How the hell do u even counter this build?

20220402131949_1 - Copy.jpg

Im seriously so disgusted atm, like it took them 6 seconds to escape without me even dropping from anywhere

and you wonder why people don't want to play against SWF, and of course the game sent me to the Saloon which just gave them more advantage

i was mainly doing my rituals so didn't exactly care about them escaping or perks, but seriously how do u expect any killer to not play toxic when people like these dogs exist

Comments

  • This is why BHVR should make SWF use Custom Game... Or put something useful in the actual matchmaking foundation to where nobody can run the same perks. Period. Talk about the game balancing itself over night with that change.

  • it took them 6 seconds to escape without me even dropping from anywhere

    did you slug them before picking them up so they could heal up and use FlipFlop? Otherwise i don’t get how they would be able to wiggle off so fast. And then you also got your answer: pick them up after downing them is the counter to this build.

  • @Mooks said:

    it took them 6 seconds to escape without me even dropping from anywhere

    did you slug them before picking them up so they could heal up and use FlipFlop? Otherwise i don’t get how they would be able to wiggle off so fast. And then you also got your answer: pick them up after downing them is the counter to this build.

    Nobody should have to face something like this to begin with. Just blindfold me and kick my ass instead... Oh wait... Same thing..

  • @Mooks said:

    it took them 6 seconds to escape without me even dropping from anywhere

    did you slug them before picking them up so they could heal up and use FlipFlop? Otherwise i don’t get how they would be able to wiggle off so fast. And then you also got your answer: pick them up after downing them is the counter to this build.

    they both went up

    and both went down at the same time

    still took them 6 seconds to escape

  • SWF is similar to cheating it's unfair for solo q survivors and for killers and at least make it that you can only play with 1 other friend max because 4 stack swf is just too brutal and unfair.

  • @SS007 said:

    SWF is similar to cheating it's unfair for solo q survivors and for killers and at least make it that you can only play with 1 other friend max because 4 stack swf is just too brutal and unfair.

    Ahh yes my favorite response. Swf is equal to cheating. @deKlaw_04 we cant play together anymore. According to this guy we are cheaters if we play with more than 1 friend. Sorry bud. This is the way.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882408#Comment_2882408

    Nobody should have to face something like this to begin with. Just blindfold me and kick my ass instead... Oh wait... Same thing..

    Eh. There is worse builds to play against, eg full Meta build on swfs. This here is counterable and after the first wiggling off the killer should know what’s going on…


    @AcelynnBen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882408#Comment_2882408

    they both went up

    and both went down at the same time

    still took them 6 seconds to escape

    I honestly don’t understand what this means.

  • @SS007 said:

    SWF is similar to cheating it's unfair for solo q survivors and for killers and at least make it that you can only play with 1 other friend max because 4 stack swf is just too brutal and unfair.

    Solo q is hell, gotta mentally prepare for that, but playing swf is too easy and unfair on killers, the 2 player max option sounds decent to me

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882411#Comment_2882411

    Eh. There is worse builds to play against, eg full Meta build on swfs. This here is counterable and after the first wiggling off the killer should know what’s going on…

    https://forum.deadbydaylight.com/en/discussion/comment/2882412#Comment_2882412

    I honestly don’t understand what this means.

    As in they both went up the saloon at the same time and both got downed at the same time, you know so they can use boil over

    Honestly im start to feel like the next time someone tries to abuse boil over by going up somewhere high, i will just bleed em out

  • @AcelynnBen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882424#Comment_2882424

    As in they both went up the saloon at the same time and both got downed at the same time, you know so they can use boil over

    Honestly im start to feel like the next time someone tries to abuse boil over by going up somewhere high, i will just bleed em out

    Boil over doesn’t even give any significant progress to the wiggle bar if you are jumping off directly after picking them up. Also… if they both went down at the same time that would mean you could at least hook one of them and slug the other (who then would need to use their UB which is only one time usable).

    They used perks you probably didn’t expect because everyone else runs the same meta perks - and those you didn’t have to deal with here.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882430#Comment_2882430

    Boil over doesn’t even give any significant progress to the wiggle bar if you are jumping off directly after picking them up. Also… if they both went down at the same time that would mean you could at least hook one of them and slug the other (who then would need to use their UB which is only one time usable).

    They used perks you probably didn’t expect because everyone else runs the same meta perks - and those you didn’t have to deal with here.

    that's the problem tho, i picked one, not even 6 seconds they escaped before i EVEN DROPPED, i picked the second SAME THING

    either im dumb and don't know how survivor perks stacks or something fishy is going on

  • @AcelynnBen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882424#Comment_2882424

    As in they both went up the saloon at the same time and both got downed at the same time, you know so they can use boil over

    Honestly im start to feel like the next time someone tries to abuse boil over by going up somewhere high, i will just bleed em out

    thats how u counter it, especially because there wasnt a no mither or boon: exponential involved. make em waste unbreakable and just slug them to death.

    it sucks but that is the counter

  • @SS007 said:

    SWF is similar to cheating it's unfair for solo q survivors and for killers and at least make it that you can only play with 1 other friend max because 4 stack swf is just too brutal and unfair.

    If solo teammates weren’t idiots then we wouldn’t need to play in swfs

  • @AcelynnBen said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882433#Comment_2882433

    that's the problem tho, i picked one, not even 6 seconds they escaped before i EVEN DROPPED, i picked the second SAME THING

    either im dumb and don't know how survivor perks stacks or something fishy is going on

    well. If you didn’t slug them for a while that sounds like a bug or even some cheating. A surv can’t wiggle off within 6 seconds even if the other surv with breakout was around.

    you don’t happen to have a recording of that match?

  • Pick them up and take them to a hook. Boil Over only grants a percentage based on the current wiggle progress. Those builds only work if you're slugging for a period of time and carrying them a bit before dropping. If survivors are following and preparing to sabo, slug one then chase the other. They'll be out of position going for the sabo and it should be a quick down. Dead Dawg is one of the easier maps to proxy camp a 3 gen on. Trickster is the perfect killer to deal with swarming survivors.

  • @Bullettimegod said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882416#Comment_2882416

    Ahh yes my favorite response. Swf is equal to cheating. @deKlaw_04 we cant play together anymore. According to this guy we are cheaters if we play with more than 1 friend. Sorry bud. This is the way.

    I guess not since we are cheating. It’s either that or get the idiots that unhook you without bt in front of the killer, or a teammate doing nothing to help. Solo que is horrible

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882423#Comment_2882423

    When the game was first released...SWF was not even a concept to be designed around..and it still isn't. Hence why its so powerful and still hasn't been officially addressed. The way the game was initially made did not account for something like...SWF.. Everyone on mics constantly letting every other person know exactly what the Killer is doing, where the Killer is, etc etc.... Makes it so one-sided. If anyone played against a team like this in there first few games of DBD... I'd bet a million dollars they'd never want to play again.

    https://youtu.be/gTpZSllfMmw

    09:24 on this video they talk about how it was always intended to be added but they picked KYF to work on first, this whole point killers make about it not being in the game from the beginning as an argument that it shouldn't or wasn't supposed to exist is nonsense.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882423#Comment_2882423

    When the game was first released...SWF was not even a concept to be designed around..and it still isn't. Hence why its so powerful and still hasn't been officially addressed. The way the game was initially made did not account for something like...SWF.. Everyone on mics constantly letting every other person know exactly what the Killer is doing, where the Killer is, etc etc.... Makes it so one-sided. If anyone played against a team like this in there first few games of DBD... I'd bet a million dollars they'd never want to play again.

    is this really true? As far as I know, being able to play with friends was added one month after official release, which makes it seem like it was actually a concept way before that and thus very likely considered in the game design.


    and if a killer has to play against a well coordinated team with such a perk loadout - that’s a problem with matchmaking and not a problem of SWF existing. (And matchmaking is pretty faulty for… well for years…)

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882450#Comment_2882450

    I knew that. Just wanted to see if I could get anyone to waste their time and bring that up. Thanks for the chuckles.

    image.png

    Took me about 10 seconds to find the thread I made back in 2018 about it, I'm sure it took you longer to write your comment than it did me to find the reply.

  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882437#Comment_2882437

    well. If you didn’t slug them for a while that sounds like a bug or even some cheating. A surv can’t wiggle off within 6 seconds even if the other surv with breakout was around.

    you don’t happen to have a recording of that match?

    sadly no, i am thinking of starting to record my games tho, cuz the amount of bs i sometimes encounter in this game is amazing

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882450#Comment_2882450

    I knew that. Just wanted to see if I could get anyone to waste their time and bring that up. Thanks for the chuckles.

    You intentionally spread misinformation to see if someone would ‚waste‘ their time to correct this? (Which isn’t even wasted as that information is useful for people that weren’t aware of it and would have otherwise fallen for your trolling…)

  • next time maybe just admit you were wrong. This is just embarrassing for you.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882457#Comment_2882457

    Nah I'm use to typing to the "know it all" types. Tons of practice.

    So your master plan was to type something that was wrong, because a "know it all" would correct you when the information is readily available and takes about 10 seconds to find?

    I honestly think you typed that up thinking you looked smart by calling bhvr out on something they "hadn't addressed" and once finding out how immediately wrong you are you are playing defensive and backpeddling like you were just trying to trick a "know it all" into correcting you.


    Great plan...

    1. Type up wrong information
    2. Get corrected
    3. HAHA GOT U
  • @Mooks said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882469#Comment_2882469

    next time maybe just admit you were wrong. This is just embarrassing for you.

    He's 100% backpeddling because the information was so easy to find and he was so sure he was being smart by calling bhvr out lmao.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882477#Comment_2882477

    He's 100% backpeddling because the information was so easy to find and he was so sure he was being smart by calling bhvr out lmao.

    oh i know that. The way they try to backpedal more and more is funny though.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882477#Comment_2882477

    I get a kick out of all the forum talk honestly. No reason to be. If someone gets embarrassed about something like typing some text I'd imagine they must have a terrible "walking on eggshells" mentality and perhaps life at that. Def not feeling that. xD The Survivor mains on the forum never cease to surprise me tbh. In before I main Killer blah blah blah. Reverse psychology. Next.

    Sure. It definitely does not feel like you are trying to talk yourself out of it. Not at all.

    also.. yeah I am a survivor main? I still play plenty of killer. And which side I main has literally zero relevance to any of this. Like… why bring that up?

  • @Bullettimegod said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882416#Comment_2882416

    Ahh yes my favorite response. Swf is equal to cheating. @deKlaw_04 we cant play together anymore. According to this guy we are cheaters if we play with more than 1 friend. Sorry bud. This is the way.

    Technically he isn't wrong. SWF's operate outside of the game's intended design. The game wasn't designed with survivor multi-player in mind and isn't balanced around it. When DbD released there was no option for SWF. BhVR only added it because survivors would dodge lobbies until they eventually matched up with their friends. That's why so many early perks were designed around taking information away from survivors, like Hex: Third Deal and Knock Out. This is a complete failure on BHVR's fault to build an online multi-player game in 2016 and not take into consideration that people would want to play with their friends.

    This is why BHVR is planning to give solo survivors more information to boost them to near SEF levels so they can finally balance the game around SWF's.

  • @Exxodus21 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882423#Comment_2882423

    Technically he isn't wrong. SWF's operate outside of the game's intended design. The game wasn't designed with survivor multi-player in mind and isn't balanced around it. When DbD released there was no option for SWF. BhVR only added it because survivors would dodge lobbies until they eventually matched up with their friends. That's why so many early perks were designed around taking information away from survivors, like Hex: Third Deal and Knock Out. This is a complete failure on BHVR's fault to build an online multi-player game in 2016 and not take into consideration that people would want to play with their friends.

    This is why BHVR is planning to give solo survivors more information to boost them to near SEF levels so they can finally balance the game around SWF's.

    SWF was always intended to come to the game


    see this:

    @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882431#Comment_2882431

    https://youtu.be/gTpZSllfMmw

    09:24 on this video they talk about how it was always intended to be added but they picked KYF to work on first, this whole point killers make about it not being in the game from the beginning as an argument that it shouldn't or wasn't supposed to exist is nonsense.


  • @Exxodus21 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882423#Comment_2882423

    Technically he isn't wrong. SWF's operate outside of the game's intended design. The game wasn't designed with survivor multi-player in mind and isn't balanced around it. When DbD released there was no option for SWF. BhVR only added it because survivors would dodge lobbies until they eventually matched up with their friends. That's why so many early perks were designed around taking information away from survivors, like Hex: Third Deal and Knock Out. This is a complete failure on BHVR's fault to build an online multi-player game in 2016 and not take into consideration that people would want to play with their friends.

    This is why BHVR is planning to give solo survivors more information to boost them to near SEF levels so they can finally balance the game around SWF's.

    You are entirely incorrect, lol.

  • Regardless. It was a bad call. Make 4mans do Custom Game. Solved. 2man SWF can still Q up regularly. 4man SWF is just unfair.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882514#Comment_2882514

    Regardless. It was a bad call. Make 4mans do Custom Game. Solved. 2man SWF can still Q up regularly. 4man SWF is just unfair.

    You need 5 people to do a custom game and there is nothing fun about Vsing the same players for 0 points, just get some friends and play swf dude jfc it isn't taboo lol.

  • Tonight I had 2 survivors with no mither/soul guard/boil over bring me to RPD and they stayed at the third floor where no hooks were nearby.

    So I just let everyone do gens and leave cause I didn’t wanna waste my time there. I feel your pain.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882519#Comment_2882519

    You need 5 people to do a custom? No freaking way? ..... Did I really have to spell out for you that they could just get a Killer friend to join them. Geezus "lol". Put 2 and 2 together for yourself please.

    I like how you hyperfocus on the completely irrelevant part and ignore the part about how there's no enjoyment in facing the same killer over and over and over again, or earning 0 points, there is 0 fun to be had in a kyf, just get some friends and play swf i promise you, you don't have to hate it lol

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882528#Comment_2882528

    Maybe not for you. You don't speak for anyone but yourself just like us so take a chill pill. Relax and go watch scooby doo.

    Yea? Enjoy playing hundreds of hours amongst the same 5 people my guy, if you get enjoyment out of doing that AND not earning anything you're in the minority, I promise you.

  • This build is good.. on certain maps. Really dumb of that swf for not bringing a map offering.

  • @Bullettimegod said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882416#Comment_2882416

    Ahh yes my favorite response. Swf is equal to cheating. @deKlaw_04 we cant play together anymore. According to this guy we are cheaters if we play with more than 1 friend. Sorry bud. This is the way.

    Eh, you are allowed to play with friends even if it is cheating, and that is why it's worse.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882540#Comment_2882540

    Yea? Enjoy playing hundreds of hours amongst the same 5 people my guy, if you get enjoyment out of doing that AND not earning anything you're in the minority, I promise you.

    Not saying I do. I would enjoy playing Killer more knowing the 4mans are gone for good, as I'm sure other people would as well. More so than the amount of people that would miss the 4man SWFs. That group is more of a single LOUD minority.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882541#Comment_2882541

    Not saying I do. I would enjoy playing Killer more knowing the 4mans are gone for good, as I'm sure other people would as well. More so than the amount of people that would miss the 4man SWFs. That group is more of a single LOUD minority.

    What do you mean 4 mans are the loud minority?

    The only reason I'm discussing it is because killers keep bringing up how SWF is cheating and should be removed, I never see people arguing for 4 mans unless it's replying to someone asking for the removal of them, and It's rare that I ever even play in a 4 man, but expecting people to play kyf because they have enough friends for a full team is a little silly.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882547#Comment_2882547

    What do you mean 4 mans are the loud minority?

    The only reason I'm discussing it is because killers keep bringing up how SWF is cheating and should be removed, I never see people arguing for 4 mans unless it's replying to someone asking for the removal of them, and It's rare that I ever even play in a 4 man, but expecting people to play kyf because they have enough friends for a full team is a little silly.

    Maybe it isn't cheating. It just feels like it. It is a clearly unfair advantage in comparison to solo. I mean there really is no debate.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882431#Comment_2882431

    https://youtu.be/gTpZSllfMmw

    09:24 on this video they talk about how it was always intended to be added but they picked KYF to work on first, this whole point killers make about it not being in the game from the beginning as an argument that it shouldn't or wasn't supposed to exist is nonsense.

    you can play with each other what feels like cheating is the voice chat point of it,makes the game to easy in SWF with voice chat

    why I if I play in swf but never use voice chat mostly play solo so yea.

  • the not intended is not SWF but the 3rd party voice chat used.

    see how there no VC in game that was not intended.

  • @NekoGamerX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882514#Comment_2882514

    the not intended is not SWF but the 3rd party voice chat used.

    see how there no VC in game that was not intended.

    Yep, they added a team mode and definitely didn't expect friends to talk to each other during it, definitely, lmao.


    image.png

    coms is definitely unintentional... 👀

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882568#Comment_2882568

    Yep, they added a team mode and definitely didn't expect friends to talk to each other during it, definitely, lmao.

    Sadly there is nothing they can do about it. Maybe invent some sort of anti-cheat software that detects any and all VC programs being used while DBD is running and not allow those processes to be used, but now I am really getting ahead of myself.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882580#Comment_2882580

    Sadly there is nothing they can do about it. Maybe invent some sort of anti-cheat software that detects and and all VC programs being used while DBD is running and kill all those processes, but now I am really getting ahead of myself.

    or maybe they are aware that people are on comms and talk to each other and are completely ok with it? They encourage coms in their discord server, why do killers want to install literal malware on their computers to stop voice coms so bad it's nuts lmao.

    Also couldn't stop people using their phone etc, xbox and ps have built in coms (so does steam) lmao.

  • @mynameisBlade said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882587#Comment_2882587

    Haha so true. The cockroaches that are SWF will find a way no matter what. Now we have to take these matters to the masterminds at AREA 51!

    Thankfully they don't need to find another way because the devs know people want to talk to the friends they're playing with.

    Totally unhinged people on this forum wanting malware on their pc because of swf lmao.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882590#Comment_2882590

    Thankfully they don't need to find another way because the devs know people want to talk to the friends they're playing with.

    Totally unhinged people on this forum wanting malware on their pc because of swf lmao.

    Whatever works. :)

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882568#Comment_2882568

    Yep, they added a team mode and definitely didn't expect friends to talk to each other during it, definitely, lmao.

    did I say the dev are smart?

    I mean something the dev have done thing that make no sense,at this point most perks survivor get are info perk that swf get for free why SWF so broken and we have a lot of killers who are to weak to handle 4 or even 3 man SWF on voice chat.

    I don't want to play as the top S or A killer I want to play as 1 of the other 20 some killers we got.

    at this point I say put in a ingame voice chat that we have the option turn off then buff the killers who need it.

  • How do you counter it? Simple:


    S L U G

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2882585#Comment_2882585

    or maybe they are aware that people are on comms and talk to each other and are completely ok with it? They encourage coms in their discord server, why do killers want to install literal malware on their computers to stop voice coms so bad it's nuts lmao.

    Also couldn't stop people using their phone etc, xbox and ps have built in coms (so does steam) lmao.

    Excuses for losing when playing killer

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