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Gorgonia

Gorgonia

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Gorgonia
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  • @brokedownpalace said:

    Lery's is awesome. Not a fan of The Game but I definitely want more indoor maps.

    Lery’s is a great map indeed! The Game first floor should be reworked, the lower floor is alrigh

  • Wait, did you try it already? Wow, you must be a lucky one. You tried the map and you’re here giving feedback on what you didn’t like about it... because you wouldn’t be concerned about something you haven’t seen yet, would you? xD

  • @LordGlint said:

    I feel like alot of ppl get into character so to speak. I had a game earlier where the killer only had 1 hook the entire game, right at the end. He ended the game by smacking the guy repeatedly on the hook for 2 minutes... We shrugged it off and just left, leaving joking remarks in the endgame chat of "who hurt you?" and "do you need to talk about it?" to which the killer just started laughing about how the guy in our party is SO MAD (he was laughing hysterically at our comments). I can understand securing a kill at the end, but this guy went the extra mile in an attempt to make someone mad so HE didnt feel so ######### about his bad game (im assuming).

    I had the same happen just now \o/

  • @Theluckyboi said:

    Me la pela

    Pim Pam Pum

    Aliento

    Who chose these names?

    It looks like they hired people to “improve” the translations. Being a translator myself, I can’t but feel offended but the quality of the final product xD

  • Fajador = someone who hits people. Usually related to men that beat their wifes up. I would really recommend to change it, again.

  • @malloymk said:

    https://forum.deadbydaylight.com/en/discussion/comment/630231#Comment_630231

    Agreed. True ranked mode should definetly be no offernings (other than bp) and items (besides what is found in chests).

    It would probably split the player base too much though.

    But there would be no complains.

  • There should be a game mode where you can't bring anything into the trial.

  • How many keys do you really see per trial? Probably one key in ten games. C’mon...

  • Being injured is worse than being exposed both for the survivor and the killer. As a survivor, if you don’t have Iron Will, you will be heard, and even if you do you still bleed. The chances of being found are higher.

    Now; from the killer’s perspective, an exposed survivor won’t have dead hard available to use so it’s better to go after in a chase.

  • sigh... I honestly give a damn about mori, but that’s me. The are two problems about it: 1) it’s not really rare to find a mori in the web, I play both surv and killer and my killers got nice stacks of ebonies. 2) given the deranking fashion, you find new players facing fake rank 15 killers with pink moris. In 2 minutes they’re all dead.

  • @CronaWins said:

    https://forum.deadbydaylight.com/en/discussion/comment/623195#Comment_623195

    You know you're on a games forum right? I'm not the one complaining about an in-game offering. 😂

    Pointless to discuss.

  • @Zertix said:

    I don't check the forums very often but my impression is that the situation here in most threads is a war between killers vs survivors, with killers being more vocal about their frustrations.

    I feel like most people here are looking at the other side as an enemy. Some killers here even admitted that they enjoy destroying baby survivors that just bought the game after rank reset. This will come only from someone who holds grudges against the other role. Having a fruitful discussion with someone who considers you as an enemy is almost impossible.

    Some people even make posts complaining that the devs don't listen to them. Thank god they don't listen to their biased opinion, if they listened to them, the game would have died long time ago.

    Do you really think people have crappy behaviors out of frustration? You would be amazed to find out people are simply a-holes that want to make the game unfun for everyone else.

  • @Guertena said:

    Great idea, but sheet argument. We need to get rid off trolls, farming survivors, not who is evading the killer. In this way, I could ds all the three survivors I was with in a match, they were doing absolutely nothing but running.

    No, people I’m talking simply hide all match in a corner.

  • Everytime it’s me vs the killer during EGC and I’m working on a door my heart pounds like crazy.

  • @Kerbert said:

    The fact that you don't even know the name of an Ebony Mori really makes me question and doubt your knowledge of the game, and makes me not want to take your opinion seriously.

    That’s alright, we didn’t want you around anyway. Mr Think-I-Know-it-Alls are not welcome when they feel like they need to throw shade to feel cool. Go check the next post.

  • @AIG1992 said:

    Let's complain about everything having to do with killer until it's reworked/nerfed or no longer in the game.

    What? Really? Please go think about what you just said and come back later

  • We don’t need these kind of comments here. It’s not about ability, but about game mechanics.

  • @Mister_xD said:

    https://forum.deadbydaylight.com/en/discussion/comment/623217#Comment_623217

    how about this (i'll include the cypress mori, since i'd like it to be buffed a little. its utterly useless right now and with this idea it might find some usage)

    Cypress Memento Mori:

    • allows you to kill your obsession by your own hand after they have been hooked once
    • you will become obsessed with one survivor
    • only one obsession at a time

    Ebony Memento Mori

    • allows you to kill your obsession by your own hand after they have been hooked once
    • you will become obsessed with one survivor
    • if the obsession dies, a new obsession will be chosen
    • only one obsession at a time

    that way i believe we can add a fun little aspect to it in which the killer has an specific order that he needs to kill the survivors in, which would make the whole thing a lot more fair and fun. of course, perks that change who the obsession is (e.g. DS) will also alter that order and endanger different survivors all the time. it would also make it a lot more scary being the killers obsession, which is something i wanted for a long time now.

    That would indeed make it more spicy and the killer would have to work towards the kill. And if the obsession was never hooked and is the last man standing that means it was wasted. BUT this would kill DS.

  • @Mister_xD said:

    that might aswell just be in the killers basekit then.

    why would i even use a red mori if i can only get it to go off when the survivor is literally already dead?

    i can just hook them and end it much faster, why even bother going for red mories at that point?

    ultra rares are supposed to be very strong and gamechanging, there is nothing wrong with the current red mori.

    and before you mention it, yes BNP and odd buld need buffs, i know.

    Well, that’s alright. Let’s change the conditions that need to be met for mori to work.

  • @DrVeloxcity said:

    Honestly, I feel the Ebony Mori should only be able to kill 2 survivors so as to at least let the survivors still have a chance. The Ivory Mori is fine as is. And the Cypress Mori is just a fancy way to kill the last survivor.

    With a rework on the Ebony Mori, then I also feel insta-heals can be reworked. I personally don't use moris besides the Ivory every once in a while. I find that the Ebony Mori strips the match of any fun and usually nobody gets a pip. Insta-heals are fun but can be game breaking for a killer in a match. If only the single-state insta-heals were left then I guess that would be okay. And then you could just introduce a new item in place of the ultra-rare insta-heal.

    I could care less if they removed the insta-heals, so yeah, we can throw them into the combo as well.

  • @Shad03 said:

    @Gorgonia Ranking systems are [Bad Word] I'll give you that.

    They are. And the matchmaking is terrible. I can’t outrun a killer while I’m repairing gens and unhooking people that don’t know they don’t need to fast vault every window they see or drop pallets just because.

  • @Shad03 said:

    Funny thing right? Just played purple rank game where a killer brought a Ebony.

    No one died AT ALL and it was a Leatherface.

    That’s great. But I have been matched with lvl 20s -.-

  • @blue4zion said:

    Hmm don't recall any red moris in the game.

    There is a pink one tho ;)

    Who cares about the color, anyway?

  • @Kagrenac said:

    I usually just let the killer kill me if I see they have an ebony.

    No point in playing a game that isn't worth the effort.

    It really kills the mood

  • It was hella boring, indeed.

  • I mean, you need like 3 lunges to get there... not bad, but as a survivor you can quickly counter that.

  • I don’t care if people voice their opinions. I find it less than rewarding to complain simply because we can and without adding any value to our criticism.

  • @TheShape78 said:

    To answer your question, yes. As long as humanity exists, there will be those who complain. Whether those complaints are valid or not is a whole other matter. Some complain for good reason, some complain just to get attention, and some just complain about everything, no matter what happens, because they are trolls who have nothing better to do with their wasted time than spread needless negativity in order to derail otherwise positive discussions and bring everyone down into a spiraling pit of chaos for their own morbid pleasure.

    I imagined you enraging and surrounded by fire as you shouted those last words to the wind.

  • @Saitamfed said:

    https://forum.deadbydaylight.com/en/discussion/comment/619221#Comment_619221

    @Gorgonia as humans, there are things we disagree. Some of these are just unbearable for some people (for wichever the reason is).

    Let's talk about the "nurse" topics. A lot of people trained so hard with her and now devs are going to change her. Why do you think they are not comfortable and feel in need to complain about? As I said they put a lot of hours in dominating her and is unbearable thinking that she won't have that amount of power.

    People complain when they are umconfortable by a subject they didn't choose or when they didn't have a voice in X subject or think that something is extremely unfair.

    About your question. We will keep complaining until the results satisfy us. We complain because we have a voice and a choice to decide if we like X subject.

    do we really? Do we never use complaints as a means to achieve a very selfish goal?

  • @Dreamnomad said:

    I love the threads that complain about other people complaining.

    This thread is not a complaint. It’s a mere analysis, you are invited to take part.

  • I have played this game a lot and I still use Spine Chill... why? Because I can and because I can tell a killer is coming before they even saw me and I can stealth away.

  • @fcc2014 said:

    @Gorgonia On ps4 i made a sub account because i had so many perks unlocked that it was a terrible grind. The second time around i only unlocked what teachables i wanted. Leveling up new Survivors and Killers is much smoother and less frustrating.

    That's what I did on Steam. I first got the teachables I wanted, then leveled other characters.

  • @PyroDude said:

    I do have a switch but I won't buy dbd for it

    Having to start from point zero again and I don't think this version is gonna have a lot of players.

    (Cross console play when?)

    Hopefully, they'll consider cross-platform progression.

  • The game is almost 6 gbs. I wonder if there's going to be a Day 1 patch. I've seen it on video and it seems to run much better than it was expected. The only problem I have is that I would have to start over, but my bf and I only have 1 laptop and 1 PS4 so we can never play together... but we have 2 Nintendos, so we would be playing together now. That is worth the restart for me.

  • @Glory said:

    https://forum.deadbydaylight.com/en/discussion/comment/617927#Comment_617927

    It's a great console, but I can't imagine playing DbD on it

    Why not? It does have a great performance

  • @fcc2014 said:

    @Gorgonia i dont think they are hacking. I think it is a bug from certain conditions are met. Hopefully bhvr figures it out. My friend had the opposite she was moving in bullet time.

    Two players with OoO and flashlights wanting you to chase them to run away at speed light makes me think they know how to achieve that speed, it's not a coincidence.

  • @fcc2014 said:

    @drkiwie my friend had an issue where she moved at a crawls pace, iIve also seen a random teammate with an infinite speed boost(I think the nurse is still trying to catch that Meg on Preschool II Map). The wiggle, not being able to escape through the gates has been around for a bit. The connection errors and losing the ability to see skill checks mid match are new. Just another frustrating patch and experience.

    I faced two people with the infinite speed boost but they new what they were doing, they were together. I have no idea how they’re doing it, but I didn’t know hacking existed on PS4

  • I find lobbies almost immediately as a survivor.

  • @Yamaoka said:

    https://forum.deadbydaylight.com/en/discussion/comment/610825#Comment_610825

    platform specific (PS4)? Because I've never seen it happen on XB1.

    I’ve never seen that happen before on PS4 either.

  • @lostkq said:

    https://forum.deadbydaylight.com/en/discussion/comment/610818#Comment_610818

    oh, thats a common bug with lag actually for somereason if you get picked up by a teammate and flicker a flashlight its really buggy and adds on your injured running speed to your normal running speed , its happened to puppers im pretty sure, i doubt this is a hack considering it is console and if that jake was hacking idk why he wasnt doing it before

    Is it really a bug? They knew what they were doing. And in some parts there’s no one picking no one up and it’s still going.

  • @lostkq said:

    where did this happen i frankly dont wanna watch a 13 minute video

    Check minute 10:40 and onwards. It’s hard to notice while in the corn. But he doesn’t use dead hard there as @SenzuDuck suggested

  • but does dead hard grant you a speed boost? No, it just helps u evade an attack, not run to the other side of the map. I didn’t notice until the end of the trial when Jake, I think, kept running away non stop at super fast speed.

  • That would be the greatest mistake ever.

  • @GrootDude said:

    https://forum.deadbydaylight.com/en/discussion/comment/606756#Comment_606756

    They were referring to the uncleansable totem spots but I think those got fixed.

    Yes, but there are some totems that you literally won't find because of the map design unless you look really, but really well.

  • The totem placement can be a game killer. I like that!

  • It used to be on the street 9/10 times before

  • @Mandy said:

    I ordered the mug yesterday as well, can't wait for my order to arrive now :)

    I ordered mine in April and got it today. It had gotten lost by the courier and it appeared like a week ago. I had already lost faith but well, here it is!

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