GoodBoyKaru
GoodBoyKaru
About
- Username
- GoodBoyKaru
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Comments
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@[Deleted User] said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3621258#Comment_3621258
I laughed reading this. It's a Huntsman spider. Sure they are big but not dangerous or aggressive.
okay but you need to understand this story takes place in england where the biggest spider we have is a cardinal spider at not a damn huntsman
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@BlightedTrapper said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3620830#Comment_3620830
I highly suspect overheat was added purely so addons would have more variables to alter. Because without overheat, all you can really change is charge, turn, and sprint speed.
I'm ngl that was my theory when it happened too.
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So it brings us back to the question... why add it in the first place? If you were happy with his performance and happy with everything except insta-saw why add a mechanic we're now removing because, as we all could've told you before PTB, it was an awful idea...
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OTR is a perk you run to help yourself. BT is a perk you run to help others. Due to the nature of solo queue, I can't make plays relying on someone using OTR. I can make plays knowing I've got BT.
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@humanbeing1704 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3617313#Comment_3617313
Really wish I would’ve gotten the reskin of the farmers hat
One riff had a darker looking one
this one you mean?
(original for comparison)
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@radiantHero23 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3617313#Comment_3617313
Cowboy Jake is coming for you!
I really hope you intended that the same way I read it
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In a heart beat tbh
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that farmers hat does things to me
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babe wake up new christmas cow dropped
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Speaking of bears
Look at Mr Skoggington and his son, Skogger
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@GeneralV said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3613895#Comment_3613895
Contrary to what some people believe, this isn't 2017 DBD
:(
Send me there, PLEASE.
Atp same, take me back.
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a new friend arrived today
djungelskog and baby djungelskog my beloved
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A lot of the time, it's to make sure changes happen quicker and if there is a gamebreaking bug/exploit found to make sure it's fixed or killswitched upon release. They've been pretty open that to keep their patch cycle consistent in line with Microsoft/Sony/Nintendo's approval systems they have only a week post-PTB to make adjustments before it's sent off to be certified, and the only realistic way around this is to make their own launcher.
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@HugTechLover said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3605902#Comment_3605902
hahah cause I know you’re a vet player as well. xD
What is your devotion up to now??
Me, a veteran, on devotion 20
(If Devotion didn't start during 2018 with Clown and instead tracked 2017 I'd be embarassingly high but as is D20 for 4k hrs isn't bad)
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You know when Wesker dropped and people liked him for 3 days until every single game was Wesker and he got very boring very quickly?
History is doomed to repeat itself.
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I'd like to remind everyone this thread originated in MARCH OF 2022
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Nah, never need it.
Blindness as a status effect inherently punishes solo queue players, and there's only a few niche situations (like facing OOO) that it's otherwise useful in. I'd rather bring 4 perks to help me against the teams I need it against than bring one perk exclusively dedicated to making the lives of solo queue, who are already easy to curbstomp, harder.
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@humanbeing1704 said:
Like all supermassive games that aren’t until dawn I expect a very 6/10 game
Ntm on House of Ashes that's at least a 7.5
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I have a copypasta in my friend group that says the exact opposite.
Anyway no I disagree I like that bhvr are willing to let me be a hater sometimes
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The way I can't even be a hater for this like I'm so apathetic towards everything dbd right now and this still makes me excited it just looks good.
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this coming from a blight pfp oh you have to laugh
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@Mooks said:
not really cuddly, but kinda cute(?) and definitley interesting!
https://us.v-cdn.net/6030815/uploads/BWGA0XJEHMBA/spiegeleiqualle-240862.jpeg
Fried egg jellyfish.
like.. come on. this is a Pokemon?!
Me when Nihelego
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No, both of these are part of the Winter Event Login Bonuses, and it is not yet December 22nd.
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@GentlemanFridge said:
I mean, this stream was announced shortly after Chucky was revealed.
And a reliably source has told me GBK won’t be making a stream summaries anymore, so uh…
No excuse to miss out on this one, eh?
i mean like
boom there's the summary lol
im still gonna do other ones, just not this one. i dont have it in me right now.
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Stories about my demise have been greatly exaggerated.
No longer implies I will never do one again, which just strictly isn't true. I just won't be doing it for this current Chucky stream, because I've been doing them for so long and I need to take a step back from a lot of things DBD related to really reevaluate my relationship with this game.
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@tippy2k2 said:
A new Void has joined the party
https://us.v-cdn.net/6030815/uploads/SH6PZEN9TW97/pxl-20231127-142423449-mp.jpg
Simon!
call me hot milk because i hear a call to the void
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@[Deleted User] said:
I think you should main Survivor more as it is far less stressful than Killer. With survivor there is way more room for error than killer as far as reaching success goes. I like to go on escape streaks as solo survivor, I’ve gotten past 10 before and I made 5 in a row just yesterday. With that said I’ve personally found ways to make solo survivor more fun than killer.
In my 5k hours, I’ve played about 20% killer 80% survivor (it used to be 50/50 back when I had 2k hours), one thing I’ve noticed is that the highs of killer aren’t as good as the highs of survivor, at least for me. When you win as killer and get the 4k, you celebrate that success alone. When you win as survivor, you can win with others or at least have them spectate you cheering you on (or looking on jealously).
I think you should main Survivor more as it is far less stressful than Killer
Absolutely not. The stress gives me emotion. Even if it's annoyance it's something. Survivor feels exactly the same, there's nothing new, nothing fun, nothing to do. Every game plays identically: Hold W to loop, Killer drops power, leave loop, rinse and repeat. Same ######### different day.
There are still highs and lows for killer. Survivor is a flat road.
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@Grigerbest said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3593120#Comment_3593120
I've no clue what you just said. xD
Anhedonia is, to put it simply, a loss of motivation or ability to feel pleasure. You said "[L]ean towards only one thing: you got depressed."
Mfw the anhedonia isn't actually caused by bad balance decisions but the usual suspects mental health crawling out of the woodwork agains
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@Grigerbest said:
I mean, honestly? If you don't feel anything in the game, while you playing the game, that just lean towards only 1 thing: You got depressed.
Once loved project doesn't give you anything now? In case of DBD, the problem is within you. Because the game is only getting better and better day by day, which makes me only more excited. It's a fact.
In DBD I have only somewhere around 3500+ hours. But in other game before DBD, I've had 17k hours. And I never felt like you do.
I always have passion and excitement towards whatever I like or love. If I don't, I just stop playing it, and completely forgeting about it.
Burned out? Go play something else for literally 2-3 months. And you good to go.
If you keep playing the game, or even just checking news about the project you once played - that only means that you still love this project. And at some point, you will return to it.
Mfw the anhedonia isn't caused by dbds awful decisions but instead the usual suspects
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@[Deleted User] said:
This is not like you, friend. I pretty much feel the same yet I still play day to day. Just cause.
And that's what's so weird about it. I've always felt something towards this game, even during periods of immense displeasure. Even when I've hated every single balance decision for over a year, I've felt that hatred.
I can't bring myself to feel anything towards DBD anymore. I'll look at it in my library and oh, wait, there's BG3. There's Coral Island, Stardew Valley, Paladins, CP2077, Witcher 3, Beat Saber, TboI, Bloons, and unless I'm literally forced to by a friend there's no motivation, no reason, no anything that makes me want to open up DBD and play it when I'd get the same level of dopamine watching paint dry.
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@Wexton said:
Here's one of my cat's, her name's shamu. She's pretty cool
https://us.v-cdn.net/6030815/uploads/N2BI73NGM2GC/20231029-192622.jpg
@Wexton said:
This is my other cat Polly, she's also pretty cool.
https://us.v-cdn.net/6030815/uploads/TKHG2ST77C1J/20231116-190351.jpg
i love them both
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scratch marks have been broken since like 2018 lol i dont think they were ever fixed
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@LuckyJewel said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3585962#Comment_3585962
Wait what? I didnt see that sorry, but why '@helluvqueen' posted this? XD
theyre a pretty well known troll on dbdtwt tbh
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The Hamper. Or Maurice.
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And it's still stronger than some of those pallets on new coldwind
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@AhoyWolf said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3579614#Comment_3579614
Didn't they say a while back that they have this cosmetic policy with characters who have nothing getting them next? It literally happened because Haddie had nothing since release, no?
More unpopular characters will be in the lineup more often due to expanding the cosmetics team. That doesn't mean every unpopular character is guaranteed a skin, just that they should get more of them than one every 2 years.
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Artist, Sadako, Dredge, Flop Merchant, and Xenomussy are gonna have a good time.
Knight is gonna go insane.
Whiskas is gonna suffer.
Meatball Larry is genuinely unplayable lol
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I'm just so happy they didn't touch the stair collisions. That one room with 2 tanks, where one is open one is closed, with the yellow railing? I used to be able to do so many funky plays there and I still can and I'm so thankful.
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oh we're so back
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If we mean the new Chapter 30 that's supposedly releasing in April, no clue.
If we mean Stranger Things, well
Taken in the year 2023 I really can't believe it
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@GoodBoyKaru said:
If it gets us Stranger Things back then so be it. Whatever the cost.
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@mca240 said:
Can we buy the characters from Stranger Things as a DLC? Or can you only buy them 1 by 1 from the in-game store?
As of yet the DLC isn't available in Steam but I doubt it'll take long.
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I NEVER THOUGHT I'D SEE THE DAY WE'RE SO ######### BACK
This truly is the best timeline
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If it gets us Stranger Things back then so be it. Whatever the cost.
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Windows makes the solo experience semi tolerable and is just generally a good perk. It's good, yes.
It is not overpowered. It doesn't need to be nerfed. It doesn't break the game seven ways to Sunday. It's simply a good perk, that's easy to use and provides helpful information. It's still up to the Survivor player to play well- if they predrop every pallet there's gonna be none left by 3 gens, they still need to loop and path properly and manage resources- it's not an auto win or anything like that.
It's just good and nice and it's found a spot within a meta because of it's ease of use and helpfulness in solo. Pickrate doesn't mean it needs a nerf, maybe we just need better alternatives.
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okay but consider i couldve had 500k
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so wheres my 100k bp
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We lost 😔
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@Devil_hit11 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3573249#Comment_3573249
Here's my 4 quick tips:
Tip #1 never draw long trails, only draw trails at pallets or windows as you traverse the map. even 1 CM of torment is enough torment the survivor. Strong windows and Pallets are high traffic areas. Be aware trails only last set amount of time(60 sec?)
Tip #2 Always try corner the survivor in the corner of the map to spam POTD to get downs. Do not break pallets or vault windows when survivor is the corner of the map.
Tip #3 the reason why survivor are running away from loops is because of your trails. Whenever you cage someone, they always go to other side of the map. Learn to predict where cages are. Cages are 2nd best tunneling tool in the game for farming hook-states. You should cage when you know someone is on other side of the map so you they unhook leading you to tunnel them. Ideally you want them to hook in front of you so you can instant down person that got unhooked and injure other person. Be aware that camping cages within 10 meters will teleport the survivor so be careful of how you proxy camp as distance increase was big nerf to PH as of recent patches.
Tip #4 Use range add-on's. With burning man drawing, it gives 9.5 meter of range just enough to hit both survivor while staying out of proxy cage teleport distance. Another good set of add-on is mannequin foot & Cinderella music box. they increase duration that trails are active. this is really good because you can +35 second on trails. It means you can put trails around pallet or windows(small amount) such that survivor walks through it to perform your tunneling cage ritual. I like to call it the Formula.
good perks to use PH are Lethal Pursuer and Deadlock. Lethal pursuer is good because you can see all 4 people at start of trial. Normally I would say Lethal Pursuer is terrible perk by itself but for this killer, it is amazing perk to jump-start your Formula. this allows you to plan where to draw trails then begin a chase immediately hoping survivor goes in one of your pre-placed trails. PH is all about speed to tunnel someone out to get fast 3vs1 with torment. Deadlock is good perk to add additional time on gens for free while you tunnel first person out. The other two perks should be perks that help you win in 3vs1.
I'd actually like to add to this a bit.
Don't cage when you know someone is on the other side of the map if you want to tunnel. Hook them normally and force someone to come over, then tunnel and cage, before tunneling out of cage for death hook. This way you don't have to deal with people taking hits on top of basekit bt when the team will be more concerned (on death hook) and instead they'll be thinking there's less pressure to take hits and be a nuisance (there isn't).
Also, BMP increases range by +1.5m, yes, but it stacks with Wax Doll for an additional +1m, taking it up to 10.5m. And what's the cutoff point for cave teleport? 10m. So if you really wanna tunnel outside of cage, I'm just saying...
But also, because tunneling is just not fun for me, you can save those cages for a more monumental time. You've been building pressure all game and survivors are on the back foot, and you've got one down and someone else nearby. Cage then and instantly go into a chase - that one act creates a monumental amount of pressure, particularly if the team aren't as spread out in trying to recover. They're so much more than just a tool for tunneling it's a shame they're seen as such.
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@[Deleted User] said:
@GoodBoyKaru care to weigh in here dear friend?
I'm ngl most everything I'd have said is here already. Range addons are goated, I'm All Ears + Lethal my beloved, etc. Only a couple things (a 50 point list) I haven't seen really
- pgtw may not seem good on him. It is.
- do not overcage. Save your torment for a good moment to turn the tide of the game and instead get hook value when you need to.
- don't go for funny shots if you're trying to win. I don't play to win so every single match is me throwing for a funny haha but if you genuinely want to win don't go for them much if at all
- aim slightly to the left/right of a window/pallet if you think you're slightly too late. Depending on the loop a lot of the time that can fix a mistake and still get you the hit.
- it's okay to fake your power to make someone leave the loop and get a free hit. It isn't fun but it's very effective.
- deadlock my beloved.
- dont use your power if people are shift w key ing. It is very good at shutting down loops so use it to shut down loops. It's worthless at making distance so don't use it to get distance, yk?
- i still don't think you should break most pallets
- learn every map inside and out. They all have special terrain quirks, so know where you can and can't shoot (like on saloon, the top floor of main building can't be shot through, but the one side curving from the gen to the back window not going via the stairs has that little landing that extends all the way to the wall so you can get a lot of cheeky hits there for example)
- don't tunnel. As a general rule but also if you aim for a 12 hook 4k with no camping/tunneling with exceptions (such as being forced to hit BT/otr) and 0k 8h a lot you'll generally rise through the matchmaking slower than if you tunnel and get 2k 6h meaning more time to practice.
- DO NOT PRACTICE AGAINST BOTS. You cannot get any hits outside of animation locks with his power vs bots because of 0ms ping. They can react to everything.
- practice makes perfect. He's very mechanically skilled and doesn't have that many transferable skills due to his kits innate clunk. Simply play him more and you'll get the hang of it all.
















