GrootDude
GrootDude
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- GrootDude
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Comments
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@thesuicidefox said:
Actually considering that the Thana/Dying Light combo is especially strong on her, it's probably the best idea to cleanse as much as possible. She has I think 5 fountains so if you all cleanse at once, then someone re-infects themselves and cleanses again, you can force her to get Corrupt and then play immersed until it wears off. This forces her to reset all the fountains, and it will actually screw her over. I know I've gotten screwed a few times because survivors cleansed too fast and forced my Corrupt at a time when I didn't want it, and then when it ran out I had to basically start from scratch infecting people and was a huge waste of my time.
She has 10 fountains? Or was that changed? Hard to get my solo mates to go immersed at the same time as me.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/721168#Comment_721168
Okay, look, you can tell me everything, but you can't tell me that GF's exposure is skill based. Have you ever been broken out of stalk even after crouching behind something, because they stared at you for 1 second, and the remaining 0,5 just added itself randomly? Have you ever been broken out by a survivor whom you can't even see? What in the world is one supposed to do about it, except abandon the stalk mechanic, slap on an anti-healing build and just use stealth?
You need to go behind the wall earlier, I believe that there is a delay that will continue revealing you if you don’t hide fast enough.
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@Mookywolf said:
https://forum.deadbydaylight.com/en/discussion/comment/721198#Comment_721198
thats even better. bright rainbow Spirit.
Ye
@thesuicidefox said:
https://forum.deadbydaylight.com/en/discussion/comment/721200#Comment_721200
But is it a mind game if they fail to think?
True
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@thesuicidefox said:
IMO they cover up her body way too much in her base/P3 skins. So I would remove probably like 99% of clothing from her. It's burdensome.
😱
It would help with mind games.😂
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@Mookywolf said:
make her purple
Can we compromise on rainbow?
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@The_Manlet said:
https://forum.deadbydaylight.com/en/discussion/comment/721179#Comment_721179
If it isn't exclusively a counter to Spirit, all the better. Means you can run it against any killer and see some use, unlike Calm Spirit which is really only useful against Doctor.
Calm spirit is useful against any killer, back in my nurse main days I killed a lot of survivors because of crows.
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@Chaddad2169 said:
https://forum.deadbydaylight.com/en/discussion/comment/721180#Comment_721180
Fair enough.
Also I'm back :D
Welcome back :D
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She doesn’t need a nerf imo.
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@Okapi said:
https://forum.deadbydaylight.com/en/discussion/comment/721157#Comment_721157
Yeah. Everyone knows Susie is the best waifu. 😍
Jake Park is
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/721159#Comment_721159
Good luck stalking on autohaven/haddonfield is all I'm gonna say.
Those are two maps out of the many we have. Every killer has at least one map that sucks for them.
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@MemberBerry said:
https://forum.deadbydaylight.com/en/discussion/comment/719585#Comment_719585
Name me one instadown that survivors can't counter. Let me even list them for you, including couters:
NOED - do bones
Haunted - don't do bones
Devour - do bones
Myers and Ghostface - Myers can be easily looped before he reaches tier 3, and honestly, if you let GF stalk you out, you need to get better
Iridescent head - she only has 3 hatchets which can be dodged, and she's pretty bad on most maps
Billy and LF - loop them
Pinky finger - it last for 3,5 seconds max, like seriously dude...
MYC - wait until the killer is far enough, then hide... or just loop them
A ghostface will eventually stalk you if he’s good, heck, a good ghostface doesn’t let themselves get revealed easily.
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I haven’t seen Spirit today, currently rank 5, almost 4.
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@Jplanas98 said:
https://forum.deadbydaylight.com/en/discussion/comment/720940#Comment_720940
Not necessarily.
Ruin encourages people to find it (unless they just power through it) which would make other totems found faster.
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I wouldn’t care, as long as it’s fun to face.
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@Jplanas98 said:
It should be base kit so killers aren't wasting a slot on a perk that will be gone as soon as the match starts. Keep it as a totem, but just make it base kit.
So R.I.P other totems?
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@Kaelum said:
https://forum.deadbydaylight.com/en/discussion/comment/720546#Comment_720546
And that is where you are 100% wrong. The OFFICIAL WINNING CONDITION is to get enough emblems to either 1) Depip, 2) Safety, 3) Pip, 4) Double pip. The definition of “WIN” is different for everyone. For you, it sounds like only #3 & #4 are win conditions. And YES, players consider #1 and/or #2 winning conditions for themselves, which may vary. You need to “EARN” enough emblem points to achieve your “WINNING” goal.
Doing gens, and exiting through and exit gate, or the hatch, is NOT the definition of a winning condition in any way or form. BHVR makes the game, it’s their rules. Either earn the emblem points, or fail to achieve whatever goal that you have set.
The game disagrees with you.
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I’m an aggressive survivor.
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Balanced
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I believe that Mc_Harty is right, although I think legion or clown should go first.
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@Kaelum said:
https://forum.deadbydaylight.com/en/discussion/comment/719830#Comment_719830
Enjoy the game, you’re going to need the help.
https://forum.deadbydaylight.com/en/discussion/comment/719841#Comment_719841
The same goes for you. Maybe you’ll learn how to play the game the way that it was designed to be played, or maybe you won’t. If you don’t, I’m sure we’ll see you complaining about it in the forums. BTW, you might try understanding my post instead of replying blindly. It is very apparent to everyone else that the OP was not painting an accurate picture. The emblems he shows are proof of that.
I was saying the official winning condition, I have fun.
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/719997#Comment_719997
Yes, they do. But how do they compare? That's my question. When the last chapter came out, what were people excited about perkwise. It sure wasn't Demo's.
People mainly cared about inner strength in terms of perks, not saying that Demo got good perks (because demo didn’t) but perks like stbfl, PGTW, enduring, bamboozle and thrilling tremors are all pretty nice.
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They look fine to me
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“Why Do survivors get a half dozen second chances while the Killer gets useless perks?”
Killers have a lot of good perks...
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@anarchy753 said:
https://i.imgur.com/i4CuN9P.png
Completely not shown on PC.
And now it won't let me post an actual poll because "you are not allowed to post a poll in this category."
Click the arrow
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Yes
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I’m honestly bored of killer, survivor is just more fun to me.
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Neither
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@FiftyCalReaper said:
https://forum.deadbydaylight.com/en/discussion/comment/719842#Comment_719842
Yeah but as a killer what is a win? 1 kill, 2 kills? 3? 4? That's when it gets arbitrary. For survivors, sure I get it, they escape they win. That's easy to figure out.
But obviously for a killer there's a little more to what a "win" is. I believe the emblem system is flawed but also necessary. It keeps camping and ebony moris down because you usually just safety pip in either of those scenarios.
Typically a win is 3/4 kills.
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@Kilmeran said:
@GrootDude I can't wait until this crap just ends so I can get back to playing Killer. Already got Clown halfway to 40. He's fun.
I'll finish him off after the Bloodhunt via one of my several Tier 3 BBQ killers.
I got Steve and Nancy to 40 so I have their perks on my Claudette now, I’ll be leveling up other survivors to prestige them since I plan on p3ing every survivor.
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The help section for survivors and killers says that escaping and killing are how you win, I believe @NuclearBurrito can confirm. The emblem system seems like it is designed to encourage people to play in a way that is more fun for everyone, that is why people get punished for ending games too quickly.
I don’t agree with how the emblem system works but it is what it is.
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Probably a troll, look at their only discussion.
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@Kaelum said:
https://forum.deadbydaylight.com/en/discussion/comment/719187#Comment_719187
Doing gens and the exit are not your whole objective. Your full objective is to do gens, help/assist others, and get out. You are missing the help/assist others completely, and it is 50% of your overall objective, as it covers healing, body blocking, distracting the killer, and evading the killer. All you did was evade the killer, and you weren’t very successful at that.
It is this misunderstanding that makes survivors think they are entitled to things that they haven’t earned. Play the game correctly, and you will be rewarded. Play the game as you have, and you’ll be added to the list of survivors who believe that they are entitled to a win every match.
Your objective is to survive, just like a killers objective is to kill.
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@Kilmeran said:
@GrootDude Just the opposite here on PC. My killer queues have been 10-15 minutes for the bloodhunt, but Survivor has been instant match after match.
So, I decided to go all Ash Williams on the Entity.
My que times are starting to be really nice on both sides now
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/719720#Comment_719720
Literally never been matched with anyone that didn't speak english.
I don’t think second wind is hard to activate, but console doesn’t have pre-game chat.
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I haven’t noticed this as hag.
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This perk is actually good.
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@MegsAreEvil said:
https://forum.deadbydaylight.com/en/discussion/comment/719577#Comment_719577
But that’s the same logic you used. So youre the biased one.
He wants things he thinks is op from both sides removed, that isn’t bias.
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Anything can be reworked to become balanced, although ruin is balanced, it could be reworked and remain balanced.
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Bubba because bubba
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@Zixology said:
https://forum.deadbydaylight.com/en/discussion/comment/719513#Comment_719513
It's not bullying if you don't tunnel or facecamp or t-bag or light spam.
If I can easily destroy them then neither of us will have fun and something like this would potentially drive new players away.
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@DankEngine said:
@GrootDude alright you solved my issue, thank you good sir
You’re welcome
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Why would I want to potentially bully people who just started?
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@DankEngine said:
@GrootDude I guess but think of it as he already watched and beat his meat to it which should’ve given him some practice twerling those bottles
He has to find another vhs because he enjoyed it so much.
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@MegsAreEvil said:
Thats actually a false interpretation, because Freddy has the Undetectable Status effect, which makes him unaffacted by OoO, since you cannot hear his TR even though its still 32m.
He has oblivious, I’ve used OoO against new Freddy and always saw him since he used a black box.
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@Supernaut said:
https://forum.deadbydaylight.com/en/discussion/comment/718948#Comment_718948
Srsly?! Are you on PC?! I'm waiting 10-15 per game!
I’m on PS4
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I am not entitled! D:
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@PolarBear said:
I'm not sure about stacking but the chili add-ons are not worth using at all. They barely make a difference and something like Beast's Marks or Knife Scratches does the job much better.
This. Beast marks and knife scratches are his best add ons, chili sucks.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/719043#Comment_719043
Personally I've been running a medic build, (well make it ect).
Turns out those fast heals get you a lot of BP Quickly and you don't need perks to get objective points.
I'd run WGLF but I don't have it on my main Survivors yet.
For Killer I just play normally but with BPS's instead of brown BP offerings.
I am a Spirit main tho so I'm in the 10/15 Killers the OP is talking about, though I'm going out of my way to not deny points. I even started farming after a game was about to finish far too quickly just to make sure everyone got a good amount of points.
I’m running botany knowledge, self-care, wglf and We’ll make it.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/718471#Comment_718471
It's kinda funny.
Everyone running moris, or 3 blink nurses and #########,
other survivors running insta heals, BNP, with Adren, DH, Borrowed Time and DS
Me with my meme survivor build with no items or offerings: H-Hi! I um... I exist.
I normally run DH,Adrenaline, DS and BL but I decided to run a different build for double bp, now I get tunneled. D:


