GoodBoyKaru
GoodBoyKaru
About
- Username
- GoodBoyKaru
- Joined
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Comments
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@AcelynnBen said:
https://forum.deadbydaylight.com/en/discussion/comment/2882424#Comment_2882424
As in they both went up the saloon at the same time and both got downed at the same time, you know so they can use boil over
Honestly im start to feel like the next time someone tries to abuse boil over by going up somewhere high, i will just bleed em out
thats how u counter it, especially because there wasnt a no mither or boon: exponential involved. make em waste unbreakable and just slug them to death.
it sucks but that is the counter
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2882413#Comment_2882413
I would p3 my Jake but I don't wanna lose my 200 year 5 cake offerings
ok no thats valid
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and what happens when this is abused and anyone that's actually good at the game cant get games because people are salty they lost and insta-block?
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cleanse 20 totems + repair 10 gens coop challenges:
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znokey :)
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This thread scares me 💫
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@Starrseed said:
https://forum.deadbydaylight.com/en/discussion/comment/2881869#Comment_2881869
What am I even reading here? This is bizarre
If I could tell you I would
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@NemeanXIII said:
https://forum.deadbydaylight.com/en/discussion/comment/2881736#Comment_2881736
I never said you targeted me, but I doubt you even took the time to at least see my perspective.The first thing popped in your mind was no I disagree.
And what are disagree a strong with his or most of his abilities, that he has in the game and the chance ,for fans of this original character to have something we all want.
I don't care how you word it ,you are really rude and mean
"And what are disagree a strong with his or most of his abilities, that he has in the game and the chance ,for fans of this original character to have something we all want."
Which would be great for a power rework suggestion. Tying this to a £15 skin is yet another slap in the face to fans, and I told you just as much.
" I don't care how you word it ,you are really rude and mean "
If you think me not upvoting you and disagreeing with your opinion makes me rude and mean, I'd hate to see your reaction when someone genuinely is 💫
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@Unicorn said:
I-…..
*veins bulge as I try not to say what I really want to say about Pig*
….
Update:
I’ve decided (after EXTREME restraint) not to post my true answer here. If you know me, you know I DESPISE Pigs and their play-style. They are the worst of the worst and play like…….
very unreasonable people… very unreasonable (censored statement btw)
deep breaths unicorn, look at smol donkey !!
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@NemeanXIII said:
But you always come to my discussion and tell me, I'm wrong somehow.
me: disagrees with you
you: this is rude distasteful awful youre a terrible person youre targeting me out-
babes calm down i do not agree with something you have said why are you so mad !!
you come up with a suggestion that would be pay to win, i reply that it would be pay to win, you get pressed i didn't upvote something i don't agree with and now you are pressed that im the only one replying to this thread get over yourself !!
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/2881695#Comment_2881695
With 1 Gen left get any Kills possible
It doesn't matter what happened a moment before
The Killer probably though that the Gen wasn't going to be done
I would've patted myself on the back and went on my marry way
so then again why place the trap
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@NemeanXIII said:
How come you didn't upvote my discussion, you can be really rude sometimes @GoodBoyKaru
because i didn't agree with it and i'm not contractually obligated to upvote literally everything i reply to? what kind of entitled derangement is this lol
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@RaSavage42 said:
So... @GoodBoyKaru
when you were hooked with a Trap on there was 1 Gen left... Right?
Which made your Trap active
Cause I feel like I'm missing something
There were 3 survivors alive, including myself. I am taken from the locker, dropped, trap placed, picked up, and hooked. While being carried, the other 2 survivors complete the 2nd to last generator, taking us down to 1 gen remaining and placing me onto my 2nd hook.
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@El_Gingero said:
They knew you were dead on hook and wanted to secure the kill. May not be the most efficient play depending on the overall scenario but getting a survivor out of the game is a solid play more often than not, and can oftentimes be the best option regardless of other variables.
so then why place the trap??
like it just is not computing in my brain why you would do that when you goal is to kill them asap, why not save the trap for someone else or have used it earlier?
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@HectorBrando said:
I dont do that but I may attack someone with an active trap if I have the chance because they are easy targets, someone hurt/downed is free pressure and many people believe they wont be attacked so they are extra bold but getting out of your way for that is pointless especially if you may lose another hook or the game is heavily on your favor already.
and that is fair enough !!
i'm just wondering why you would waste the trap when you can slug them + force someone else to get off gens and heal them wasting even more time. my confusion comes from her clearly wanting to win- hence doing what she did, fair enough- and yet being so inefficient about it.
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@RaSavage42 said:
Wait.... @GoodBoyKaru
Was the info (3 Survivors and 2 Gens) before you got hooked the 1st time?
Cause the way I saw it... You were picked out of a locker... Trap placed, gen popped and Hooked (2 Healthy Survivors, 1 Hooked Survivor, 1 Gen)
Am I right or wrong?
I had been hooked before this, around 4 gens left. We made it 3 gens and she hardcore tunneled someone out of the game without a trap which, okay fair enough.
My confusion comes from them wasting time to place a trap- literally dropping + picking up again- when they were going to immidiately tunnel again.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2881643#Comment_2881643
As a pig you never know how much pressure you get off of a headtrap. A survivor can do one box or more (but its usually not much). The best way to make the trap effective is to tunnel.
And leave 3 other players on gens (in most scenarios, not this one ofc)? I just really don't get why you put on passive slowdown which allows you to chase someone else, even if the slowdown isn't much, and then ignore the bonus you can get and continue to guarantee one kill that will cost you the game
I admit, I don't main Pig, but to my little Sadako/Pyramid brain it doesn't compute.
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@Faulds said:
https://forum.deadbydaylight.com/en/discussion/comment/2881639#Comment_2881639
To keep them of gens.
Why would you voluntarily waste time to drop someone to put on a trap just to tunnel them when they couldn't have been on a gen anyway because of travel time
Like I said she literally legged it across the map to tunnel.
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@Faulds said:
Ignoring a survivor with a trap active is the best way to lose all pressure: they can get it off on the first try, and you'll never get a headpop if you don't tunnel them off the boxes. Like someone said before, tunneling someone out of the game is the best way to pressure the survivor team: you get someone out, or the team throws to protect the tunneled one.
So why even use the trap in the first place??
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So you buy a £10 chapter and then need to pay for a £15 skin for the actual character you want, not to mention that the kit you suggested (insta down rocket launcher, ability to kill without a hook, and ability to sprint around the map) is objectively better than anti-loop no mobility #35, and thus the entire thing would be pay to win on top of just being an overall dick move created to suck as much money out as possible.
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@Huge_Bush said:
Maybe they want that person to boop their snoot before they die?
oh trust me they did not want me near the nose
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@RaSavage42 said:
https://forum.deadbydaylight.com/en/discussion/comment/2881564#Comment_2881564
Alright.... So maybe one of 2-3 things happened
1) Maybe thought that the Active Trap wasn't going to last long enough
2) That Gen that popped was most likely the "point of no return" and Tunneled the first Survivor off of hook
3) Figured that chasing someone that came off of hook would be easier to down and hook again
That's all that makes sense IMO
Thanks for the info
point 1 i get but point 2 and 3 just dont make sense when the hat is active bc it gives you the passive slowdown, right? like they wont be on gens bc they need to get the hat off
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@RaSavage42 said:
I would need more information... LOL
chasing me, i jump into a locker to make her waste as much time as possible placing a hat on me, 2 gens remain, 3 survivors alive. i get grabbed, dropped, have a hat put on, gen pops, i get hooked. trap is active.
she begins to chase one of the other 2 survivors, injures them, i get saved ~10 seconds after that. she immidiately drops chase with the person she's following and comes right back to the hook, ignoring the jake bodyblocking her as i leg it away. she follows me for another ~20 or so seconds before downing me, picking me up, and hooking me.
my question: why drop the chase to go for the one person with the active hat on and not even slug them to prevent them searching boxes but completely waste your hat like that.
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would this not just make him pay to win though?
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@ReikoMori said:
https://forum.deadbydaylight.com/en/discussion/317209/calling-all-pig-mains
Having an active trap rarely means much unless they're super close to popping and even then you at least want them down so they can't search boxes. You don't want to go super out of your way for it, but if they're right there then eh.
okay so now read the final part of them knowing i was dead on hook and dropping chase w/ an injured survivor to chase me when they have traps left and they know im dead and doing nothing for the team anyway bc theyve seen me opening chests for the past 5 minutes
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@Tr1nity said:
probaly to try to secure another surv out of the game, they might have that exhaust add on that makes runneling easier
they didn't and, again, active trap.
still doesn't make sense there are other injured survivors u were chasing
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2881487#Comment_2881487
ye - but he made based deal with enti
now he ki
srry i havent slept at all
we can tell
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@Schwurzestalle said:
https://forum.deadbydaylight.com/en/discussion/comment/2881444#Comment_2881444
Since you despise Legion so much, I'm going to play Legion. I hope to see you in-game!
thats great i meant hating them as a character and lorewise but knock urself out im playing killer <3
but also do i know u bc thats kinda cringe
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@Schwurzestalle said:
https://forum.deadbydaylight.com/en/discussion/comment/2881388#Comment_2881388
You mean Bush Party Julie?
i dont know the nicknames i ######### hate legion in general i just know shes the one that got the skin
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Tbf didn't Julie get the tome outfit?
I'm not defending anything- I really hate Susie lmao and I would've killed for catboy Frank or Joey- but she did at least get something.
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I don't think I've ever gotten fully condemned facing her, I'd be fine with this
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@smexxyhexxy said:
https://forum.deadbydaylight.com/en/discussion/comment/2881115#Comment_2881115
Then they should. They're bleeding players as is.
Honestly the COH nerf and Haemorrhage rework will end up doing a lot more than you think imho.
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They've confirmed there's nothing planned for Sadako in this upcoming Midchapter.
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It's a rotation between Wraith, Nurse, Bubba, Pyramid, Freddy, Legion, and Sadako, with Pyramid and Sadako taking up the majority of my playtime. I think I've played her almost daily if not daily lol.
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@Cameragosha said:
She should get movement speed 4.8 m/s and Being able to walk through pallet and walls.
In the nicest possible way I'm very glad you're not on the balance team 💫
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She got two massive buffs in the form of Haemorrhage rework and COH nerf.
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@MilManson said:
Considering the first word is another word for a male appendage that is why it's filtered.
ah the joys of English slang stealing from German
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im so glad i dm'd you i was about to watch it lol
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I couldn't stand day 1. Killer games were the easiest they've been since pre-ruin rework for me and survivor games (solo queue) were literal hell, being matched against very good killers with the worst survivor mates I have ever seen. And I've played with rank 20s who bought the game 30 minutes prior!
Day 2 was good, except past 11pm (uk time), which is when it normally goes from bad to hell. This time it went from good to hell.
Day 3 was actually fun. There wasn't a COH in sight and I played a bunch of Sadako and had so much fun.
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i'm going to be honest you admitting you have a total of 3 hours, 403 in total, doesn't make me exactly thralled at your findings. i get that it can be painful at times- I've literally been playing Sadako daily since her release, believe me I know the pain- but you had 5 games, 3 of which were good and 2 of which were not. that doesn't seem like a recipe for disaster pain and suffering, that sounds like the MMR system attempting to place you in a semi-decent place and then being cucked by long survivor queue times, which recent tests were attempting to fix (though worth noting one of these is not going on today).
so, you'll have to forgive me for thinking that 2 bad games of 5, on someone with under 10 hours playing killer, is particularly indicative of the system as a whole.
though, as a new player, i can totally see why this would suck (but you are going to have to face better people eventually).
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@GannTM said:
https://forum.deadbydaylight.com/en/discussion/comment/2880323#Comment_2880323
There's cheaters across the whole game, but let's just generalize Spirit into being the main villain. If it's hard to prove, how do you even know it is a cheater when you go up against her?
There's cheaters across the whole game, but let's just generalize Spirit into being the main villain.
Now how did we get to this conclusion..?
If it's hard to prove, how do you even know it is a cheater when you go up against her?
Because there are just some subtle things that seem suspicious but aren't damning on their own- just being slightly quicker at loops, slightly too good at finding people, seemingly having the effects of 5 perks but you can't be too sure you aren't just making things up. However they all add together to create something that's virtually certain, not 100% but almost there.
And sadly, she just is the most popular killer for bots currently. Objectively, looking at everything I could find (me myself personally) she just is the most likely to be a bot on a purely statistical level.
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well this is the mmr we're all used to because today isn't a day they're running a test
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@GannTM said:
Please just leave her alone already, she's already dealt with enough unnecessary backlash over the years. Thank you.
that doesnt change the fact that there just are a lot of spirit cheaters. like the "best" spirit in EU was exposed for being a cheater and theres a hell of a lot of subtle cheaters that use her because it's very hard to prove (thanks to a high skill ceiling)
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I'm ngl the filter just hates German in particular. I'm shocked Ehre genommen hasn't been nuked.
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is this the part where i say "survivor bad killer good upvotes please" in response?
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Playing as or against her?
As her, there's a VFX on her screen which causes the blur, makes it look like she's seeing through an old TV.
Against her, seems like a bug
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RPD is a wonderful map in terms of Resident Evil gameplay, and is absolutely the best part of RE2Make.
RPD is the worst map, easily, in terms of Dead By Daylight gameplay, and I really want to play something else whenever I load into it.
I despise RPD. It is not a good map.
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im sorry i dont see the relevance between actual bullying, which a lot of april fool's things can be seen as, and making a forums use the comic sans font for a joke if someone can see the link clearly let me know
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@GoshJosh said:
https://forum.deadbydaylight.com/en/discussion/comment/2879790#Comment_2879790
I read the thread, so yeah...
rip twixt



