GrootDude
GrootDude
About
- Username
- GrootDude
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Comments
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@Speshul_Kitten said:
Small Game, Inner Strength, Detectives Hunch, Rainbow Map, Black Silk Cord, Voice Comms, Randomly running around the map while in a chase and seeing you totems, all say hi.
Yet all those things affect current ruin, how is that any different than using current ruin?
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@Danky said:
cant defend when 2 survivors jump on each totem, if they removed the totem part then it would be better. ALSO ruin doesnt nothing for gens being worked on and the killer can only chase 1 survivor @ a time. soooo that means gens will still get getting worked on while the killer chases 1 survivor.
I have hatchets.
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@Speshul_Kitten said:
https://forum.deadbydaylight.com/en/discussion/comment/968905#Comment_968905
Cool lmk how it goes when the final gens are left and you have to cover 3 gens spread across the map.
It works for me 🤷🏼♂️
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@Speshul_Kitten said:
RIP to the rest of the red rank killers who decided to stay with this game
I’ll just use corrupt Intervention instead.
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@inferjus said:
https://forum.deadbydaylight.com/en/discussion/comment/968760#Comment_968760
So then Ruin should be buffed, not changed and nerfed at the same time.
Also Ruin was the only perk in the game that slows down gen progression. Now killers can do nothing about it.
It shouldn’t have been buffed but I don’t get why it’s being nerfed and you don’t need ruin. Corrupt Intervention has also been better for awhile.
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PGTW has always been better
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@ShrekIsHot I read your thread wrong and thought you meant when you were jumping out. The problem is that Mushwin is in a different region than us, we were all lagging.
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@Mandy said:
You shouldn't be hit if you are fully inside the locker @GrootDude
So it might be a bug then?
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@Mandy said:
Did you get any video of it by any chance?
It's not an issue that I've come across on PC, I don't have any problems getting Head On stuns. I'm wondering if it was a connection issue between or possibly a KYF issue.
I’ve used this in real servers as well, if you swing at the locker while they’re using head on then you’ll hit them. I always thought it was just the head on counter
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Misread
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@laurelstroodle said:
https://forum.deadbydaylight.com/en/discussion/comment/968319#Comment_968319
I guess 50% of the community has problem with dedicated servers...........?
https://forum.deadbydaylight.com/en/discussion/comment/968187#Comment_968187
80% of you're hours are afk then lmao
Then I encourage them to play Huntress so they’ll learn that she takes skill.
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As a console player, I don’t think this is needed.
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@Claudette_Baguette said:
So why has Lucky Break a timer then? If Iron Will is stronger that doesn't make sense.
So why not suggest a lucky break buff instead?
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@laurelstroodle said:
https://forum.deadbydaylight.com/en/discussion/comment/967455#Comment_967455
I see why killers main dont want hitboxes to get fixed, it will actually require skill and will not be a braindead ez 4k, it will be to hard :(?
https://forum.deadbydaylight.com/en/discussion/comment/966490#Comment_966490
It would take skill if huntress actually have to hit the survivor, it doesn't make sense that huntress hit the wall and it "hits" does it?
https://forum.deadbydaylight.com/en/discussion/comment/966264#Comment_966264
Im tired of people saying huntress hitboxes are fine, pls play some survivor games against huntress and then post :)
Thank you
I usually hit survivors and so do the Huntress players I face, perhaps your problem is the servers?
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@Fibijean said:
@andyollolloll I found some comments from Peanits, who is a Dev/Community Manager, addressing the topic of whether SWF is cheating since you asked for proof of what the devs have to say about it.
https://us.v-cdn.net/6030815/uploads/629/H2ISVL1X7YSL.png
From this thread: https://forum.deadbydaylight.com/en/discussion/77444/swf-is-cheating
https://us.v-cdn.net/6030815/uploads/613/EIWLR4FYA4GU.png
From this thread: https://forum.deadbydaylight.com/en/discussion/104403/nerf-discord-swf-please/p2
Also, here is a comment from Peanits, from their Reddit AMA about a month or so ago, talking about their plans to balance SWF with solo play:
Thank you, I did not wanna go looking lol.
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@feechima said:
I came here expecting Beauty and the Beast Lyrics. @_@ Disappointed.
Same
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@Rivyn said:
It's not cheating, because the devs say it's not. They own the game, made the game, keep up on the game, so what they say, goes. Doesn't mean it can't be exploited. Comms make some killers pretty obsolete. Trapper, for instance.
I’ve beat swf on comms as Trapper
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@andyollolloll said:
https://forum.deadbydaylight.com/en/discussion/comment/967333#Comment_967333
Confused. Not asking for punishment. Swf is good, swf on comms is cheating. Solo players having swf?
Logically unless within the game it is cheating, could you send me proof about devs comments please as it makes no sense up empower swf but not solo players
Removing perk slots is punishment and I don’t have the time to dig through every comment Peanits has made on this forum so if you’re curious then you’ll just have to hunt it.
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I’ve seen the devs say on this forum that it isn’t cheating and I think it’d be pretty dumb to get punished for playing with friends and even more dumb to punish solo players for having swf.
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@ThisGuuy83 said:
https://forum.deadbydaylight.com/en/discussion/comment/967068#Comment_967068
Yeah, my bad. Your correct. You play on ps4, you play my games, you know it all buddy. Anyone that plays on ps4 pretty much runs coms because of how simple and easy it is. It's called party chat. People saying they DON'T use it are the same ones that say they don't use god windows either... Next
I actually don’t join random parties, only parties with friends. Not everyone likes talking to the random people who invite them. P.S I use god windows
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Not everyone complaining about it is a survivor main.
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Probably scream at people because I don’t know what I’m doing but won’t admit it.
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@AshleyWB said:
Inner strength requires a totem, there are only 5 to share, plus you cannot use it mid chase unlike adrenaline.
The problem of game balance, not that someone did a bad job as killer all the time.
A slight nerf and people are getting defensive over dear they'll lose their crutch🤭 hehehehe
I don’t use Adrenaline and I think it shouldn’t be nerfed.
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Weird
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@arslaN said:
https://forum.deadbydaylight.com/en/discussion/comment/966561#Comment_966561
I will finally bring some balance to this game
You’re the hero we need but don’t deserve!
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@arslaN said:
And survivors should die from the explosion if they miss a skill check
You’re hired
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@DepressedClownMain said:
Why am I getting notifications of a discussion I never even posted on?
Did you accidentally tap the favorite button? (The star)
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Huntress needs her current hitboxes so she can deal with loops, she’d be extremely weak if she couldn’t deal with loops.
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@Endstille said:
This is the reason why huntress takes no skill. I hope the devs will at some point fix that, it is just stupid.
If you think she takes no skill then you haven’t played against good people, if you aren’t skilled then you’ll get destroyed.
@op, What about when my hatchets go through people? She feels extremely fair to play against imo.
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Me 🤪
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@Fibijean said:
There are two main playstyles for survivor - stealth and aggressive looping. Most people tailor their build to one or the other, and there are certain perks which are considered top-tier for each playstyle. However, aggressive looping is generally considered the stronger of the two.
Spine Chill is undoubtedly part of the stealth meta, but it's not what one might call a "true" meta perk simply because stealth isn't meta. Perks like Borrowed Time, Dead Hard and Decisive Strike are considered stronger because they fit the meta playstyle of aggression and boldness. So you could say that Spine Chill is kind of like... B-tier meta.
I wouldn’t call spine chill a perk for stealth solely, I use it to gain distance on the killer to start chases and because of it, stealth killers also actually need to chase me since I’ll have distance on them.
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I wouldn’t say them wasting their time and resources is toxic.
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I think it’s fine, adrenaline has never bothered me.
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@Elk said:
https://forum.deadbydaylight.com/en/discussion/comment/965480#Comment_965480
Is it depending on the game or is depending on the person. I get told 'try hards' are people who aren't good at the game, but try very hard to win. Or sweaty people that try to win, no matter the cost.
That is the actual definition of tryhard, people of low skill who will do a lot to win.
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I don’t t-bag, I twerk.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/965436#Comment_965436
Never did understand that one. Its like your telling survivors they should just crawl up on the hook every now and then if theyre doing too good. How dare you run away from me.
Yeah, it’s an online pvp game. People are gonna try to win.
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Trapper is much better than clown.
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I’m always a “try hard”, why wouldn’t I try to win?
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I’d see a lot of p3 male Claud’s.
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@OMagic_ManO said:
Trust me, it does not take skill to play Huntress and Spirit, you're over exaggerating, I have tons of fun.
I started playing Huntress again and she definitely takes skill, if you aren’t a good Huntress then you’re gonna get looped to oblivion, you have to be good with hatchets otherwise you’ll fail.
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@aGoodOldRub said:
This is kind of stupid to look for people who don't play anymore in a game's forum. If someone stopped playing they wouldn't keep reading general discussion forums, maybe only the news.
Also who plays r6s it is such a ######### game 😫
I play it
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@Cornpopers_Evan said:
https://forum.deadbydaylight.com/en/discussion/comment/965159#Comment_965159
Thank you for reminding me, made the necessary changes.
Also, yes, I'm ignoring the first part in the hopes nobody else starts in as well. XD
You’re welcome, we probably won’t stop teasing you about Suzi. :P
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#GiveEvanADateWithSuzi
I had a lot of fun today and look forward to playing with y’all more. :) btw, @pemberley was the other person we played with. :)
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I don’t think PS4 has anything like this.
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@MrsPiggyIsSoSneaky said:
https://forum.deadbydaylight.com/en/discussion/comment/964997#Comment_964997
Stress simulator in general, I don't just play killer.
The game can be stressful and if it truly stresses you then I hope you take as much time away as you need! If quitting is what you wanna do then I encourage you to do so. :)
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@smappdooda said:
I want the devs to play their own game from midnight to 2am (PST so 3am to 5am their time) and stream it so we can all see them get STOMPED by all the SWF teams who are awake on the other side of the world so then they can finally understand our pain.
Or better yet, if they were to stream (which most of them do) then they could do it at a reasonable time? I know I sure preform worse while tired.
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I still play daily, no game comes close to replacing dbd for me.
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@ProfoundEnding said:
You can't see Michael's face, so how do you know he's attractive?
With the power of google, anything is possible. :P
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All you gotta do is google the actor to see his face @OP