GhostofYharnam
GhostofYharnam
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@Ivaldi said:
https://forum.deadbydaylight.com/en/discussion/comment/1197336#Comment_1197336
I most likely will because the Devs are constantly catering to killers. Survivors have received nothing but nerfs for the last 6 months and yet Killers just continue to tell us to stop crying.. to "git good".. "survivors still to OP!". Tell us.. when is it going to be good enough? When you can down us in under 20 seconds? When you only need 1 hook instead of 3? When all of the pallets and windows are removed from the game? When we lose our ability to run? When the Devs give you the ability to see us anywhere on the map permanently?
Survivor Nerfs
Patch 3.3.1 - Insta Heals nerfed, Green Medkit charges nerfed from 24 to 16 charges.
Patch 3.4.0 - Balance Landing Nerfed to remove staggert reduction while exhausted.
Patch 3.5.0/3.5.2 - Lery's Rework (Survivor Nerf to hide totems, remove windows and add more unsafe pallet)
February 10 - Disconnect Penalties - Forces Survivors to have to play through matches, no matter how toxic the killer wants to be.
Patch 3.6.0 - Survivor Nerfs
1) Survivors can no longer sabotage Bear Traps
2) Dropped survivor wiggle progression reduced from 33% to 25%
3) Toolboxes Nerfed
4) Saboteur nerfed (cooldown added) & Hooks respawn faster
5) Addons nerfed to disappear at the end of each match
6) Autohaven Wreckers: Fixed an issue that allowed Survivors to use Dead Hard to get onto tires near a crane (Yet killers can still do it with Lunge)z
7) Breakable Walls added
Dev Update April 2020 - Survivor Nerf - Reduced repair speeds when working with other survivors, maps reworked to prevent survivors from being able to actually escape from a killer.
If you get down in 20 seconds thats on you. If you halfway know how to loop you will keep the killer busy for quite some time.
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@BigBrainMegMain said:
Yeah, because bringing a key means a guaranteed free escape.
You do know that keys only work if survivors work on gens, right?
And it's killers like you that are going to get all moris nerfed really soon.
Tbh Moris and Keys need some changes. Key should only work on person using it and it should be like opening a gate so u cant jump in front of the killers face. Ebony needs changed to death hook or just stick with Ivory and Cypress.
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@Dwight_Confusion said:
Sleepaway Camp? Really? lol
Pinhead would be incredibly lame I think. Some of those don't work at all. The new IT movie was terrible compared to the original... and we already have a clown.
That and the fact that pennywise is an entity from another dimension entirely.
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@Sluzzy said:
https://forum.deadbydaylight.com/en/discussion/comment/1201557#Comment_1201557
A nurse can't counter dead hard. A perk shouldn't be that powerful against certain killers.
The nurse literally counter everything else a survivor has. She goes through pallets and quite a few walls. Dead Hard is one of the few things survivors got going for them against a good nurse and even then it usually won't deter the nurse player.
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@ClickyClicky said:
No. Survivors had to lose all their BS add ons, instaheals were too much and toolboxes have been nerfed beyond useless. Theres nothing “cool” to take as survivor anymore other than a key.
However of course killers get to keep their best add ons. The rules that apply to survivor dont apply to killer, they can bring BS add ons all they want.
Know why? Because devs prioritise killer fun.
🤦🏼♀️🤦♀️🤦🏿♀️🤦🏼♀️ You survivor mains I swear. Most killers have useless addons. Maybe 5 killers out of the whole roster have addons that are extremely good or op. The tool box, the insta heal, the spirit, the bl, the maps/almost infinite loops, and the nurse changes were healthy for this game. All i ever see is you cry and moan about killers being coddled by devs or to op. If it bothers you so much find another game.
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I can't draw for #########. But wouldn't mind seeing Meg get a jill valentine inspired skin.
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It still looks good enough for me on xbox. I had both consoles at one point. Ps4 did look better but the xbox one still looks good.
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I mainly ise his power to sneak up and attack them. Occassionally ill stalk a group. Mainly i hit them with sloppy and i use im all ears and usually mind game them at jungle gyms.
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@supersonic853 said:
https://forum.deadbydaylight.com/en/discussion/comment/1198814#Comment_1198814
Kinda sucks for solo survivors like i said when i cleaned 4 totems and literally just hoped the other survivors got 1 totem. And nope get noeded because the totem was in the corner of the swamp behind a rock. No other surivors cleansed totems but me. (They were all red ranks as well as me)
I understand what you are saying. Im in that same situation alot. Sometimes i run small game or detectives hunch to find the totems. But unlike survivors 2nd chance perks minus ds it has a counter to it.
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@ClickyClicky said:
https://forum.deadbydaylight.com/en/discussion/comment/1198762#Comment_1198762
Why nerf instaheals? Pink addons should be powerful, and if the killer has instadowns then the add on is worthless.
You see how that works?
Instaheals were complete bs. You lose all progress on a chase cause someone heals in your face or heals the downed person. A team of person using that pretty much negates your progress. Iri heas tho i agree it needs changed or just make it not stack with infantry belt.
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@ClickyClicky said:
I dont think anybody is saying killing god loops is an issue.
What people are saying is that killers have got a lot of what they wanted the past year. Toolboxes nerfed, god loops fixed, maps shrunk, instaheals nerfed.
Thats all great. It makes killer more enjoyable.
However now maybe something has to be done for survivor. Camp/tunnel:noed strategy needs to go. Its used in the vast majority of games and ruins the experience for many people. Likewise some killer add ons could be nerfed just like instaheals were (looking at you iri head + infantry belt)
If you nerf Noed nerf Adrenline. Noed has a damn counter you do the bones. Adrenline has no counter. Yes most people who use Noed tend to suck but its in survivors hands on whether it activates.
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@johnmwarner said:
https://forum.deadbydaylight.com/en/discussion/comment/1195360#Comment_1195360
I feel like that’s the only viable way, because of what OP said about it being so inconsistent
That and stalking half the time takes way to long
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I find it to be ok. I tend to avoid the addons that deal with making it harder to reveal him. That being said i only use his power for the no tr. I don't actually stalk.
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@OmegaXII said:
If they make the resistance purchasebale alone, i probably will try it.
For now, it's too expensive to try
I bought it mainly for Re3 the resistance was to be a bonus. Mastermind is fun if you know what you're doing and if you're patient.
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@Elk said:
I have the actual game now. Both DBD and Resistance are both good in there own way.
Survivors
DbD survivors are all skins and can do what the other can with no extra ability to them, besides how loud they breathe. You can also have multiple of the same survivor and have a Feng Min army.
RES survivors have an ability each their own but you can pick only play 1 of that survivor at a time. So you wont have 4 Valeries(Healers) in a team to balance gameplay. So i recommend you to have a back-up and the backup's backup, in case someone else takes your Valerie away.
Winning as Survivor
DbD is very forgiving compared to RES. If you team sucks in DbD you have hatch and doors to escape. Also you can leave people behind.In RES there is 1 exit at the end, also if your team sucks you don't escape. Your whole team has to leave together.( However today i saw a person leave through the final door by themselves) You can lose because the January in your team kept the key item the whole match so we couldn't exit in the first area and ran out of time. RES is more a team game compared to DbD. You can't progress in RES without your team, in DbD it is "see ya b.......es".
Killers
Killers in DbD are more stressed while playing. It is more of a personal feeing going against a survivor. The saves are more harder in DbD than RES. The 'killer' in RES is more laid back because you can just set a zombie down and forget about it. Survivors can help each other from you far more easier when you are a.zombie or Bio Weapon with Flash bombs and Grenades. You trap an important room up you can get an easier win that way. I haven't played all 'killers' yet to see what they all do you so far.
Winning as killer
DbD is more stressful because you have to stop 4 little brats by yourself so you have to go and find them. Also you have to chase each one and it could waste time. In RES you can leave a zombie horde in a few rooms and go bug a different brat, you are at many places at once. However, if you lose focus on 1 survivor and go after the other 3. That 1 could to all objectives. Kill that one first if you notice them.
The RES is still new and has their own problems like DbD. So at the moment it is still early to say. i haven't played much of it to give it accurate feedback. But it is okay, I'll play both. It is repetitive like DbD.
I agree on what you said. It might just be cause the game is new. But i always get morons who can't do the basic tasks. Like it says get to door and Tyrone is out here playing street fighter.
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Mr. X or Weeping Angels
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@Zaitsev said:
https://forum.deadbydaylight.com/en/discussion/comment/1193275#Comment_1193275
Illfonic is infamous for ruining good games with greed. If Gun Mettle had full control over F13, then DBD would have some competition
I'll never forgive them for friday.
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Ghostface ia pretty solid. If you mix up between stalking and sneaking around hitting pwoplw. His perks arent to terrible. Im all ears allows you to see where people run if they fast vault allowing you to get an idea on how people play and how they loop.
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@Fibijean said:
What exactly is a pacific killer? I'm genuinely confused, that seems like a rather self-contradictory term.
I think he means specific killer and like they only player 1 killer.
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Kate
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I liked it and feel its balanced better than this. That being said i don't think it will be as popular as this game.
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@hex_genrush said:
Sometimes I feel like I’m playing with an AI when I do solo. I had a game where there was 3 people all on gens and nobody came to save me until I almost died, the killer wasn’t camping and I also had kindered! I’m honestly tired of this terrible matchmaking system and garbage emblem system that rewards nothing. I want to be paired up with teammates of my skill, not a bot.
I feel you bro. Ill run the killer forever and like no gens are done. I get hooked and i see 3 morons urban evading around the map.
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I used to dc back on p2p if the killer had internet that lagged so bad we were frozen.
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@Huff said:
It is punished. They lose out on bloodpoints and pips.
Tbh i don't think the person camping gives to shits about either of those.
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@Booper_Of_Snoot said:
https://forum.deadbydaylight.com/en/discussion/comment/1186957#Comment_1186957
Report them, especially with video evidence. Its either VPN or Lagswitching mostly.
People still lagswitch. Why tho
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@Booper_Of_Snoot said:
PS4 struggles much more then xbox. Xbox just struggles from lack of dedicated and some slight optimization glitches
I mainly get people who hook up there wifi to there local mcdonalds. Ill be on one side of the map working on a gen next thing i know i hear my character scream and im on the basement hook with the killer head nodding
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@Steel_Eyed said:
Oni was my worst one so far. No gen slowdown and the emblem system punishes insta down/one hit killers like Oni and Plague. You can’t get chaser if they don’t heal to give you more hits btw. The number one problem is stringing out the game for the gen emblem and guaranteeing the four killswhile hitting them more times than necessary.
My method has been hooking everyone, guarantee one kill, then slug one guy when three are running about once or twice. This slows the game down and gives you extra hits for chaser.
I gave up on trying for oni. I suck so bad as him.
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@CK_Demom said:
I play on PS4 if any of my accounts have something and there set to primary would it do this?
Yes. Say if your account #2 on said ps4. Account number 1 has that console set as there primary console then anything they bought you have access to. Except shards and cosemetics
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@Chicagopimp2019 said:
@Tunnel_Me_Please I definitely reported them but, without video proof, I don't know if it will make any difference.
What platform do you play on. If i ever get ######### like that on xbox i make sure to record it.
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@Deadman316 said:
https://forum.deadbydaylight.com/en/discussion/comment/1185610#Comment_1185610
David isn't a squeaky clean character, would he be in the realm of what you're looking for?
Sort of. But mainly like survivors from different time periods. Like why not an outlaw or an ancient greek or egyptian.
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I want survivors that aren't modern or good people. Why can't we get ex cons or a nun or something. Everyone can have hope.
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@LALYTHIA said:
https://forum.deadbydaylight.com/en/discussion/comment/1185599#Comment_1185599
Yeah, and in the dream state on Hawkins for some reason its really bright.
Ah. Yeah thats a dick thing to do.
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What is mori spamming? Is that where they keep starting and canceling the mori.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1185273#Comment_1185273
Thanks man, congrats yourself. It’s a grind and a half.
You could say that again lol
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Congrats buddy. I hit mine a couple weeks back myself.
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I made it to rank 70 but there were alot of days i played 5 or more hours. I think some of the challenges should've rewarded more for what the challenges were asking.
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@Katie28 said:
Lol, yep all my fault... That a killer can down me in one hit then babysit me on the hook, killing anyone who attempts to save me.
More like your teams fault. If the killer wants to camp push gens and do bones when you see them. At most they will get 2 kills camping.
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@gatsby said:
https://forum.deadbydaylight.com/en/discussion/comment/1184375#Comment_1184375
The ironic part is that getting DS'd pisses off Killers and makes them more likely to commit to you because you're injured and obviously not on first hook.
Doesn't piss me off. I slug them or take the stun. If i slug them it means they have to recover or a teammate has to waste time picking them up.
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Ghostface. Deathslinger you can save up and get with shards. Ghostface you can't.
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Honestly test the waters. Most of the time if you down someone bait the pickup. If they swarm the hook smack them all. They're all injured you will have another on the hook soon enough. The're ego will not allow someone to be camped so they will keep trying to save and in the end will screw themselves.
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@[Deleted User] said:
Probably Myers, or maybe Pig? Dunno, its honestly a tough one.
As a former Myers main i get easily annoyed by my teammates who just feed him his power.
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/1181696#Comment_1181696
It wouldn't make sense for a Piggy to tunnel a trapped survivor because surely the trap would explode and kill the survivor quicker when you're not chasing them (as chasing them disables the trap timer). Although I have been tunnelled by a piggy before, it still confuses me to this day.
She literally has anti tunnel and anti gen built into her and people still tunnel to death. Makes no sense.
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@OtakuFreak said:
Many games, survivors will often kill themselves on hook as the new form of disconnecting as there is a penalty now to leaving games.
Killing yourself on hook should be considered an exploit of game-play and be punished accordingly.
If my teammates are stupid ill die on thw hook. Im not sticking around.
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@rita_book said:
BBQ and Chili is completely out of hand and overpowered. I am going endless waves of matches against killers ALL of whom take it. THEN, survivors getting lucky if we even get ONE generator down.
The reading aura portion of the perk is absurd and should be removed. The aura reading after a hook creates a snow ball effect for the next hook, eventually leading to a win for the killer.
It is also completely unaballanced. One perk should not instantly lead to 4 kills and zero generators.
Hide in a damn locker. Most people run it for points anyways.
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Good luck mate
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Baby Meg or Devil Face Ghostface. Every devilface ive met just tunnels into the dirt.
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@Bunnie said:
https://forum.deadbydaylight.com/en/discussion/comment/1165392#Comment_1165392
ha. yea. i like urban evade but i still keep playing at the end. but i totally agree. ive been down to the last two and all i see if the other person crouching around the map waiting for me to be found cause im working on the last gen instead of us popping it real quick and us both getting out. makes no sense.
@Bunnie said:
https://forum.deadbydaylight.com/en/discussion/comment/1165398#Comment_1165398
which is bullshit. There was NOTHING wrong at all with ruin. It didnt need to be nerfed. This coming from a survivor. It took longer yea but it wasnt like holding up the game. With detetctives hunch you could easily find it or with the thing i forgot what its called but where you can see the killers marks and stuff. Usually theyd put something by their hex totems. So now because they nerfed it every game is some try hard sweaty fest of slugging. That was so dumb to nerf ruin.
I'm ok with wanting to nerf it if they had fixed the underlying issue of why it was used in the first place
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I want to see survivors from other time periods besides the modern era. Why can't we have an ancient greek or egyptian or someone from the civil war.
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Kate and Jake
Wraith and Huntress
