Avatar

Grigerbest

Grigerbest

About

Username
Grigerbest
Joined
Visits
0
Last Active
—

Comments

  • *Looking at Sadako and Dredge*

    No, I think they afraid to make a strong killer...

    (About perks)

    It depends on what perks for survivors considered as "strong".

  • In my country, in 2013, we used to name things that player abuses to "bump up" his skill. Who was playing really bad, but get "crutched" on by badly design mechanic or exploits... We used such "exploits" or "bad design" as -

    "Crutch for the handicapped" or "A crutch for the handless"

    Yes. Previous DH is exactly what we used to name like this.

  • Roger that! I'm gonna kill every single survivor no matter what mmr, no human feelings, no hatches.

    If anything, blame this person, not me!

    @CyberRoninX said:

    Killers that keep letting survivors win are doing nothing but messing with the numbers. When killers do this they just pad the metric that the devs are looking at to decide how to buff or nerf things. I personally will waste a killers time instead of them allowing me to escape.

    If honestly, if killer decides to let survivor\s escape, it's his decision and he's aware of lowering his bp reward for doing so.

    I personally, don't give a single *** about numbers or ratings. If I want, I give them a hatch, If I don't - I don't.

  • @[Deleted User] said:

    This doesn't sound like an issue, to be fair.

    Well not right now, but it might be later.

  • When I play hag, I don't really have much time to go and kick gens, so I'd rather have "passive regressions" like Pain res, Jolt and corrupt to have more time to setup.

    You can try something similar, only if you sure you can down them frequently.

  • Ofcourse it's hard, now they have to rely on their ability to loop and mindgame, rather than pressing 1 button to ignore mistake.

  • @ShinobuSK said:

    https://forum.deadbydaylight.com/en/discussion/comment/3085537#Comment_3085537

    He can play both sides? What even makes him survivor main? And even if he was survivor main, maybe he doesnt complain on forums about tunneling and does it himself too, so what?

    This whole post makes no sense, calling out someone for something without any relevance, or point to it?

    95% of players dont even know these forums exist, yet they are subjected to some weird gotcha posts because they play how they like and have open profile?

    At best its just taking random game experience and making it into Us vs Them in here, which is getting very toxic after the update, no need more

    Even if he can play both, he'd still prefer one to another.

    So there is a "killer main" and "survivor main".

  • @bernardo6526 said:

    Bubba is on DBD since 2017 and they never nerfed his ability to secure kills. Meanwhile the Artist and the Twins powers doesn't work near the hook. Why only Bubba gets the special treatment? Please BHVR, remove his ability to use chainsaw near the hook. There is no counterplay because he can ignore BT so he can down the rescuer and the rescuee. Its a extremely flaw game design giving the player the power of 100% forcing someone out of the game without any counterplay. You can't trust every player to play fair, if players are abusing this mechanic its the devs fault who allow it to exist in the game.

    Amm... Do they changed hag once they buffed her years ago?

    (Bubba is not the only one)

  • This update changed survivors unfair and annoying meta.

    Thats what they wanted.

    So you're wrong.

  • @kingcarl2012 said:

    So earlier tonight playing a solo q game i got tunnelled out of a game. Looked at the killers profile and low and behold he was a survivor main.

    I found this pretty amusing seeing all the forumn posts about camping and tunnelling, and being tunnelled by a survivor main, just wanted to share the irony of it.

    He's a survivor main without rulebook.

  • Dh is gone, so any killer players who can mindgame well is enjoyable, no?

  • I don't see tunneling as a problem, more as tactical move.

    The only killers I don't expect to tunnel is S-tier, and if they are, they're really bad with them.

  • Love playing against stealthy killers and nurse.

    (forgot why)

    Stealthy killers is always fun, I like getting spooks.

    Nurse feels completely defferent to go against, sometimes in more fun way.

  • I'm not sure, they look like insane swf bully squad, but playes like a children.

  • @MrJack20252 said:

    That's it, i found the definition of insanity for a solo q survivor. I did the same gen 4 times and everytime i got it at 70-80% the killer just instant destroyed it, even worse if the eruption proc, because i couldn't even try to protect it with repressed alliance

    You have no time to go and kick a gen against good survivors.

    Even with nurse.

  • @AcelynnBen said:

    beside the fact that its really not

    its the still the same for people who didn't use the "crutch perks"

    sure SoloQ might be a bit rough but the game still feels the same in fact i've seen more ghostfaces lately, even i enjoy playing him atm, you know things have changed when you see ghostface which was extinct before this patch

    I played serval games on survivor today, and honestly i manage to escape and the killers weren't bad hell they were cancerous but not to the point of unplayable

    So my dear tryhard sweaty devoted survivors, learn and adapt, just like you told every single killer mains here who complained about something that was obviously broken or saying JUsT GiT gOoD, well maybe its time you do the same

    and im not seeing people here complain about perks, im seeing complain in GENERAL, so you wanna return to 30 mins of waiting for a game on survivor and 4 seconds on killer, and more games of only blight or nurse, because if that's the case i mean....we might as well limit the game to only those 2 killers

    im gonna be honestly i can give hatch right now and feel good, hell if you use dead hard and somehow manage to get it, you HAVE MY RESPECT, you managed to pull something really hard and i might even lay off you, unlike before where i just see a dead hard and just die inside

    TL:DR ADATE ya damn genrushing, epilepsy causing, pallet dropping, snoot booping, tweaking near the exit door with an obvious bloodwarden numnuts, seriously just wait a bit and someone will find some broken build and everything will go back to how it was

    probably

    I've been saying this for like 4 days of testing patch.

    Relax, the only thing got hurt from this update is stale meta.

  • Dude, honestly what is this title...?

    Sorry, I'm not reading your text after such title.

  • My qtimes got longer too, from instant to 1min. -_-

  • @drsoontm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3084838#Comment_3084838

    I think they DC because they are spineless losers who don't stand a chance winning anything worthwhile. They probably can only go against opponents that are much weaker than them. Bullies at heart they are.

    Or their mum called them for bed or for lunch, it works too.

    Same. First hook DC - weakling who want to play against baby killer to bully.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083508#Comment_3083508

    OTR is the only thing that somewhat slows down tunneling, but the faster recovery times meant to pick up a new chase also makes tunneling easier. Slap on Thana and Corrupt Intervention, and you can basically get a free kill early on.

    So since this patch made both camping and tunneling easier as a whole, I'm wondering when hook timer pausing/slowdown returns. I dont see a reason for it to not be added now, chase has been buffed. I get that back in the day it was temporarily added and relatively easily abused, but that was due to chasing not actually being beneficial back then. People would just go to a pallet or window and loop you while a person gets unhooked for free. But with less overall pallets thanks to the map reworks and the overall faster recovery times on the killer side, refusing to chase a survivor thats near a hook that would pause the hooktimer would be your own fault.

    You need to understand 1 thing, Tunneling in some situations is the only viable way for killer to have at least 1 kill, considering the unfairness of this game prepatch.

    Again prepatch: If all killers were playing by the survivors "rule book", there will be no kills for killers.

    If you played this game on a highest lvl, (prepatch) camping and tunneling is a "needed" sacrifice for killer to have a chance of winning.

    (Imagine defending such cruel, unfun, lame tactics)

    I wanna go to church after what I just wrote...

  • @Deadeye said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083445#Comment_3083445

    if you dont wanna argue... ok

    can just repeat, if 5 seconds of haste is enough to reach a safe spot, then 12 seconds are surely enough. this is not a 7% speedboost, this is a 140% time boost. you know what killers do when survs start to bodyblock or sabo? change direction, and survs can do the same, then body block you too when moving properly. if you cant outplay the current basekit BT then I guess we dont have to argue

    and the way you argue... I can do it the same. "Post update, if I try to tunnel a guy, then he is dead no matter what". pre patch survivors sometimes managed to survive several gens with old BT/DS combo and post patch havent found those yet

    and I dont say DS is gonna stop him, I just say DS did a better job. btw Im talking from a killers POV, not a survivors ;)

    I've read what you wrote, I don't want to argue.=)

  • @Mister_xD said:

    Of course they will.

    Some people just play scummy for the sake of it, so even if the Devs made everything else much more enticing and stronger, they would still do it.

    As for your take on the reactions to the update, yes a lot of people are overreacting. That is to be expected with changes this big, especially referring to the Dead Hard nerf here.

    They will adept to it soon enough.

    There is a little difference between playing scummy and playing efficient.

    Do you seen some tournaments and how killers played on them?

  • @Kira4Evr said:

    No. I do bones, loop, unhook and heal. I'm not sitting on gens for 78 years

    And then: "Killers are so buffed, I can't escape, getting killed in 9 matches out of 10"

    Do gens and escape. Bored out? Then don't be surprised on killers 4k.

  • SWF are still can butcher the killer in pieces.

    Soloq got nerfed.

    I'm confused with answer.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083479#Comment_3083479

    Oh, no, because this time they promised to put it in a patch. There is a difference in asking for something to be patched, and something actually being announced.

    Well, I can tell that tunneling is harder now.

    Camping the same. Yes, dirty and unhealthy but viable tactics are still exists.

    When? I'm not allowed to answer.

  • This question exists for 6 years.

  • @YOURFRIEND said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083432#Comment_3083432

    I'm not making an entire topic about my mundane victories, such as successfully posting a comment or winning a match in a video game.

    You missunderstood the point of this post.

  • @Marigoria said:

    "There is no reason to camp any longer"

    Me 1 min ago:

    https://us.v-cdn.net/6030815/uploads/EBF56EDEL0W0/20220722215709-1.jpg

    Bubba looks happy as always.=3

  • @Deadeye said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083365#Comment_3083365

    I dont see how any of your lines is valid.

    before the update, how did you know if there is BT/DS or not? you had to eat it and then it is too late, you would rather say "damn, if I knew I wouldnt have tried to tunnel". also if you cant wait 5 seconds with a 7% haste, you wouldnt be able to wait with a 12 second BT either, so no difference in that point

    and you totally ignore my point that with BT being basekit, it is literally an equal effort to chase the one or the other survivor. both need 2 hits, in what scenario it would be better to not go for the tunnel?

    the only reason you could choose to not tunnel is the fear of DS and this got nerfed, this is a straight buff to tunneling. the only option to not go for the tunnel might be if you get the hit before the unhook, but even then you would probably go after the unhooked person right after you hooked the unhooker, if not even choosing to slug instead

    I'll tell you one thing and not gonna apply anymore.=)

    Before the update, If I decide to tunnel 1 survivor, there is nothing can stop me, not a single perk, not a single bodyblock, not a single thing.

    I'm not playing stupid, believe me, If I was tunneling - this guy is dead. Thats it.

    Do you really think if the killer decide to tunnel, that DS is gonna stop him? DS even with 5 seconds wasn't a problem my guy. Just eat it and get back to buiseness. BT wasn't providing a haste, so I could just block any window or pallet for that survivor to reach and wait this 12 seconds like that.

    Whats going on now?

    5 seconds haste with endurance is QUITE enough for survivor to reach anything and start looping. I'm not even gonna say about 15 seconds...

    I can't get first to this window or pallet anymore coz of haste. So it's a 100% chase at any scenario now, I have to chase him all the way again.

    DS is still a joke as before no words for.

    I tried to tunnel survivors in 3 games so far, it was not working, I was losing time badly because of trying to tunnel.

    You think what you want, if you getting tunneled right now and think it's a problem, you might haven't even been tunneled before the update.

  • @FlameGNG said:

    Basically my matches are Legion, Legion, Legion another killer, Legion, Legion, Legion, Legion, Legion, Legion its getting really annoying because me and my friends have basically started giving up at this point its not fun to mend and do gens without any real chases tehre is almsot 0 looping spots that are fun because they just leave if you run towards something good and when you do get it you have to mend and he runs away :)

    Dont get me wrong he is pretty unique and his ability but it is by far the most boring one too...

    I dont care if he is good or bad that has nothing to do with it and i dont wanna go against any killer for 10 matches in a row but legion is well the one i'd want the least because the matches are really repetetive and not unique in any shape or form. Its literally Mend, Mend, Mend, Mend, Mend, Mend the whole damn match.

    Why is his pickrate so damn high when he is so weak and basically no one enjoys going against him?...

    Before the update I was having survivors with DH, DH, DH, DH, DH, other perk, DH, DH, DH, DH, DH. I was really annoyed, it wasn't fun.

    (you know what I mean)

  • @ASurvkillivorer said:

    I was Myers on Dead dawg saloon.

    I had 2 people hooked in the basement.

    A third person goes for the save when my tier 3 ran out. I distinctly remember this because I accidentally tried to stalk thinking it had run out a second prior. At that moment the third person runs into the basement with me fairly close.

    I hit them as they get the first unhook and to my surprise they go down? What? They were healthy. THEN I decide I will hit the person they unhooked who is now unhooking the 2nd person so the have to mend. THAT person also went down.

    How the hell did the first person get downed let alone the 2nd? Does going for an unhook instantly void the 5 second BT?

    Conspicious action was made. Besides, if survivor have bleeding effect, it turns off all other endurance effects, such as DH.

    In case some killers and survivors was wondering why DH wasn't working if it used with good timing.

  • @Deadeye said:

    I would say DH is definitely nerfed. It is correct that IF dead hard works, then it is better, because the killer doesnt just whiff and the survivor gains 4m, instead the killer wipes, while the survivor gets a 2 sec speed boost. BUT it is way harder to pull as you require almost perfect timing (hello dedicated servers) and as killer it became way easier to outplay. No value at windows and dropped pallets as you cant vault during the endurance effect, no distance anymore... so the better value when successful is not compensating the loss of situations where you successfully can trigger it.

    https://forum.deadbydaylight.com/en/discussion/comment/3083058#Comment_3083058

    nah, this part is still there, especially once you know the survivor has it.

    https://forum.deadbydaylight.com/en/discussion/comment/3083002#Comment_3083002

    tunneling wasn't buffed? BT was kinda basekit before because nearly everyone ran it so this hasnt changed a lot. and since BT is kinda always there now (you dont know if you should wait 5 sec, 15 sec or 80... so just hit instantly) near an unhook you now have the option between a healthy survivor or an injured enduring survivor. same effort to down, so kinda obvious that you should go for the guy you can kill or put to dead on hook if you play it efficiently rather than fun and fair. this part makes the decision to tunnel easier. and regarding the DS nerf... I dont think we have to discuss. this is objectively making tunneling way easier and is an explicit buff to tunneling.

    Before the update:

    "Oh he got unhooked is there a BT? No bt, does he have DS? No ds... Ez tunnel boy"

    After the update:

    "He got unhooked and gonna move with haste to this paller\window, I can't wait this 5 seconds, I have to hit him"

    *hit the survivor*

    "Now I need to chase him again"

    I'm literally starting to have a BS with such comments as "Tunneling is easy now".

    Dear survivor, please get real. Tunneling is much harder and unefficient to do now.

  • @Veinslay said:

    I said solo q needs help and they need to tone down the regression perks further

    The only thing soloq needs is more communication tools.

    @Marigoria said:

    Honestly didn't expect you to say anything different from this considering your post history and that you're a killer main.

    Peeping is not good. *

  • @konochivu said:

    Remember when Halloween chapter came out and they changed unrelenting because it would stack with stbfl? Yeah now you have old unrelenting that stacks with stbfl. You know what baffles me more? The fact that they downgrade survivor meta to the point where it barely can compete against strong killers or just outright and blatantly lie or contradict themselves with the example of how they fixed camping and tunneling while nerfing tools that prevent tunneling and camping to the ground. Thanks BHVR for killing your game, I'm done.

    Dude, your title is such a clickbate. You have a talent.

  • @Canas said:

    It's incredible this killer has managed to avoid nerfs all these years, just how is this possible?

    Have you seen data of this killer? You might have a look.

  • @BadZilla said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083111#Comment_3083111

    Did you even read the post lmao? he camped everyone at 5 gens slow match of swapping hooks and doing gens he didn't chase anyone.. just face camping everyone.

    If he camping at first hook, and you still didn't blast these 5 gens without a killer - you played bad, and killer was lucky to have you.

    Well sorry, might not you exactly, but your team.

  • @drsoontm said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083192#Comment_3083192

    Full disclosure : I'm struggling too. I had a few builds of my own (OTR, Lucky Break, Sprint Burst, BT) and the video kind of completed the missing pieces.

    As you can see by this forum, survivors don't want to adapt to changes, don't want to try other perks. They got used to DH so much, they forgot how to loop without it, so they can't extend the chases by 1 button anymore. They getting salty and tilted. They finding exuses in "tunneling" or "killer buffs".

    Other survivors are indeed a good survivors who still doing great, they escape killers the same way as before, they trying to find new builds they play smart.

    Seems like you're the one of them, and I like you.

  • @drsoontm said:

    If you are struggling, go check CoconutRTS's last video. It may help.

    Yeee, man. Tell them.

  • @Aven_Fallen said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083091#Comment_3083091

    Look, I know that some people like to pretend that DH is still a good Perk. I dont know why they are doing it, but I have also seen Killers claiming that they got outplayed by the nerfed DH.

    It is completely fine to say the fact that DH is a bad Perk. It is probably still better than Smash Hit and maybe even better than Head On, but thats it.

    And this is coming from someone who did not even use the Perk before the Nerf.

    I've read what you wrote.=)

  • Let me correct your title a little: Weak survivors are literally throwing games.

    Here, thats better.

  • @JibbyNeutron said:

    https://forum.deadbydaylight.com/en/discussion/comment/3083077#Comment_3083077

    Whats your problem? Are you mad that I encourage people to play the more fun role? Because then your Killer Qs are getting even longer? Sorry but being mad about it is not how this world works

    Am I mad?=) I just told the guy to ignore one who saying to uninstall the game, and one who said "just switch role", I don't think it's what op wanted, and healthy advices at all.

    I know how still strong a good survivors are, so these "advices" coming only from salty or tilted players, who refuse to improve.

    Any questions?=)

  • @BadZilla said:

    https://us.v-cdn.net/6030815/uploads/N3EQEPXGPQ2B/1.png

    I waited like nearly 17 mins or something it took forever for me to play killer and in the lobby someone didn't want to press ready so everyone keeps leaving ..

    Moved to play some of the doomed solo q and I had one of the most scummy nea's and trickster's, he had the red addon that exposed you quickly and he just face camped everyone, we managed to finish the gens since he tunnels and face camps but this nea didn't get hooked at all not even once and she didn't unhook anyone she's just hiding till everyone dies so she can get hatch.

    Survivors are suiciding on hook and disconnecting, killers tunneling and facecamping with all the op buffs..

    It's either this or 17 min killer queues, this is the first time I'm considering to leave it's not worth it.

    So? Whats wrong with this scenario?

    2 dead, all gens done, 1 on hook and 1 is hiding. Killer can eather camp the hook, or could've slug you and find last one. Tactical playes to make sure you die, what's wrong with that?

  • @Aven_Fallen said:

    Dead Hard is not worth a Perk Slot anymore.

    If you can't use it properly, doesn't mean everyone can't.

    But I will respect the opinion so...

  • @masterellik said:

    Since the update it is impossible to win anymore as a survivor.

    Gens are too long to do without even perk who destroy gens. The borrow time 5 sec is useless since every killer just wait 5 little sec more to kill you like before. You should have let a real borrow time not just a 5 little seconds.

    And to say 5 sec borrow time and in exchange a lot of advantages for killers. Like 10 sec more by gens is like 50sec more to win its A LOT TIME TO KILL ALL THE SURVIVORS !! with one survivor dead or one deconnected the game changes completely so just imagine with 50 secondes more to win how it will impact everything. It was already hard to win as a survivor but now...

    I speak as an average survivor. Imagine a beginner or a bad one. He litteraly has no chance anymore.

    I stopped playing this game with my brother because since the update and by playing 3hours everyday we didnt escape once together. It was always all dead or one survivor who escape.

    if you struggle to play coz of a bad teammates, I'd consider for you finding a group to play, or improve your looping skills as a solo player.

    Also, try finding a good build which can replace old "second chance" meta. And Enjoy.

    @IronKnight55 said:

    Just uninstall (or stop playing). It’s the only way they will listen. The game is so far from balanced right now. It’s just a miserable experience.

    Don't listen to these 2, salty and tilted players the ones, you should just ignore, and focus on your goal.

  • @Roadrunner said:

    How do you avoid genrushing without slowdown perks? Usualy all gens are done, when i get my second or third hook. What can i do, to avoid this?

    Don't chase someone for too long, patrol gens they were on, push them off of this gens.

  • Pretty much every killer got stronger, but not because of a buffs.

    It's because most of survivors can't loop or mindgame without DH. Chases are fast now.

  • @Aven_Fallen said:

    Because for some reason Killers who failed all game and camp during Endgame think they deserve the pity Kill.

    If you can't do anything about survivor getting escape because of 1 perk, thats not a healthy perk.

  • https://www.youtube.com/watch?v=w8Yo1jmXZSA

    Just for some survivors get the point of what I've been saying since patch dropped... -_-

1 … 27 28 29 30 31 … 33