GrootDude
GrootDude
About
- Username
- GrootDude
- Joined
- Visits
- 4,964
- Last Active
Comments
-
@Ihatelife said:
I agree that she requires more than good headphones, but the sound is the most important thing about her.
I agree that sound is really important.
-
@Liruliniel said:
https://forum.deadbydaylight.com/en/discussion/comment/697642#Comment_697642
I never even noticed people had red pictures. I just look at the comments xD.
XD Well now you know. :P
-
I’m ditching Claud for Nancy, love her outfit and hair.
-
@[Deleted User] said:
I earned “trusted” too. Don’t know how I got it, or what it’s for.
It means that someone like me, Boss, Elk, TwistedMonkey, or NMCKE commented on your thread.
-
@Mew said:
How do you even get red pfps? Ive always been curious on it lol @GrootDude
The mods decide who should get it based on how civil, constructive and active you are.
-
@8obot1c said:
https://forum.deadbydaylight.com/en/discussion/comment/697512#Comment_697512
So my post is "trusted" now?
It means that a trusted forum member commented under your thread. :)
-
@JawsIsTheNextKiller said:
@GrootDude - Sorry that looked like it was aimed at you. It wasn't! You posted while I was typing.
It’s ok :)
-
@Hoodied said:
Its a new program the Devs are starting for those with red pfp's
Pretty much this.
-
@pootis_Bear said:
Minecraft
Yes
-
@[Deleted User] said:
Got it without even trying.
Same
-
@PigNRun said:
You should have seen the textureless/icy generators.
Invisible gens were better
-
I’ve always thought that swf should be based on the highest rank.
-
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/695848#Comment_695848
Mori should be a specific button. On console they don't even use all the buttons when playing killer. It could easily be set to X on Xbox or something. PC has plenty of extra keys.
I have my square button (X on Xbox) as my button for interactions since my R1 (RB I think?) jams, I don’t think we use the triangle, Y button for you, for anything.
-
@The_Manlet said:
https://forum.deadbydaylight.com/en/discussion/comment/696611#Comment_696611
Those are good perks, but I don't see how they synergize with it.
Iron will and fixated for spirit, bl is for losing most killers and small game because of totems
-
@The_Manlet said:
https://forum.deadbydaylight.com/en/discussion/comment/696605#Comment_696605
Which perks would you combine with Fixated? Sprint Burst is the only obvious one I can think of.
I was thinking, Iron Will, Fixated, Small Game and Balanced Landing.
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696586#Comment_696586
https://forum.deadbydaylight.com/en/discussion/comment/696589#Comment_696589
Actually the first image has him at 15, so we're both wrong... Its most likely 11 than if he was at 15 after the reset.
But he said that he was de-ranked to 14, also:
@GrootDude said:
https://forum.deadbydaylight.com/en/discussion/comment/696512#Comment_696512
This story still doesn’t make full sense, in your first screenshot, you’re rank 15. If you haven’t played since reset (until today) then you’d still be facing noobs and moris won’t de-pip you at those ranks so how’d you de-pip?
-
@Kabu said:
I'm excited to try mindbreaker with Ghostface. Better together is pretty nice too because I like doing gens with others.
Better together is also pretty good for solo play. :)
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696570#Comment_696570
I'm not either, i'm just being a little snide about the situation. Honestly @Speshul_Kitten the only real way you got to rank 12 at reset was when you were previously at rank 7 before the reset...
There's no other way honestly...
I’m not 100% sure here but I don’t think seven can put you at 12, possibly with enough pips but op said they got de-ranked to 14.
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696564#Comment_696564
Its a secret man... don't want people to know I didn't keep Rank 1 for the whole season... because ranks matter SO MUCH! lol.
I’m not really trying to make fun of the op here, but I don’t really believe their story.
-
@FireHazard said:
https://forum.deadbydaylight.com/en/discussion/comment/696530#Comment_696530
I'm like 100% sure you think you were Rank 1 during the reset, but in reality you were Rank 3, 4, or 5 and just don't want us to know that...
There's no way that your rank magically went past 10 and 11 and landed on 12 when it reset at Rank 1, no way...
7 reset me to 13 so they’d have to be lower than that.
-
@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/696545#Comment_696545
I guess he deranked on purpose to go even lower to make sure he was actually bullying new players.
Possibly.
-
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696545#Comment_696545
I play survivor too, my friend. The title is me playing killer. I have Nancy at prestige 2 already lol
I never said you didn’t play survivor, I was wondering what happened to make you de-pip from 14 to 15.
-
I do as survivor but my killer play style makes pipping slightly more difficult.
-
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696492#Comment_696492
It reset to Rank 14, I can see you don’t play red ranks. Either of you 😂
This story still doesn’t make full sense, in your first screenshot, you’re rank 15. If you haven’t played since reset (until today) then you’d still be facing noobs and moris won’t de-pip you at those ranks so how’d you de-pip?
-
I see him almost every game as survivor.
-
@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/696510#Comment_696510
But you missed they part where they CHANGED IT which makes it by definition a NERF
smh some people I swear
But you missed the point that it was bugged after the change, which was my whole point.
-
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696492#Comment_696492
It reset to Rank 14, I can see you don’t play red ranks. Either of you 😂
I reset from seven to 13 as killer, rank 1 resets you to rank 10 (fact).
-
@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/696471#Comment_696471
You also stated they changed it....
Yes, they changed her ambush to not be a basic attack, so it isn’t supposed to expose but it was still affected by it, so exposed effect working was a bug after the change (which I already said).
-
@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/696459#Comment_696459
You make my head hurt.
You contradicted yourself in your own post
Read my comment again, I explained why it was a bug quite clearly.
-
@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/696436#Comment_696436
That's not how coding works lmao. I literally explained what they did to change the coding to make exposed not be affected by her ambush. That's not a bug, that's a outright nerf. Besides even if it was a bug, nobody had an issue with it to begin with. It was still a pointless change that was a nerf to Pig overall.
How you view it does not change that.
They changed her ambush to not be a basic attack, chainsaws and hatchets(with add ons) are the only non-basic attacks able to insta-down, therefore Pig isn’t supposed to currently be able to insta-down with her ambush but she was able to despite her ambush not being a basic attack, so it is indeed a bug.
-
@Peppa_Pigsaw said:
https://forum.deadbydaylight.com/en/discussion/comment/696405#Comment_696405
You missed the part about how it was in the game for almost two years didn't you?
No I didn’t, I was telling you that the exposed effect is not meant to effect her ambush anymore so it was a bug, your play time doesn’t change that.
-
Agreed, a little more clarification would make your point more clear. :)
-
Regarding the exposed ambush bug fix, it was indeed a fix to a recent bug, whenever her ambush was no longer considered a basic attack it was still affected by the exposed effect, which wasn’t supposed to be happening so yes, it is a bug fix.
-
@BBQnDemogorgon said:
https://forum.deadbydaylight.com/en/discussion/comment/696340#Comment_696340
Your gate keeper will be destroyed and pipping near impossible in that situation though.
A 4k sure that can be clutch'd but you won't pip at higher rank brackets.
That is why I don’t care about pips anymore, snowballing is effective but pipping is much harder.
@Caretaker said:
https://forum.deadbydaylight.com/en/discussion/comment/696340#Comment_696340
The problem is the gens were on opposite sides, plenty of pallets, and they were hyper focused on gens. The time it took me to chase/down I'd already lost my 4th gen. If I had a 3 gen scenario maybe, but there was no winning this match. If I kept ping-ponging back and forth between the gens they'd have just popped them, popped adren, and got out anyway. 1 chase 3 gens shouldn't be a normal occurence.
I didn’t watch the video but you might’ve gotten a bad map which makes things harder but the scenario is still winnable but it’ll be very very challenging.
-
1 chase and three gens are common, that is when things start shaping up though, in my last match the survivors did three gens through ruin before my first hook but I still got a 4K, I usually start building a snowball at this point, it won’t always form quickly or at all but you can easily recover from this.
Also, you’ll have less gens to patrol making things easier.
-
@Bravo0413 said:
Can we stop saying these are bug fixes.... exposed was always intended to work on the ambush.... it just sounds sketchy to say this is a bug now because "special attack" is a thing..... like just say "hey the pounce from demo is pretty strong with exposed so we don't want that working with it and for consistency purposes the ambush shouldn't work with it either"
@DocOctober said:
That is not a "bug fix" or "issue fix", it's a nerf.
The devs had literally programmed the Ambush attack to count as a basic attack during the PTB and now set the value from True to False. It wasn't some bugged line of code or interfering values, but rather a conscious decision.
Ambush was originally a basic attack, that was changed in an update, ambush and shred were affected by exposed effects despite not being a basic attack (or even intended at this point) so it is still a bug fix.
-
You’re welcome, now get the chili....
-
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/696077#Comment_696077
#########! We need to confront them right now 😤
Ye!
-
@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/696022#Comment_696022
My mom said I was special. Was she lying?! 😭
Wait, hold up, MY MOM SAID THE SAME THING WHEN I WAS LITTLE!!!
-
@Markness said:
I like your style OP, the only really funny thing though is you’re playing killer with a controller. I can’t imagine how terrible of an experience that must be.
It isn’t that bad tbh.
-
I like this list.
-
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/696034#Comment_696034
That’s called confirmation bias, it’s only relevant to make your argument out of what’s appealing to your point. The green ranks we’re ignored by everyone of course. 😑
And they ignored the people who were obviously new, it doesn’t just go one way. Also green ranks can still be new, you can rank up fairly quick.
-
@Gardenia said:
Sooo... You've posted multiple times and still noone welcomed you back. Let me be the first to. Welcome back <3
Look at his wall :P you aren’t the first. :P
-
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/695994#Comment_695994
Oh I see! Thank you I will do that next time 🤙
You’re welcome
-
Didn’t you see the people below rank 15?
-
@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/695971#Comment_695971
It’s the rules to censor everyone’s name, I can see you’re new around here. Welcome!
Not exactly, you don’t have to censor your name and you only need to block names that you are shaming.
-
I don’t see how demolishing new players is fun, I’d much rather face experienced players.
-
Pretty much always use it, easy bloodpoints.