deadbydaylight.com/en/discussion/comment/887248#Comment_887248
Nope just don't see a need to cry about it.
nice bait kiddo. well done.
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@fcc2014 said:
Lower that entitlement a bit. It is a bug. Wake up was a bug sprint burst was a bug, agitation II, etc etc etc..... The legion addons were over site by the devs didn't deserve a ban either. The game is constantly broke lets stop try to get one another banned for the devs ######### ups and focus on the actual issues.
the mend exploit didnt deserve a ban....? sounds like someone who used it. hmmm....
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pay attention to how some survivors act after being unhooked. some will be running in the corner or against walls almost like theyre trolling. thats how you'll know.
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@Fibijean said:
Because killers have as much right to a 4k as you do to an escape.
This is coming from a survivor main.
more like a survivor main on halloween lmfao. other than unbreakable slugging has 0 counter. its boring and denys ur ability to play the game just like face camping. nice bait
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@immortalls96 said:
https://forum.deadbydaylight.com/en/discussion/comment/881581#Comment_881581
I've yet to see 1 of the more well known content creators play her more than once and several that I've asked said they've seen maybe 1 or two since release..and one even said they havent seen 1 well performing nurse since the changes..based off my own findings you couldnt be more wrong about the nurse..then again..you think bt is trash..a meta survivor perk..so..I cant really say I find you a reliable source in any fashion
go try using bt against any stealth killer/freddy right now and see how it feels. and if you genuinly think nurse is trash u were never a good nurse. truth hurts
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is this a troll? BT is garbage since undetectable/oblivious came out. nurse has bbeen proven by tons of massive content creator killer mains that shes fine. sure legion is poop but i dont forsee him NOT being fixed
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aside from all the clear english scholars here... my god cringe.
OP youre not wrong at all. a ton of big content creators have come out to say that making content right now is difficult because of the servers. killer is plagued with horrid bugs and survivor feels miserable alot of times. patience is all we have left. idk man
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as a survivor main, id be ok if gens were slower... IF the slow down perks got balanced and chases got rebalanced based on gens taking longer. i think then it will be more balanced. but until servers are fixed survivors get hit from literally anywhere so its tough
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@humanbeing1704 said:
this game is super luck based
agreed. map rng and killer anonimity is very luck based
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@Pulsar said:
It's been about 2 months since I've played against a camper. Tunneling doesn't exist.
gen rushing doesnt exist either :)
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@PistolTimb said:
Ivory Moris are pretty fair imo, or at least as fair as hatch keys. Ebonys suck the life out of the game but again you could say the same about hatch keys. Moris should really be a built in mechanic when someone gets hooked twice. Purely for flair.
ivorys make u want to tunnel as hard as old dying light, they arent that healthy either
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if anything his auto aim needs some tweaks thats all
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@MrsPiggyIsSoSneaky said:
So to rephrase to what you actually want to say is
Survivors should get all the points if the killer leaves (even though in the lore if a killer is not present the entity stops the trial by force, cause whats the point if there is no danger to the survivors and bloodshed for the entity to enjoy?) and killer should get none? Kk
######### are u talking about? how do u somehow make this a killer vs survivor cesspool? if a survivor dcs the killer can still play and comeout with like 30+k and the survivor comes out with 5. smh u must be trolling
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@Mellow7 said:
Because why would there be a trail if there's no killer? That doesn't make sense for the entity to just have survivors on a small map running around doing gens and not being in threat of their lives being taken. I dont think the entity would find that entertaining
waiting 10 minutes for a survivor queue to have a scrub dc after 1 bad chase is stupid. let me atleast get some points to sufice. this isnt rocket science
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@YoosungKim said:
https://forum.deadbydaylight.com/en/discussion/comment/877046#Comment_877046
Well.
I want to ######### play the game so I'll keep suggesting it
I don't think playing with 2 frame per second is nice
The point is
Stop adding cosmetics
Stop bullshitting around
Fix the game
Thanks
as much as i would love to agree, but this is incorrect. the art team/skins team is separate from the bug fixing side and stopping skins literally guts one side that has no impact on the other. its just a management thing
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@PistolTimb said:
Borrowed time is fine how it is. Survivors already use it as a get out of jail free card regardless of what the killer is doing. You might as well buff decisive strike and dead hard 😂
it is NOT fine. oblivious/undetectable should not be a free pass to camp just because bt wont proc. nice bait killer head
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@Rin_is_my_waifu said:
Adaptation? That's how we call nerfs now?
Get out of rank 20 before crying for nerfs
says the spirit main
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@PistolTimb said:
Yes let's nerf the viable killer that was an absolute trash pile for two years. How about we let him stay strong for at least half that before we start calling for nerfs.
him being bad before doesnt excuse his current state at all. they dont coorelate
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/876455#Comment_876455
Well, I was a rank 6 survivor. I'm nearly rank 9 now because people are still throwing.
pc?
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@[Deleted User] said:
What do you want them to do?
There needs to be 4 survivors and 1 killer for a 80/20 split, and there's quite a few more than 20% of the population playing killer right at the current moment, considering I can get survivor queues almost instantly.
what rank survivor, because i know at anything past green is like 10 minutes
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survivor definetly needs a QOL change asap, alot of things feel super whack and a ton of bugs/killer exploits keep coming up making things miserable. so many huntress players have hit me through walls and indirectly admit they knew they could do it and i doubt they will serve punishment anyways. the game feels like 2 different tenses with servers because the killer always feels 2 seconds behind with latency and its practically a single player game for them
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take a coin and flip it when shes phasing, heads = go left tails = go right. literally all u can do.
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a rank system that actually differentiates good from bad players, a leaderboard, an ingame profile that shows you things like match history, stats etc. and ranked rewards.
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@Sylorknag said:
Lol. Lots of entitled survivors I see.
If you play past rank 10 you know that killers are not the power role, they don't dictate the pace of the game, they are any shape of form in control.
You are just waiting for survivors to be over autruistic or to fck up.
not according to red rank stats
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alot of people dont like farming and would rather move on to a real game. doesnt really suprise me
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@aregularplayer said:
Man, have you guys ever got math classes? Spirit being the most chosen doesn't inflate her kill rate. Please, its percentage!
if a killer is picked that much and has that high of a kill rate that consistently over so many games theres some sort of issue. so i agree that it doesnt over inflate it, it shows her consistency over so many games
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@Blueberry said:
Yeah, if we're gonna be given data I'd like it to at least have all the nuances pruned.
Also if we could get rank 1 stats and NOT red rank stats that would be wonderful as those will be extremely different numbers. Separate those by system as well as that is skewing numbers also.
its hard to do rank 1 alone because one depip and youre out. its way to small of a sample size
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i believe so, only lisence characters are only auric cells from what i know
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@KuromiStarwind said:
You do all realize that we're just accepting the idea that every killer should and will be balanced around a 50% or 2 kills per game, right? That doesn't make the game inherently imbalanced simply because it's not 45-50% across every rank. Jeez. It's amazing how people will use flat statistics and ignore the variables to justify their opinions. The game is a lot more complicated than that, yet you have this guy posting in this thread defending it with his life.
https://forum.deadbydaylight.com/en/discussion/comment/869916#Comment_869916
Yes. Just like all the hits were garbage without dedicated servers. Now they're all garbage with dedicated servers. Why don't we just give the survivors the p2p host so they can still be hit by unfair, garbage hits. Or maybe, just maybe, you were supposed to be :)
LMAO nice low tier bait kiddo. on p2p it was never as bad as what it is now. denying that either makes u a delusional clown or a troll. and i think i know which one u are
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cringe. cant wait till mori is nerfed so noobs like u get exposed